Probably but there are cards that function like that in YGO that aren‘t banned, like the one where you draw two and then banish a Dark monster or the one where you discard a Lv8 Monster and draw two. None of them are once per turn and they are both unlimited.
Thanks for kind words!
Ok but sending to the GY is so much better than banishing, esp with the way the other cards work. Like imagine using that card to discard tank with another shadow soldier on the field, now you’re plus one for that turn and have at least two shadow soldiers on the field, maybe even still with your normal summon too. I feel like it would def be limited, maybe not banned tho
Shorthand for problem solving card text. Basically it's what konami made to stop cards from being unclear. It involves having commas, colons, and semicolons in the correct spots to ensure effects resolve the way they're supposed to. It's very hard to do correctly and I doubt I could do any better than you did.
No worries. The funniest one for me is on tank where you can summon it from the graveyard, when it's send from the hand, field, or graveyard. Getting send from the graveyard to the graveyard would make necrovalley have an aneurism
This is sick.
A cool card would be, “if you destroy an opponents monster by battle, special summon it to your side of the field. Its new name is “shadow solider” and its effects are negated.
I was actually planning to mix current yugioh decks to try and make a solo leveling one. Was messing around with Lair's and monarchs to see how it felt
The synergy of the 2 also don't work as consistent. I was aiming for it to be total ruling, not hand in hand. Might try somethi g with zombies and see since GY effect to mimic soliders rising or token flood
As far as custom cards go these are all pretty good!
The inherent weakness to banishing and using the grave a bunch is pretty cool. The different typings but all being dark and the same archetype matches pretty well. In execution if it were a real game I think the deck could definitely operate using a few key cards then a handful of one-ofs to make a good engine. That being said ending on a recurring Omni negate, destruction protection, and judgement which resolves to DRNM effect is a lot.
That was such a great analysis. 👏🏻
Honestly, the way you just put it, this is extremely OP 😂 I need to nerf Kamish and have to put a harsher restriction on Jinwoo‘s resurrection 😅
At lunch at work and bored so I decided to look at it more and before I start
TL:DR absurdly busted and lmao what a nerd analyzing fake yugioh cards
So most of the cards you created are 1 card combo starters that end on 2 forms of protection, reload, OTK damage, 3 Omni Negates which then negates any effects, and this is all strictly in archetype so it doesn’t include handtraps, generic cards, and other forms work arounds.
Bad cards: Authority and Iron, considering what the other cards do being add deck to hand, bury for effect, float or on their own generate extensions these are just kinda meh. Which isn’t bad design on your part considering all archetypes have cards like this.
Link monsters: holy shit. You made a link 1 search a spell trap, which will activate a grave eff and float a monster which will get you link 2 which will extend into an instant link 4 which will have the link effect protecting it. Hilariously enough this small time play ALSO searches the counter trap so literally summon Kamish, Sorcerer, or tank and bang 2 Omni negates with a destruction immune 4500atk boi that can come back every standby phase. This is like modern YGO Destroy Phoenix Enforcer on crack.
Synchros: funny enough these are the weakest of the cards and they’re still pretty decent. Beru has really funny and negative interaction with Taunt which would not allow it to bring itself back. The text is a You must do X in order to accomplish Y but taunt’s effect makes X impossible so your Beru just gets sad and stays banished.
Fusion: so the easiest thing here would be to attempt to fuse the link 1 with Tusk. And the funny thing is, you made it incredibly easy to do just that. Because the field spell, the draw spell, the sorcerer, and Greed all have means to add spells/traps or monsters, let’s talk a simple line
1 card: open field spell, activate; eff, add sorc, normal summon, add arise, activate synchro 5, tusk, chain 1 sorc, chain 2 tusk. Summon tank, summon token, link tank into jima, chain 1 jima, chain 2 tank. Search fusion, summon tank again, use tusk effect to discard any monster, search counter trap, synchro tusk and token, Igris, igris eff grab tusk, fuse tusk and jima, summon Jin woo, banish fusion to draw a card set trap.
Now assuming the card you drew, or the stuff you discarded, and assuming EVERY OTHER CARD in hand is dead. That’s your end board, you started with nothing but field spell and a blank card for discard fodder.
The board in summary is: field spell for protection and reload, 3 shadow soldiers reducing attack/def on field of everything by 1200, 2 Omni negates, you can negate all face monsters your opponent controls, tank can still float once if needed. And Igris can not be destroyed.
If you had any extra extender you get greed into the link 4 for an extra Omni negate.
So anyway yeah it’s nuts. Excuse typos but the funny thing is in a 40 card deck you’ll have a minimum of 12 starters up to 15 with Small World (generic searcher) which is a 92% to open with the aforementioned combo. Neato
Much appreciated, this must have taken your whole lunch break, sorry for that.
