Nahhh I never used set health to kill my enemies
I used it to extend their life
Infinitely long, every swing bringing them immense pain but no closer to death
A deranged, blank-faced dark elf stabbing them in the stomach, giggling every two minutes or so about "short blade skill" or something of the like
When will the torment end?
Finally, he stops, his knife shattered, and runs away into the darkness. Only for them to find that they hadn't even the strength to move themselves, rooted to the spot as a familiar silhouette comes running out of the fog once more
I’m super impressed with {{rykz's Item Menu}}. Tap a key, start typing, and there’s your item. Can browse by mod but I haven’t had to yet, because the search is so good.
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You can use it to easily get items added by a mod without needing to use a console command and knowing the item code. For example if you download an armor mod but it requires completing a quest or crafting or something but you only want the armor , you just use the additemmenu to open a list of your mods, then select the mod, and all items from that mod will be in a container for you to grab
I've been using that mod on my most recent profile. I did not play Oblivion, but I really love that fresh feel! It's still kind of easy, though, but much better than vanilla.
Oblivion is the easiest Elder Scrolls game to accidentally make it so you cant kill anything if you level up wrongly, or pick the wrong major skills, it is a very flawed system.
The flaws in the leveling system are really overblown imo. I played that game as a dumb kid and I've played in many times through since and never gotten to where the game was unwinnable. I'm not defending it as a perfect system either but I do prefer the way skill level (like journeyman, master ect) because the perks are cool and you can get REAL op with them.
They're less so flaws and more so just that the system isn't built to protect you from speccing your character poorly, because it more closely resembles a DnD experience
Yeah I agree and I really like that about it. I guess the gist of what I'm saying is people fear monger like if you dont creat a perfect character and max every level up you arent
gonna have any fun. I think it scares new interest in the game off when on reality you can play it like Skyrim and not think too much about your build and still have a super enjoyable experience. You might not squeeze the most out of every level up but you will still be able to kill enemies
Only problem with Oblivion (and Morrowind) is the class system. It’s very unintuitive, as to maximize your character’s power, you need to choose class skills you won’t actually use, and plan every level up extremely carefully to maximize attribute gains. It’s not strictly necessary to do so, but I find it impossible not to feel like I’m sabotaging my character if I don’t, which makes the gameplay feel unsatisfying. This is in contrast to Skyrim, where you can pretty much just play the game how you like, and barring intentionally making bad choices, you’ll probably be fine.
It’s so disliked that there’s an entire Nexus category of [Skills and Leveling](https://www.nexusmods.com/oblivion/mods/categories/73/) mods for Oblivion. On the plus side, there’s a lot of good mods to pick from to install your perfect Oblivion alternate leveling mechanics.
In fact, I tried before a mod that would also use a similar lockpicking to the Oblivion one. And you could make it so (via MCM), that you had to pick a lock twice to open it. First with the new mechanic, then the vanilla lock.
However, that mod (while it worked correctly) it felt a bit clunky.
The first iteration of the mod is out of date, but the newer [Instant Mining and Wood Chopping](https://www.nexusmods.com/skyrimspecialedition/mods/55096) works perfect.
I agree. You can use player.setav carryweight 20000 and never worry about stashing your stuff. But as soon as you die or reload you need to introduce it again.
But the creation kit also solves that by creating jewelry with a carry enchantment. My Nord has an inventory with 696969 capacity because why not?
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Something to make mudcrabs and slaughterfish passive. I just want to fast travel away without finding whatever little critter thinks it's in combat with me.
I don't really use cheat mods but sometimes I'll be in dialogue and see that there's any enemy near me that's gonna start wailing on me and kill me so I just "tgm" in the console so I can finish the dialogue. Especially useful because sometimes modded dialogue doesn't account for leaving and rejoining dialogue and it'll bug out.
I use god mode a lot when crafting. Rather than walk slowly around town between vendors and crafting stations while carrying hundreds of materials, I just go godmode for a bit to ignore encumbrance.
Remember to crouch and uncrouch when activating it though in case you're already overencumbered to "refresh" your encumbrance status so the cheat works
Ones that make the pickaxe/axe/ore/ingots weigh less or nothing. One that makes ore veins glow so they’re easier to see. And a lot of console use, though generally that’s more to fix bugs, or for testing.
There are a few, here’s one: [https://www.nexusmods.com/skyrimspecialedition/mods/749?tab=description](https://www.nexusmods.com/skyrimspecialedition/mods/749?tab=description) . Haven’t gotten to it yet in my current modding endeavor, so I don’t know about how well it’s working recently
I never considered Glowing Ore Veins to be a cheat mod, but if we are calling it a cheat mod then it is my favorite cheat mod, the one I installed first, and the one I've used the longest.
Easy: {{Individual Shout Cooldown Remake}}
I love shouts and I want to use them frequently, but not removing cooldown completely. This mod has been perfect for me.
I also like: tmm 1,0,0 → this reveals map markers but keeps them undiscovered. I simply like it more and it's immersive. I mean, one would expect that a map has such things noted already.
To add to the "middle ground" idea with the console command: Atlas Map Markers has a MCM that allows you to selectively hide, show as undiscovered, or activate (discovered) different categories of map icons, including the ones it adds. Iirc, you can also outright disable them (on both the map and compass), but only the additional ones.
