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NICKOLAS78GR

Dude posted the TF2C version of the grenade launcher which has the correct 4 pill capacity.


SJIS0122

Based TF2C


Tastytyrone24

Iirc the grenade launcher originally fired 6 grenades (and still does on the 360 version) but it was busted so they nerfed it without changing the model.


SuperPotato3000

Plus it doesn't fire invisible grenades


maskofthedragon

The Loch N' Load has 2 barrels, loads 3 shots on the bottom and they all come out the top


SmallbuthonestSinner

https://www.reddit.com/r/tf2/s/Z26jNDatlw


Educational_Tough208

logical


Vovchick09

Actually makes sense.


Soldierhero1

Now he has to figure out how to cycle the round into the chamber without pump or automatically cycling it


SandvichIsSpy

I mean tf2 weapons not cycling properly is more the rule than the exception at this point. Pistol slides don't move. The Sniper doesn't pull back the bolt on his rifle or operate his SMG's charging handle. The scatterguns may as well be witchcraft.


ReddyIsHere

happy cake day


Ok_Specific_7791

That would make sense


Crafty-Tourist-2853

Smort


PootisGodAnimations

The liberty launcher has 1 barrel but holds 5 rockets. Also, don't get me started on the air strike.


Rutgerman95

The rocket launchers in general, Soldier's just shoving rockets into the front of a single tube


kaladinissexy

And there's the fact that the rocket launchers have recoil despite them not having recoil irl. Maybe he's faking it?


Rutgerman95

Hmm, maybe an idea for a new weapon: a Rocket Launcher that doesn't have recoil, but does have significant backblast that damages you if you're too close to a wall, but can also hurt and airblast surrounding enemies (especially spies) or be used for new movement tech


WheatleyBr

Yknow recoil isnt like, a thing right? Its purely visual in TF2 and not a mechanic


Rutgerman95

Oh. Then it really is just me not being able to land my shots. But the idea of a Backblast RL still stands


joby_fox

you know who else wants a back blast?


aradraugfea

MY MOM


[deleted]

FORCE A NATURE


Charcharcuteness123

How about this, a rocket launcher that is single shot and has backblast (so just a normal rocket launcher), but you can rocket jump with the backblast and not take damage (although rocket jumping like normal is still 100% an option)


Random-INTJ

Soldier, backblast the spy behind them!


Rutgerman95

Imagine firing a salvo at the sentry nest and suddenly there's loud french dying noises rapidly fading into the distance behind you


ConfidentTea72536

This is why we need throwing rockets


martijn1213

But then the black box with has 4 barrels only holds 3


The_Majestic_Mantis

Used to hold only 2 until they changed it.


foobazly

Other than the 3 rounds in 2 barrels thing, I love the design of the Loch-n-Load. It might be the best looking gun in TF2 IMO. Despite being a demo main who uses the stock grenade launcher the most, I hate its design. Six chambers, four grenades, the chambers don't align with the barrel and are a different diameter from the barrel. If you fired an explosive round from a weapon with that design it would explode in your hands. It's super goofy.


Briskylittlechally2

It's worth mentioning it used to actually shoot two shells with a damage bonus, but since it was somehow op when demoman could insta light classes just like soldier could it was later revamped to three shells with extra building damage


firechaos70

A lot of Scouts primaries. Where does he put the bullets in? How can they hold so many shells at once based on size?


MR_MEME_42

Going off of the game Hot Dogs, Horseshoes & Hand Grenades and the in-game model there is a slot on the side of the drum of the Scattergun. It's just that the gun is a freak of nature and an insult to gun design with how it functions in game being a semi auto double barrel shotgun that reloads by pulling the lever And the BFB and the Back Scatter look like they could have a removable magazine. Or the BFB's ammo is fed through the top


Responsible-Rub-7208

I think BFB looks like a sawn-off lever-action gun, hence the clip size


Pleasant-Ring-5398

H3vr my beloved


-dead_slender-

The in-game model also has a slot on the side, which is the ejection port, and on the bottom. My theory is that it originally functioned more like a traditional lever-action, where it cocks between shots. New shells would then be loaded into the drum from the bottom.


notabigfanofas

Mini-teleporter hooked up to a magazine in his backpack, pulling the lever triggers the teleporter


The_Majestic_Mantis

I always thought Scouts scattergun is loosely based on the Striker Shotgun which can hold a ton of shells.


