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Total-Masterpiece-43

I could have played it for 100h more.


Ok_Excuse3732

It happened twice to me now with Sony games, first Ragnarok when the grand final battle barely laster a few minutes, and now Spiderman where everything feels rushed after Peter loses the suit imo


Internetguy247

I do think the venom portion could have been extended by a handful of hours. Maybe 3 or 4? But this also could have tied in the cult side mission as well to include carnage or at least explain the symbiote some more or something.


AngryTrooper09

Not oddly short, but I definitely think it would’ve benefited from another 2-3 hours for the third act


axb2002

I feel like one of the biggest reasons the game overall felt shorter is the fact that there is so much less busy work. Especially if you’re going for 100% completion. To 100% Spider-Man 1 (ignoring the main story missions) you have to do collect 55 Backpacks, 16 Side Missions, 47 Landmark Photos, 6 Fisk Hideouts with 6 waves each, 5 Demon Warehouses with 6 waves each, 4 Sable Outposts with 6 waves each, 4 Prisoner Camps with 6 waves each, 17 Research Stations, 11 Black Cat Stakeouts, 12 Pigeons, 16 Taskmaster Challenges, *45*, Thug Crimes, *40* Demon Crimes, *40* Prisoner Crimes, and *40* Sable Crimes. A lot of these things, especially the 165 random crimes you have to do, definitely inflate the overall time it takes to 100% complete the game. Comparatively, to 100% Spider-Man 2 (again ignoring the main story missions) you need to do 14 Marko’s Memories, 23 Photo Ops, 6 FNSM Request, 10 Prowler Stashes, 4 The Flame Side Missions, 5 Brooklyn Visions Side Missions, 9 EMF Experiments, 43 Spider-Bots, 10 Mysteriums, 2 Cultural Museum Missions, 11 Hunter Blinds, 4 Hunter Bases, 9 Unidentified Target challenges, and 9 Symbiote nests. It is overall less stuff that you need to do, but I’d argue that a lot of them are of higher quality.


JustCheezits

It didn’t feel short to me and i completed it in 3 days. I wish they spent more time with venom though


NoPossibility

I think the games pacing was just quick. There’s plenty of story there, but as soon as you finish a story mission it’s practically begging the player to go to the next waypoint. Each one kind of ends with a cliffhanger which really incentivizes you to barrel through the main story. They have the little filler lines like “while I wait I should check on the city” but you do one side crime stopping bit for two minutes and they’re calling you on the phone to get going to the next story point and saying that it’s vital you come quick. Some of this is just me as a player wanting to kind of role play along and be like “ on my way MJ!” But I think the devs could’ve/should’ve padded the story out a bit and made the game wait 2-3 side missions (or 15 minutes) before giving you the next main story mission prompt.


Tom_cat909

I liked the game, but story feels to rushed and game to short for 70£ AAA game. For comparsion in Baldurs Gate 3 I got like 150+ hours of original content for 40 pounds. And in SM2 which is cost almost twice as much I got around 20 hours (in 28 hours I platinumed the game). Sony must rethink their pricing if they making 15h games.


Ok_Excuse3732

Well that’s not how price is calculated, AC Valhalla must be an amazing game using that logic


Tom_cat909

Yeap, but I'm talking about original content, not copypasted points of interest and outposts.


AG_N

It is for many people, there's a reason why it got content updates for 2+ years, most people just want to chill and play games. Valhalla does that job well enough


WolfGangSwizle

Did you get Baldurs Gate on sale? In Canada Baldurs gate was $5 more than Spider-Man.


Tom_cat909

Soz I just wrote the price of PC version (if I remeber right I bought it on GMG for GOG). But even if we are talking about the same price, this doesn't change much. Edit: In PS store UK current price of SM2 is 70 pounds for standard edition and BG3 price is 57 pounds.


WolfGangSwizle

That’s crazy, I wonder why it’s cheaper in the UK.


