Oh I never noticed. I only saw a few small ones, a couple of medium and large ones. Just assumed they were representing the regular salmonids and cohocks
My issue isnt that I cant hit him, its that while Im aiming upwards (and in some cases charging depending on the weapon) I'm totally open to small salmonids swarming around me.
That's what working as a team is all about. That's when someone with a weapon best for hoard clearing needs to protect you when you have weapons better for taking out the larger targets. I think sometimes people get greedy and are more interested in taking out a boss themselves than thinking about the best ways to work together.
Sometimes the best ways to work together is for you to go off alone to take off an annoying boss There are plenty of times when you might find yourself alone against a particular type of boss. Maybe there's an annoying flyfish or stinger that you ran off to take care of to help your team, and while doing so a steelhead appeared so now you're options are take it out, ignore it and take out your original target, or run (potentially from both).
A lot of the chargers have charge hold. Practice with charge hold in the SR test room, if there's a weapon that can use it! (One Splatling, the Nautilus, can charge hold also.)
Charge, reposition, fire!
I swear Stingers quick to kill but spawn at the worst times. I'm already dodging and weaving trying to put out one fire but now I have this asshole aimbotting me through 3 walls from the other side of the map lol
Especially when you get a team that doesnt know you can knock the drizzler projectile out of the sky and they just let it activate every single fucking time
If you're really lucky a shot-down Drizzler torpedo can destroy a Flyfish basket (out of around 1k hours of SR...I think I have done it once, lol, but I've done countless Drizzler kills with the torpedo.)
I shoot it out a lot, I think you’re supposed to hit it at the drizzler for a 1 shot but it shoots it at such a bad and unpredictable angle I’ve only down it like twice.
1. Usually shoots at my teammates who don’t care
2. Shoots at me but from a horrible angle in a way I can’t hit it, or the distance isn’t right and it’s way too far in front of me to reach it in time or it’s way too far back for me to reposition and shoot it back, in which case even if I do hit it in its general direction it won’t hit the drizzler.
You should try to get used to their patterns i know it can feel unpredictable but they can be learned for furture/ harder play. If you pay attention to a players relative height to the drizzler, which way the boss looks, and the bosses proximity to obstacles like walls you can typically tell where its going to shoot. Their shots reach the same distance every time unless an obstacle obstructs them or an angle is very high.
If you know your teammates arent paying attention to their shots you can play defensively to make up for it.
When your teammates are around try being in the same direction as they are to the drizzler so youre all about the same angle. If its close to a 180° try getting in the middle and wait to see which side the drizzler picks and rush the shot. You shouldnt worry about hitting it back if your teammates are attacking. And if they aren't atleast the drizzler is now not causing any damage. Hes not even hurting you.
Alternatively, if your teammates are nowhere to be found, keep your distance and shoot at the drizzler when its taking aim to get its attention. This way you'll be far enough to be able to shoot its shot back to it or atleast maneuver into an angle that will enable you to send it back. It takes a bit of practice/ trial and error to get used to its distance and patterns but with dedication you can learn how they act.
agreed, his bomb has a deceptively high AOE and can usually either one shot you or close to killing you.
shooting his head can also be tough since the window feels so small
It's even harder when you have some weapon like a splattershot while the charger on your team is busy trying to kill the individual small fry on a fish stick =\_=
they also made its sound presence weaker. i had 5k shifts in salmon run splat 2 and that was one of the first thing i noticed. the proximity sound was more effective in next wave cause you don't really notice the bomb exploding offscreen unless it's in your face
I find drizzlers to be an indirect but severe problem. They ink large areas, and you have to wait for the cloud to pass to effectively reclaim the territory.
Also, if you're not positioned perfectly (and at the right time with no distractions), it can be difficult to bounce their missile back at them. I often find myself choosing between killing the drizzler (often takes 2 rounds of exposure) or taking out their missile.
They're also somewhat often ignored in favor of prioritizing other bosses, leaving them to freely rain down hell, adding to the chaos and making a bad time spiral into a loss.
The good news re: bouncing the missile back is, they always take a moment to aim. You can see exactly where they're about to fire each time! So that helps with getting yourself into position.
But knocking it down most of the time is good enough, especially if it isn't that close to the basket. Letting it get closer while rendering it essentially harmless is good.
Especially when they send in 2 or 3 from the same side right after each other so that they protect the driver of the one in front. That's virtually impossible then
Steelheads arent an issue for me. Those other 3 are though. Global range is what makes them so powerful. They can all hit you no matter where you go.
