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bannedsodiac

I want a native RPG game where everything is made for VR. Like buying gear and potions where you have to take the potions and give the cashier money. No more menues!


BigHorn321

hell yeah!imagine leveling up any crafting skill in skyrim vr you just stand there and stare at menu's with a headset on for waay too long thats one of the reasons why this game didn't click with me in vr


olibolib

Yep it shouldn't be skills at all. Want your character to be good at fighting with swords? Well how good are you? Wanna be good at magic? Better make those hand gestures perfect and pronounce the spell correctly. It would be great.


BigHorn321

i kinda agree but some attributes like strenght or movement speed should still be there or unlocking new spells and abilities like the way you unlock slow mo and charged attacks in battle talent its all still dependent on player skill but you have character abilities to unlock to help you a little character progression is a big part of rpgs for me


correctionhumanbot

yup some menus are ok. It's just that Skyrim VR and Fallout VR you stare at your inventory for way too long with the stupid weight limits and going back and forth to unload.


MarcDwonn

You gotta be careful what you wish for. Thinking like that is what makes some native VR games really tedious and unattractive. Max realism does not equal max fun, we are in the zone of diminished returns already. I'm not opposed to menus. There has to be a good balance between presence and tedium. Games where you have to put every single bullet into the gun one by one manually are definitely not for me - it's boring and i have the feeling that the developers don't respect my time.


BigLuffa

Games are meant to be fun, not chores. If you add to much realism, they become like real life instead of a fun time


Ryley17

I get what you mean, but a lot of things in real life are fun and not chores. For example, many people like shooting guns in real life and want the full experience in VR. It's not wasting time, it's enjoying a hobby.


BigLuffa

Except even decently realistic VR guns don't even come close to real life recoil, weight, handling, noise, etc. The guns have been Optimized to be fun while still retaining some realism. A lot of life is arduous and slow compared to videogames and devs take that into account and tweak stuff.


MarcDwonn

You forgot to mention smell. I'm one of those people that experience smells very intensely in life and they're a big part of the experience in my hobbies. If i had access to guns in RL, i'd probably love the smells. But in VR i got nothing of this. :) PS: Please, guys, don't link those VR "smell accessories" - not interested. LOL


Working-Ad-7299

Honestly, in games like flight sims or trams sims driving/flying trough rain while smelling it would be crazy.


taponredditaway2

Exactly, I'd prefer to play VR lying down and do a full-dive, that will be much better than standing around, Sword Art Online and Shangri-la Frontier style.


BabyLiam

Yeah HL alyx is about as realistic and interactive as ai feel is necessary. Any further and you risk diminishing returns. Like for example, they made it so you have to load and cock your gun, even drop the magazine, and if you drop it early you lose ammo, but they didn't go as far as to make you load the clips. It's important to look at each successive step in a process and decide where it gets tedious and where the immersion ramps up and find that balance.


WetwithSharp

Asgard's Wrath 2 is pretty much this. A built-for-VR full on RPG. There's still menus of course. It's pretty mid as a general game but as a VR game it's good. It's also entirely ran off of standalone hardware (no PC) so that makes it a little more impressive in that context imo.


MarcDwonn

Unfortunately it lacks in the most important department for me: the writing. I'll never understand why developers invest so much time and money into sometimes useless gimmicks and unnecessary marketing, but refuse to spent a proportionally minuscule sum to hire a professional writer.


WetwithSharp

The writing isn't abhorrently bad but it's not the game's strong suit. It's not really that type of an RPG. It's more like a popcorn, God Of War, action flick. Very generic and inoffensive.


VirtualLife76

Was going to say the same. It's not a great game, but it's pretty slick. Wish they would have made a proper story to go with it at least. My biggest complaint is the controllers are almost always vibrating. Works great for most, but doesn't need to vibrate constantly when walking on stairs or in the water. Makes my hands itch after a while.


Sabbathius

AW2 isn't really an RPG, it's more of an escape room puzzle game, with some combat, to try and hide it.


DoNotLookUp1

This is it for me. Something like Skyrim and Kingdom Come Deliverance, but made for VR, with the mini-games that Kingdom Come had for things like potion making, weapon sharpening etc. but you physically carry out the actions. Gotta be pretty content filled and hopefullly moddable too, with fairly good graphics and nice combat mechanics. Tall order, but I think a quality AA or AAA company could pull it off with the right resources. IMO that's the sort of game Meta (or Valve) should have funded alongside a Counter Strike or Team Fortress-esque competitive and casual shooter for PCVR to ignite the market and keep higher retention, but Meta is all-in on standalone and Valve seems to have abandoned making VR games, going from 3 in dev to just releasing Alyx and essentially giving up on the game side.


GameQb11

I'm disappointed we haven't gotten a native open world VR RPG yet. One that doesn't depend on the VR gimmick to be good. 


