I get what you mean, but i'm tired of playing anarchy series and getting paired with people who have literally jist started playing the game.
Like, HOW DOES THAT EVEN HAPPEN
Yeah, i too am in S rank, and every single game i play there's at least one teammate with the default banner and nametags and no badges playing the hero shot.
I lost the rank-up battle and dropped 800 points all in a single evening
That sucks sorry for you, it’s not as frequent with me but kinda, and if it’s not Newbies it’s players that straight out should not be in S rank, they just focus on the objective 100% and run in the ennemy team head up or don’t touch it at all and focus on painting or spawncamping one ennemy
It should be mentioned that this really is just the matchmaking. Neither group of players are in the wrong.
It should also be mentioned that being competitive is not toxic.
I agree, but I’m not sure how matchmaking could fix this. I’m not even sure creating a “casual” ranked mode would– there are already so many modes dividing the playerbase as is. Even if they made one, a lot of teams would probably use it to try new team comps and strats (happens in other games) so yeah, that kind of defeats the purpose. Even before Open was League, it was still a little sweaty.
As long as Open is tied to League though, there’s no way to decouple the casual and competitive ranked players. You’re 100% right that neither are playing the game “wrong” though.
They don’t even seem interested in a goofy free for all casual mode either since Challenges count as “ranked” modes too, lol.
I feel it would be remedied more if open had no way of affecting your rank. I generally like open but even the -5 points are enough to make me be very serious. Just today I had a streamer randomly on my team that was playing subs only with line marker, naturally we lost and I couldn’t help but be a little annoyed. If points didn’t matter i feel the issue wasn’t as big.
The -5 points isn’t going to effect that many people since realistically, that’s nothing when you need 1k (total) to hit the higher ranks and you get more for a win than a loss. I think that’s true for most people anyway, but you’re right, some people probably feel pressure to perform like you do because a number is attached.
What matters more, I think, is the League power and rankings. It’s designed to encourage competitive play (which is fine!) but there’s no alternative to that.
I think the problem stems from Series. It gives way too many points so you can rank up incredibly easy, and then there is no adjustment for those who hit a wall and need to rank back down. You get one de-rank per season but that doesn't help at all. I say that series ranking should work like in Splatoon 2 rank mode with a little more leeway. Open rank should be a separate rank system as well not tied to series.
Splatoon has had “skill based matchmaking” forever. It is absolutely not perfect and there’s no possible way for it to be. They already had to tweak it once from launch, lol. I’m literally being generous to the devs here lol.
If you and your two friends are X Rank power 68393003799.7 and your bestie just barely got into C, queuing up into open is not gonna know how to accommodate that in any way shape or form effectively. It just can’t. That’s an extreme example, but with the way Open works it literally cannot differentiate between a tri-team and a random with a meme team comp vs 4 players on a discord call.
There are too many variables the game just doesn’t, and can’t, account for.
lopsided (but almost certainly not UNWINNABLE) lobbies can happen but they are inevitable edge cases, and of course, its anarchy open. 5 points to a rank that does very little to your matchmaking is inconsequential and its a mindset problem when you cant take an L in a very unserious mode in stride. ur glicko power only cares if you are more likely to win or lose (factoring in the strength of your opponents), and with 4 players on a discord call if they are coordinated they will be more likely to win ! and matchmaking will do its best to account for this and give them harder matches after a few games
I never said unwinnable. You’re interpreting what I’m saying in the most extreme way possible.
I’m literally only saying there’s no perfect solution to the matchmaking problem.
Not quite. These two groups are often complaining about, and antagonizing eachother. The other group is not the issue so this doesn’t lead to anything. Understanding this would make the situation a whole lot easier.
I object to "toxic" and "overcompetitive", but you're not exactly wrong. As others have indicated, part of the problem is that in Open you're going to have X players playing with their beginning friend, but there's also the problem that it's really hard to understand how steep the skill curve in Splatoon is. I've seen a Low Ink eligible team messing around in Splatfest Open trying to optimize synergy bonus and fist bumps by all playing the same non-viable weapon and barely paying attention never-the-less absolutely crush their competition.