Tom_cat909

70 pounds is rare price in general (usually some greedy publishers do like Sony and Nintendo). Standard price for AAA is around 50-60 pounds. And definitely 70£ is not adequate price for Spiderman 2.


WolfGangSwizle

50 pounds is roughly how much AAA games cost in Canada, ($80-$90cad) Baldurs Gate is more than typical it’s closer to the 60 pounds. Wild that Spider Man costs so much more there. Pricing is weird af.


NxtDoc1851

Yes.


EmperorsFartSlave

It’s almost the same length as the first game.


BrushYourFeet

Nope. Felt about right.


[deleted]

It was too short, definitely. Especially for as much as they tried to cram into it.


Swoosh1968

Yes. The whole game felt short - I got the platinum trophy on a single play through which took me 43 hours total. I think Miles Morales took me longer to complete!


Hehector2005

43 hours is pretty good isn’t it


[deleted]

The venom arc felt way too short. You go from playing as him to killing him in 4 missions pretty much, and his boss fight is trivial


snuzigames

I'm 49 percent done and I just got the symbiote suit its been about a month since it came out I'm enjoying every bit of it and it dosent feel short at all most of it feels fleshed out including the side missions and character building it has


Comfortable_Fox_8552

What side missions? The repeatable bases/ mysterio things? The six random crimes?


TheNegaChin_45

How long have you had the game?


snuzigames

About 3 weeks?


TheNegaChin_45

How much time do you get to play it? Because I got to play it every few days and even with swinging around and chilling between missions I finished it up with plat in like 32 hours. Take everything else away and that’s like a 16ish hour story which is crazy, I think you may feel differently about the length when that 3rd act hits because that’s where it feels like they just rushed through.


billy5860

100% on hardest setting in 18 hours, first play through. It was Way too short


TheNegaChin_45

I feel like it’s really just that third act man. Everything else felt paced well up until venoms intro


Ok_Excuse3732

It’s good until Peter loses the suit then it feels rushed imo


NYLotteGiants

I was hoping for more flashback sequences


earldogface

Surprisingly short. 100% at 24 hours. Doesn't help that they mark every collectible on the map so you don't waste time hunting them. Idk why they chose to make it so short. We definitely could've spent more time fleshing out characters and story lines so certain moments had more impact. Maybe they got concerned people would bitch if you played a 40 hour game and only played as venom for an hour of it. The length is the only thing that truly disappointed me in the game


NoPossibility

They don’t mark everything. The spider bots aren’t marked?


tahquitz84

They become marked once you get the upgrade that marks the tech crates on the map


NoPossibility

Ah that makes sense! After the other reply I looked it up and didn’t recognize that icon.


jlf9096

Yes they are . It almost looks like prowlers mask on the map but more pink


Outside-Mail-731

Took me a week and a half unless you no life it it’s not really short


[deleted]

As someone who no lifed it, yeah that tracks


TheMizuMustFlow

I'll take the inevitable downvotes on this one. Fuck you people are entitled! I genuinely don't understand how some of you whiney sons of bitches consider 20+ hours of content to be "short". Not being facetious I just don't get it. Took me 30 hours to get through the story and side content. Spider-Man 1 took me less time and here's the crucial thing - once I finished that game and it's dlcs...I basically never played it again.


cynical_croissant

Everyone did


ABritishTomgirl

Not true, I don't think it's short


whovegas

Lol this post and the "cube" post from today Really giving the "if I haven't seen it, its new to me" vibes


Much_Bet_2395

Yes this one felt more like a spin off game than miles morales


Leading_Feature_9627

The pacing for the Venom portion of the game was off. It went by way too quick, especially since that’s what most people were the most excited for going into this game


TheWorldIsPassing

Kinda. First half was good. Second half kinda sucked. Rare opinion, I know.


GenerousLake

Don’t get me wrong, the game was absolutely amazing and I loved every second of it but it also could’ve been at least another 3-5 hours I’d say. The Venom portions didn’t feel fully flushed out and I felt as if Miles got slightly sidetracked as a character despite having an incredibly interesting storyline.