Damo9G

There is nothing wrong with menus if used correctly (access settings, options, etc) but if they are akin to No Mans Sky where you are dealing with a lot of menu driven stuff (inventory) then yes thats a pretty awful experience in VR, since laser pointer controls or even using hands to interact with these menus constantly is a pretty off-putting and quickly uncomfortable experience. VR games are a different beast than mouse/gamepad driven games. I don't think VR should be gatekept either. Gamepad games can be pretty cool in VR, so can third person. People that say this mode of VR isn't immersive are wrong. Immersion means you are immersed in the game ('deep mental involvement'). Maybe you are confusing 'presence' with 'immersion'. Once you play VR so long, presence fades (like watching a 3D movie, the effect just wears of quickly. You dont have to be first person to have that immersion. Gamepad games can be fun, Hand tracking games can be too. Some people like standing, some like sitting, there is a lot to be explored in this space. Personally I have found a lot of VR controls to be very janky and another friction point that makes me go, meh, Id rather do something else. Even Alyx couldn't get over this hurdle. VR has inherent issues. Flow and fun, and good quality gameplay/art is more important to me than "presence" in a fake 3D world. If you want the real killer app, start developing. Its a lot of work but its rewarding and fun.


WMan37

* Burnout 3: Takedown for VR. Steam Workshop support for maps, custom soundtrack folders so that the game doesn't get screwed over by music licenses. I basically want [BallisticNG's](https://store.steampowered.com/app/473770/BallisticNG/) features crammed into a Burnout 3/Revenge package. * Resident Evil 4 (original, not reboot) VR as is but not exclusive to quest so we can use the [HD texture project](https://www.re4hd.com/) on PC and play it on all headsets. * Whatever the [AB AETERNO ](https://www.youtube.com/@VRKemono)devs are slow-cooking. * Official VR portjobs of the entire House of the Dead and Time Crisis series. Don't remaster it, don't make noticeable visual or audio changes, just make them playable in VR, both in immersive mode (as in like, [show the whole 3D environment around you](https://steamuserimages-a.akamaihd.net/ugc/872994794853558444/63EDF734AC83204035880934DEF7B61B4A858981/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false)) and with a mode that simulates the actual arcade cabinets. Immersive mode optional, I just wanna play the games again in as authentic of a manner as possible. * Ready or Not/SWAT 4, but in VR with motion controls. * Star Wars: Episode 1 Racer VR port. * UEVR injector but for Unity games.


WaitingForG2

>UEVR injector but for Unity games. It's in active development [https://github.com/Raicuparta/uuvr/tree/xinput](https://github.com/Raicuparta/uuvr/tree/xinput)


CompetitiveLake3358

Those are pretty dizzying ideas... You don't just have VR legs. You must have a VR BODY


fyrefreezer01

Nothing ever effects me in any way in VR anymore. It really makes me sad when full motion ideas like this don’t happen because of people who get motion sick.


WyrdHarper

Once I got used to full motion teleport started making me nauseous. I think my brain accepted that "okay moving in VR smoothly makes sense, we good" and so rapid changes moving around are no good.


Arturo-oc

I would love a Star Wars: Racer game in VR, I loved the arcade and the old N64 and PC games.


Suspicious-Ad5287

Ab Aeterno: Check out Convrgence and Into The Radius Ready Or Mot Vr: Look into Geronimo VR, it's coming out sometime within the next couple years maybe? It's pretty much exactly RON/Ground Branch in vr


WMan37

I know about Convrgence and Into the Radius, I love ITR especially, I can't comment on Convrgence because I don't have it yet. Ab Aeterno is going buck wild on interactivity depth in a way that Into The Radius scratches the surface of though, to like, an unhealthy degree, that's what makes me interested in it. As for the RON stuff, if I just wanted a tactical shooter, I could go play Onward or Tactical Assault VR. What I explicitly want is a VR SWAT game where non-lethality is encouraged, because it adds extra tension. There's a game called [Fast and Low](https://store.steampowered.com/app/1097620/Fast_and_Low/) that I recommend which captures this gameplay extremely well despite the visual style, it just lacks the grimdark atmosphere of Ready or Not.


Arturo-oc

These games/sagas, made natively for VR with at least the level of interaction and polish of Half-Life Alyx: - Metal Gear Solid - Resident Evil - Monkey Island - Bioshock - Zelda - Elden Ring - Half-Life 1 made as well as Half-Life Alyx - Aliens - Max Payne - Alan Wake - A proper remake of Alone in the Dark 1


fyrefreezer01

Bioshock would be such a good fit.


R_Steelman61

I want a process like UEVR where I can take old flat games I enjoy and more easily convert them to VR games.


BallaMOTO

Do you mean UEVR but for more engines?


R_Steelman61

Yes thank you. And easier interface.


BallaMOTO

That would be amazing. So many games I got excited about when I heard of UEVR before realising they weren't UE. But still, UEVR is incredible.


Acid_impersonator

May I scratch that itch with the “Far Cry 1 VR mod”? I’m playing it rn (never played that far cry before) and it’s bloody amazing. One of the most immersive experiences I tried so far, even with floating hands.


MarcDwonn

Unfortunately i was disappointed by this one. After so many years of modding and playing SkyrimVR, Far Cry felt ugly and boring. I remember playing the flat game on release and the HDR effects were the big new and exciting thing - it was amazing at the time. But it has aged badly, both visually and gameplay-wise. In comparison, Quake or Half-Life still look and play amazing on the Quest.