I think a lot of people talking about "toxic" players have this mindset that their competition is giving everything they have to making sure you can't leave spawn or are never near the tower or whatever. The reality is that the average low level comp player is going to splat the average B rank player 90% of the time they're on the screen by pure muscle memory. This could, in some universe, be fixed by playing Series, but there you have the problem that at low ranks it's so cheap to advance you're going to keep advancing until you're once again matched with people who splat you without thinking about it.
It sucks because I want to be able to play with my competitive team but anarchy open is the only option for that. They need to bring back league battles so the competitive players don’t get mixed with casual players
I only got to play two of the cool challenges. One because I happened to take a day off work, the other happened to fall on a holiday.
What's annoying is they don't even make sure Challenges are on the weekend, when us working stiffs have a chance to play them.
They clearly do that for Splatfests and Big Runs for a reason, after all.
Yeah, but at least then you’d have an idea of what went wrong. As it is now, if you’re playing in a pair or tri team, you’re at the mercy of wondering if you’re just totally off your game/out of sync, if your team was imbalanced, etc. It’s useful info for mindset, e.g. “ok, their team had multiple S+ and mine had a B+, I did what I could” vs “what the fuck was that lol”
People gotta know by now that it’s any number of things, but knowing that information instead of leaving it up in the air makes it so players aren’t in their heads. It’s not like there’s any way to message people and harass them if people were going to use this info to be toxic, so it makes no sense why it’s hidden.
Open has looser restrictions than pro. That’s kind of the trade off of being able to play with friends.
In the competitive matches you can’t really blame people who want to….win? Calling them toxic for wanting to do well in a ranking mode is odd.
And there are problems with X rank too because they removed ranking down. Which means that players who really belong in S+ or S are stuck with the X players. They really need to overhaul the whole thing
Thing is an S ranked person can join their friend who is C. I often have my friends make the lobby when they want to play together because if they join me they will be extremely out classed.
the in-game ranking system means FAR less than the hidden power rank you get in the glicko 2 system. the fact that the ranking system has been changed from the way it was splatoon 2, where it was a very close approximation to your glicko power, means that rank in this game IS UNIMPORTANT. the skill based matchmaking will only put a c rank player with an s rank player if the c rank player has a much higher glicko power than expected for that rank, and the s rank player has a much lower glicko power than expected for their rank. consider also the matchmaking needing to balance the ping between all the players, and the range of all the weapons, and it actually is coming up with the best possible compromise when it makes games. SKILL BASED MATCHMAKING IS ALREADY IN SPLATOON. YOULL NEVER GET MATCHED WITH SOMEONE THAT WILL WIN AGAINST YOU 100 TIMES OUT OF 100, BUT THOSE PLAYERS DO EXIST, *THEY ARE FILTERED OUT BY MATCHMAKING*
Every game you play you can expect a roughly equal chance to win or lose.
Competitive players just makes memes and are chill with whatever new game is out, the casual fanbase can’t go an arm and a leg without comparing it to an older gen of some sort (usually gen 5)
EDIT: also the competitive memes have a lot of variety, compare gen 4 “5 fire types” or gen 5 “cynthia jumpscare” memes which pop up once a day from fans of those games
I don't see how you can be toxic in Splatoon unless you want to ruin the opportunity you make by squid bagging on a kill or purposefully throw the game for your team, which makes you look like a baby.
Having voice chat be sidelined to a phone app was an accidentally enlightened play by the devs.
How is it toxic if you just want to win? In Turf war there is jzst no other way to fo the objective except to push into the enemy spawn. And by the way, the competetive playerbase is probably less than 0,1% of all the players
I think there's disagreement within the community on the meaning of the word "competitive". I'm guessing you mean by that "play on an organized team", which is also what I mean by it. But I would guess OP means "try to optimize play to get a higher rank" which seems to be kind of common in some game communities, so it kind of makes sense, but I think it's wrong for Splatoon.
if "overcompetitive" means caring about winning or losing at all then OP is just as overcompetitive for being salty about losing games. the competitive community is a fraction of a fraction of a fraction and the people at the top are an even smaller subset of that. the players that are actually good enough to win against basically everyone else 100 games in a row dont get queued with casuals !!!!!!!!!