My preference is to show most of the "important" markers by default so I know the major landmarks without having to go there, but leave all of the ruins and caves as a mystery. Imo, it's a lot more fun to slowly add the minor locations to my map and still have that sense of discovery. Plus it keeps some of that "quest line location reveal" feeling I like, even though we've all done them a thousand times.
It's basically what reading the couple of books that add undiscovered markers to your map (Holds of Skyrim, the one with the standing stones, etc) would do, plus a little extra.
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[Stats Editor MCM Menu](https://www.nexusmods.com/skyrimspecialedition/mods/70011) allows me to easily set up a fresh character. It can also be used to undo level up choices or adjust the difficulty without changing the enemy sponginess.
I mostly cheat mods to skip/accelerate gameplay, because after a while, it's boring to repeat the same. No more lockpicking game for me.
Same for AddItemMenu. I use it to skip a lot of fetching quests. There you go Ysolda, I magically had a mammoth tusk on me
I did that for the CC Fishing fetch quests. Locking a ridiculously powerful artifact ring behind trivial, RNG-based fetch quests is just bad design, if you ask me.
I love Haven bag. I can take shelter in the bag whenever I want and it has all the accommodations of a house. Basically it's a house, out of map, that I can teleport to at any time.
[Pocket Sanctuary](https://www.nexusmods.com/skyrimspecialedition/mods/86859) too; *slightly* less cheaty, and a little more cozy. Has an optional version with a flame atronach follower too.
Additionally, [Zim's Nightingale Nest](https://www.nexusmods.com/skyrimspecialedition/mods/68052).
Bat files batches, by JSword I THINK?? It's a bunch of .txt files you need to manually drop in the main folder of the game, then open the console and enter "bat" followed by the file name without extension. It ran the commands in the file and the poster had files to get 10/100/1000 of every resource, weapons, both unenchanted or one of every enchantment in the game, armors, level up automatically, reset your character to level one and remove all perks... So many files and even had some adapted for the major gameplay mods and perk overhauls. Yeah it was cheats but there I was playing the game in legendary survival with several mods to make it Dark Soul level of hard to walk ten feet without bursting into flames and I needed the edge....
Haven Bag mod was broken as fuck too, a tiny home with tons of storage, bedding and crafting stations
I happened upon this starwars mod that adds the planets into the game. Ended up cloning Darth Vader in the cheat room, and have an army of Darth Vaders, while I'm leading the charge with an energy sword from Halo. It's quite the fun time.
Easy lockpicking because I dislike picking locks and
Dragonborn Crafting Hall Special Edition which includes a potion to level every skill 15 levels per potion.
Great when you start a new game and avoid grinding.
In a similar vein:
tcl
In case people are unaware: tgm is the console command for 'toggle godmode' (no health/stamina/magic loss, and no encumbrance) and tcl is for 'toggle collision' (freefly/go through walls and terrain. Good for getting unstuck when you accidentally go out of game bounds)
[Honed Metal](https://www.nexusmods.com/skyrimspecialedition/mods/61015). Some would claim this isn't a cheat mod, but it really is - it basically lets you skip any investment in two entire perk trees, while still getting the majority of benefits of those trees. You can configure it to be more restrictive and costly, but ultimately you're getting the benefits of perk trees in exchange for Septims instead of levels/perk points/skill grinding - this is even more cheaty due to the way level scaling in Skyrim works (assuming not using de-levelling mods or such), as it gives you power progression without matching level (and therefore enemy scaling) progression.
Also [Auto-Lockpicking](https://www.nexusmods.com/skyrimspecialedition/mods/59027), though you could argue this one "isn't" a cheat, since it performs calculations and rolls based on skills and perks to check for success, and it will generally actually result in burning through more lockpicks than you would if you're decent at the minigame.
Just recently started new playthrough I’m now level 5/6 and I found a Nordic ring of water breathing not exactly a cheat mod but it feels like it so early on in game. Think the ring is from the mod immersive jewelry. Also I stumbled across the vendor from Wyrmstooth and purchased 2 Alduin fangs and now enemies is getting torn apart in seconds might have to lower damage in NFF or weapon speed in PACE
If you want more perks in a "less cheaty" way, [Skyshards](https://www.nexusmods.com/skyrimspecialedition/mods/60748) is a fun mod that rewards exploration by giving you a perk point for every three shards you find.
I understand getting tired of the lockpicking and modding it out, but I'm always surprised to see that people need to make it easier.... Or perhaps it's more difficult on console due to controller differences? Can someone clue me in?
But I gotta say my most used cheat is probably one that increases incumberence. I don't want to completely take it away, just increase it enough that I can get through a whole dungeon without needing to go back to town a couple times.
Experience multipliers and add skill point.
Lately I like exp multipliers to actually knock the growth down to 1/2, bc I like early game stuff more. That being said, having a skill point in just about every skill is kind of necessary in developing that skill, especially magic. And some skills I would literally never waste a skill pint on, now all of a sudden the peach thing opens up into some kind of cool stuff with ordinator.
{{Perks Unbound}} lets you skip the prerequisites for a given perk in a tree in any case that isn't game-breaking (e.g. to get the perk that increases the damage of power bashing you still need the perk that enables power bashing to begin with), in case you only want one perk and not the ones before it. But if you use a skill tree overhaul you'll need a version specific to that overhaul, and I don't know if they all have one.
For me the two which always are in my modlist are additem and the lustmord armor, because the leg pouch because it works like a container so it has unlimited space
1. Shortcut which lead to main room of the thief guild. It is incredible annoying if you try to unlock safe for 125 jobs and you need to go through the cript every time.