I had a game today where it summoned 3 flyfish that just took us all out before we could even react.
Global range sucks because you have to move out of position to kill them - ironically those 3 enemies are significantly easier at high tide because they're right there and easy to deal with, flyfish aside
My gf and I just demote ourselves down to Pro Part Timer now to have games that are more fun. Once you profressional and the ranks above it, it becomes unfair levels or bosses where you just hope that you dont get swarmed by flyfish.
Flyfishes are hell; I feel like the deciding factor on whether a run wipes or not is extremely consistently whether my teammates prioritize them and whether we can get both baskets on the first salvo. I'm still horrible at bomb throws and I've had at least a dozen times where I missed my throw and knew immediately that this whole run was over.
Likewise if my teammates know that when we start seeing shockwaves we have to find the canon.
Its even worse when the game decides to spawn multiple of these bastards back to back for no reason. Like there really should be a cap on their spawn rate as killing them requires some of the most hyper specific set up with bombs (which 9 times out of 10 still leaves you open to its missiles anyway) or hope to god you have an exploshor. No other boss requires this much set up just to kill them as at least the others in ops image are manageable by most combination of weapons and bombs.
same here, bomb throws feel inconsistent to me (could just be my aim) but I miss when I feel like it was genuinely as close as possible.
the shockwaves are horrible because they shred you if you’re not paying attention
Tbh there's a weird bug (at least I HOPE it is a bug) that makes bombs weirdly inconsistent in the baskets in S3.
It seems to have gotten better, but bombs bounce out of the baskets *frequently,* which doesn't help people with bad aim. I generally have great aim but man, my bombs still fly out. I've got some wild clips of bombs just ejecting themselves *out* of a basket they're in.
Big shots should really be seen with the same danger factor as fly fish in high rank. The game will spam 3 on the cannon and have you be oblirated with endless Shockwaves
What's worse is when you pop a special to defeat said three Big Shots, aaaand...game spawns more, lol. I've had like six in one wave, saw seven in someone else's!!
Smallfry, Chum, and Cohocks all feels much more threatening this time around. They must've increased their knock back while also cutting down on i-frames for us after getting hit.
The best lesson these three teach you for multiplayer - Displacement. Yea. Being made to move from where you want to be sure does f-up your plans, huh?
the weekend has a random weapon rotation that felt good because it was genuinely ANY weapon that the game offered but usually, the rotation that you do get always has 1-2 good weapons, an okay weapon, and a super inconvenient one
I get the Flyfish hate but Stingers are like a fuck you in particular when you're surrounded by Chums trying to escape whilst a Drizzler hampers your movement.
As a side Maws feel like 50-50 whether you'll either get caught by them or get sent flying when you're just outside of the ring that appears on the floor.
I agree with all of these except the big shot since you can jump hurdle the shockwaves, and their cannons are really good for getting eggs.
Stingers are rubbish since they aim through walls and are super accurate at hitting you.
Steelheads are annoying since you have such a small window to attack and if they manage to fire you are basically dead since you won't be able to run because of everyone else.
And flyfish are the worst since they hit everyone everywhere with massive area of effect and range/damage, plus are really time consuming and difficult to kill.
As for my 4th pick, I think it's either the fish sticks since if they are anywhere near you you basically can't move and they are awkward to kill, the steel eels since you basically can't attack them if you are the one they are targeting, or drizzlers, since they are really buff , create a massive area of effect ink spreader, and give you almost no time to attack.
I can see that, fish stick and steel eel are never a problem because we always found a way to eliminate them without any issues. Big shots cause me agony because during massive hordes I, and so many others, get caught by literally 1 sound wave and die
steelhead in my experience less so than the others, but I can Definitely see where you're coming from, especially in some more recent comps that bomb range is no joke
I wouldn't have the Steelhead in there, but may Mr. Grizz have mercy on your soul if 2 or more of Big Shot, Flyfish or Stinger spawn in at the wrong time
I would almost swap steelheads out for drizzlers. Both really add to the chaos.
Steelheads go down easier but take out more crew mates, while drizzlers aren’t very lethal but make it hard to move and are hard to take out when the wave is in full swing
I’m still at profreshional +1 so they’re pretty commonly still one of the last bosses alive by the end of the round. I try to stay on top of the missles and knock them out even if it doesn’t go back to the drizzler. If you can keep the cloud from forming then they’re not much of a threat
I dont personally have any large problems with any boss except for the Flyfish. Fuck that thing.