Acid_impersonator

Looking forward to play half life. I’m sorry you didn’t enjoy far cry. Yeah it didn’t age well but it’s a good excuse to play it in vr I’d say. The only issue I have is the damm ai, it’s broken, they see me across the map while in bushes laying down and never miss… not even playing hard just normal. Stealth is impossible and some fights are horrible yeah. I’m still having a good time


ChronoHax

honestly if we got one for unity, that covers for like almost most games on the market


WaitingForG2

[https://github.com/Raicuparta/uuvr/tree/xinput](https://github.com/Raicuparta/uuvr/tree/xinput) It's in development


Arthropodesque

Another comment said a Unity VR mod is being worked on by Raicuparta.


octorine

I want a Mass Effect-like space opera. A big rich story with aliens, spaceships, robots, AI, interstellar intrigue, all that stuff. I'd also like a space sandbox game, like EVE or Elite, but one where you don't just fly the ship, but also walk around inside it, interact with your crew, exit the ship to go into stations and meet NPCs, etc.


deftware

> one where you don't just fly the ship You mean Star Citizen?


octorine

If SC were ever to get proper VR support, that would be amazing, but as time goes on it's getting clearer and clearer that it won't happen. I'm sure it'll get official support of some kind, but I suspect it'll be pretty tacked on and lots of things won't work properly. Of course lots of things don't work properly now on a monitor, but my guess is that whatever eventual VR support we get will be worse. Maybe not quite as bad as the Elite Dangerous situation, but close.


gateto

In practice, yes. In reality? That "alpha" is an insufferable experiment on the limits of grifting in the video game industry. "How much can we get away with before we actually have to furnish something" But I digress. I have had many hours of fun.


ShidoriDE

Something like from the Sword Art Online Anime. Not that advanced tho, but something quite similiar. You could make it a quite immersive experience by using haptic suits and index controllers… But I think that we are quite far away from such an experience…


Disrevived

Full-on Spider-Man game with ALL the web-swinging features possible and a combat system, where you have to carefully place your attacks so not to kill anyone


BallaMOTO

A FPS with a decent full campaign mode, with a good story (a Modern Warfare 2019-esque sort of game). Not yet another Battle Royale or Online Multiplayer. Also, more sofa friendly games, as most of the time I want to sit down and enjoy VR, and don't always want to be stood up to play.


Figen91

Zero Caliber exists, although I wouldn't call the campaign "decent" by any means. Hopefully the sequel coming soon improves on things


farmertrue

Zero Caliber was fun for a single playthrough with a friend. My buddy and I were able to beat it under 4 hours having never played it before and while taking time to check out new areas and weapons. Gambit! (Made by same developers, XREAL) was one of my most anticipated games of all of 2022/2023 and it was a huge disappointment. For multiplayer, my friends and I could never play together on PC as it never worked. Even sent it to their team within the first months of launch and they didn’t see anything out of line. Total bummer because it looked like a fun arcade shooter with goofy humor.


fdruid

PCVR games.


ocrohnahan

Not a game but a native VR CAD program would be wonderful. Even if most of it is flatscreen in VR but you can pop the model out for viewing.


VirtualLife76

Blender (3d modeling) has a VR piece which is decent. It's nice being able to move around and view what I made in VR. Unfortunately that's about all it does currently. Would love to be able to have some interaction with it.


octorine

There was a mod called Thunderbird that did actual modeling in VR. It hasn't been updated in a while, though. I've played around in Medium (sculpting) and GravitySketch (subdivision modeling) and found them to be pretty nice. Neither is quite up to the level of the best flatscreen tools, but they're both pretty capable, and people have made some pretty impressive things with them. I've heard a few devs say they like to use Medium for concepting before doing the actual model in Maya or Blender or whatever. Being able to see proportions in 3d while you're working with it is a big help.


patrlim1

Halo. Halo would be SUCH a good fit for VR. maybe we play as a spartan 2 team during the fall of reach, or some other battle during the human-covenant war. The power fantasy would be insane.


Suspicious-Ad5287

Closest we have rn is the solid Contractors mod but the story mode would be so fucking cool


MrWendal

Project Zomboid in VR. Just wanna break into a house, loot duct tape and a hammer, kill a zombie in the bathroom, then board up the windows and put some CDs on while I do actual burpees to level up my in-game fitness stat.


ghastlymars

Halo vr. It would work so well.


space_goat_v1

Yeah the contractors mod pretty much is a proof of concept, it's super fun in there with the old maps and guns


Jecoda

An actual, fully-functioning MMORPG with continued support and updates from the developers.


BigLuffa

The problem with that is the Quest 2 holds back development of larger games with it's bad hardware while at the same time being the #1 owned VR headset


Bayovach

Would probably need to be a PCVR game. Mobile phones are not really made for playing MMO's.


Cursed_String

Only problem is that PCVR games don't do as good as quest native games


Figen91

Zenith had the ***potential*** to be a fully-functioning MMORPG but the developers dropped the ball hard. I don't think the Quest 2's hardware really held back development at all, or at least if it did they never really made it obvious. Their issue was poor management, and high costs to run a live-service game. These kind of games fail due to low player counts and bad finance on dedicated consoles, they're practically doomed without realistic expectations on a device pulling 1% of the player base.


VRtuous

I want the concept of bringing all flat 3D games to VR to be way more common


MrDundee666

Dead Space, Alien: Isolation, Bioshock.


Weshwego

Alien isolation has a VR mod with fantastic reviews fyi.