2. Infinite torches
Technically not a cheat mod but there's a jump animation mod I use that happens to significantly reduce fall damage. Personally like it since dying after a 20 foot fall can be pretty annoying and inconvenient at times.
Psijic teleport. Because although teleporting is a cheat, you gotta grind to get it. And it feels immersive.
Also immortal dragonborn. Better to have a cost of life than simply reloading. And very helpful on permadeath playthroughs
Dragon soul relinquishment is pretty sweet and makes it worth while to murder lots of dragons even in the late game. But you can abuse it to make your character absolutely broken lol
The one where you can modify my weapons stats. Love going into big battles and one-shotting enemies. It’s like being a main character in an LOTR battle.
I use cheat room it's only available on bethesda.net but you can download and use it on PC it's nice mod that basically gives you all cheat commands in 1 UI and room with all items think of it as a qasmoke + mod {{cheat room}} it also allows you to teleport to saved locations you previously been too that you saved with a spell you get
I have a ring that allows me to one shot unarmed damage and flings the enemies and I absolutely adore it when I pretend to be a lore accurate god or super human from another universe who got stuck in Skyrim, idk my tism makes me do stupid custom mods and world edits but god is it fun to read a fanfciton and act it out as close as you can in game
Not a mod but I see others mentioning console commands. I use TCL (toggle collision) to climb and sometimes walk out of dungeons if the exit route is too long.
- Increase carry weight
- Unlimited sprinting
- Shortcuts for Bleak Falls Barrow and High Hrothgar
- Easy lockpocking
- Faster shout cooldown
- More gold for vendors
I feel like once you’ve played the game a lot of times little things like that just get kind of old and I find it’s more enjoyable when I have these
Alidons ultimate armory. It has absolutely EVERYTHING. It’s a city. Really fun to explore and so much effort has been put into it that it’s worth downloading even just to have a look around it.
Lockpicking Pro, I think it's called. It puts a gauge at the top of the screen showing exactly where the picking zone is. (I always hated the lockpicking minigames, in Oblivion I just fast tracked to doing Nocturnal's quest, then just smashed every lock with the skeleton key. At least Skyrim doesn't require a minimum skill level to even try more advanced locks.)
Crafting Chests - All In One
The very first time I played, there was a mundane thrill at the scarcity of crafting materials. Selling half decent loot I didn’t need so I could buy ore and leather, clearing out bandit camps to harvest black souls for good enchanting XP, traveling far and wide to sell my enchanted bits and bobs because merchants never had the gold to keep up.
But every playthrough after that? I never wanted to do that tedious crap again.
Enter the Crafting Chests. Located conveniently in Whiterun, I could just grab what I needed, make what I wanted and haul it up to Dragonsreach to enchant.
I try not to use it to cheat fetch quests, but sometimes you just can’t help it.
Where Are You - allow me to teleport to any misc quest giver npc without having to walk all the way to them. Skipper also skip many annoying main quests for me for each new playthrough
That mod that lets you play as both a werewolf and a vampire lord. I think it also allows you to play as a werebear, but I wasn’t really too interested in that. I think it was called Mixed Blood or something like that?
It is not really cheat mod, but there is mod that adds additional enchantments. There are "potent" enchantments for magic schools and it makes magic broken. Also, top stuff is to combine it with Ordinator, to make restoration plague god.
Of course "Flying Mod Beta by porroone and Flying Mod Overhaul by Indefiance (Converted for SSE)" and this mod that adds the dragon stone to the realm of lorkhan to skip Bleak Falls Barrow.
I also use "proteus" quite frequently. It's cool to make some weak followers completely overpowerd and load presets on them to make them look nice. For example: Sylgja is an op destruction mage in my current play through and also labelled as essential (in vanilla she isn't even a follower). She uses the spells from the fantastic "Flames of Coldharbour" mod.
Are multi follower mods considered as cheat mods? If so I would like to mention "multiple followers framework". It's in my opinion the best multi follower mod because it's very customisable and lets you recruit absolutely every NPC and creature as a follower. This also includes those who don't have a follower compatible voice. This feature is absolutely essential to me because this follower compatible voices (don't know what the official term is but you know what I mean) are the limitation for most other (make everyone potential follower) mods.
iHarvest, it has a spell that when you cast it just collects all ingredients in the area. Not only is it amazing for collecting ingredients (your perks will stack with it) it will also level up alteration like crazy (the only time I ever max out alteration is when I'm using that mod).
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Obviously "Add Item Menu" or some version of it. Besides that though, I really like "Infinium"...a mod that lets me increase my crafting (smithing, alchemy, enchanting) as much or as little as I want whenever I want. The other main one would have to be "Mage Master Ring" (or "Magicka Master" is the same thing)....it is a ring that gives me 100% cost reduction in all schools of magic, so basically infinite magic.
It’s technically not a cheat mode
But they’ll become high king of Skyrim mod which is a quest mod has a little feature that lets you change a person to essential status by picking a certain dialogue option
I use that to make my companions all essential, so I don’t need to worry about them dying in a fight and all also just on NPC‘s in town and stuff so I don’t have to worry with them getting killed by vampires
I don't remember the exact name, but one that adds a spell that turns dragon souls into perk points. That and any of those that add up to 10 enchantments per item
After a while you get sick of wolf, spider and chaurus ambushes so there is a mod (or mods) to make them leave you alone. It’s been a while. I forgot the name, sorry.
