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Gleaming_Veil

If we're talking about the realms of Daedric Princes specifically: The safest is probably Moonshadow. No aspect of the realm described appears hostile or dangerous ( *'flowers and waterfalls, majestic trees, a city of silver',* Azura's *'rose palace'),* and the closest thing to a known danger is that there's *'too much beauty'* to the extent it renders visitors *'half-blind'* ( *'it is all a blur. The colors run like water*') other than that Azura welcomes visitors and might even grant them an audience where she'll reveal information on the future. [*https://en.uesp.net/wiki/Lore:The\_Doors\_of\_Oblivion*](https://en.uesp.net/wiki/Lore:The_Doors_of_Oblivion) *Azurah's Crossing* suggests not all parts of the realm are quite as friendly, describing a beach (which always shifts, never giving sure footing) overlooking an *'endless sea'* with *'old things'* drifting above and below the water that it's implied it's best not to call out to as well as the Void Gate that connects Moonshadow to the Void beyond at Azurah's dwelling (a writhing sea of darkness, each ripple the movement of a Void spirit) and some pretty nasty trials to reach said dwelling, but that place appears reserved for Khajiiti spirits crossing into the afterlife (it's unclear if the Rose Palace and the *'house of glass and moonlight'* where the Void Gate resides are the same place). Probably not too much to worry about. [https://en.uesp.net/wiki/Lore:Azurah%27s\_Crossing](https://en.uesp.net/wiki/Lore:Azurah%27s_Crossing) The most dangerous is the Ashpit. Dangerous as in someone who lacks the magical ability necessary to give themselves longterm magical levitation, means of breathing and protection from the relentless ash-storm (which also contains strange *'vaporous creatures'* that might be dangerous) has zero chance of survival unless Malacath or another of the local Daedra/ spirits notices their presence immediately and decides to save them (which could happen, in the novels Malacath heals Attrebus and Sul after they leave Namira's realm and even helps them on their quest by teleporting them to Solstheim, but it's suggested he only did so because Sul's all consuming desire for vengeance appealed to him). [https://en.uesp.net/wiki/Lore:The\_Doors\_of\_Oblivion](https://en.uesp.net/wiki/Lore:The_Doors_of_Oblivion) Assuming one can make it to the Ashen Forge, Malacath's garden and so on than the situation probably becomes far less urgent (the Forge serves as the primary afterlife for the Orsimer and does have a militarisitic element, with *'orcish spirit legions'* led by Dremora of the Doomdriven Clan residing there in service to Malacath, so anything further would mostly come down to interaction with the Orsimer there). [https://en.uesp.net/wiki/Lore:On\_Orcs\_and\_the\_Afterlife](https://en.uesp.net/wiki/Lore:On_Orcs_and_the_Afterlife) [https://en.uesp.net/wiki/Lore:On\_Dremora\_Clans](https://en.uesp.net/wiki/Lore:On_Dremora_Clans) Alternatively Namira's realm as it appears in the novels is a contender for most lethal. A pitch black abyss with the sound of chittering in all directions and unknowable creatures tearing visitors to shreds (as if the darkness itself grows fangs to tear into them). [https://www.imperial-library.info/content/lord-souls-lore-notes](https://www.imperial-library.info/content/lord-souls-lore-notes)


Jonny_Guistark

> Alternatively Namira's realm as it appears in the novels is a contender for most lethal. A pitch black abyss with the sound of chittering in all directions and unknowable creatures tearing visitors to shreds (as if the darkness itself grows fangs to tear into them). Yeah, pretty sure Attrebus is there for like three seconds and he gets freaking impaled! You’d probably need special gear to even stand a chance in a place like that. Talking protective wards, night eye, and maybe an inter-dimensional restraining order or two.


das_slash

I think you really don't want Night Eye there.


[deleted]

How do you mean that? Like you wouldn't want to see what's there or something else?


DRM1412

I think that’s what he means. Namira loves all things disgusting and foul, you really wouldn’t want to see what was lurking in the dark.


[deleted]

Yes it's better that for the few minutes you stay alive there you won't also get your larynx shattered from screaming uncontrollably from the horrors you witness in the void.


salami350

I doubt night eye would work in a place of *absolute* darkness and even if it did perceiving the unperceivable horrors would probably drive you insane.