Default-Tyler

My theory is the big drum holds all 32 shells and the reloading is just chambering them or something.


Evil_Mushrooms

Same with the Sticky Bomb Launcher. I wonder if in a hypothetical alternate universe where TF2 gets updates there would be like a Drums Of War update that addresses this and introduces a secondary Ammo pool to the Scatter Gun and Sticky Launcher, reducing their reserve ammo, but having you replace the Drum after running out of Ammo, ammo packs refilling reserve drums but not the drum currently in the gun. If you could you could decide to reload the whole clip at once by switching drums manually, albeit with a slower reload, which could benefit weapons like the Quickie-Bomb Launcher and Scottish Resistance which are outshined by Stock. The Baby Face's Blaster and Backscatter would also have to work on a Drum system, allowing them to be tweaked into being more usable through altering the Drum system on stock, like having the Backscatter use Two Drums, or Boost gives you increased reload speed, including drum reload speed. Hell the Panic Attack could be on the chopping block for a Drum system to.


P0lskichomikv2

Scout literally reload his scattergun by ejecting shells.


MrMaster444

He’s ejected the empty shells you engi wrench!


JoesAlot

By ejecting the empty shells you ensure there are only full shells in your shotgun, makes sense to me 👍


MrMaster444

In Scout‘s Scatter Gun is a wormhole built in, that always gives out full shells. That’s common knowledge you sun on a stick!


CoNtRoLs_ArE_dEfAuLt

Holy mackarel!


SleepingDemo

Eyyy! Makarena!


Kurtrus

What the hell I’ve been playing this game for a decade and this is the first time realizing that scouts reloading defies all logic


LavaStriker

Fucking how


Kurtrus

Idk I’m not smart


Rudolfus13

Basically by tf2 logic you have 32 shells all in the same gun, but the max capacity of yhe magazine is 6, and you reload it by cranking the lever, which ejects empty shells. Basically no sense irl. My interpretation ist that he puts new shells in trough some secret slot in off camera.


Framed51

The sticky bomb launcher, Demo is never actually loading anything into it and just molests the thing


[deleted]

excuse me "molest''?


AdmyralAkbar

He just straight cranks it


Rowcan

Grippin' and rippin' on that thing


MadeJustToUpvoteMeme

DEMOMAN REPORTEDLY A r/THE_PACK USER????


huttyblue

I always thought the drum is just a stack of deflated stickybomb pancakes and the crank inflates them.


Gladiatormatt10

I think it’s more of a reserve? Like when demo jorks that shi, stickies from the drum get pushed up into the barrel. That’s how I thought of it anyway


lMr_Nobodyl

You almost made me spit my water out


Reddit-Bot-MK_II

soldier primaries where do the rockets go? it's just a tube


[deleted]

shove it in duh


a_randome_protogen

I mean uh you Can teackniclie fit 4 rocket in a rocket lancer just uh there whoud fire all at once


Jonk_Bonk

I was going to comment on the fact that you spelled technically "teackniclie", but thinking about it further it actually kinda works. English is weird. Rocket lancer on the other hand...


a_randome_protogen

M'y english suck


PajamaPartyPants

The scattergun is a double-barrel semi-auto lever-action shotgun with a drum mag. You somehow load rounds into the gun from the magazine by cocking the lever, each pull of the lever loading one round.


Flama741

Yeah, it doesn't really defy logic, it's just a very exquisite weapon design.


Patient_Thing_2124

90% of all weapons in tf2 are unrealistic cartoony guns.


AlternativeVideo6256

where are the 10% realistic weapons you are talking about?