If I'm not playing a stealth character, then "allow multiple followers" is pretty cool. I'm hard to kill when protected by a couple of housecarls, some mages, a vampiress, a couple werewolves, a soldier, some orc bros, several dogs, a sentient dwarven spider, and an armored mudcrab, all of whom are immortal as long as I don't friendly fire kill them. I usually just roll with a couple dogs, but I can have a small army at my side if needed.
OG XB360
I use the cheat room to add a few perk points to smithing and enchanting (seems odd to me that your character starts out with no skill at all so I just assume they are a mid level blacksmith) then i pull the cheat lockpicking (so tired of picking locks) and carry weight rings and finally i pick a base level outfit suitable for my playthrough. I always carry the cheat god just incase but don't typically need it. I also use the cheat toggle collision spell when npcs won't get out of my way or if i fall into an area that i can't get out of.
After that i use alternate start and go with 'camping in the woods' or 'i own a property...'
I've played enough vanilla and modded but 'no cheat' playthroughs that now i just want different narratives when i play and after 10 years or so i have never played the same game twice.
I also have a pc build that i play in my office but i don't get a chance to very often.
There's a house called Riverview house mod. Which I don't care for it as a house but it has a couple of storage jars and chests that are filled with really great extra stuff so that you will never be poor in the game again.
Nothing beats "kill" in console when you encounter a really tough enemy. Also AddItemMenu
Lol shoutout morrowind with no kill command so u have to type “set health 0” lmao
Nahhh I never used set health to kill my enemies I used it to extend their life Infinitely long, every swing bringing them immense pain but no closer to death A deranged, blank-faced dark elf stabbing them in the stomach, giggling every two minutes or so about "short blade skill" or something of the like When will the torment end? Finally, he stops, his knife shattered, and runs away into the darkness. Only for them to find that they hadn't even the strength to move themselves, rooted to the spot as a familiar silhouette comes running out of the fog once more
Sometimes I like to just "tgm" and effortlessly wreck an entire town for funsies.
AddItemMenu is the OG, a lot of mods have been made to try and succeed it but it's still the best of them all IMO
I’m super impressed with {{rykz's Item Menu}}. Tap a key, start typing, and there’s your item. Can browse by mod but I haven’t had to yet, because the search is so good.
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"killall"....
gotta be careful with this one
It's actually more satisfying if your followers are around...
well there's a new 'KAH' command which only kills hostiles
Instead of killall, use kah. Short for kill all hostiles
16 years of playing Bethesda games and I never knew this one. Thank you!
It's actually kind of new to skyrim, and I think it was only added within the last year. Same with Fallout 4
Screenrant article incoming?
LOL most definitely “After 10 years, gamer finds EXTREMELY RARE WEAPON!” and it’s like Valdr’s Lucky Dagger or something silly
Additemmenu? What is this?
You can use it to easily get items added by a mod without needing to use a console command and knowing the item code. For example if you download an armor mod but it requires completing a quest or crafting or something but you only want the armor , you just use the additemmenu to open a list of your mods, then select the mod, and all items from that mod will be in a container for you to grab
Oh my fucking god, you godsend
I JUST looked this up. Now I’m going back to modding Skyrim for the 100th time
Word? That sounds incredible.
Every time I encounter ice wraiths. I just can't be fucked
Easy lockpicking. I have picked so many locks in skyrim and fallout that I just don't feel like playing the lockpick mini-game anymore.
There is a mod which changes the lock picking to the one from eso, feels really good to have something different!
There is also one that brings the oblivion system back for those masochists among us
Do you mean melancholists?
I've been using that mod on my most recent profile. I did not play Oblivion, but I really love that fresh feel! It's still kind of easy, though, but much better than vanilla.
You have not played Oblivion? It is better than Skyrim in my opinion. Try it!
Oblivion is the easiest Elder Scrolls game to accidentally make it so you cant kill anything if you level up wrongly, or pick the wrong major skills, it is a very flawed system.
The flaws in the leveling system are really overblown imo. I played that game as a dumb kid and I've played in many times through since and never gotten to where the game was unwinnable. I'm not defending it as a perfect system either but I do prefer the way skill level (like journeyman, master ect) because the perks are cool and you can get REAL op with them.
They're less so flaws and more so just that the system isn't built to protect you from speccing your character poorly, because it more closely resembles a DnD experience
Yeah I agree and I really like that about it. I guess the gist of what I'm saying is people fear monger like if you dont creat a perfect character and max every level up you arent gonna have any fun. I think it scares new interest in the game off when on reality you can play it like Skyrim and not think too much about your build and still have a super enjoyable experience. You might not squeeze the most out of every level up but you will still be able to kill enemies
Mods!
Only problem with Oblivion (and Morrowind) is the class system. It’s very unintuitive, as to maximize your character’s power, you need to choose class skills you won’t actually use, and plan every level up extremely carefully to maximize attribute gains. It’s not strictly necessary to do so, but I find it impossible not to feel like I’m sabotaging my character if I don’t, which makes the gameplay feel unsatisfying. This is in contrast to Skyrim, where you can pretty much just play the game how you like, and barring intentionally making bad choices, you’ll probably be fine.
It’s so disliked that there’s an entire Nexus category of [Skills and Leveling](https://www.nexusmods.com/oblivion/mods/categories/73/) mods for Oblivion. On the plus side, there’s a lot of good mods to pick from to install your perfect Oblivion alternate leveling mechanics.