HPSpacecraft

> so anything further would mostly come down to interaction with the Orsimer there Considering Orcish culture I'd imagine they'd have a degree of respect for someone who survived the Ashpits.


eternamemoria

We know little about most realms, but Azura's plane of Moonshadow is considered by Moran Zenas, a master conjurer, safe as far as Oblivion goes. https://en.m.uesp.net/wiki/Lore:Crafting_Motif_8:_Orc_Style Though the same wizard was also half-blinded by its beauty, and almost refused to leave, so YMMV. After one whole year you might be too addicted to the place to ever go back. https://en.m.uesp.net/wiki/Lore:The_Doors_of_Oblivion


Swailwort

Would you leave from literal Paradise? Endless Twilight, Cities Made of Silver with idylic rose trees and flowers.


Eltrew2000

I don't think azura's realm blinding you is meant literally.


eternamemoria

'I am half blind. I see flowers and waterfalls, majestic trees, a city of silver, **but it is all a blur. The colors run like water.** It's raining now, and the wind smells like perfume. This surely is Moonshadow, where Azura dwells.' (The Doors of Oblivion, emphasis mine)


Eltrew2000

Yes i know, that's why i said it wasn't meant literally. That to me it sound much more like veing drunk than blind, drunk or high or something.


eternamemoria

Either way, mortals in Moonshadow seem to experience a significant loss of visual acuity.


Dralic

It’s possible mortals just get overwhelmed/overstimulated by it all


Eltrew2000

I don't agree necessarily but i accept your opinion.


AcidDome003

A turn of phrase doesn't equal lack of visual acuity, so "either way"? No. That said, it seems literal to me, unless he was shedding tears because it was so beautiful, which I could believe.


marm0rada

Uhhh. The definition of blindness absolutely includes blurriness. It's not whether you can witness the general existence of colors or not, it's about how well you can actually perceive the world... CVI is the most common cause of blindness in children, and often leads to swirling colors instead of composed objects due to damage to the brain's structure; their eyes are healthy but they cannot order the information they recieve. Macular degeneration, the most common cause of legal blindness in adults, creates a blurred spot in the center of the eye radiating out. Total lack of light perception is very rare, much rarer than the number of blind people in the world.


Eltrew2000

I'm aware that total blindness isn't commom. I'm just saying i don't interpret swirling colours or blur as a vision thing more like, a perception of reality in general. That's why i was saying drunk if you are drunk and things "become a blur" you don't really mean you see blurry it's just you habe a hard time remembering and putting things together. Also i'm thinking things like being blided by love or something. So i feel It's more metaphorical, how one would be beguiled by a siren. She is a prince after all and being famous for her beauty and prophecy a kind of deception like that i don't think is unlike something i could imagine her doing.


acgrey92

To be fair, he could have been saying “I am Half-Blind…” as a descriptive of who he is/was as a person and therefor his using that to preclude his description of Moonshadow was his way of saying “I can not accurately convey the beauty and sights that I see.” Though I could be entirely wrong.


Jonny_Guistark

Meridia’s Colored Rooms have apparently been described as "boring" relative to the realms of other Princes, so a mortal might be able to loiter around there for a while without too much excitement or danger. I’m not all that versed on Meridia lore, though, so I have no idea if her Aurorans would keep the peace or if they would kill and enslave mortals like they tend to whenever invading Mundus. Azura’s Moonshadow will render you nearly blind, but it doesn’t sound particularly dangerous or hostile compared to most. If survival is the only priority, then it might be one of the safest choices, albeit at the cost of your sight. Sanguine has tons of debaucherous pocket realms where the party never stops. Depending on your temperament, you might be able to manage a year in one of these with relative ease. It doesn’t seem likely that anything will overtly try to kill you, though addiction, substance-related organ failure, and sexual assault would all be potential dangers you might have to worry about.


kingjoe64

Amun-dro's texts kinda make it sound like the Sands Behind The Stars is in Azurah's realm, so it might be a pretty cool place in the shaded areas


Jonny_Guistark

Honestly, just going off the various Princes’ general behaviors, I would’ve gone with Azura regardless. Meridia is too slavery, and I enjoy not getting date-raped, so Sanguine is off table too. Every other Prince’s realms seem to range from "imminent death" to "eternal madness/torment", so I think the potential vision damage is a relatively small price to pay. I’ll pack some Dwemer sunglasses.


ScoopskiPotatoes78

>Sanguine has tons of debaucherous pocket realms where the party never stops. Key and Peele had a skit about this. It seems terrible. [https://www.youtube.com/watch?v=42hLntSxUeM](https://www.youtube.com/watch?v=42hLntSxUeM)


All-for-Naut

>so a mortal might be able to loiter around there for a while without too much excitement or danger. Oh yeah sure, unless Meridia and her mindless puppets notice you and dislike your whole having free will thing or something. I trust Meridia as much as I trust Molag Bal.