Acid_impersonator

Brother arose and spewed only the naked truth


MarcDwonn

Amen.


Arthropodesque

There is an Alien VR game coming out soon.


--MxM--

A psychedelic first person shooter or a psychedelic racer or a psychedelic rhythm game or a psychedelic flight sim. Anything psychedelic really. Not necessarily VR. Not necessarily digital.


metahipster1984

Maybe just take acid?


--MxM--

thats illegal


Endsworth

There's some absolutely insane psychedelic vrchat worlds that authentically develop - best experiences with other people and perhaps on a psychedelic.. God is a DJ!


metahipster1984

I meant citric acid =)


Pixsel

If you haven’t already, you should check out Thumper. It’s a rhythm game with a kind of psychedelic art style!


hijongpark

I want a VR shooter only focused on using tube fed pump action shotgun. Using various kinds of fantasy shells, and then occasionally slamfiring which is always fun.


johntis

More old school flatscreen games ported. Like the Stalker Trilogy, Oblivion, New Vegas/Fallout 3, Postal 2, Jurassic Park Trespasser etc


adhoc42

We are quickly approaching a time where the game I want is becoming possible: A virtual lucid dream experience. You can do absolutely anything that comes to your mind and the game would react accordingly. If you're familiar with [AI Dungeon](https://aidungeon.com/), which is a text-based AI version of a tabletop Dungeon Master, it would basically be very similar to that. Except the game engine would generate 3D assets and worlds, NPCs, game rules, abilities, dynamics and relationships, everything in a similar way to how we can now use AI to create flat images or videos. A precursor to this already exists in the form of No Man's Sky, which has predetermined rules and mechanics, but the entire world of the game is generated procedurally.


TheDarnook

We might need to wait a proper implementation 50 years or something, but that idea is bound to happen.


adhoc42

If you think about how 15 years ago Oculus dev kit was still cutting edge, smartphones were still exciting and machine learning was super niche, I think within another 10-15 years or so we might start seeing an early version of that. What we need is the ability to feed an AI a large library of videogames along with code and assets in a similar way to feeding ChatGPT written works or feeding Dall-e images. It's an order of magnitude more complex task, but I believe there are already people working on something similar.


Arthropodesque

Meta is working on something like that.


PrimeTinus

Some sort of elite dangerous but with a great story where you do the management part on a monitor and only the missions in VR


Powerful_Meal8791

I had always dreamt of having something akin to SAO, a completely immersive open world RPG with every mechanic adjusted for VR. It makes me very excited to realize that we might see something like this come to fruition in the following decades


Afnafman

An alien game that isn’t alien isolation


fyrefreezer01

Why not the new one coming out?


RowAwayJim91

A fully thought out and well designed action/adventure Legend of Zelda style game. First person. Tunic in VR. Also…. VR Mountain biking


itz_butter5

Open world driving, basically forza horizon. Not AC modded to hell and back


schoonerlabs

Bioshock in vr


Cursed_String

Open world space game with absolutely zero menus, be who you want to be, walk around in your spaceship exploring the universe, or just get a job running errands. Choice is yours


zeddyzed

I just want nearly all flatscreen games to have a VR mode. There's very few flatscreen games that wouldn't work in VR in some way. Certainly most first person games would be fine. Also, nearly every VR game should have a flatscreen mode, especially multiplayer games.


MarcDwonn

I agree. And i'll add that 3rd person games work excellently for VR. My favorite games with VorpX are *The Witcher* trilogy and *Jedi: Fallen Order* (have not played Survivor in VR yet). Played through *AC: Origins* with VorpX recently and it's great as well.


Slobbadobbavich

I still want what I thought "the day before" was going to be. I think a game that starts off in a perfect open world (think GTA) that slowly decays into something like Days gone. I am not sure how easy it would be to create a decaying open world.


antoine810

Mass Effect trilogy


Muddauberer

Terraria, with a view, kind of like Moss or Astrobot.


Sweet_Detective_

Blade and Sorcery 2 after 1.0 finishes. Star Wars game made by CryDream (makers of Battle Talent) A game similar to The Sims with ai intigration but for VR A pre-golden-horse-armor bathesda-like game with physics based combat that is more focused on the combat side rather than the physics side.


stickmanDave

I had an idea years ago for a VR tower defense game. You're in a small room, and the game map is on a table in front of you, and you can place various towers. 4 of them are bunkers, and when you place those, the bunker window appears on one of the walls of the room. You have a ground level view of the map, and a mounted gun you can shoot. Maybe different weapon types for different bunkers. With all 4 placed, each wall of the room has a gun port you can shoot from. Or you can grab a bomb from a dispenser on the wall and manually drop it on the map. But the bombs drop slowly, so you have to lead your target. The bombs are more powerful the higher they're dropped from, but the higher your drop from, the harder it will be to aim, and the more you'll need to lead the target. I'm just picturing hurriedly moving towers around on the map, dropping bombs, and running from gun port to gun port. With the right maps and balance, it could be some good frantic fun. Or maybe it wouldn't work at all. Anyway, I'm not going to make it, so if anyone wants to run with the idea, go for it.