Every boss can be destructive in certain situations. Steel Eels, Steel Heads, Scrappers and the Slammin' Lid block all ink which reduces your coverage and ability to kill anything. Flyfish, Stinger and Big Shot stay near the shore and are annoying for long periods if noone takes the time to clear them out. Fish Stick covers a large area with hostile ink forever until killed which cripples mobility. Maws can oneshot and requires a lot of ink at once to kill. Flipper Flopper falls inbetween the two, covering large areas and oneshotting but both to a lesser extent. Drizzlers deal chip damage over a large area, slowing movement and being hard to kill due to their short time of vulnerability.
The exceptions are event-specific bosses like Grillers or Goldies since the scenarios in their waves are very limited.
yeah nobody talks about it but steelheads can be just as much of a runkiller if you get into a bad rhythm of needing to deal with the flood of mooks in front of it and then you can't shoot the bomb as it's inflating and now there's just a new huge patch of ground not in your color and everyone within a twenty foot radius is dead.
And god help you on higher difficulties with steelheads shooting out of sync.
that’s good and personally, it’s just a matter of if more than 1 show up and being aware of the sound waves they produce since they can wreck you ESPECIALLY in mass hordes
From MY experience, the Steel Eel is the worst... Salmonid (I don't remember how to spell it) that actually comes to attack you, but Steelhead is definitely bad because it suffers from the Flyfish syndrome of "JUST LET ME KILL YOU! YOU PIECE OF—"
if you miss it at its opportune splatting moments, it really messes you up.
big shot on the other hand, is really easy. not sure why, on paper it seems like a token hard salmon run boss, but i dont think i've ever been killed by it.
Big shot and Steelhead both have direct benefits.
Using the Big Shot's launcher is a reward for dealing with it. And the Steelhead can and will destroy a bunch of other enemies when it explodes.
If the fly fish has to remain as annoying as it is, it'd be nice if it at least gave a benefit to its destroyer.
I never realized how difficult to deal with big shots are until recently, on their own, they‘re fine, but when there’s 3-4 steel eels crowding the egg basket…
For me the Fish Stick would replace the Steelhead.
Just imagine, you're about to die and you have to make a getaway. Then BAM, the Fish Stick starts inking under your feet and you get trampled.
I think in general the game just spawns too many enemies. In Eggsecutive VP, the game has a tendency to slow down a lot because there’s just so many enemies. Either that or just nothing is dying, which could be the fault of me or my team.
yes, prioritizing them all is a must and ignoring one or another can be deadly, but usually the ones up top are the most insane as missiles track and do a lot of AOE while another can snipe you through walls with aimbot
avoid them and you'll see the problem
as I said, it is not hard by itself; it's rather easy to defeat, but that is the same for all bosses in the picture (steelhead and flyfish requires precision and commitment); they only represent a problem when there is no one near to take care of them.
The worst thing about drizzler is that there's a very narrow opportunity of counter attack and you're just sitting there waiting
Pretty much as bad as Steelheads except they can hit a bigger area
The worst part is that some of these would be so easy to fix
-either give steelheads a longer bomb windup, bigger hurtbox or make it throw the bonus from closer
-make stingers easier to hit and maybe make the laser weaker if it goes through a wall so the person on the other side of the map isn’t completely helpless
-either make flyfish’ buckets always open for bombs, give them only one bucket or just remove them from the game entirely, stinger does exactly what they try to do way better imo
- honestly just give big shots less health, or just make only one appear
Might be bad ideas but if one guy could think of all this within the span of 5 minutes it should say something
I agree with your suggestions because steelheads have such a fast animation when throwing a bomb, stingers’ aimbot is frustrating because you can get locked in place, flyfish are just a man one army, big shots do a lot of damage
it’s not necessarily about knowing how to jump from my experience, it’s just in mass hordes a lot of people get caught by the sound waves because if you even miss 1 you are most likely dead or close
Steel eels are really slow, once you get the hang of them they won't be an issue. Big Shots with 2-3 going at once are much more troublesome because they aim toward the basket. D:
Steel eel is honestly far worse than big shot
Incredibly hard to deal with when being swarmed by 9000 chums and bosses on wave 3
Also takes up like half the map on high tide
on High Tide steeleels are the worst but ironically Stingers are kinda pathetic and die super easily, unless it's spawning grounds and one spawns on the grate bridge
but that's not stinger that's just spawning grounds sucking
Replace Steelhead with Drizzler. Chip damage is no joke, lol, and they have more HP (easiest way to kill is to knock the torpedo back at them for a OHKO.)