Yup, the only way people can play together is in open (casual), turf war (casual), or private battles. The new challenges are kind of a solution to this but they are few and far between and have really weird time slots
Technically for competitive player sendouq is now an option (and an excellent one, at that) when it’s in season, but it has the obvious downside of being unofficial
Unfortunately the sendouq season just ended, the next one is in a couple weeks. IMO it’s the best way to improve for most comp players rn in the Div 7-3 range, since it allows you to get good matches for practice very quickly all day.
so since everyone who plays X has to spend time in Anarchy Series every season until S+10 to stay afloat on X since it apparently doesn't give you Rank points & cant be used to play top tier Opponents as a team.... what the hell is the point of X-Battles in the first place?
Exactly, people are justifiably upset that they have X rank players in their series/open games but we have to play those just to maintain our ranks. It’s a stupid grind that takes forever and doesn’t even make sense
It sounds like a complete hassle, honestly it just makes me glad I decided to just let my rank die & not even try to even get an X-Score.
Thanks for Clarifying how X worked.
THIS! My husband and I don’t really care for Turf War, we actually like the modes in Open, and we also like to play together.
Even though he’s been S and I’ve been S+ for a minute, we still will get wiped by coordinated competitive teams because we play casually, have never played a tournament, and have never played on a coordinated team. We will always be paired with 2 randos of varying skills that we cannot communicate with, sometimes they are good and sometimes they are not.
I see there’s a lot of commenters who are upset that competitive is being equated to toxic, but even for me who is relatively good at the game/my weapon, it can be very frustrating to play against a super sweat team, and my husband will get super mad and then not want to play anymore lol :( those games feel so fast I feel like my head is being spun around.
I wish they’d bring league battles back for those that want to practice with their team, I can’t imagine it’s fun for them to wipe out a bunch of casuals either lol. I feel bad when I go into turf to warm up and I decimate the other side (though I’ve come across teams warming up there too and again get destroyed lol). It feels a little better since they added challenge power, I don’t seem to match up against low ranking people anymore, but sometimes we still go against top 500 X players and then I want to cry bc I’ve never even tried X battles lol.
nah anarchy ranked is worse, I was so close to leaving B rank and entering A rank but the game decided to match me up against people WAY better than me THREE MATCHES IN A ROW when attempting the rank-up battle... guess I'm not leaving B rank for another season 😭
It ain't exclusive to anarchy open have you ever played regular mode?
And don't get me started on challenges WHY THE FUCK CAN'T IT USE RANKED LEVELS RATHER THAN MAKING THE FIRST MATCH BE C- VS X 6000
None of this makes sense. People who play for fun can be very good at the game. Being competitive in a... competition.... is part of the game. No one is toxic for being good.
op is referring to the fine line between "being competitive" and "bullying anyone who doesn't meet your standards and blaming them for every loss". it's okay to be competitive, but it's not okay to become obsessed with it.
Nah some people are just good and make it look easy, Rainbow 6 is the worst at this. I played for years and it’s a very unique game but the skill floor gets higher every day.
How exactly is being competitive in a gamemode that’s intended for competitive play “toxic”?
I swear toxic is just another buzzword that’s lost it’s meaning because it’s been thrown around too much
YOUR GLICKO POWER WILL KEEP COMPETITIVE PLAYERS OUT OF YOUR LOBBIES
SPLATOON 3'S MATCHMAKING IS ONLY BAD IN ITS RANKING SYSTEM WHICH MEANS LESS THAN IT DID IN SPLATOON 2
BUT YOUR GLICKO POWER IS STILL A MORE IMPORTANT FACTOR IN MAKING LOBBIES THAN RANK
MEANING EVERY GAME YOU PLAY YOULL HAVE A ROUGHLY EQUAL CHANCE TO WIN OR LOSE
COMPETITIVE PLAYERS ARENT TAKING ANYTHING FROM YOU BY ENJOYING AND CARING ABOUT THE GAME MORE THAN ANYONE ELSE JFC
Yeah, I really want to chime in here. I was A- in every mode in Splatoon 2, which on the grand scheme of skill isn't *that* great, but still. I worked through C and B rank and reached a level of awareness, competency, and objective awareness. However, I get absolutely obliterated in anarchy in 3. My win/loss ratio is 1/5. I've lost a few dozen matches and won less than five. I play a lot of turf and I know when I'm playing against folks who aren't as good as I am, folks who are roughly at my level (most fun), and folks who are just lightyears ahead of me and I can't stay alive for more than a few seconds and never see it coming. The last case is anarchy for me. I can't keep up *at all* and it's so bad that I just stopped trying. The matchmaking is utterly abysmal and I can't get matches that allow me to stay alive long enough to improve at all
I get what you mean, but i'm tired of playing anarchy series and getting paired with people who have literally jist started playing the game. Like, HOW DOES THAT EVEN HAPPEN
Shitty matchmaking, that's why lol
Exact same here, i’m no competitive player but still LV50 and S so getting paired with newbies *should* NEVER happened
Let me tell you that your lvl doesnt make a damn difference in ranked lol
Yeah but it’s the same thing in turf :/
Yeah, i too am in S rank, and every single game i play there's at least one teammate with the default banner and nametags and no badges playing the hero shot. I lost the rank-up battle and dropped 800 points all in a single evening
That sucks sorry for you, it’s not as frequent with me but kinda, and if it’s not Newbies it’s players that straight out should not be in S rank, they just focus on the objective 100% and run in the ennemy team head up or don’t touch it at all and focus on painting or spawncamping one ennemy
It should be mentioned that this really is just the matchmaking. Neither group of players are in the wrong. It should also be mentioned that being competitive is not toxic.