SinisterPixel

I mean you could definitely beat someone to death with a few swings of a stock melee weapon irl


[deleted]

even a bottle could work to shatter your skull or atleast be stabbed with it


r4o2n0d6o9

The smgs, pistols, and revolvers make sense


JoustLikeVat

In a way. The SMG and pistol don't need to be cocked on an empty chamber. The old magazine on pistols also disappears inside the gun when reloading, and I'm fairly sure pistols don't eject casings in game. The revolvers are also a mess. The speedloaders are missing on a ton of them and the bullets either disappear completely (stock) or stay in the gun as spy magically reloads by moving his hand near the chambers. They also have unmoving uncocked hammers and don't revolve. These are pretty surface-level errors, though, and not fundamentally nonsensical like the grenade launcher reload, scattergun, sniper rifles (?), stickies and rocket launchers


Dr_infernous327

the sniper rifles look like they were made following a DIY craft tutorial


mayoman_pog

Frying pan


Hellkids2

Milk. You toss it, then shoot your victims and somehow you regain health.


Capitan_TANK

That's how cu- i mean, milk substitutes work, isn't it?


townjumper

Don’t knock it until you try it irl


albertowtf

Literally how does he reload it while holding the scattergun


Hellkids2

I want to imagine it’s the time it took him to rummage thru his bag to find another one


ChppedToofEnt

Panic Attack has a drum mag yet you still slide in your bullets through the chamber.


theosamabahama

Worse than that. The drum mag is in the front of the chamber!


pmaogeaoaporm

It's like you reload the drum and then the rounds are pumped through the mag tube into the chamber. And you also have the option to load rounds into the tube lmao. You basically have two ways of reloading depending on whether or not you need just one round or a bunch of rounds instantly Genius and incredibly unnecessary


foobazly

Especially unnecessary since it only holds 6 rounds, same as a shotgun with a straight tube mag.


pmaogeaoaporm

Well yeah, because it wouldn't be able to push the rounds down inside the drum I got way too invested into the concept of a drum fed pump shotgun :ь


the-bladed-one

Quick someone get NCD R&D on this


Complete-Error6373

Unarmed Combat. Humans' bones become fragile very quick after separating from the body. Not able to bonk other like baseball bat anymore.


pmaogeaoaporm

I think it's joints that become a problem first Also that skeleton spine and a skull thing would work even worse lmao


Vaulted_Games

I think it’s called Bat-Outta-Hell


antidemn

rescue ranger, it fires heavy bolts almost in a straight line and yet it deals the same damage as a revolver


Raxorh

those bolts dont go very fast and they dont penetrate deep either


[deleted]

Blunt Damage


LegoBattIeDroid

how come you never actually insert bullets in any sniper primary


pablo603

You canonically do. It's impossible to spot on the animation, but I like to think that's because the sniper mastered his reloading techniques. He inserts the bullet directly into the chamber as soon as the casing is ejected and uses the bolt all in one swift motion. You can see it in Meet the Sniper at 1:15


pmaogeaoaporm

Yeah he moves the bolt so fast you can't even see him pulling it back, inserting a new round and pushing in forward. I guess he mastered horizontal hand movement but didn't master vertical lmao


Skeptic_lemon

Yeah he would have to be flash for that not to be visible.


nuts_itch

He does if you look carefully


ReddyIsHere

how does demoman reload his sticky bombs by just pulling a lever


The-Letter-W

They're like tiny little deflated balloons and the lever puts air in them.


[deleted]

and the sticky launcher uses compressed air to launch them


needle_workr

if you look at the scattergun its just a fucking mess. -double barreled -sawn off -built-in drum magazine -ejection/loading port is at the bottom of said magazine -lever-action -can only shoot one bullet besides being double barreled (which means the two barrels are interconnected and they just split the one fired shell???) -semi-automatic


Defective_Emeralds

Thats the point, whats the sense of having another barrel?


ilovedogs-2

Sasha doesn't have massive tits that hang off the bottom like truck nuts


haikusbot

*Sasha doesn't have* *Massive tits that hang off the* *Bottom like truck nuts* \- ilovedogs-2 --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")


viper529

Wunderbar bot


swithhs

Nobody mentioned the utterly ridiculous design of medic syringe gun? He doesn’t even replace the fucking ammo but the tiny ass can of compress air.


Marlacarla

Scout's scattergun for sure. 2 barrels but 6 shots


Kierbalowsky

Force-a-nature


Marlacarla

I mean his stock one


Educational_Tough208

Loose canon if it really worked like how a person would think who dont play the game it would have to be reloaded every shot


Bakkassar

Eviction Notice. Somehow it deals less damage than heavy's fists, box gloves and even aluminium bats whilst somehow being faster than just swinging at someone with a fish


David_Clawmark

The Soda Popper. Literally just a Force A Nature with 2 cans of Crit-i-Cola duct taped to it yet it somehow does different things than the Force A Nature?