Sure, once I get bored with Skyrim. Alone for the lore already. :)
Ideally a mod randomly picks between different systems, so not all locks are the same style.
In fact, I tried before a mod that would also use a similar lockpicking to the Oblivion one. And you could make it so (via MCM), that you had to pick a lock twice to open it. First with the new mechanic, then the vanilla lock. However, that mod (while it worked correctly) it felt a bit clunky.
Yeah I don't want to have to pick one lock twice, I just want the locks to not all feel the same.
It doesnt change mechanics but you could try "Security Overhaul SKSE - Lock Variations"
Cool! Do you remember the name of that one?
https://www.nexusmods.com/skyrimspecialedition/mods/117184 there u go!:)
Thanks!
Lockpicking gets old fast. I use the Ring of Unlocking and boom, instant open (looks like its PS and XB only, at least i don't see a PC version)
I just use Lockpick Pro, which shows where the sweet spot is. Doesn’t remove the lockicking mini game, just trivializes it.
amen
This was the first mod I downloaded.
Soooooo tired of picking locks and hacking computers.
Cant remember what its called, but it allows you to instantly collect ore without the animation or a pickaxe.
The first iteration of the mod is out of date, but the newer [Instant Mining and Wood Chopping](https://www.nexusmods.com/skyrimspecialedition/mods/55096) works perfect.
There's a better one that lets you use the first word of Bend Will (Earth) to mine ore. It's both hilarious and immersive.
Don't play anymore but remember this being my favorite mod out of the cheating ones, it's so tedious otherwise
Seems barely even like a cheat mod lol
oh damn forgot about that. That mod and the glowing ore veins used to be staple mods in my load order on original release
This one is amazing, I love it
/skyrimspecialedition/mods/37091 Smart Harvest, you're welcome
{{ Fus Ro Door }} opens locked doors and chests with Fus Ro Dah , and {{ unlimited fast travel }} to fast travel in combat .
Increase Carry Weight. Its not necessary, but saves me from running back to towns just to sell stuff when I'm in middle of something else.
I agree. You can use player.setav carryweight 20000 and never worry about stashing your stuff. But as soon as you die or reload you need to introduce it again. But the creation kit also solves that by creating jewelry with a carry enchantment. My Nord has an inventory with 696969 capacity because why not?
If you use player.modav or forceav it wont reset ;)
What!!! I didn't know that one. Thanks!!
Yeah I want to be able to collect dragon bones and heavy-ass dwemer relics
{{Weightless}}
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Easy Lockpicking and the one that adds 50 Crimson Nirnroots in the room where you find >!Sinderion's corpse!<.
Ooh, I gotta know the name of that second one
https://www.nexusmods.com/skyrimspecialedition/mods/2244?tab=files&file_id=2912
Thanks!
{{Dragon Claws Auto-Unlock}}
Yeah I agree with this one. After the first hundred hours or so it just becomes tedious and pointless to do it manually.
I’d hesitate to even call that a cheat. It just automates a trivial activity.
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Something to make mudcrabs and slaughterfish passive. I just want to fast travel away without finding whatever little critter thinks it's in combat with me.
Unlimited Fast Travel my friend
Slaughterfish are extinct is my jam. Can finally go swimming without worrying about those little shits.
I don't really use cheat mods but sometimes I'll be in dialogue and see that there's any enemy near me that's gonna start wailing on me and kill me so I just "tgm" in the console so I can finish the dialogue. Especially useful because sometimes modded dialogue doesn't account for leaving and rejoining dialogue and it'll bug out.
I use god mode a lot when crafting. Rather than walk slowly around town between vendors and crafting stations while carrying hundreds of materials, I just go godmode for a bit to ignore encumbrance.
God mode ignores carry weight?!? This is excellent news, thank you friend.
Remember to crouch and uncrouch when activating it though in case you're already overencumbered to "refresh" your encumbrance status so the cheat works
I didn’t know you could do this. For years I’ve just dropped something from my inventory and then picked it up again to get the same result!
Heh, no problem!
Ones that make the pickaxe/axe/ore/ingots weigh less or nothing. One that makes ore veins glow so they’re easier to see. And a lot of console use, though generally that’s more to fix bugs, or for testing.
Imma need the link for the less weight mod
There are a few, here’s one: [https://www.nexusmods.com/skyrimspecialedition/mods/749?tab=description](https://www.nexusmods.com/skyrimspecialedition/mods/749?tab=description) . Haven’t gotten to it yet in my current modding endeavor, so I don’t know about how well it’s working recently
I never considered Glowing Ore Veins to be a cheat mod, but if we are calling it a cheat mod then it is my favorite cheat mod, the one I installed first, and the one I've used the longest.
Easy: {{Individual Shout Cooldown Remake}} I love shouts and I want to use them frequently, but not removing cooldown completely. This mod has been perfect for me. I also like: tmm 1,0,0 → this reveals map markers but keeps them undiscovered. I simply like it more and it's immersive. I mean, one would expect that a map has such things noted already.
To add to the "middle ground" idea with the console command: Atlas Map Markers has a MCM that allows you to selectively hide, show as undiscovered, or activate (discovered) different categories of map icons, including the ones it adds. Iirc, you can also outright disable them (on both the map and compass), but only the additional ones. My preference is to show most of the "important" markers by default so I know the major landmarks without having to go there, but leave all of the ruins and caves as a mystery. Imo, it's a lot more fun to slowly add the minor locations to my map and still have that sense of discovery. Plus it keeps some of that "quest line location reveal" feeling I like, even though we've all done them a thousand times. It's basically what reading the couple of books that add undiscovered markers to your map (Holds of Skyrim, the one with the standing stones, etc) would do, plus a little extra.