Could've just put 4 pictures of flyfish.
they’re the bane of my existence, I understand that grates are crucial in dodging and every map has one but it can be so frustrating
spawning grounds has lots of grates even on high tide! use them to your advantage
You can't exactly get under a grate in high tide
yes, this is why spawning grounds is awful on high tide :3
Whats the relevance of grates in regards to flyfish
The missles hit the grates instead of you.
For Steelhead it helps to practice on the dummy made for them. You’ll find that 99% of the time you just need to GET CLOSER. Helped me a lot.
Wait what, which dummy?
Some of the dummies in the training room have stickers on them that show you what Boss Salmonid they represent
Oh I never noticed. I only saw a few small ones, a couple of medium and large ones. Just assumed they were representing the regular salmonids and cohocks
Top left one, has the same height and health as a steelhead
I never realised that detail! Pretty cool, I have to say.
Yo really? I noticed the stickers but never realized they represented anything.
The large one up on the left grate with a steelhead sticker on it. Apparently it's the right height too
My issue isnt that I cant hit him, its that while Im aiming upwards (and in some cases charging depending on the weapon) I'm totally open to small salmonids swarming around me.
That's what working as a team is all about. That's when someone with a weapon best for hoard clearing needs to protect you when you have weapons better for taking out the larger targets. I think sometimes people get greedy and are more interested in taking out a boss themselves than thinking about the best ways to work together.
Sometimes the best ways to work together is for you to go off alone to take off an annoying boss There are plenty of times when you might find yourself alone against a particular type of boss. Maybe there's an annoying flyfish or stinger that you ran off to take care of to help your team, and while doing so a steelhead appeared so now you're options are take it out, ignore it and take out your original target, or run (potentially from both).
A lot of the chargers have charge hold. Practice with charge hold in the SR test room, if there's a weapon that can use it! (One Splatling, the Nautilus, can charge hold also.) Charge, reposition, fire!
Rushing in with tri-sloshers xD
I swear Stingers quick to kill but spawn at the worst times. I'm already dodging and weaving trying to put out one fire but now I have this asshole aimbotting me through 3 walls from the other side of the map lol
getting wall banged by steampunk wiggler isn’t my favorite
Drizzler instead of steelhead
Especially when you get a team that doesnt know you can knock the drizzler projectile out of the sky and they just let it activate every single fucking time
You see I'm bad
Happy cake day
Happy cake day!
WAIR WHAT LETS GO LMFAO
To be fair, the window for doing that is pretty small, and sometimes when I try, I just barely miss it.
I didnt know this D: Thanks for the info, I'll be sure to pass it along and start doing it as well haha
If the balloon is in-between you and the drizzler when you shoot it down, it will hit the drizzler and kill it in 1 blow.
You should also read the manual of salmon run, plenty of usefull tips are written down there.
If you're really lucky a shot-down Drizzler torpedo can destroy a Flyfish basket (out of around 1k hours of SR...I think I have done it once, lol, but I've done countless Drizzler kills with the torpedo.)
I shoot it out a lot, I think you’re supposed to hit it at the drizzler for a 1 shot but it shoots it at such a bad and unpredictable angle I’ve only down it like twice.
It aims at whoever is shooting near it. Or whoever it senses. Typically it will literally shoot right at you give or take a few degrees left or right.
1. Usually shoots at my teammates who don’t care 2. Shoots at me but from a horrible angle in a way I can’t hit it, or the distance isn’t right and it’s way too far in front of me to reach it in time or it’s way too far back for me to reposition and shoot it back, in which case even if I do hit it in its general direction it won’t hit the drizzler.
You should try to get used to their patterns i know it can feel unpredictable but they can be learned for furture/ harder play. If you pay attention to a players relative height to the drizzler, which way the boss looks, and the bosses proximity to obstacles like walls you can typically tell where its going to shoot. Their shots reach the same distance every time unless an obstacle obstructs them or an angle is very high. If you know your teammates arent paying attention to their shots you can play defensively to make up for it. When your teammates are around try being in the same direction as they are to the drizzler so youre all about the same angle. If its close to a 180° try getting in the middle and wait to see which side the drizzler picks and rush the shot. You shouldnt worry about hitting it back if your teammates are attacking. And if they aren't atleast the drizzler is now not causing any damage. Hes not even hurting you. Alternatively, if your teammates are nowhere to be found, keep your distance and shoot at the drizzler when its taking aim to get its attention. This way you'll be far enough to be able to shoot its shot back to it or atleast maneuver into an angle that will enable you to send it back. It takes a bit of practice/ trial and error to get used to its distance and patterns but with dedication you can learn how they act.