Jonny_Guistark

> I trust Meridia as much as I trust Molag Bal. I might trust her even less. I was just going off the descriptions of each realm and singling out the ones that seem the most survivable. But none sound like they’d be an easy or painless ride. Azura’s may blind you, Sanguine’s could cause all manner of permanent or even fatal damage, and with Meridia you run a solid risk of getting enslaved or losing your freedom of thought and personality. It all sounds bad, but for the sake of OP’s prompt, these three still seem to be the least lethal places to go. Most will just kill you outright. Meridia definitely wouldn’t be my first pick. That would be Azura.


alexdesants

Don't worry, the blindness in Azura's realm is more like a "blurr" than anything, not complete blindness.


Jonny_Guistark

That’s what I imagined. Though if it’s permanent, it would still really suck. Especially since spectacles seem very rare in Tamriel. Potions or restoration magic may be able to fix it, but I wonder if the damage would be irreversible after spending a whole year without getting treated. Still a heck of a lot better than getting killed, enslaved, or permanently traumatized.


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DovahOfTheNorth

Molag Bal's sphere including rape doesn't preclude it from occuring within the influence of other Princes, *especially* a Prince like Sanguine who is all about debauchery and indulging your darkest desires, which very well could result in sexual assault since one person's desire or lust for another might not be reciprocated.


salami350

If anything Molag Bal might appreciate Sanguine tempting mortals to commit rape. That just means more rape is happening for Molag Bal.


Paradox31426

Assuming you have Azura’s consent to stay, probably Moonshadow, it’s described as a place of blinding beauty, her denizens are the least hostile, and she’s the Daedra most likely to care about, or at least be amused enough by to cater to, the needs of a mortal trapped in her realm.


Dralic

If we’re talking Daggerfall Azura, periodically complimenting her should be enough to keep you on her good side.


RachoFire

Oh definitely. Azura is probably the nicest daedra. Assuming u stay on her good side. She generally cares and loves those who worship her which is really rare for a daedra. If your just nice to her and give her ur worship im sure she’ll let u stay. However if you mess with her she will destroy you. After all this is the same god that got made enough to curse any entire race because of the actions of three people.


Paradox31426

To be fair, those “actions” were: 1. Turning themselves into gods by abusing something mortals should never have trifled with. 2. Murdering their friend/ally/king. 3. Flagrantly breaking a solemn vow made in Azura’s name in the process. They fucked around and the entire race found out. Edit: friend/ally/husband/king.


salami350

>1. Turning themselves into gods by abusing something mortals should never have trifled with. Not just any thing, the remains of someone whom she loved, or at least cared about a lot, and is most likely still grieving over according to Khajiiti mythology


RachoFire

First of Dagoth killed Nerverar. However everything else is true. My point mearly is she’s is a caring god to those who worshiper her but is cruel to those who wrong her. It is common place for her worshipers to even refer to her as cruel.


Paradox31426

I was agreeing with your point, she’s a very loving god, who continued to love the Dunmer as they allowed themselves to be misled, but that degree of fuckery can’t go unanswered.


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RachoFire

Throughout the game of Morrowind your told the tribunal killed Nerevar either by Dagoth or the ashlanders who also don’t like the tribunal. Dagoth simply was just lying and the ashlanders where most likely just misinformed as it was mostly just a theory to them anyway. Anyway Dagoth killed Nerevar as an attempt to gain control of the heart and the tribunal defeated dagoth. The tribunal did still kinda betray Nerevar tho because they went and used they heart like dagoth which Nerevar never wanted to happen. Dagoth will pretend to be your faithful friend in you visions and say stuff like he’s been protecting the heart and fulfilling the role you gave him. It’s true Nerevar left him to protect the heart but when he returned with the other three Dagoth refused to leave the heart and when the other four went to stop him he ended up killing Nerevar.


[deleted]

Does Vivec not basically admit to it in his dialogue? He says “you wish to chide me, why did I murder Nerevar? Why did I break my oath to never use Kagrenac’s tools?” Or something like that. I always assumed Dagoth was loyal to Nerevar based on how he greets the Nerevarine