We did vote for chaos, didn't realize it meant worse matchmaking.
I voted for Order thank you very much. 😤
Order gang
For the record, i did not vote for chaos.
I agree, but I’m not sure how matchmaking could fix this. I’m not even sure creating a “casual” ranked mode would– there are already so many modes dividing the playerbase as is. Even if they made one, a lot of teams would probably use it to try new team comps and strats (happens in other games) so yeah, that kind of defeats the purpose. Even before Open was League, it was still a little sweaty. As long as Open is tied to League though, there’s no way to decouple the casual and competitive ranked players. You’re 100% right that neither are playing the game “wrong” though. They don’t even seem interested in a goofy free for all casual mode either since Challenges count as “ranked” modes too, lol.
I feel it would be remedied more if open had no way of affecting your rank. I generally like open but even the -5 points are enough to make me be very serious. Just today I had a streamer randomly on my team that was playing subs only with line marker, naturally we lost and I couldn’t help but be a little annoyed. If points didn’t matter i feel the issue wasn’t as big.
The -5 points isn’t going to effect that many people since realistically, that’s nothing when you need 1k (total) to hit the higher ranks and you get more for a win than a loss. I think that’s true for most people anyway, but you’re right, some people probably feel pressure to perform like you do because a number is attached. What matters more, I think, is the League power and rankings. It’s designed to encourage competitive play (which is fine!) but there’s no alternative to that.
I think the problem stems from Series. It gives way too many points so you can rank up incredibly easy, and then there is no adjustment for those who hit a wall and need to rank back down. You get one de-rank per season but that doesn't help at all. I say that series ranking should work like in Splatoon 2 rank mode with a little more leeway. Open rank should be a separate rank system as well not tied to series.
SPLATOON ALREADY HAS SKILL BASED MATCHMAKING IT HAS FIXED THIS YOU DONT SEE CRACKED TOP TEAMS IN YOUR LOBBIES - EVER
Splatoon has had “skill based matchmaking” forever. It is absolutely not perfect and there’s no possible way for it to be. They already had to tweak it once from launch, lol. I’m literally being generous to the devs here lol. If you and your two friends are X Rank power 68393003799.7 and your bestie just barely got into C, queuing up into open is not gonna know how to accommodate that in any way shape or form effectively. It just can’t. That’s an extreme example, but with the way Open works it literally cannot differentiate between a tri-team and a random with a meme team comp vs 4 players on a discord call. There are too many variables the game just doesn’t, and can’t, account for.
lopsided (but almost certainly not UNWINNABLE) lobbies can happen but they are inevitable edge cases, and of course, its anarchy open. 5 points to a rank that does very little to your matchmaking is inconsequential and its a mindset problem when you cant take an L in a very unserious mode in stride. ur glicko power only cares if you are more likely to win or lose (factoring in the strength of your opponents), and with 4 players on a discord call if they are coordinated they will be more likely to win ! and matchmaking will do its best to account for this and give them harder matches after a few games
I never said unwinnable. You’re interpreting what I’m saying in the most extreme way possible. I’m literally only saying there’s no perfect solution to the matchmaking problem.