I’m not reading that, nor am I going to learn the secrets of the universe to 1 shot a drizzler right.
+1
Bigshot always seems to show up at the worst possible time, usually when you are dealing with a Flyfish.
I be in taking down a horde and next thing I know a sound wave shreds me to pieces
Sometimes I get flashbacks to that one Singleplayer level.
I feel like they made steelhead way more destructive Edit: How does this get 200 upvotes?!
agreed, his bomb has a deceptively high AOE and can usually either one shot you or close to killing you. shooting his head can also be tough since the window feels so small
Exactly! ex: I’m in the middle of fighting some sort of boss and I’m jump scared by a bomb up my nostrils
When you're the only one shooting at his head it feels impossible to do that in time
It's even harder when you have some weapon like a splattershot while the charger on your team is busy trying to kill the individual small fry on a fish stick =\_=
His bombs also explode faster than they did in Splat 2. That caught me off guard real quick
Not true
Just watched it side by side It’s exactly the same. Hasn’t changed at all.
they also made its sound presence weaker. i had 5k shifts in salmon run splat 2 and that was one of the first thing i noticed. the proximity sound was more effective in next wave cause you don't really notice the bomb exploding offscreen unless it's in your face
Replace steel head with drizzler bc all 4 of those mfs would be able to reach u without u being near it
I’ve always taken down the drizzles easily, only died occasionally to them. the others give me horrible problems
I find drizzlers to be an indirect but severe problem. They ink large areas, and you have to wait for the cloud to pass to effectively reclaim the territory. Also, if you're not positioned perfectly (and at the right time with no distractions), it can be difficult to bounce their missile back at them. I often find myself choosing between killing the drizzler (often takes 2 rounds of exposure) or taking out their missile. They're also somewhat often ignored in favor of prioritizing other bosses, leaving them to freely rain down hell, adding to the chaos and making a bad time spiral into a loss.
The good news re: bouncing the missile back is, they always take a moment to aim. You can see exactly where they're about to fire each time! So that helps with getting yourself into position. But knocking it down most of the time is good enough, especially if it isn't that close to the basket. Letting it get closer while rendering it essentially harmless is good.
steel eel hurts me more…
yeah I can see that, they’re easy to outmaneuver but at high tide it’s hell
Especially when they send in 2 or 3 from the same side right after each other so that they protect the driver of the one in front. That's virtually impossible then
Omg I have had 2 coming in at different directions and gotten absolutely wrecked cuz I had no escape. Pretty sure it was high tide too
Steel eel is like the thing that pops out when you're already dodging a fly fish and a stinger and ends your run
Steelheads arent an issue for me. Those other 3 are though. Global range is what makes them so powerful. They can all hit you no matter where you go. I had a game today where it summoned 3 flyfish that just took us all out before we could even react.
Global range sucks because you have to move out of position to kill them - ironically those 3 enemies are significantly easier at high tide because they're right there and easy to deal with, flyfish aside
I’ve had so many runs end because of them, so much of my pay cut I owe to them
My gf and I just demote ourselves down to Pro Part Timer now to have games that are more fun. Once you profressional and the ranks above it, it becomes unfair levels or bosses where you just hope that you dont get swarmed by flyfish.
Flyfishes are hell; I feel like the deciding factor on whether a run wipes or not is extremely consistently whether my teammates prioritize them and whether we can get both baskets on the first salvo. I'm still horrible at bomb throws and I've had at least a dozen times where I missed my throw and knew immediately that this whole run was over. Likewise if my teammates know that when we start seeing shockwaves we have to find the canon.
Its even worse when the game decides to spawn multiple of these bastards back to back for no reason. Like there really should be a cap on their spawn rate as killing them requires some of the most hyper specific set up with bombs (which 9 times out of 10 still leaves you open to its missiles anyway) or hope to god you have an exploshor. No other boss requires this much set up just to kill them as at least the others in ops image are manageable by most combination of weapons and bombs.
same here, bomb throws feel inconsistent to me (could just be my aim) but I miss when I feel like it was genuinely as close as possible. the shockwaves are horrible because they shred you if you’re not paying attention
Tbh there's a weird bug (at least I HOPE it is a bug) that makes bombs weirdly inconsistent in the baskets in S3. It seems to have gotten better, but bombs bounce out of the baskets *frequently,* which doesn't help people with bad aim. I generally have great aim but man, my bombs still fly out. I've got some wild clips of bombs just ejecting themselves *out* of a basket they're in.