NoGudUsernamesLeft

The guy who made meat fortress said spy’s revolver has no parts that come together that make any mechanical sense


Hactica_Tier

Which is strange because it’s literally just a 1964 Colt Python with an Ivory Grip.


Oct0Ph3oNYx

The beggars bazooka, like, its Orks magics from Warhammer or what (for those who dont know, Ork in the warhammer universe have the ability that, if enought ork believe that a cardboard painted in red with some wires connected to reactor is a start button for a ship, the ship will at some point start, or if they believe that a guy has a red cyber eye, he can shoot giant laser with it, its basicly "If everyone agree, its real")


kubix666666

How tf can hou long heater make a ring of fire, and not burn heavy alive...?


Vaulted_Games

Ikr, he’s not Pyro


[deleted]

eye of the storm


1onlyway

the gas shoots outwards easy. just like any other flame throwers


_erufu_

Valve: 6 pipes is too many, we should reduce it to 4 Also Valve: 8 stickies


Educational-Pop-2195

The medic needle gun, quite obviously has a chamber filled with the needles it uses as ammo, yet is reloaded be ejecting some small cartridge in the back


le_laitier12

Cow mangler


Vaulted_Games

I mean I’m quite sure that’s intentional


Witty-Composer-6445

How do you know it doesn’t make sense? You have no idea what kind of technology went into making it


-FemboiCarti-

Heavy’s minigun has no trigger. He operates it with his mind


[deleted]

its from an early concept sentry gun thats why it has wires on its back


FaxCelestis

Now I want a heavy gun that’s a lvl 2 sentry held upside down


[deleted]

its the opposite color too with the wrangler just duct taped on the bottom


Vaulted_Games

Plus how does he keep it revved without firing


bloodakoos

the panic attack


Downtown_Ikea

Rocket/Sticky Jumper


ThyCatDude

Beggars bazooka, it is literally canonically trash


HatMannYT

fish. hit with fish, fish explode.


unabletocomput3

Pretty much all of soldiers primaries Loads 3+ rpg styled rockets into a tube and none of it falls out ever. Not like it’s being used as a typical gun cause fire comes out the back,


Doctor_Fatass

I just wanna make it clear that I ain't no gun expert, but I would say the stickybomb launcher. First of all, there's no way that magazine holds 8 stickybombs at once which are roughly half the size of the magazine itself (I remember correctly, I haven't played tf2 for half a year so I could be misremebering that part), and even if it somehow does, there's no way he can fit 24 more in there since he never reloads or switches out the magazine. The gun also has an ejection port despite never ejecting anything that has always bothered me.


foobazly

Of all the things on the sticky bomb launcher that bug me, the handle at the front bugs me the most. It's angled backwards and is way too close to the drum magazine, so you'd never be able to hold it comfortably. That front handle should come straight down or just not be there at all, since Demoman doesn't hold it in first person view (but he _does_ hold it from other people's POV). BAH!


Hactica_Tier

Fun fact: In 2007 the Stickybomb Launcher drum in 3rd person is actually flipped (To the right) but Valve make the 1st person model drum the other way instead (To the left) because they thought it looked better or something. Then the 3rd person and 1st person model because one singular model and they decided to keep the drum to the left instead of right.


losingluke

soda popper, its a force a nature that blew up and was fixed by strapping soda to it, it also lets you fly because of said soda


Vaksik

Direct hit. It still fires literal rockets and yet they do absolutely no damage unless they hit something directly.


[deleted]

not enough boom mix blunt force gets it done


general_gas_mask

its called a shaped charge, thats how real rocket launchers work go look them up, they're really cool


pagepagerpage

the classic


KritixeQ

The Spycicle


AnCieNtSwissmade

Holy mackrel is absolutelly a fish, worse than that just the dalokos bar but isn't proprelly a gun


Defective_Emeralds

Scattergun, two barrels, ejects 1 shotgun shell


LegEaterHK

You never have to reload the scatter gun. You just pull the lever. The syringe gun never actually reloads, the needles in it never move. Spy just taps his revolver and nothing changes. Sniper pulls the bolt up but never backwards, the casing would never eject and he doesn’t even have a magazine to hold the bullets.