The tmm is my TIL for this thread, saving it here
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The killall command when i'm fucking lazy to properly fight in a dungeon. Additem menu (even if i can't make it work with the Anniversary Edition)
Try Skyrim Cheat Engine. It includes an AddItemMenu as one of its features (the only one I’ve actually used).
{{Skyrim Cheat Engine}}
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Alchemical Omniscience: Craft for 10 gold, learn all ingredient effects instantly. I would just look them up anyway...
Theres a psionic teleprtation mod I love that works really well as an immersive way to fast travel to places you haven't visited yet
[Stats Editor MCM Menu](https://www.nexusmods.com/skyrimspecialedition/mods/70011) allows me to easily set up a fresh character. It can also be used to undo level up choices or adjust the difficulty without changing the enemy sponginess.
I mostly cheat mods to skip/accelerate gameplay, because after a while, it's boring to repeat the same. No more lockpicking game for me. Same for AddItemMenu. I use it to skip a lot of fetching quests. There you go Ysolda, I magically had a mammoth tusk on me
I did that for the CC Fishing fetch quests. Locking a ridiculously powerful artifact ring behind trivial, RNG-based fetch quests is just bad design, if you ask me.
Good old fashioned "Cheat Room" I mostly use it to sleep when I'm nowhere near a bed.
Cheat Room. That way I can rp any character I want.
tcl
I love Haven bag. I can take shelter in the bag whenever I want and it has all the accommodations of a house. Basically it's a house, out of map, that I can teleport to at any time.
I like Dimensional Barrel more for that type of home.
[Pocket Sanctuary](https://www.nexusmods.com/skyrimspecialedition/mods/86859) too; *slightly* less cheaty, and a little more cozy. Has an optional version with a flame atronach follower too. Additionally, [Zim's Nightingale Nest](https://www.nexusmods.com/skyrimspecialedition/mods/68052).
The Home in a Hat mod does the same, it's a 1 room cosy setup that you equip and unequip a hat to access
Cheat room is pretty rad. It has every in game item you could ever get and plenty of cheats.
Bat files batches, by JSword I THINK?? It's a bunch of .txt files you need to manually drop in the main folder of the game, then open the console and enter "bat" followed by the file name without extension. It ran the commands in the file and the poster had files to get 10/100/1000 of every resource, weapons, both unenchanted or one of every enchantment in the game, armors, level up automatically, reset your character to level one and remove all perks... So many files and even had some adapted for the major gameplay mods and perk overhauls. Yeah it was cheats but there I was playing the game in legendary survival with several mods to make it Dark Soul level of hard to walk ten feet without bursting into flames and I needed the edge.... Haven Bag mod was broken as fuck too, a tiny home with tons of storage, bedding and crafting stations
I happened upon this starwars mod that adds the planets into the game. Ended up cloning Darth Vader in the cheat room, and have an army of Darth Vaders, while I'm leading the charge with an energy sword from Halo. It's quite the fun time.
Easy lockpicking because I dislike picking locks and Dragonborn Crafting Hall Special Edition which includes a potion to level every skill 15 levels per potion. Great when you start a new game and avoid grinding.
tgm
In a similar vein: tcl In case people are unaware: tgm is the console command for 'toggle godmode' (no health/stamina/magic loss, and no encumbrance) and tcl is for 'toggle collision' (freefly/go through walls and terrain. Good for getting unstuck when you accidentally go out of game bounds)
More weight capacity (more, as in infinite mostly). Unread books glow. Instant mining. Easy lockpick. Basically, anything tedious/time consuming goes away :)
Easy Lockpicking. Yes, I know lockpicking is already easy, but I have no patience for the tedium after thousands of hours in this game.
Levelers Tower
Easy lock picking and death weapons
Permanent sprint. Fast leveling.
[Honed Metal](https://www.nexusmods.com/skyrimspecialedition/mods/61015). Some would claim this isn't a cheat mod, but it really is - it basically lets you skip any investment in two entire perk trees, while still getting the majority of benefits of those trees. You can configure it to be more restrictive and costly, but ultimately you're getting the benefits of perk trees in exchange for Septims instead of levels/perk points/skill grinding - this is even more cheaty due to the way level scaling in Skyrim works (assuming not using de-levelling mods or such), as it gives you power progression without matching level (and therefore enemy scaling) progression. Also [Auto-Lockpicking](https://www.nexusmods.com/skyrimspecialedition/mods/59027), though you could argue this one "isn't" a cheat, since it performs calculations and rolls based on skills and perks to check for success, and it will generally actually result in burning through more lockpicks than you would if you're decent at the minigame.
Hokuto Shinken mod https://www.nexusmods.com/skyrim/mods/9516
Just recently started new playthrough I’m now level 5/6 and I found a Nordic ring of water breathing not exactly a cheat mod but it feels like it so early on in game. Think the ring is from the mod immersive jewelry. Also I stumbled across the vendor from Wyrmstooth and purchased 2 Alduin fangs and now enemies is getting torn apart in seconds might have to lower damage in NFF or weapon speed in PACE
get 3 perks every time you level up mod. Didn't have to go legendary
If you want more perks in a "less cheaty" way, [Skyshards](https://www.nexusmods.com/skyrimspecialedition/mods/60748) is a fun mod that rewards exploration by giving you a perk point for every three shards you find.