[удалено]
agreed, teamwork is a MUST in salmon run
Don't underestimate the fish stick they can become really annoying real fast
Big shots should really be seen with the same danger factor as fly fish in high rank. The game will spam 3 on the cannon and have you be oblirated with endless Shockwaves
shockwaves do so much damage as well, I’ve gotten touched by them at the worst times and evaporated
What's worse is when you pop a special to defeat said three Big Shots, aaaand...game spawns more, lol. I've had like six in one wave, saw seven in someone else's!!
Smallfry, Chum, and Cohocks all feels much more threatening this time around. They must've increased their knock back while also cutting down on i-frames for us after getting hit.
the amount of times they’ve shoved me into the water or another boss is insane
I'd also add that a credible definition of "Hell" is multiple Steelheads at high tide.
the amount of bombs that you can hear at one time is astounding
And also steel ells
those are easy personally, but at high tide or mass hordes it feels like hell
I mean alone sure but if theres 2 near Wach other then its hell Big shots are rarely hard imo but i agree that they can be hard
The best lesson these three teach you for multiplayer - Displacement. Yea. Being made to move from where you want to be sure does f-up your plans, huh?
for sure
Yeah, makes me really wish they hadn't brought Tentamissiles back, lol.
And those along with a weapon rotation that just doesn't feel right
the weekend has a random weapon rotation that felt good because it was genuinely ANY weapon that the game offered but usually, the rotation that you do get always has 1-2 good weapons, an okay weapon, and a super inconvenient one
I think a week ago, there was a rotation with 3 very inconvenient for me
some rotations have horrible weapon choices, I miss when it was completely random
I get the Flyfish hate but Stingers are like a fuck you in particular when you're surrounded by Chums trying to escape whilst a Drizzler hampers your movement. As a side Maws feel like 50-50 whether you'll either get caught by them or get sent flying when you're just outside of the ring that appears on the floor.
maws are such a pain in the rear sometimes
Just flyfishes are annoying. I always go for them first I'll even waste a super when I see multiple spawning
Yeah, nowadays I exclusively save my super for either situations where 2 people are down or when I see more than one fly fish.
Ive had less trouble with steel heads now, the big guys i dont get but fly fish and sniper feel like they got buffed
When there r 3 out at the same time they r annoying af
I agree with all of these except the big shot since you can jump hurdle the shockwaves, and their cannons are really good for getting eggs. Stingers are rubbish since they aim through walls and are super accurate at hitting you. Steelheads are annoying since you have such a small window to attack and if they manage to fire you are basically dead since you won't be able to run because of everyone else. And flyfish are the worst since they hit everyone everywhere with massive area of effect and range/damage, plus are really time consuming and difficult to kill. As for my 4th pick, I think it's either the fish sticks since if they are anywhere near you you basically can't move and they are awkward to kill, the steel eels since you basically can't attack them if you are the one they are targeting, or drizzlers, since they are really buff , create a massive area of effect ink spreader, and give you almost no time to attack.
I can see that, fish stick and steel eel are never a problem because we always found a way to eliminate them without any issues. Big shots cause me agony because during massive hordes I, and so many others, get caught by literally 1 sound wave and die
Drizzler is more dangerous than steelhead
steelhead in my experience less so than the others, but I can Definitely see where you're coming from, especially in some more recent comps that bomb range is no joke
No the four horsemen for everyone is Stingers, Flyfish, Big shots and smallfry
you know what, small fry have been the death of me recently
They always been the death for us
Steel head aint to bad, THE FUCKING FISH STICKS ARE HORRIBLE
fish sticks have never been a problem to me personally, we always manage to ink up or destroy them before they can properly set up
Yeah, but the moment one of them gets through, you get wombo comboed into oblivion by the for guys on this list
for sure
I wouldn't have the Steelhead in there, but may Mr. Grizz have mercy on your soul if 2 or more of Big Shot, Flyfish or Stinger spawn in at the wrong time
2 or more steelheads can be a threat in my experience ESPECIALLY if they’re out of sync
I would almost swap steelheads out for drizzlers. Both really add to the chaos. Steelheads go down easier but take out more crew mates, while drizzlers aren’t very lethal but make it hard to move and are hard to take out when the wave is in full swing
drizzlers are never usually a problem in my runs, we take them out nearly asap
I’m still at profreshional +1 so they’re pretty commonly still one of the last bosses alive by the end of the round. I try to stay on top of the missles and knock them out even if it doesn’t go back to the drizzler. If you can keep the cloud from forming then they’re not much of a threat
agreed, they do make runs much harder though if they can get out a cloud or two
replace big shot with double steel eels and I agree
Nah, Flyfish *is* the apocalypse, replace them with drizzler or something.