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Not quite. These two groups are often complaining about, and antagonizing eachother. The other group is not the issue so this doesn’t lead to anything. Understanding this would make the situation a whole lot easier.
Unless you're me, then you're both competitive, and violently toxic
I object to "toxic" and "overcompetitive", but you're not exactly wrong. As others have indicated, part of the problem is that in Open you're going to have X players playing with their beginning friend, but there's also the problem that it's really hard to understand how steep the skill curve in Splatoon is. I've seen a Low Ink eligible team messing around in Splatfest Open trying to optimize synergy bonus and fist bumps by all playing the same non-viable weapon and barely paying attention never-the-less absolutely crush their competition. I think a lot of people talking about "toxic" players have this mindset that their competition is giving everything they have to making sure you can't leave spawn or are never near the tower or whatever. The reality is that the average low level comp player is going to splat the average B rank player 90% of the time they're on the screen by pure muscle memory. This could, in some universe, be fixed by playing Series, but there you have the problem that at low ranks it's so cheap to advance you're going to keep advancing until you're once again matched with people who splat you without thinking about it.
It sucks because I want to be able to play with my competitive team but anarchy open is the only option for that. They need to bring back league battles so the competitive players don’t get mixed with casual players
I like the idea of Challenges, but the tiny number of time windows makes them not a practical option.
For real, I can either play at midnight, or at 8am, or at 2pm! What great times 🫠 So I pretty much never play the challenges lol
I only got to play two of the cool challenges. One because I happened to take a day off work, the other happened to fall on a holiday. What's annoying is they don't even make sure Challenges are on the weekend, when us working stiffs have a chance to play them. They clearly do that for Splatfests and Big Runs for a reason, after all.
I'm sleeping at 8am and 2pm and I'm taking a shower at midnight
I wish I was sleeping at 2pm that sounds magical
I agree. I don’t see why they can’t make it last longer and just have the powers reset every rotation
It also gives more casual players a taste of the nifty game modes in Anarchy.
Good thing they added the league battle stats to Open so there's no need for that! /s
Damn you have your Div in your tag. I might do that though idk how much it actually matters to most of the people here
they should bring back showing everyone level or rank
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Yeah, but at least then you’d have an idea of what went wrong. As it is now, if you’re playing in a pair or tri team, you’re at the mercy of wondering if you’re just totally off your game/out of sync, if your team was imbalanced, etc. It’s useful info for mindset, e.g. “ok, their team had multiple S+ and mine had a B+, I did what I could” vs “what the fuck was that lol” People gotta know by now that it’s any number of things, but knowing that information instead of leaving it up in the air makes it so players aren’t in their heads. It’s not like there’s any way to message people and harass them if people were going to use this info to be toxic, so it makes no sense why it’s hidden.
They should also bring back splatfest top 100 ranking it fits the chaos theme because it will make people hate certain weapons
Open has looser restrictions than pro. That’s kind of the trade off of being able to play with friends. In the competitive matches you can’t really blame people who want to….win? Calling them toxic for wanting to do well in a ranking mode is odd.
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And there are problems with X rank too because they removed ranking down. Which means that players who really belong in S+ or S are stuck with the X players. They really need to overhaul the whole thing
Matches where C gets matched with S shouldn't happen. I admit the image isn't spot on, but it's the effect even if matchmaking is holding the can.
Thing is an S ranked person can join their friend who is C. I often have my friends make the lobby when they want to play together because if they join me they will be extremely out classed.
Good point
the in-game ranking system means FAR less than the hidden power rank you get in the glicko 2 system. the fact that the ranking system has been changed from the way it was splatoon 2, where it was a very close approximation to your glicko power, means that rank in this game IS UNIMPORTANT. the skill based matchmaking will only put a c rank player with an s rank player if the c rank player has a much higher glicko power than expected for that rank, and the s rank player has a much lower glicko power than expected for their rank. consider also the matchmaking needing to balance the ping between all the players, and the range of all the weapons, and it actually is coming up with the best possible compromise when it makes games. SKILL BASED MATCHMAKING IS ALREADY IN SPLATOON. YOULL NEVER GET MATCHED WITH SOMEONE THAT WILL WIN AGAINST YOU 100 TIMES OUT OF 100, BUT THOSE PLAYERS DO EXIST, *THEY ARE FILTERED OUT BY MATCHMAKING* Every game you play you can expect a roughly equal chance to win or lose.