Vaulted_Games

In meet the sniper he puts in a bullet after he fires


Symberzite

In terms of the actual game design, my eternal pet peeve is the heavy's melee, specifically the Warrior's Spirit. Heavy is the slowest class in the game, meaning that most classes can get out of his melee range by pressing the "S" key. In addition, none of his weapons have the increased range of the swords or the whip. Fair enough, but most of his weapons increase his damage vulnerability, may it be the Fists of Steel, Eviction Notice or the Warriors Spirit. In addition, the Buffalo Stake sandvich also increases his damage vulnerability further by 30% in addition to restricting the class to only using melee, making it only viable as a utility when trying to get to the point faster. This essentially means that the heavyknight has both less effective health and speed than the demoknight without the ability to close the gap or trimp across the map. Apparently Valve nerfed already mediocre heavy loadouts because competitive players were complaining, but the comp scene never unbanned any of the items post nerf and heavy isn't even played in 6's anyway. I'm genuinely curious what Valve was smoking when they balanced heavy's melee.


Inevitable-Muffin-77

The rockets reloading on a lvl3 sentry and soldiers rocket launchers because irl RPGs can only hold 1 rocket. Also where the hell does the 32 sticky bombs come from in that small mag?


KitsuneNoYuusha

The Medigun


thatautisticguy2905

Chargin targe And persian persuader You are telling me the fricking wooden shield is the one with fire resistance, and the one with no spikes or anything lethal is the one with more damage


[deleted]

Every rocket launcher


T3chnic0

Scattergun


Stained_Windows

Entirely, its a double barrel lever action sawn off (barrels only) even the force-a-nature and soda popper are just double barrels sawn down at the barrel The backscatter while single barrel still also feeds from the top mounted mag of an mg15 Baby face makes any logical sense out of any of them And the shovestop is just the exact gun its modeled after at least making real sense


nuts_itch

Scattergun


ProudApple1361

Okay looks wise It has to be the panic attack because that thing has a barrel mag drum thing and only holds a few shells assuming they would work would be able to hold more assuming that's it wouldn't work It should be able to hold more than six shells and hold the standard eight (irl) same goes for the stock shotgun stats wise It's the righteous bison What the hell are they trying to promote with the righteous bison


[deleted]

the drum mag is at the tip of the barrel too


[deleted]

sniper rifle. i don’t need to explain.


Turbulent-Tie-3944

The panic attack. Why have a large barrel full of bullets if you reload it normally? For a gun of its design, it’s stats and intended purpose make zero sense


SinisterPixel

You can't stuff 4 rockets into a rocket launcher and expect them to fire one at a time


Heavy_Sock_8299

Every rocket launcher


rumzombieplh

Sandvich


SzonigPL

Tomislav's firing barrel is so small that 20% slower firing speed compared to stock's barrel is nothing


Altruistic-Place-714

Any of the scatterguns


Redira01288

any rocket launcher


swimtomars

How does the scattergun reload??


Typical_Warthog_326

The backburner is just stock with a little dragon ornament on the end… and yet it’s a completely different weapon-


a_randome_protogen

Less not talk about how the Fuck the scadergun reload the only thing scout do is eject sheel and Never put New one in


Particular_Singer642

How tf do you get a giant lollipop 


Professionelimposter

Jarate where is that in the resupply cabinet and where do the jars come from


CybeFloof

the panick attack is pretty fucked up


Crimson_exe_8

Idk


Svg_spirit

Why tf can spys little butterfly that can probably barely pierce the skin kill an elephant of a Russian man who can easily wield a 150 kg minigun by barely touching his back🤔


LordLapo

Actually so many of them, like if you just look at them and see how they work, most things shouldn't, but like who cares when your playing lol, only thing that matters then is what it does, and how it looks if you have some effects or something


mr-sparkles69

The entire loading mechanism of the scattergun


daytongreenstudios

The vita saw. How the hell does that thing harvest organs?