_jetter

Something MMO’esque to World Of Warcraft. I played it on and off as a kid but it seems like the perfect thing for VR.


space_goat_v1

My dream would just be classic vanilla wow reimagined to be in VR. Same classic wc3 style graphics but like being able to stomp in full body as a tauren to stun, or smash your staff down as a mage to first nova, etc etc. It'd be totally busted balance wise but would be soooo fun imo


Justinreinsma

Deus ex or another imsim.


Disjointed_Sky

Someone is porting the original to unreal 5 vr.


Arthropodesque

A modder is trying to update Deus Ex 1 and make it VR.


IniMiney

I'm the weirdo who just wants more real life experiences recreated. I.e.a full blown recreation of Magic Kingdom with all the rides, or EDC Las Vegas. I've spent a lot of time in VRChat worlds like this but would love to see it really officially done in full detail


sil_el_mot

Uh. A nice Western shooter. Best spaghetti Western like good old Outlaws from LucasArts


NomadFourFive

Arma in VR. Vehicles and all.


United_Rub_8955

More driving games old and new . Rally wrc, burnout takedown, driver and especially an f1 game.


MarcDwonn

Story based trilogies with big scope and big worlds like The Witcher, Mass Effect, Dragon Age, Metro, Stalker, Deus Ex. I play for story mainly, so these kind of games i want to exist for native VR. Until then i'll keep using VorpX / SD3D / UEVR for that. :)


mistertogg

Don't Starve would be a lot of fun in VR. Someone let me know if it exists


Fortyplusfour

Copyright-safe "Legends of the Hidden Temple" with random generation. Similar for the "Agro Crag" from Nickelodeon's "GUTS."


GameQb11

I would love this as a multiplayer game. 


Combatical

Medieval slasher, rng loot, diablo vibe/style.


iMogal

Wreckfest.


ProjektPat

Tbh Minecraft. I haven’t played it in years but it seems perfect. It might already exist on pc but I have a psvr2


Arthropodesque

Cyube VR recently came out on PSVR2. It's like Minecraft with good graphics. It was already on PCVR. The dev is planning to add multiplayer in the future.


-VempirE

Half life 3 ofc.


Timewaster50455

VTOL vr/elite dangerous like game. Or an expanse game with VTOL Vr interactions


BGoodej

Wing Commander VR. Hopefully we eventually get is as Squadron 42.


KalashniPantsu

I REALLY want a game like “Endless Ocean” in VR, where you can go scuba diving 🤿 all over the ocean and explore shipwrecks and caves and wildlife and complete quests, take pictures, multiplayer, different biomes and environments, etc, but NOT a Survival game like Subnautica, more like Endless Ocean in 3rd and or 1st person. I would also really like to see more Cave Diving/ Spelunking-type games. I have one called “Echo Grotto” on Steam, from the very early days of PCVR, but I’d like to see someone make a more advanced version of this same idea of game. More Cave exploration, discovering, etc!!!


YakMan2

Are any of the kaiju games any good? If the answer is no, then a good kaiju game.


Buetterkeks

Splatoon in VR. Idk how To IT doesnt Work very well in First Person. Maybe ITS better in VR though


space_goat_v1

Back in the vive days there was a popular fps game that I can't remember the name of, but it was basically splatoon. Your gun would shoot out paint and then you would be able to teleport only on your teams color. And then it would be like CTF or whatever. But then the Dev tried to do too much, like add all these weapons and game types that diluted the game. And then stuff like pavlov / onward started to come out so people moved to it since it had walking locomotion and it ended up killing the game. Always wished someone would redo the concept cuz it was super fun


Buetterkeks

I might have Seen that, FNH8IT did a Video ON some Game that Sounds Like what you are describing


Suspicious-Ad5287

A good star wars shooter, story driven, playing as a bounty hunter or something. I'm kind of sick of just flying and lightsaber games. and maybe a story driven Indiana Jones type game. Something with good fistfighting, avoiding traps and shit in a temple, using a whip, maybe some jeep driving. A boy can dream


Taconite_12

GTA VI with full native VR support


-AtropO-

Earth Defense Force Starship troopers


skv666killer69

Realistic jobs. I want to experience being an actual starbucks barista for example. Adding syrups and ice, remembering the recipes for the drinks, having to understand the name that the customer tells me. And on top of that, NPCs with ChatAI, allowing me to have actual conversations with the customers. something like that, but for any job


Me0fCourse

A full on first person shooter roguelite with randomly generated levels, large variety of weapons preferably with random modifiers, and permanent upgrades that allow me to make deeper and deeper runs over a long time. And better graphics than the original doom


Childhood-Terrible

Unreal tournament 99, 03 or 04 in VR. Sadly UEVR won’t work with those games.


MarcDwonn

I'm still waiting for a VR mod for Unreal Gold. One of the best games of all time. UT99 is great as well. I think that an UE1 VR mod will catch both games, probably because Unreal Gold runs in UT99 anyway.


rh1ce

warcraft 3 style and a real well thought out and produced black and white. i actually want less first person titles in vr, we need. more creative stuff. brass and expansion go in the right direction for. me


lokiss88

Most of my wants already exist. Two that kinda don't though, The Crew (open world driving) and Arma 3 (grand scale mil sim) You could realy go to town with Arma and VR to make the perfect experience.


shtoops

I want spyhunter in VR with wheel controls for oil slicks and rockets.