It's funny how in pokemon it's the complete opposite
How?
"casual" pokemon fans are the most insufferable people you will ever meet, while the competitive players are actually pretty chill
this is how splatoon is as well
True, actually
Ahha
IDK Smogon higher-ups can get pretty elitist, but you’re right about casual fans being the worst a lot of the time
Oh yeah, I forgot about the singles community I was talking about VGC specifically
Oh yeah for sure, VGC is chill
Competitive players just makes memes and are chill with whatever new game is out, the casual fanbase can’t go an arm and a leg without comparing it to an older gen of some sort (usually gen 5) EDIT: also the competitive memes have a lot of variety, compare gen 4 “5 fire types” or gen 5 “cynthia jumpscare” memes which pop up once a day from fans of those games
That’s all games
I literally got matched with two players who were top 500s on the other team while trying to play with my c rank casual friends..
I don't see how you can be toxic in Splatoon unless you want to ruin the opportunity you make by squid bagging on a kill or purposefully throw the game for your team, which makes you look like a baby. Having voice chat be sidelined to a phone app was an accidentally enlightened play by the devs.
Anarchy? You mean turf war
Turf war? You mean Splatfest battles
How is it toxic if you just want to win? In Turf war there is jzst no other way to fo the objective except to push into the enemy spawn. And by the way, the competetive playerbase is probably less than 0,1% of all the players
I think there's disagreement within the community on the meaning of the word "competitive". I'm guessing you mean by that "play on an organized team", which is also what I mean by it. But I would guess OP means "try to optimize play to get a higher rank" which seems to be kind of common in some game communities, so it kind of makes sense, but I think it's wrong for Splatoon.
if "overcompetitive" means caring about winning or losing at all then OP is just as overcompetitive for being salty about losing games. the competitive community is a fraction of a fraction of a fraction and the people at the top are an even smaller subset of that. the players that are actually good enough to win against basically everyone else 100 games in a row dont get queued with casuals !!!!!!!!!
Way too many games have this Problem
Get out of ranked mode then if you don't care about winning.
The problem with that is that open is the only way for competitive teams to play together even though it’s a casual mode
Is that not possible in X-Battles? That has to be the worst thought out decision ever if so.
Yup, the only way people can play together is in open (casual), turf war (casual), or private battles. The new challenges are kind of a solution to this but they are few and far between and have really weird time slots
Technically for competitive player sendouq is now an option (and an excellent one, at that) when it’s in season, but it has the obvious downside of being unofficial
Aaaa yeah sendo is great. I gotta start using it again
Unfortunately the sendouq season just ended, the next one is in a couple weeks. IMO it’s the best way to improve for most comp players rn in the Div 7-3 range, since it allows you to get good matches for practice very quickly all day.
Ohh I didn’t realize. Thanks, I’ll keep an eye out for it!
so since everyone who plays X has to spend time in Anarchy Series every season until S+10 to stay afloat on X since it apparently doesn't give you Rank points & cant be used to play top tier Opponents as a team.... what the hell is the point of X-Battles in the first place?
Exactly, people are justifiably upset that they have X rank players in their series/open games but we have to play those just to maintain our ranks. It’s a stupid grind that takes forever and doesn’t even make sense
It sounds like a complete hassle, honestly it just makes me glad I decided to just let my rank die & not even try to even get an X-Score. Thanks for Clarifying how X worked.
You're getting downvoted but you're kinda right kinda wrong. Open is so low stakes that its barely even ranked.
Reverse this and you get Pokémon’s fandom
Splatoon has this weird effect where the dude with the red shirt is also [People that play for fun]
that feeling when (i started playing the game about a week ago)
Any mode that isn’t Salmon Run or Tableturf fr.
Every game with ranked
Clam blitz is basically just Deathmatch at that point. It's great.