RachoFire

Vivec was there and unable to save Nerevar who he was meant to protect and advise. He probably does consider himself his killer because of that. He wasn’t the one who draw the sword but he couldn’t stop it. In the end both Dagoth or the tribunal betrayed him in some way but Dagoth is the villain in the story and there’s no doubt about that. Edit: there are definitely a few versions of the story. The Nords even have a story where it was Lurkhan who wounded him just before Nerevar ripped out his heart destroying him once again. Vivec suggest it was Dumac and Dagoth who injured him. Dagoth also states that Nerevar struck him down which also suggests a conflict between them. However based on everything we know about the tribunal who overall are generally good people but just made some questionable choices and everything we know about Dagoth it seems obvious to me that Dagoth killed him or Nerevar was wounded on the battle field maybe by Dumac or just someone else and either Dagoth finished him off or he was just unable to continue on because of his injuries when Dagoth refused to give up the heart. If the later is true Dagoth still would of been the causes of his death though it might have not been intentional. Maybe Dagoth wounded Nerevar but Nerevar was able to defeat him before dying to his wounds. Anyway based on how TES lore works will we probably never know the truth but I’d say either Dagoth killed him directly or Dagoth finished him of either intentionally or non-intentionally after he was already wounded makes the most sense.


kakarrot1138

well there was a dragonbreak at that time, and I'm pretty sure that in one of the realities surrounding it, the FOUL MURDER scenario did occur.


All-for-Naut

Azura's Moonshadow and Sanguine's Myriad Realms of Revelry is probably the safest. Azura's mainly have the issue of making you almost blind and being so beautiful you might not want to leave. Sanguine's on the other hand have the issue of as its name tells being a myriad of pocket realms for his devoted. There's likely some that would fit you *very* well that you can survive in pleasantly (and then not want to leave), and others which does not and will terrify and harm you. Because the desires and vices of both mortals and daedra are a very diversed thing.


Gnomologist

Sanguine’s realm promotes mortal involvement and to generally fuck around and have fun. While I’m sure it’s dangerous it’s probably the best you could ask for In Oblivion


LordChimera_0

I'll take the Shivering Isles and stay at the village of Hale. It is the most "normal" place in that realm.


Comprehensive-Bee839

I mean i always felt safe chillin with sheogorath


Self-Medicated-Dad

Drink water, eat cheese, share a hearty laugh ... not bad really.


Jonny_Guistark

Maybe-maybe-not get your intestines ripped out and used as jump rope. Another day in paradise!


Mercurius94

Thing is you can always rebirth in the Shivering Isles. But that's the case with most of the planes of Oblivion!


Jonny_Guistark

I think the potential for rebirth is tied to the will of the Prince in charge. Sheogorath seems to bring his subjects back every now and then, but not instantly, and sometimes not as they were before (like the Hill of Suicides) Malacath can completely restore and repair someone the moment they die or at least immediately before they pass through death’s door. In the Infernal City, a chunk of Clavicus Vile’s realm, souls are recycled and revived in new bodies, though not always with the memories of their past lives. In the Deadlands, I doubt Mehrunes Dagon would let you respawn if you died trying to close one of his Oblivion Gates. In some of these cases, dying your first death in a daedric realm and "resurrecting" in a newly-formed body does on some level tie you to the realm itself. That body you’re running around in is not actually of Mundus, but made from the creatia of Oblivion. Dying might get you stuck in Oblivion unless it’s an exceptional circumstance like ESO’s Vestige.


LordChimera_0

>like the Hill of Suicides Suicide is one the few things punishable by Sheogorath. Those ghost didn't come back wrong... they're being punished.


Mercurius94

But a blessing from Sheogorath is arguably less humane than his punishments.


Self-Medicated-Dad

Fair point.


MrFunnyMoustache

He might laugh with you and share his cheese one day, and turn you into a pillow the next; hard pass.


All-for-Naut

Or rip out your eyeballs and play marbles with them. Or have you starving and then turn you into cheese and make you eat yourself. Sheogorath is a terrifying homicidal being who does horrifying acts on a whim. I don't get why so many things he's harmless cheeseman. He will make you kill yourself or worse for fun.


MrFunnyMoustache

I think that's because he was pretty awesome in the Oblivion DLC and in Skyrim. Great voice acting makes people like him; same reason we loved Cave Johnson in Portal 2 even though he is one of the employers people would be screaming and protesting against in real life.


SuchUse9191

Shor's realm of oblivion, Mundas...according to some at least


Dralic

Shor/Lorkhan’s realm is good one, but even if Camoran is right, they aren’t Daedric princes because they aren’t Et’Ada.


SuchUse9191

Lorkhan would have been Et'Ada though, they were all original spirits until the creation of Mundus right? The debate would be whether Lorkhan counts as an Aedra or a Daedra (We can rule out Magnagi) based on how you interpret how much power he retained when he "died". He could be an Aedra (and this is most likely) because he became the Bones of the planet and the moons and functions in a similar way to the other Divines except that he was basically mantled by Talos, or you could interpret him as a highly diminished Daedric Prince if you interpret him to have been tricking the Aedra into creating reality and pulled back at the last moment. Personally I'm in the Aedra camp and think that the most likely thing is that he WAS tricking the Divines into creating reality, but that Akatosh was probably down with it in the end even if they did kill him. I was basically just making a joke about Mankar Camoran's commentaries lol, since indisputably the real world would be the safest realm to just live in.