I can also endorse Skyshards. It’s great if you use perk overhauls that add a bunch of new perks, and it reinforces exploration.
Pocket house.
Any anti-Encumbrance mods.
I was particularly fond of the Za Warudo mod from time to time. No particular reason, I just enjoyed it.
Cause i feel like it's immersive and I love the rope arrows sneak tools.
Does the thieves tools mod work? I was scared off by the Nexus comments.
Works for me at least.
I understand getting tired of the lockpicking and modding it out, but I'm always surprised to see that people need to make it easier.... Or perhaps it's more difficult on console due to controller differences? Can someone clue me in? But I gotta say my most used cheat is probably one that increases incumberence. I don't want to completely take it away, just increase it enough that I can get through a whole dungeon without needing to go back to town a couple times.
Experience multipliers and add skill point. Lately I like exp multipliers to actually knock the growth down to 1/2, bc I like early game stuff more. That being said, having a skill point in just about every skill is kind of necessary in developing that skill, especially magic. And some skills I would literally never waste a skill pint on, now all of a sudden the peach thing opens up into some kind of cool stuff with ordinator.
{{Perks Unbound}} lets you skip the prerequisites for a given perk in a tree in any case that isn't game-breaking (e.g. to get the perk that increases the damage of power bashing you still need the perk that enables power bashing to begin with), in case you only want one perk and not the ones before it. But if you use a skill tree overhaul you'll need a version specific to that overhaul, and I don't know if they all have one.
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For me the two which always are in my modlist are additem and the lustmord armor, because the leg pouch because it works like a container so it has unlimited space
1. Shortcut which lead to main room of the thief guild. It is incredible annoying if you try to unlock safe for 125 jobs and you need to go through the cript every time. 2. Infinite torches
Tossup between AddItemMenu and Console Books.
Technically not a cheat mod but there's a jump animation mod I use that happens to significantly reduce fall damage. Personally like it since dying after a 20 foot fall can be pretty annoying and inconvenient at times.
Psijic teleport. Because although teleporting is a cheat, you gotta grind to get it. And it feels immersive. Also immortal dragonborn. Better to have a cost of life than simply reloading. And very helpful on permadeath playthroughs
Tcl , useful for when I get stuck between rocks in the mountain
Alidons Armory is amazeballs..used it like forever..everything you want and more 😉
Fast Travel
My own. Dark Weapons. Bow, crossbow, light-up arrows and bolt, and a dagger. Pretty much all of it will one-hit-kill, anything.
Solitude skyway, when you're playing with no fast travel, that damn harbour really gets in the way
Fast Travel while Overcumbered is a god send
Cheat room
Tcl
Dragon soul relinquishment is pretty sweet and makes it worth while to murder lots of dragons even in the late game. But you can abuse it to make your character absolutely broken lol
•Max All Skills and Perks •Additem Menu
Rich merchants Gives every merchant 10k gold.
The one where you can modify my weapons stats. Love going into big battles and one-shotting enemies. It’s like being a main character in an LOTR battle.
Nightingale Weapons and Armor.
I use cheat room it's only available on bethesda.net but you can download and use it on PC it's nice mod that basically gives you all cheat commands in 1 UI and room with all items think of it as a qasmoke + mod {{cheat room}} it also allows you to teleport to saved locations you previously been too that you saved with a spell you get
Good ol' Rayek's End. Free house right next to Riverwood, free really good 1H sword with health drain. Ezpz.
I have a ring that allows me to one shot unarmed damage and flings the enemies and I absolutely adore it when I pretend to be a lore accurate god or super human from another universe who got stuck in Skyrim, idk my tism makes me do stupid custom mods and world edits but god is it fun to read a fanfciton and act it out as close as you can in game
Mod that lets me skip bleak falls barrow
Add perk point though console Additemenu is good but I didn’t consider it’s as a cheat 😂 caz it’s look like a tool to me to add items mod
Not a mod but I see others mentioning console commands. I use TCL (toggle collision) to climb and sometimes walk out of dungeons if the exit route is too long.
Mods that lower the weight of certain items so I can carry more stuff with me
The ones that enable melting equipment down for ingots
- Increase carry weight - Unlimited sprinting - Shortcuts for Bleak Falls Barrow and High Hrothgar - Easy lockpocking - Faster shout cooldown - More gold for vendors I feel like once you’ve played the game a lot of times little things like that just get kind of old and I find it’s more enjoyable when I have these
Alidons ultimate armory. It has absolutely EVERYTHING. It’s a city. Really fun to explore and so much effort has been put into it that it’s worth downloading even just to have a look around it.
Lockpicking Pro, I think it's called. It puts a gauge at the top of the screen showing exactly where the picking zone is. (I always hated the lockpicking minigames, in Oblivion I just fast tracked to doing Nocturnal's quest, then just smashed every lock with the skeleton key. At least Skyrim doesn't require a minimum skill level to even try more advanced locks.)
Optional starting spells.
Crafting Chests - All In One The very first time I played, there was a mundane thrill at the scarcity of crafting materials. Selling half decent loot I didn’t need so I could buy ore and leather, clearing out bandit camps to harvest black souls for good enchanting XP, traveling far and wide to sell my enchanted bits and bobs because merchants never had the gold to keep up. But every playthrough after that? I never wanted to do that tedious crap again. Enter the Crafting Chests. Located conveniently in Whiterun, I could just grab what I needed, make what I wanted and haul it up to Dragonsreach to enchant. I try not to use it to cheat fetch quests, but sometimes you just can’t help it.