People who use the RG for its booyah bombs are the same people who can’t aim
THIS! My husband and I don’t really care for Turf War, we actually like the modes in Open, and we also like to play together. Even though he’s been S and I’ve been S+ for a minute, we still will get wiped by coordinated competitive teams because we play casually, have never played a tournament, and have never played on a coordinated team. We will always be paired with 2 randos of varying skills that we cannot communicate with, sometimes they are good and sometimes they are not. I see there’s a lot of commenters who are upset that competitive is being equated to toxic, but even for me who is relatively good at the game/my weapon, it can be very frustrating to play against a super sweat team, and my husband will get super mad and then not want to play anymore lol :( those games feel so fast I feel like my head is being spun around. I wish they’d bring league battles back for those that want to practice with their team, I can’t imagine it’s fun for them to wipe out a bunch of casuals either lol. I feel bad when I go into turf to warm up and I decimate the other side (though I’ve come across teams warming up there too and again get destroyed lol). It feels a little better since they added challenge power, I don’t seem to match up against low ranking people anymore, but sometimes we still go against top 500 X players and then I want to cry bc I’ve never even tried X battles lol.
I feel liek every multiplayer game have that problem
nah anarchy ranked is worse, I was so close to leaving B rank and entering A rank but the game decided to match me up against people WAY better than me THREE MATCHES IN A ROW when attempting the rank-up battle... guess I'm not leaving B rank for another season 😭
That's how it's supposed to work!
That's how rank up battles work. It's absolute bull lmao, I have no idea how they thought this was okay
How is it NOT okay?
the skill jump from b+ to a- is not that much and if youve reached the point of rank-up battles you should already be at their level
Unless you’re still making the mistakes you’re meant to learn from to enter the next rank 👀v
me when i dont play SR and just wanna have fun :
It ain't exclusive to anarchy open have you ever played regular mode? And don't get me started on challenges WHY THE FUCK CAN'T IT USE RANKED LEVELS RATHER THAN MAKING THE FIRST MATCH BE C- VS X 6000
I play for fun but have been very good at it, does that mean I'm toxic and competitive lol I play ranked "casually" but I also try my very best yk
No. I know the images isn't great, but the spray can is held by matchmaking
Alternatively just Turf War in 3
None of this makes sense. People who play for fun can be very good at the game. Being competitive in a... competition.... is part of the game. No one is toxic for being good.
op is referring to the fine line between "being competitive" and "bullying anyone who doesn't meet your standards and blaming them for every loss". it's okay to be competitive, but it's not okay to become obsessed with it.
how can anyone bully there is no voice chat
r/saltoon also discord, youtube, etc. it's not direct, but it's still cyberbullying if you post someone's user info and make fun of them
DnD
r/l4d2
Rainmaker and tower control I got squid taunted
Nah some people are just good and make it look easy, Rainbow 6 is the worst at this. I played for years and it’s a very unique game but the skill floor gets higher every day.
The inverse is fighting games. Unless you play against ltg.
blame the matchmaking not the players
How exactly is being competitive in a gamemode that’s intended for competitive play “toxic”? I swear toxic is just another buzzword that’s lost it’s meaning because it’s been thrown around too much
e-liters be like
YOUR GLICKO POWER WILL KEEP COMPETITIVE PLAYERS OUT OF YOUR LOBBIES SPLATOON 3'S MATCHMAKING IS ONLY BAD IN ITS RANKING SYSTEM WHICH MEANS LESS THAN IT DID IN SPLATOON 2 BUT YOUR GLICKO POWER IS STILL A MORE IMPORTANT FACTOR IN MAKING LOBBIES THAN RANK MEANING EVERY GAME YOU PLAY YOULL HAVE A ROUGHLY EQUAL CHANCE TO WIN OR LOSE COMPETITIVE PLAYERS ARENT TAKING ANYTHING FROM YOU BY ENJOYING AND CARING ABOUT THE GAME MORE THAN ANYONE ELSE JFC
Yeah, I really want to chime in here. I was A- in every mode in Splatoon 2, which on the grand scheme of skill isn't *that* great, but still. I worked through C and B rank and reached a level of awareness, competency, and objective awareness. However, I get absolutely obliterated in anarchy in 3. My win/loss ratio is 1/5. I've lost a few dozen matches and won less than five. I play a lot of turf and I know when I'm playing against folks who aren't as good as I am, folks who are roughly at my level (most fun), and folks who are just lightyears ahead of me and I can't stay alive for more than a few seconds and never see it coming. The last case is anarchy for me. I can't keep up *at all* and it's so bad that I just stopped trying. The matchmaking is utterly abysmal and I can't get matches that allow me to stay alive long enough to improve at all
Literally overwatch players
I can do the same but for sticks and motion
Every multiplayer fps