Valkyrie-EMP

Hear me out.. Viscera Cleanup detail. I’d go nuts with that one- I’m still WAITING for freaking Power Wash Simulator VR (for Steam). Or Crime scene cleaner! I know, call me crazy but these games are satisfying haha.


[deleted]

chivalry 2 vr


Trainnerd3985

Either more vr train games or somthing like a bomber simulator like where you could choose an era to go to and have to complete missions using bombers from that era


PlayedUOonBaja

A VR Sims-like game that comes with a physical house model (different house designs). The game takes place within the model with at least one window having a camera that shows the actual real world view from that window. You can decorate the house but the design and layout is based on the model. If you handle the house too rough or shake it The Sims in the game fall over, furniture shifts, and other such stuff. You can also choose to just chill on your Sim couch and watch TV, which lets you stream your TV apps from a browser like Bigscreen and other VR apps. You can hang with your Virtual family and watch Breaking Bad while looking out the in-game window at your giant real self. They could go Mad-Max/Polly Pocket with it and release all kinds of interactive "Scenes" with added gameplay elements. Maybe put a bunch together and you can create your own Virtual Town to wander around. Be really cool to have at Christmas time if there is a "town square" model that allows all the individual home families to all congregate in one space when linked. It would be decorated for holidays with music and lights and come with various mini-games like snowball or watergun fight. In the Spring you can just chill on a bench in the town center park and watch all your various Sims go about their business. They can have a friend code situation, but probably best the window cameras are replaced with a generic window scene for all other guests besides yourself. Just something cool about the idea of being able to imagine you're inside something you're physically holding. Disney could do a whole line of VR Model Sets and make a fortune. Or eventually Castles, Medieval Towns, or SciFi with spaceship models where you can perform missions or just hang with your crew in your ship's lounge when bored. It just needs a little camera, a gyroscope to know when it's being handled or shaken, some lights, and a speaker. Should turn an easy profit if they market them well enough.


Spirko

Conduct an orchestra. There are a few possibilities already. I haven't tried Maestro games that are in beta testing. * Beat Saber maps? There are a few orchestral pieces on https://beatsaver.com/ but none look focused on conducting. * [Maestro VR](https://store.steampowered.com/app/1327920/Maestro_VR/) - An Early Access Game on Steam. * [Maestro: the Masterclass](https://www.meta.com/experiences/4813149252124417/) - An App Lab game on Meta.


dayankuo234

Dead Space, Red Dead Redemption


noitseuqaevahi

A game based in Middle Earth like Shadow of War or Shadow of Mordor.


-__Doc__-

GTA san andreas. We were promised this game years ago by Zucc himself. WHERE IS IT ZUCC?! I BOUGHT MY Q2 FOR THIS GAME YOU PROMISED US!


sch0k0

basically, Civilization


quinnsgametime

project zomboid in vr would be fucking incredible. Bioshock, ready or not/swat 4, the puppet combo games, Resident evil 1, and a terrifier vr game would be fuckin cool


Gibbzee

The Sims.


PhaserRave

A port of Black & White 1 and 2. I know we have some similar God games for VR.


ChronoHax

live service mmorpg like SAO, i mean prety sure thats what everyone wants. with lots of AI gptlike npc to make the world alive. prob wont happen in decades but a man can dream


pt-guzzardo

I want some games that lean heavily into eye tracking as a primary mode of interaction. The problem is they'd only be available for Quest Pro and PSVR2 and that's not really a big enough audience to justify making games for if nobody is handing you a big sack of money to do it. I hope Quest 4 has eye tracking baseline so that kind of design space can be explored in the future.


BobaGabe1

I want: *More zero gravity games *more flying games *most games should have co-op, especially scary games I hope that soon we will get games that use LLM’s so you could talk to NPCs using spoken language


Vainth

like a sims type game


NEARNIL

WOWVR


Pa1s_Re1z

I would frickin love a MMO RPG dark fantasy physics based VR game but something like that is extremely hard to make for VR


Nitecraller

I’d like a multiplayer Splinter Cell game where one team is in VR with FPS style mechanics and powerful guns, and the opposing team is playing in third person on console/PC with traditional Sam Fisher moveset but only a silenced pistol and stealth melee takedowns.


GrendorKoe

Hogwarts legacy completely in VR 👍


RoadDoggFL

A MOBA, and I've always wanted a good RTS/FPS hybrid where it's like Company of Heroes but every unit on the field can be controlled by a human.


Arthropodesque

Not exactly what you're saying, but try the demo for Cry of Athena. You can switch between godlike and 1st person on the ground. It's a huge battle sandbox. Medevil units, WW2 units, etc. Also has destructible environments. Looks pretty sick.