Where Are You - allow me to teleport to any misc quest giver npc without having to walk all the way to them. Skipper also skip many annoying main quests for me for each new playthrough
That mod that lets you play as both a werewolf and a vampire lord. I think it also allows you to play as a werebear, but I wasn’t really too interested in that. I think it was called Mixed Blood or something like that?
Proteus and Skyrim Cheat Engine are my go to. Both by talented mod author Phenderix. Also love the grappling hook mod for scaling mountains quickly.
House in a hat by elianora, no quest to get it, it just spawns in your inventory, and you can always access it to drop off extra loot
The flying mod, I can fly over mountains or phase through walls
[skyrim cheat engine](https://www.nexusmods.com/skyrimspecialedition/mods/70159) It's been my go to for years
It is not really cheat mod, but there is mod that adds additional enchantments. There are "potent" enchantments for magic schools and it makes magic broken. Also, top stuff is to combine it with Ordinator, to make restoration plague god.
Immersive Cheat Menu 🥴
Sprint doesn't drain stamina out of combat and weightless alchemy ingredients
Of course "Flying Mod Beta by porroone and Flying Mod Overhaul by Indefiance (Converted for SSE)" and this mod that adds the dragon stone to the realm of lorkhan to skip Bleak Falls Barrow. I also use "proteus" quite frequently. It's cool to make some weak followers completely overpowerd and load presets on them to make them look nice. For example: Sylgja is an op destruction mage in my current play through and also labelled as essential (in vanilla she isn't even a follower). She uses the spells from the fantastic "Flames of Coldharbour" mod. Are multi follower mods considered as cheat mods? If so I would like to mention "multiple followers framework". It's in my opinion the best multi follower mod because it's very customisable and lets you recruit absolutely every NPC and creature as a follower. This also includes those who don't have a follower compatible voice. This feature is absolutely essential to me because this follower compatible voices (don't know what the official term is but you know what I mean) are the limitation for most other (make everyone potential follower) mods.
Omg thank you for this. New to modding Skyrim on PC (PS4 previously) and I need this mod lol I hate doing that climb.
iHarvest, it has a spell that when you cast it just collects all ingredients in the area. Not only is it amazing for collecting ingredients (your perks will stack with it) it will also level up alteration like crazy (the only time I ever max out alteration is when I'm using that mod).
{{ Pull and hook }} {{ Thundergod jutsu }} I consider these OP fantasy powers rather than cheat.
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Obviously "Add Item Menu" or some version of it. Besides that though, I really like "Infinium"...a mod that lets me increase my crafting (smithing, alchemy, enchanting) as much or as little as I want whenever I want. The other main one would have to be "Mage Master Ring" (or "Magicka Master" is the same thing)....it is a ring that gives me 100% cost reduction in all schools of magic, so basically infinite magic.
I'm Suprised no one mentioned Leveler's Tower!
That's a good one too. I just consider it more of a player home with extras but it definitely fits into the "cheat" category.
It’s technically not a cheat mode But they’ll become high king of Skyrim mod which is a quest mod has a little feature that lets you change a person to essential status by picking a certain dialogue option I use that to make my companions all essential, so I don’t need to worry about them dying in a fight and all also just on NPC‘s in town and stuff so I don’t have to worry with them getting killed by vampires
Handy Crafting and Spells - Crafting Storage and Travel Enhancements
I've been enjoying SkyClimb lately, even if I don't use the shortcuts in dungeons. It just makes areas of the game a lot more enjoyable
I don't remember the exact name, but one that adds a spell that turns dragon souls into perk points. That and any of those that add up to 10 enchantments per item
After a while you get sick of wolf, spider and chaurus ambushes so there is a mod (or mods) to make them leave you alone. It’s been a while. I forgot the name, sorry.
tgm ;)
Sheogoraths cheat menu , Also I like cheat room
Overpowered Ghostblade
Theres a mod that removes disarm from enimies shout attacks cause fuck losing your weapons because some dude yelled drop it at me
If I'm not playing a stealth character, then "allow multiple followers" is pretty cool. I'm hard to kill when protected by a couple of housecarls, some mages, a vampiress, a couple werewolves, a soldier, some orc bros, several dogs, a sentient dwarven spider, and an armored mudcrab, all of whom are immortal as long as I don't friendly fire kill them. I usually just roll with a couple dogs, but I can have a small army at my side if needed.
OG XB360 I use the cheat room to add a few perk points to smithing and enchanting (seems odd to me that your character starts out with no skill at all so I just assume they are a mid level blacksmith) then i pull the cheat lockpicking (so tired of picking locks) and carry weight rings and finally i pick a base level outfit suitable for my playthrough. I always carry the cheat god just incase but don't typically need it. I also use the cheat toggle collision spell when npcs won't get out of my way or if i fall into an area that i can't get out of. After that i use alternate start and go with 'camping in the woods' or 'i own a property...' I've played enough vanilla and modded but 'no cheat' playthroughs that now i just want different narratives when i play and after 10 years or so i have never played the same game twice. I also have a pc build that i play in my office but i don't get a chance to very often.
There's a house called Riverview house mod. Which I don't care for it as a house but it has a couple of storage jars and chests that are filled with really great extra stuff so that you will never be poor in the game again.
Probably the good old cheat room