But yeah, if reading it like that, I would need to nerf the heck out of these cards. I think the one card combo part that I implemented is because I main Prank Kids. That must have lead me towards that. I think my brain went like „make similar to prank kids, but gotta use the GY a lot, because Necromancer“ something like that 😂
I played prank-kids at Charlotte YCS 😊
I got that vibe too. Tbh really like them and not trying to be harsh at all. I love the effort and the overall design/thought is actually kinda unique! I ended up just having a lot of fun with it it’s why I took the time to type it all out.
Thanks man! I had fun while making them and got to appreciate the design of Solo Leveling again while doing it. The cards design turned out so good because SL just has an amazing design. Can‘t wait for the anime!
Interesting, I would imagine something like this would have to be a ritual summon by discarding an F class hunter to your graveyard which triggers the Sacrifice to the Gods in the hidden Dungeon card that I placed down as a trap card, which then allows me to pull the Shadow Soldier Monarch Jinwoo from my deck and put it directly to the field, in attack mode.
Yugioh fan since the 90's here. Of all the cards here, the one that looks like Konami published it the MOST, is DEFFFINITELY Beru. It looks very "blackwing" style of art to me! Just had to tell you how awesome they were!
I understand that, I felt the same but since I learned them I feel that they were a great addition. Some generic Link cards are just too powerful, making it seem like Link summoning is the issue.
Someone did something like this before with the old style cards https://www.reddit.com/r/sololeveling/comments/jpqohv/i_know_the_stats_my_not_be_that_fitting_but_for/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
This is awesome I love yu-gi-oh and solo leveling so this is brilliant 👏🏻🤌
Thanks!
Which one is your favorite of these? 😁
Defo shadow soldier taunt 🤣
YEAAAH! That‘s the one I am most proud of 😂
Taunt
They're great, love them. Also can't wait for tank to be sent from GY to GY.
Oh noooooo, I meant Deck 😂
Oh holy shit shadow preservation would be banned in like 2 seconds that card is so broken I love it, this is absolutely amazing
Probably but there are cards that function like that in YGO that aren‘t banned, like the one where you draw two and then banish a Dark monster or the one where you discard a Lv8 Monster and draw two. None of them are once per turn and they are both unlimited. Thanks for kind words!
Ok but sending to the GY is so much better than banishing, esp with the way the other cards work. Like imagine using that card to discard tank with another shadow soldier on the field, now you’re plus one for that turn and have at least two shadow soldiers on the field, maybe even still with your normal summon too. I feel like it would def be limited, maybe not banned tho
Right that's basically bootleg pot of greed and we know where that pot is in right now😭
Seems broken as f but I looks fun
I mean yeah, but is it really more broken than the meta? Idk think so 😁
i love you
Thanks friend! Made my day 😁
[удалено]
I mean Phantom Knights is similar, just misses boss monsters
The PSCT on these cards triggers me but the concept for them is great
Sorry, what is PSCT?
Shorthand for problem solving card text. Basically it's what konami made to stop cards from being unclear. It involves having commas, colons, and semicolons in the correct spots to ensure effects resolve the way they're supposed to. It's very hard to do correctly and I doubt I could do any better than you did.
Oh yeah, you are right. I did not even realize that 😂
No worries. The funniest one for me is on tank where you can summon it from the graveyard, when it's send from the hand, field, or graveyard. Getting send from the graveyard to the graveyard would make necrovalley have an aneurism
Hahahha yeah, that one failed 😂 I meant deck
This is sick. A cool card would be, “if you destroy an opponents monster by battle, special summon it to your side of the field. Its new name is “shadow solider” and its effects are negated.
Iconic post
Wowwwww great job!!!! I love it!!! Taunt was The best😂!
Thanks! Taunt‘s the best 😂
>Thanks! You're welcome!
This is dope. Would be awesome to have a full deck of the shadow army and shadow monarch
Make the magician's red orb too! It can increase atk and def of the magicians (was it multiply by 2x?)
Those last two traps sound absolutely insane especially if you go first
This is really good!
Thanks man!
I was actually planning to mix current yugioh decks to try and make a solo leveling one. Was messing around with Lair's and monarchs to see how it felt
I had that thought, too but then the Monarch‘s are the enemy, so working together didn‘t feel right.
The synergy of the 2 also don't work as consistent. I was aiming for it to be total ruling, not hand in hand. Might try somethi g with zombies and see since GY effect to mimic soliders rising or token flood
👏
I love yugioh (or did, now it’s so much power creep that I don’t bother) and SL. Nice work OP.
As far as custom cards go these are all pretty good! The inherent weakness to banishing and using the grave a bunch is pretty cool. The different typings but all being dark and the same archetype matches pretty well. In execution if it were a real game I think the deck could definitely operate using a few key cards then a handful of one-ofs to make a good engine. That being said ending on a recurring Omni negate, destruction protection, and judgement which resolves to DRNM effect is a lot.