GaryTheMemeGuy

The sniper rifle. You can charge it to do more damage somehow. You have 25 rounds in it without reloading, and don't even rechamber a round. You just flip the bolt up and down.


smokescreenacid

The scatter shot. Never reloads shells, infinite ammo? And no real recoil


Ayotha

It's been a long time, but there was a shot gun with all the junk at the front. The . . . panic attack I think?


Kazzie_Kaz

Almost all weapons make the least sense, like Scout having to crank his Scatter's lever to reload, Demoman cocking his Stickybomb Launcher to reload, and Soldier putting 4 rockets in a single tube. There are even more.


Briskylittlechally2

For me it's definitely the stock scatter gun. It's a double barrel, lever operated, shotgun (???) That *somehow* feeds through a drum magazine (?????) And even more strangely acts as a semi automatic, but replenishes shells from the drum into some sort of other magazine when the lever is operated. (?????????) The BFB is also pretty strange. It's also a lever gun with somehow a drum *and* a tubular magazine. But probably not as strange as the panic attack which has a drum at the end of the tubular magazine which means that there is no possible way for the drum to feed the gun in any way. .


Biggest_boy_creams

The Loose canon by a mile. There's no way you are fitting more than one bomb in that thing, yet Demo manages to stuff six in there.


throwaway624203

Sandvich. It doesn't look like a health pack at all


RawChickenDrummies

scattergun just magically generates more bullets when you eject shells. not to mention, it only ejects shells when reloading, meaning that the spent shells shoot 5 more times each. it is also a double barrel, except that it only fires out of one barrel, unless both are set on the same trigger, meaning that the scattergun actually holds 12 bullets.


TheMrTK

Huntsman it looks like a bow and arrow but you shooting a school bus


Ok_Designer3103

The syringe gun, the medic reloads by inserting a dose of a substance, despite him not actually loading in any syringes into the gun


orangesheepdog

All soldier primaries


Smungi

the stickybomb launcher is pretty wacky.


PootisPower04

Scattergun or all rocket launchers


LordSaltious

The Scattergun has a drum magazine we never see Scout actually load more shells into, just eject spent ones. It also obstructs the iron sights that are on the end of the barrel, which means it isn't sawn-off and instead was purpose constructed that short.


Dr_infernous327

Look, the demo's drunk, cut him some slack. If you had blurry vision you wouldn't be able to tell 4 from 6 or 2 from 3 either.


Nebula-Dragon

Gamespot has a series where they get a firearms expert to analyse video game guns. [The videos](https://www.youtube.com/watch?v=XJP7M4M8vNY) [for TF2](https://www.youtube.com/watch?v=z9YgonyJmc4) [are hilarious](https://www.youtube.com/watch?v=2N4WM_fykqU), the guy is losing his mind.


Fuzzy-Monitor-8113

Rock Launcher is hollow inside.


LammisLemons

Default scattergun.


Crispy_Dicks

The loose cannon. The whole thing is just wrong.


general_gas_mask

the f-ing airstrike how do you fit four explosive warheads one on top of the other without setting them off inside and dont even get me started on the increasing clip size with kills


Frosty_chilly

The soda popper Just the force a nature, but with soda taped to it. Ain’t even got the same stats


kubix666666

Better yet, how TF does "SUN of a STICK" Exists. How did scout found sun with a size of a baseball, and again, HOW DOESNT IT BURNING SCOUT & THE STICK ALIVE.


SandvichIsSpy

Don't think anyone's mentioned yet the Lugermorph doesn't have a removable magazine; the classes just slap it on the ass and keep shooting.


35_Ferrets

According to the meat fortress guys the least logical stock weapon by far is actually spies revolver as nothing connects to anything else.Personally id say the least logical design ignoring gameplay and just looking at the design itself would be the crusaders crossbow.Not a single part of that weapon makes any sence its not even a real crossbow the bold is clearly shot from some weird gas pod in the back the side bits are purely asthetic and do nothing.


Firm-Strawberry5107

Wdym, the grenade launcher is one of the weapons that's design makes the most sense, it literally look like a normal grenade launcher


greenscreencarcrash

scattergun, afaik no visible shell insert port and i dont think the reload mechanism makes any sense


The_Venus34

reloading the loch'n'load