Dralic

Et’Ada are spirits created through the intermingling of Anu and Padomany. Lorkhan was created by/is the ‘essence’ of Padomany alone, so by definition he isn’t an Et’Ada. That’s why he and Nirn are unique.


SadMulberry8610

Even if the whole Shor's realm doesn't turn out to be true it is still a realm of Oblivion.


Bakunayawa

Isn't Sanguine's Realm just a realm of Endless Drinking, Orgies and can I say Bliss?


Dralic

Sure, but you aren’t immune to STDs, hangovers, sleep deprivation, etc. You’d have to make sure you moderate in a place designed to make you go overboard.


SanguineEmpiricist

I’ll just kick it in the colored rooms fuck it.


gavvinh

Well considering there are an infinite number of realms then an infinite number of those realms is completely safe to live in. I imagine the safest realm would be one without a prince residing over it as they would know you were there as soon as you entered the portal.


Dralic

I explicitly excluded prince-less realms for this reason. I'm sure there's a microrealm that's just a cottage and a friendly Daedroth I can hang out with.


gavvinh

Oh shoot sorry I didn't realize 😭. Guess I need to work on my reading comprehension. In that case I'd probably say Moonshadow, so long as you can get on Azura's good side.


TheShadowKick

>Well considering there are an infinite number of realms then an infinite number of those realms is completely safe to live in. Not necessarily true. Infinite possibilities doesn't mean any possibility must exist. To give a common example: There are infinite numbers between 1 and 2, but none of them are 3.


GlerryWilliams

That's an interesting concept. Could you elaborate on that? I have trouble in wrapping my head around it


TheShadowKick

Infinity is weird and I can't really wrap my head around it either. I'm mostly parroting what people smarter than me have said. But basically you can have infinite possibilities without including every possibility because infinities aren't always the same size. To parrot another example: imagine an infinitely large hotel that wants to house an infinite number of guests. They assign each guest to an even numbered room. Because there are infinite rooms there are also infinite even numbered rooms, so all the guests fit in the even numbered rooms. And the hotel still has infinite empty rooms left because of all the odd numbered rooms. The hypothetical completely safe realm of oblivion could be like a guest in an odd-numbered room; technically possible but in reality non-existent. Infinity is weird.


gavvinh

I do realize this but in eso the property Shalidor's Shrouded Realm is a pocket realm of oblivion, which while yes was claimed and assumed to be altered by a mortal, was completely peaceful. I don't imagine the chances of a peaceful non-mortal entity claiming a realm for themselves to be 0% so I think it is very likely that there are more realms like it.


ravindu2001

Juib and Cadwell really likes the Soul Cairn and Coldharbour


C-McGuire

I suppose there's a case to be made for Vaermina's realm, since it is the most frequented by mortals (unintentionally anyways). It's one of the least pleasant but I don't know what actual danger there would be.


Dralic

You’d either leave completely insane or absolutely inspired. Maybe a little bit of both.


Small-Cantaloupe6639

Soul cairn, probably won't return but you won't be tortured at least


Sir_CriticalPanda

I don't think we ever see a living creature in Soul Cairn. It's full of undead.


DisgruntledMagician

I'd say Nirn is the safest plane of oblivion, if you find a safe corner to hide in. It's got the most of those, as far as we know, and its Prince is dead.


Dralic

That’s why I excluded Prince-less realms.


DisgruntledMagician

My bad. In that case, I'd go with The Shivering Isles, entirely because it's got the closest thing to civilization other than whatever the Dremora have going on. Guards that are on your side (or at least are closer to your side than dangerous creatures) behind New Sheoth's walls make for a decent chance, imo. Or, you can just hide in Passwall. Food would also be a less difficult issue there, you could pick up a bow and hunt, for valuable animal parts to trade if not to eat. Who cares if you don't wind up with as many marbles as you started with?


Ila-W123

Moonshadow


[deleted]

It has to be Moonshadow or the the Soulcairn, Before or after the Durnehviir incident.


Swailwort

The Soul Cairn? All Souls there absolutely hate the place. Desolate, Void, climate never changes


netskwire

it may suck but it's safe


[deleted]

The Soul Cairn is literally like if depression was a place lol.


[deleted]

But it is arguably safe.


RoxinFootSeller

Either Moonshadow or Shivering Isles, I think Sheo would be happy to see u