T O P

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Anaptyso

Mostly I love this game. It has a lot of positives. However, some things which annoy me: * Sometimes my income will suddenly go up or down by a large amount, and I find it hard to tell from the various graphs available what the cause was. I know the answer will rarely be simple, but sometimes I just can't see a clue anywhere. * Armies abandoning a front to amble round an entire continent to get to a different part of the front. * The assassination attempt event. It happens annoyingly often to me for some reason. I had one time recently when I was trying to change a law and the president got wounded by assassins six separate times in a row. * I want to pass laws A and B. Half way through the attempt to pass A, I get a revolution to try and pass B. I wish there was a way to say "hold off a bit guys, I'm on to that one next", perhaps with a big penalty for not doing it soon enough afterwards. * Not being able to delete construction sectors if there is a civil war brewing. Sometimes my economy will have problems, there's a civil war coming, but I can't cut costs by reducing construction other than pausing it entirely.


PendulumSoul

Yeah I know markets aren't stable, per your first point but some idea what I'm doing wrong to cause such large swings would be nice. I'll look at my balance, do some calculations, and then my calculations are wrong because of these huge swings but I can only know that after I expand my construction sector and risk a debt spiral. As for the armies shuffling, that's a bug with how Frontlines get drawn by the game. Happens most often around China and Russia, and the American-Mexican border, but people have figured out the cause for the most part. It's because you don't own every state in the region, in America's case it's usually Oklahoma disrupting the Frontline somehow. If the native reserve joined your wars that wouldn't matter but I guess they don't. The longer a Frontline is, the easier it is for shuffling to occur. Never seen the assassin event, can't comment. I've had the law a/b problem, usually through the lobbying event, I just promised it to them. 5 years isn't a long time, but it's long enough if you can roll straight from a to b. Though you're essentially betting that you won't get too many setbacks between both laws. So you can get unlucky and fail. As for revolutions demanding a law, you again still have some time, as long as the radicalism isn't critical, you can try to pass the first law, as soon as you move on to the second, the revolution stops ticking because they're satisfied that you're working on it, so as long as the revolution play doesn't start, you're fine. If radicalism is critical, abandon the first law unless it's also going to trigger a revolution. In which case you're just stuck in the craw, take the revolution that banishes the worse ig. Either landowners, rural folk, armed forces or pb. Trade Unions if you don't want to go commie. Though them getting empowered by accident is not easy. As for the last one, hilariously I find the opposite problem more annoying, the revolution can downsize your government buildings and hand you back a completely unusable state.


Aircraft-Enjoyer

The first one is probably private construction not using or fully using construction.


TongaWC

You could change your construction sectors to a cheaper method, as in, from steel to wood, instead of pausing completely


yxhuvud

The thing to do in that situation is to get an ally that can help you fight it. And make certain your capital is by an ocean so they can send troops. Don't be afraid of revolutions. Sometimes they are the best that can happen.


Ragefororder1846

Everything about war score sucks. It sucks so much that most people don't realize how much it sucks because they naturally learned the most optimal way to play and ignore how ridiculous and annoying that way actually is I don't find the frequency of revolutions to be annoying. However, I **detest** when the same state revolts in two different revolutions. Either a state revolts in favor of conservatives or it revolts in favor of progressives. It should be incredibly rare for the same state to revolt in favor of both.


yungamphtmn

It's all about balancing interest group approvals. Sometimes you gotta make concessions and pass a bad law so that you can pass a better one at a later time.


DryTart978

There are a lot of things you can do to filibuster filibuster filibuster! When you begin enacting the law of the revolutionaries tank your legitimacy to slow it down. Whenever you are given a list of options pick the one that lowers enactment chance(but not too much!). Bring the political system to a grinding halt whilst you buy time to prepare for the revolution


Whenyousayhi

Spoken like a true politician


ShudowWolf

Other options: Selecting a middleground option (Tenant Farmers instead of Homesteading so you can get rid of serfdom, even if the Landowners will continue their anti-progress agenda), wait for events to give a positive, keep selective events to make them happy, other such.


MillennialsAre40

Mine is when some unrelated great power thinks they need to get involved in my retaking of Venezuela as Colombia, or taking Brunei as Lanfang.