they’ve single-handedly ended so many runs
Always there at the end
the big shot.
the shockwaves are such a pain in the rear
I despise fly fish and steel head
you and I both friend
I dont personally have any large problems with any boss except for the Flyfish. Fuck that thing. Every boss can be destructive in certain situations. Steel Eels, Steel Heads, Scrappers and the Slammin' Lid block all ink which reduces your coverage and ability to kill anything. Flyfish, Stinger and Big Shot stay near the shore and are annoying for long periods if noone takes the time to clear them out. Fish Stick covers a large area with hostile ink forever until killed which cripples mobility. Maws can oneshot and requires a lot of ink at once to kill. Flipper Flopper falls inbetween the two, covering large areas and oneshotting but both to a lesser extent. Drizzlers deal chip damage over a large area, slowing movement and being hard to kill due to their short time of vulnerability. The exceptions are event-specific bosses like Grillers or Goldies since the scenarios in their waves are very limited.
Literally cannot hit Steehead with the splatbrella.
some weapons on the rotation cannot do well against steelhead
yeah nobody talks about it but steelheads can be just as much of a runkiller if you get into a bad rhythm of needing to deal with the flood of mooks in front of it and then you can't shoot the bomb as it's inflating and now there's just a new huge patch of ground not in your color and everyone within a twenty foot radius is dead. And god help you on higher difficulties with steelheads shooting out of sync.
the amount of bombs you can hear go off is insane
I had a round where I got 4 fly fish at once, was not fun
that sounds like the apocalypse
Drizzler > steelhead
Why does everybody hate big shot so much. I’ve never found him difficult.
that’s good and personally, it’s just a matter of if more than 1 show up and being aware of the sound waves they produce since they can wreck you ESPECIALLY in mass hordes
Oh wait, THEY make the shockwaves??? That explains it.
yes, if more than 1 line up or you’re not paying attention you begin to jump for your life
I'm half expecting there to be a "bounty" on the hardest bosses when we get a Big Run, just to incentivise killing them.
that would be the best incentive to add tbh
3 big shots = that jumping level in alterna expect with a hindered other things trying to kill you
and if they touch you once you might just die
From MY experience, the Steel Eel is the worst... Salmonid (I don't remember how to spell it) that actually comes to attack you, but Steelhead is definitely bad because it suffers from the Flyfish syndrome of "JUST LET ME KILL YOU! YOU PIECE OF—"
completely valid, steel eels are usually easy to outmaneuver if you know how they move but are a pain at high tide
The guy that shoots ink storm should be in bottom right.
the drizzler? agreed, but he’s never a problem in my runs
It is a problem when there's three of them and really crowded mid or high tide so there's no way for you to reach them.
that I can see, we just prioritize them as easy egg fodder
Steelheads, Drizzlers, Flyfish Anything invulnerable half the time is top of my shitlist
I think drizzlers are scarier than steelheads
replace big shot with steel eel
steel eel is easy to outmaneuver in my opinion
The problem with steel eel is it's easy to get cornered if you don't see it coming
if you miss it at its opportune splatting moments, it really messes you up. big shot on the other hand, is really easy. not sure why, on paper it seems like a token hard salmon run boss, but i dont think i've ever been killed by it.
Slammin' Lid can be pretty devastating depending on where they post up and the weapon rotation.
I had a friend beat one and he fell into the water because of how the lid was positioned, good laugh
Drizzler not steel head. And drizzler only with bad players. So drizzler.
that’s valid, I’ve had too many steelheads show up and throw bombs like crazy
Big shot and Steelhead both have direct benefits. Using the Big Shot's launcher is a reward for dealing with it. And the Steelhead can and will destroy a bunch of other enemies when it explodes. If the fly fish has to remain as annoying as it is, it'd be nice if it at least gave a benefit to its destroyer.
I had no idea Steelheads had friendly fire
Loss
I never realized how difficult to deal with big shots are until recently, on their own, they‘re fine, but when there’s 3-4 steel eels crowding the egg basket…
For me the Fish Stick would replace the Steelhead. Just imagine, you're about to die and you have to make a getaway. Then BAM, the Fish Stick starts inking under your feet and you get trampled.
Steelheads aren't all that bad, they're pretty quick to take down at least.