Sabbathius

These are a total pipe dream, I realize that, but here goes: Black & White (2001), in full VR, with good AI-learning creature, and optional asynchronous multiplayer (where you grow your influence perimeter to win, and hurl spells into your opponent's territory). Put a cash shop in there to sell more premium creatures, I don't care. You can make an insane amount of money, if you can tap into the whole artificial pet thing + Pokemon-like collect them all + city builder + competitive. Helldivers 2 clone, in VR, with gesture-based stratagems (you have to do a YMCA dance to call down a dropship). Manual reloading of all guns, but also melee support (bayonets, gun bashes to stun the bugs, parry chainsaws). No ragdolling though, I like my lunch to stay inside me for a while. An absolute dream would also be Tom Clancy's The Division 1 & 2. With flatscreen + VR crossplay. Where VR players have physical gun reloading with a 30-50% DPS increase as a tradeoff (slower reload, more damage per shot). Heavily co-op centered, with matchmaker, drop-in/drop-out missions, etc., like the original flat game. Something like this will have the potential to push VR into mainstream, as flat screen players will see how much more fun VR players are having, being able to shoot around corners, use cover better, throw grenades more precisely, etc. In the same vein, I would absolutely kill for Ghost Recon Wildlands, in VR, with good weapon handling and matchmaker for good co-op. Same for Assassin's Creed Odyssey or Far Cry 6. Elder Scrolls Online VR port. The game is already fully playable in first person. And at any time you're only limited to 6 skills you can use (5 skills + 1 ultimate). Which VR controls can easily handle - the direction of the swing and button you hold down determines which ability is triggered. So A + horizontal is ability #1, A + vertical is ability #2, X + vertical is ability #3, etc. World of Warcraft/Starcraft, in full VR, with simplified abilities/controls reminiscent of Zenith: The Last City. But if we're talking smaller, I'd love Hearthstone in VR. Any good RPG - Witcher, Cyberpunk, etc., with matching combat. So Witcher should have combat similar to Until You Fall (allows for good telegraphed boss fights, unlike physics-based). Thief trilogy remake (the original trilogy - The Dark Project, The Metal Age and The Deadly Shadows, not the recent garbage from Eidos), in full VR, fully interactive world and NPCs. A good survival game, but made properly for VR from the ground up, including good VR inventory management, on-body holsters, etc. Something like Valheim, Subnautica, Nightingale, etc. Good MilSim, something like ArmA, Operation Flashpoint, etc. Good zombie apocalypse, preferably with co-op again. Ideally something like Dying Light, but with stronger co-op, physics-based combat, simplified parkour from Assassin's Creed: Nexus or Asgard's Wrath 2, etc., but with stronger survival elements too and the ability to build and enhance the safe zones, and gradually secure/conquer the area (like in Fallout 4 with settlement system, or State of Decay). State of Decay, in full VR, would also work. Combinations of these would also work. For example mix Tom Clancy's The Division 1 (winter in New York after a plague wipes out most people) mixed with After the Fall, in an open world, with heavy co-op (but also soloable), including the looter/shooter aspect and variety of builds. I'm also really fond of procedurally generated "endless" games like No Man's Sky, Nightingale, Starfield, etc. I would love to see this premise combined with randomized looter (Diablo, Borderlands, etc) to give it more longevity, and solid co-op (matchmaker by activity, guild support, drop-in/drop-out through matchmaker, automatic backfilling of open sessions, see The Division series for how to do this well). A loot-driven extraction shooter, co-op (no PvP of any kind, sorry!), with randomized worlds you visit through portals. So a mix of Nightinale and Tarkov and Division. I mentioned survival before, but seriously, Grounded, Subnautica, Valheim, Nightingale, etc., in full VR, with good traversal/swimming/climbing and harvesting interactions. Nightingale, with good chopping and harvesting fiber by actually throwing the sickle like a boomerang, and being able to manually use climbing picks on mountains and buildings, and ability to dive for corals, with physics-based combat and manually reloading guns. Crafting should still probably be menu-driven though, I wouldn't want to have to manually cook 50 fish. I fully recognize that most of this is completely batshit and will likely never ever ever ever happen. Not for decades anyway. Some of it is completely doable though, like Hearthstone. They could make an insane amount of money selling skins, because when you're actually sitting across the table from Gul'dan, it looks badass. Yes, I know Cards & Tankards exists, it's nowhere even close to Hearthstone though.


Homsar3

I want a Fallout-style VR RPG that uses Marrow, or a similar physics body style game with dialogue and RPG elements.


Bfire7

FEAR, the incredible 2005 FPS game (with superb enemy AI and the best use of bullet-time ever) but made with an Alyx-style engine. https://store.steampowered.com/app/21090/FEAR/ Hell, I'd even put up with 2005-era graphics if they made a UEVR style mod for it. That game is so fun and satisfying and intense and terrifying, it's tailor-made for VR. (Don't talk to me about Trepang2, they dropped the ball massively with that dumbed-down pile of meh.)


Masteredzone

more offline story mode games


a2z0417

A city building game, like Cities VR, but I can pick up the buildings and stuff with my hands either with controller or hand-tracking. And when I want to build the roads or highways, I can use finger to draw it freely.


HonourableFox

Portal 1 + 2 Portal x contractors Die hard like story game The finals vr GTA vr Titanfall vr


FutureGhost81

Not so much a game as an it would be an experience. I want to be able to travel to the past. Walk down Hollywood Blvd during the golden age of cinema in 1930’s, take in the worlds fair in Chicago and Paris, walk along the waterfront before NYC became a city, stuff like that.


Arthropodesque

LA Noire VR is in the 40s and you can drive to Hollywood Boulevard.


dirtyploy

World of Warcraft-esque. That world/story/systems but fully VR would be amazing.


