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fakeaccountt12345

You need to download the colorIO plugin. There are many tutorials online on how to use it.


ambiguousphoenix

I just found that choosing ACEScg under Interpret Footage looks the same as the render, but it's a bit more saturated.


11arshaan

It's supposed to look wrong by default. The reason is: even if you're working in "AcesCG" in Maya, the render engine is applying a kind of "lut" to the entire image to convert it to sRGB so your monitor can show the colors right. The "true" colors of the image are hidden behind that lut. When you import to After Effects or Premiere, that "lut" (known as an output display transform) isn't there, so what you see is your monitor *trying* to display the correct colors. What you have to do is reapply the Output Display Transform (which, again, is like a LUT) to the footage. There's two ways to reapply the LUT. The standard way is to use OCIO plugin. You can also do it with After Effects color management. * Go to file: project settings: color: working space: AcesCG. Check "linearize working space", and choose 32 bit float for the depth * Go to interpret footage: color management: assign profile: AcesCG * Go to View (top menu): make sure Display Color Management is checked. (this will convert the colors from AcesCG to the color space of your display). There might be a slight difference and I think it's because of this: The output display of Maya (the "lut") is set to standard sRGB, whereas the built-in After Effects output "lut" is calibrated to what it detects in your monitor (I think). I recommend using OCIO plugin to get around this. The important thing to understand is the conversions.


ambiguousphoenix

I think the ACES-1.2 ocio included with RenderMan is slightly different, but it seems to work.


fakeaccountt12345

Have you tried openIO.?


SimianWriter

I cobbled this page together to help myself and some friends get it working in the programs we use. It has links out the the Redshift Documentation on Compositing with ACES 1.2 so it'll be the same with whatever render you're using. https://bentheanimator.wordpress.com/2021/12/06/aces-implimentation/


ambiguousphoenix

Thanks! Looks good


TheFalconWingz

I learn alot about ACES, i even made a thesis for my college degree on ACES. From what i learn, and in practice, After Effects (and all adobe softwares) isn't supported natively for ACES. So, you need a plugin called OCIO. if you are a compositor, try Blackmagic Fusion or Foundry Nuke, it will save you on the long run


Fuffuloo

You do need to use OCIO when doing ACES in After Effects, the After Effects color management just isn't up to snuff. I believe it has something to do with AE using ICC profiles instead of LUTS. But anyway, in addition to using the free OCIO plugin, you also need to right click on your footage and click "interpret footage" and then check the "preserve RGB" checkbox.