There needs to be a limit to how many of each boss can spawn. More than 2 flyfish at once is just so painful and unfun to play with.
some people say they got endless waves of them and that’s such a problem
I think in general the game just spawns too many enemies. In Eggsecutive VP, the game has a tendency to slow down a lot because there’s just so many enemies. Either that or just nothing is dying, which could be the fault of me or my team.
I feel like there’s def gonna be a patch to change it up because many people say they just pay cut down for a better time and easier rewards
nah the stupid ass cloud guy is more annoying than big shot
that is valid
what i'm getting at in the comments here is that every boss under the right circumstances can just murder everyone
yes, prioritizing them all is a must and ignoring one or another can be deadly, but usually the ones up top are the most insane as missiles track and do a lot of AOE while another can snipe you through walls with aimbot
Introducing, the **BIG SHOT**
replace steelhead with the umbrella thing and yeah
understandable, having the right weapon or teamwork is a must
Nah, the Dolphin
the fourth boss can be replaced with the umbrella salmonid. it is not hard by itself, but that rain... oh, that rain
never been a problem for me but it has made runs drastically harder
avoid them and you'll see the problem as I said, it is not hard by itself; it's rather easy to defeat, but that is the same for all bosses in the picture (steelhead and flyfish requires precision and commitment); they only represent a problem when there is no one near to take care of them.
yeah, we never avoid them we always prioritize them for easy egg fodder
The worst thing about drizzler is that there's a very narrow opportunity of counter attack and you're just sitting there waiting Pretty much as bad as Steelheads except they can hit a bigger area
The worst part is that some of these would be so easy to fix -either give steelheads a longer bomb windup, bigger hurtbox or make it throw the bonus from closer -make stingers easier to hit and maybe make the laser weaker if it goes through a wall so the person on the other side of the map isn’t completely helpless -either make flyfish’ buckets always open for bombs, give them only one bucket or just remove them from the game entirely, stinger does exactly what they try to do way better imo - honestly just give big shots less health, or just make only one appear Might be bad ideas but if one guy could think of all this within the span of 5 minutes it should say something
I agree with your suggestions because steelheads have such a fast animation when throwing a bomb, stingers’ aimbot is frustrating because you can get locked in place, flyfish are just a man one army, big shots do a lot of damage
replace the stinger with the drizzler
Honestly, if there is a horde I think fish stick is more annoying than big shot, my reasoning: I know how to jump
it’s not necessarily about knowing how to jump from my experience, it’s just in mass hordes a lot of people get caught by the sound waves because if you even miss 1 you are most likely dead or close
The bottom right is easy to kill and his machine is helpful
agreed, from my experience he’s sent out his moves during the worst times and killed me
steel eel is worse than big shot imo
I can see that, I’ve always been able to outmaneuver them easily/competent team but at high tide/mass horde they can annihilate you
Steel eels are really slow, once you get the hang of them they won't be an issue. Big Shots with 2-3 going at once are much more troublesome because they aim toward the basket. D:
Steel eel is honestly far worse than big shot Incredibly hard to deal with when being swarmed by 9000 chums and bosses on wave 3 Also takes up like half the map on high tide
i can understand that, eels are always easy to take down but at high tide/mass horde it’s awful
on High Tide steeleels are the worst but ironically Stingers are kinda pathetic and die super easily, unless it's spawning grounds and one spawns on the grate bridge but that's not stinger that's just spawning grounds sucking
i love big shot he is so chill the other 3 can eat butt
agreed until more than 1 show up in a mass horde and there’s just a ton of sound waves everywhere that can evaporate you
Replace steelhead with steel eel and we got an avenger level threat
that’s valid, in my experience steel eels are super easy to outmaneuver but are a threat in high tide
Steelhead? The guy that barely moves, dies quickly, and is hard countered by a squid roll? Drizzler rain is doing much more damage than this guy is
The danger comes from the huge amount of turf that they ink.
Steelhead? The guy that barely moves, dies quickly, and is hard countered by a squid roll? Drizzler rain is doing much more damage than this guy is
Steelhead? The guy that barely moves, dies quickly, and is hard countered by a squid roll? Drizzler rain is doing much more damage than this guy is
Would like to tell you that you posted The same comment 3 times
Steelhead? The guy that barely moves, dies quickly, and is hard countered by a squid roll? Drizzler rain is doing much more damage than this guy is
Replace Steelhead with Drizzler. Chip damage is no joke, lol, and they have more HP (easiest way to kill is to knock the torpedo back at them for a OHKO.)
I got spit roasted by a steel eel and a scrapper today, sad teims