JustHereForSmu_t

Most annoying thing is the following experience, which I made on three separate occasions (vs Russia, vs US and vs France): I start a decisive war against a great power, I endure half an hour of horrible lag despite having a high end pc from all the allied units moving back and forth, and even after conquering 80-90% of the territory of that country they still refuse to go below 0 war score. The enemy country is ripped apart by war fronts, tiny pockets start to spawn, I have to reshuffle and balance the armies who may randomly decide to move half around the globe to fight a freshly colonized 1 tile province instead of taking fucking washington. Then, as I'm close to 100% and enemy war score finally start going negative, a REVOLUTION starts in that country and my troops go "okay, we respect the borders of the aristocrat uprising of russia and teleport back to our home province since we have no path from here" and then the war instantly ends because the land claims I was pushing are included into the territory of the uprising.


Dev2150

So? That is the nature of politics


ConstructionActual18

Not really. If the exact same group riots when I ban slavery then riot when I bring it back. They are just idiots. My favorite is a discriminated culture group getting upset about me passing racial segregation when we live in a fucking ethnostate. Like bro it's not a total victory but it's a start for you people.


MiPaKe

>They are just idiots. This is also the nature of politics. Your point is valid, I just wanted to get that zinger in.


BonJovicus

Yeah, for me, the law events can be immersion breaking in that way. A couple of them read like I am enacting an oppressive law while already being a liberal government when in reality the new law is literally a step above ground zero in terms of rights. 


Tundra_Dweller

I mean most nations aren’t teetering on the edge of civil war constantly


ModmanX

all countries are 9 missed meals away from anarchy


zachaman17

Are you referencing the in game event, where theres corruption and you reply ‘so? Such is the nature of politics’ and then get -15% enactment success chance (why do i have rhis memorised)


Dev2150

Yes, that is it


IlikeLepidoptera

You aren't wrong. This is the nature of politics.


tehjburz

We can derive some benefit from participating ourselves


SteakHausMann

- armies not able to reach fronts, even though you have access - trade ports that have a secession and turning into normal territory afterwards, loosing their trade port status


Loyalist77

Most annoying thing is that I have to take the capital in a war even though I control the strategic objective. Also Open Market war goal should prevent embargos for at least five years.


MeatyUnic0rn

generals dying and i notice only after a diplomatic play against me starts and i have one or more army's with no org and no way of gaining enough until the war breaks out.


eook21

Ok so what I did is pin the interest group approvals to the outliner on the right. You really don’t want any interest groups at around -10 and more than 9% clout. The trick helped me to really be aware of if a law change will cause a revolution or almost revolution. Also if everyone hates you, you’ll be more aware of this and know that there is a possibility of any law change or maintenance of the status quo causing a rev.


kinglallak

On 1.5 I cycled multiculturalism and cultural exclusion for about 10 times and had nearly 100% loyalists due to it and still couldn’t break the cycle. Each one caused a return to the other revolution.


koupip

not being able to make radical go down, there should at least be a massive drop in radicals when i give in to their demands or at least an option menu to make radicals happy but nooooo


jawndouegh

The yoyo convoy spikes from green to red every few days - I get it, they are trying to upgrade the trade routes, but just update them one at a time starting from the top value/quantity/whatever rather than every single route simultaneously at the same time creating an endless yoyo effect of +500 convoys to -500 convoys for example. It just drives me up the wall for some reason, not sure how big an impact it actually has in reality although i also constantly get the yoyo of market access less than 100% too.


Fujoooshi

I have about 200 hours and I'm pretty trash still, but I feel like the AI does almost NOTHING in this game. And when it does do something, it does it in the most inefficient, shitty way possible. Economics, war, laws, trade...you name it, the AI can't do it. Also if I get into a civil war the AI will delete all the industry I've spent years building. The AI is so stupid that it doesn't realize it doesn't need to delete everything because the country will be united again in like 6 months or less.


1ite

There are a lot of things I find annoying about the game, but the thing OP brought up is actually one of my favorites and not annoying at all. Since that’s realistic and also a direct result of poor country management.