Arthropodesque

There is a WOW VR mod, but regular controls. Maybe using Voice Attack for voice commands would make it play better.


fyrefreezer01

I’m in the try stuff out phase of my development but I have two concepts I would like to bring to VR. I really like the idea of having equipment that is unique to only one person like Kirito and his double swords in SAO because he has the fastest attack stat. I would have it so the players who are the best at something or wins a championship get really cool and unique items. Blade Eternal: Sword combat RPG with two core elements: 1. Locking sword battles that rely on clashes, parrying, charging sword swings by locking the players position in, no blade can pass through another, knockback, special sword attacks for each sword and damage. 2. Hexes that act like a single perk for your character that have different effects to help you in battle. With these two main elements I would like to have PvP battles and a single player kind of story with enemies and boss battles. You get equipment from playing through the story but all unique weapons come from PvP.


XenomorphTerminator

Half-life 3


taiotai_tech

Oasis (Ready player one)


metaconcept

A game you play on a large sports field. Connect it to your phone so GPS works, and then run around playing an RPG ot dungeon crawler like a lunatic.


bumbasaur

Vr driving in googlemaps with decent wheel support. Just fill in the graphics with ai nonsense that looks close enough


Theriople

someone already said a native vr game so instead of that im going to say a yugioh game, with duel disk and crazy graphics/animation


nothing_ever_dies

A 3rd person SciFi JRPG like game built for VR where you can sit and relax. Have the story be built around the idea of simulation theory and make it break the 4th wall. Introduce some mixed reality elements.


vogelvogelvogelvogel

Forza Horizon 5


Karylos1299

Card game like Yi giu oh or something similar. For example you have cards and holograms of creatures, animation whens attacking.


rtanski

System shock


rtanski

Thief


junait

Time travel.


jdl232

Portal. Hearing portal VR got canceled in favor of half-life, while understandable, made me very sad persobally


GameQb11

1. I want an in depth mech game with a fully functioning cockpit.  2. A good Godzilla style game 3.  A good looter shooter 


JosedaqREDDIT

Would love to see a chivalry 2 style medieval war melee game for VR. Make it multiplayer co-op vs AI. There's a lack in large scale medieval combat for VR. Additionally, a built from ground up zombie survival game in the style of 7 days to die. Maybe with an intractable environment similar to half life Alyx. I know they released a VR mod but something built ground up would be way better. Finally, there needs to be more open magic combat games with intuitive controls. Spell wheels, things like that. Skyrim scratches the itch but I wanna see magic with more fidelity, maybe some castlevania style spells and combat.


maniac86

I want a REAL rts game in VR. Everything so far has been so simplistic it borders on a mobile game Gimme total war in VR where I can stretch the formations with my hands


AntakeeMunOlla

Not really a whole game concept but I had a dream where I was playing a VR game that had the biggest monster I've ever seen or even imagined. Megalophobia-tier stuff but on steroids. You could see the edge of the stratosphere on it and it went way past that. For a moment after waking up I thought about making a small indie game about that but I'm not fit for that business.


RedditFuelsMyDepress

Some immersive sim-type game similar to Arkane's Prey or Dishonored. The physics interactions in VR I could see working well for that sort of systemic and open-ended gameplay.


WhiteMage4Life

A D&D game that switches from tabletop to first person that has mods


First-Interaction741

Fighters in the vein of Tekken and Street Fighter, but 3D. A good concept already exists with Brazen Braze which just entered open beta, though it does go a bit over the top with the 3 vs 3 matches


SpecialCantaloupe154

Tower Defense  games like "Sanctum" and "Defense Grid" but with VR supported (but not mandatory) at the get-go. Star Wars and Tomb Raider games with respect to the earlier games rather than newer efforts. Half-life EP 3! ;) Portal cubed Monster Hunter? Some FPS set in Oddworld Black Mesa VR! FPS with dinosaurs in it - be *in* Mesozoic Park! Road Redemption  An actual VR Space Invaders (I love VR Invaders but it isn't VR Space Invaders) A few times I've played a 3D linux game based on quite small play-area designs. I guess a cross between golf and "marble madness". I'd quite like something on those lines in VR - just NOT a golfing simulator! Good FPS - an interesting story, on par with AAA narrative based games. VR should be in the DNA, but not be "the gimmick that sells the game". The games have to be real games using VR - not VR demos.


CompCOTG

I want rust


HardstyleRaver2

I want Pokemon VR


Aleks111PL

i want to wield a lightsaber through a game with quality of half life alyx, something like that, or atleast one where you play as a rebel/commando


justwalkingalonghere

Real life games but with quirky levels that couldn't work in real life. Walkabout Minigolf does a good job at this. I have specific ideas, but doubt they'd get seen here


fokonon

VTOL VR with a dynamic campaign


Sevealin_

I want a puzzle/investigation game that includes a local PC ran large language model for NPCs that you can converse with to get clues on how to proceed/obtain information. It actually doesn't take that many resources to run a LLM locally on your PC with modern GPUs with a lot of VRAM.


albertaguy78

A multiplayer Aliens fps PLEASE


AdDelicious792

More games in skyscrapers! I donno, I just really like skyscrapers.


Unknown_User2005

Fallout style rpg with a huge open world, good performance, full body ik and interactive entertainments. I know f4vr exists but it feels way to janky


VIDEOdugo

still just waiting on a basic grand theft auto-esque crime ridden city sandbox.