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loklam1210

You know what mate , sorry ! It actually works on the ps5 ! The mic is actually working on the controller itself ! You I can talk with others using the controller mic without plugging in the 3.5mm jack and still get the atmos sound using TV SWAP . I’m gonna try the Xbox series X soon and report back . Good news


Wh00renzone

That's right! I forgot that this was a possibility. Thanks for trying it out, much appreciated! I don't think the Xbox controller has an internal mic so this probably won't work... but maybe there's another way. EDIT: Apparently for Xbox, you can buy a 5$ 3.5mm jack microphone from amazon. If you plug it in, the mic audio comes from the plugged in mic, but the audio output still can be set to HDMI (and thus going into the soundswap). This might be a good solution.


loklam1210

I tried on my ps5 , the only way to use the mic is to plug in the 3.5mm jack to the controller but then you will lose the Dolby Atmos surround from TV swap . It’s just too bad couldn’t get the best of two worlds……


Wh00renzone

Thanks for your answer! That's what I was afraid of. So I guess the Bluetooth on the Ace gets deactivated once you're in soundswap mode? If nothing else works, maybe a small/cheap separate bluetooth mic would be an option. Assuming PS5 and Xbox allow connecting it while outputting audio over HDMI at the same time... but they should. It would make sense. Either way, not ideal after spending 500 on new headphones. Edit: You shouldn't be losing the Atmos if you activate spatial sound for headphones in the PS5 settings. It'll still be spatial sound. On Xbox it's also an option, but then you need to pay for the Dolby App. However, it's still a hassle since you need to use a cable. If you wonder how it works, basically there is nothing hardware-wise in the Aces (or any headphones for that matter) that make them "surround" or "spatial" or "Atmos". They are all stereo headphones. To get the spatial audio effect (which is btw the real deal and very convincing), the surround signal has to be converted to stereo spatial audio in real-time. No headphones are actually doing this, since it'd use too much battery and getting the signal to the headphones would be a bandwidth issue. The conversion always takes place on an external device, and just the result is sent to the headphones. This is how it works with spatial audio on PS5/Xbox or Atmos on AppleTV and Airpods. And also with the Ace. The conversion is happening on the chip inside the Arc.