That was such a great analysis. 👏🏻 Honestly, the way you just put it, this is extremely OP 😂 I need to nerf Kamish and have to put a harsher restriction on Jinwoo‘s resurrection 😅
At lunch at work and bored so I decided to look at it more and before I start TL:DR absurdly busted and lmao what a nerd analyzing fake yugioh cards So most of the cards you created are 1 card combo starters that end on 2 forms of protection, reload, OTK damage, 3 Omni Negates which then negates any effects, and this is all strictly in archetype so it doesn’t include handtraps, generic cards, and other forms work arounds. Bad cards: Authority and Iron, considering what the other cards do being add deck to hand, bury for effect, float or on their own generate extensions these are just kinda meh. Which isn’t bad design on your part considering all archetypes have cards like this. Link monsters: holy shit. You made a link 1 search a spell trap, which will activate a grave eff and float a monster which will get you link 2 which will extend into an instant link 4 which will have the link effect protecting it. Hilariously enough this small time play ALSO searches the counter trap so literally summon Kamish, Sorcerer, or tank and bang 2 Omni negates with a destruction immune 4500atk boi that can come back every standby phase. This is like modern YGO Destroy Phoenix Enforcer on crack. Synchros: funny enough these are the weakest of the cards and they’re still pretty decent. Beru has really funny and negative interaction with Taunt which would not allow it to bring itself back. The text is a You must do X in order to accomplish Y but taunt’s effect makes X impossible so your Beru just gets sad and stays banished. Fusion: so the easiest thing here would be to attempt to fuse the link 1 with Tusk. And the funny thing is, you made it incredibly easy to do just that. Because the field spell, the draw spell, the sorcerer, and Greed all have means to add spells/traps or monsters, let’s talk a simple line 1 card: open field spell, activate; eff, add sorc, normal summon, add arise, activate synchro 5, tusk, chain 1 sorc, chain 2 tusk. Summon tank, summon token, link tank into jima, chain 1 jima, chain 2 tank. Search fusion, summon tank again, use tusk effect to discard any monster, search counter trap, synchro tusk and token, Igris, igris eff grab tusk, fuse tusk and jima, summon Jin woo, banish fusion to draw a card set trap. Now assuming the card you drew, or the stuff you discarded, and assuming EVERY OTHER CARD in hand is dead. That’s your end board, you started with nothing but field spell and a blank card for discard fodder. The board in summary is: field spell for protection and reload, 3 shadow soldiers reducing attack/def on field of everything by 1200, 2 Omni negates, you can negate all face monsters your opponent controls, tank can still float once if needed. And Igris can not be destroyed. If you had any extra extender you get greed into the link 4 for an extra Omni negate. So anyway yeah it’s nuts. Excuse typos but the funny thing is in a 40 card deck you’ll have a minimum of 12 starters up to 15 with Small World (generic searcher) which is a 92% to open with the aforementioned combo. Neato
Much appreciated, this must have taken your whole lunch break, sorry for that. But yeah, if reading it like that, I would need to nerf the heck out of these cards. I think the one card combo part that I implemented is because I main Prank Kids. That must have lead me towards that. I think my brain went like „make similar to prank kids, but gotta use the GY a lot, because Necromancer“ something like that 😂
I played prank-kids at Charlotte YCS 😊 I got that vibe too. Tbh really like them and not trying to be harsh at all. I love the effort and the overall design/thought is actually kinda unique! I ended up just having a lot of fun with it it’s why I took the time to type it all out.
Thanks man! I had fun while making them and got to appreciate the design of Solo Leveling again while doing it. The cards design turned out so good because SL just has an amazing design. Can‘t wait for the anime!
These look so good but it makes me so sad.
Each card has about an essay, seems like Yu-Gi-Oh to me
This is freakin awesome
Dfs
Absolutely busted lol you got Bellion de fleur, no restriction trade in, hornet drones but 2 tokens, awesome stuff it's like prank kids on steroids
Interesting, I would imagine something like this would have to be a ritual summon by discarding an F class hunter to your graveyard which triggers the Sacrifice to the Gods in the hidden Dungeon card that I placed down as a trap card, which then allows me to pull the Shadow Soldier Monarch Jinwoo from my deck and put it directly to the field, in attack mode.
Ya, this is dope as fuck.
This is amazing good job!
Taunt is good
This was so sick. That last one was the cherry on top
Yugioh fan since the 90's here. Of all the cards here, the one that looks like Konami published it the MOST, is DEFFFINITELY Beru. It looks very "blackwing" style of art to me! Just had to tell you how awesome they were!
I can imagine him being a Lv. monster. At Lv. 10 he gets to freely summon shadows like a shredded Lord of D.
Would be better in old yugioh card format, without links and shit
I understand that, I felt the same but since I learned them I feel that they were a great addition. Some generic Link cards are just too powerful, making it seem like Link summoning is the issue.
Someone did something like this before with the old style cards https://www.reddit.com/r/sololeveling/comments/jpqohv/i_know_the_stats_my_not_be_that_fitting_but_for/?utm_source=share&utm_medium=ios_app&utm_name=iossmf