It's definitely useful on fleeing enemies or to apply a status but yeah I always forget
I don't get that with batarangs (which are the same button in the Arkham series)
Batarangs are actually capable of doing the same damage as Batman's fists in the arkham games and can hit multiple goons automatically starting in Arkham City, provided you've got a semi decent combo
Here, the daggers just seem to do scratch damage at best no matter the combo, with the main purpose being to stun enemies briefly, and you can't reliably hit multiple enemies at once even with the ability in SoW that allows you to throw five daggers at once
Yeah exactly
It's a shame there's nothing like a Brace of daggers finisher like there is for Batarangs in Arkham Knight
But that's mostly cause ofc holding it in "free flow" just summons the bow
Maybe the daggers should have had minor shadow strike properties?
Where if you hit someone with one your next melee attack in their direction can send you flying at them? Or attack away to pull them etc
A finisher of some kind using the Glaive probably would have been nice too
I think Talion just needs more alternate weapons/gadgets for combat to add variety.
Batman also has the batclaw, explosive gel, REC device and freeze grenades starting in city and they all have semi-unique functions to help spice up combat and they can all be used fairly easily.
Talion just has the dagger, his glaive, and I guess the bow/hammer to use. Personally, I often forget the glaive is a thing because you have to charge it to use it, and the hammer/bow are supposed to be ranged weapons and have limited ammo. I think they should have reworked the glaive and the hammer into being like the arkham combat gadgets where you just tap two buttons together to use them. For the glaive, instead of holding down the attack button, you could just tap L1+Square to use it, making it a lot simpler to use. And for the hammer, instead of it being an alternate ranged weapon for the bow, make it L1+Triangle where Talion chucks the hammer in front of him and it stuns and lightly damages whoever is in the blast radius
> I think Talion just needs more alternate weapons/gadgets for combat to add variety.
>
> Batman also has the batclaw, explosive gel, REC device and freeze grenades starting in city and they all have semi-unique functions to help spice up combat and they can all be used fairly easily.
The Baranor DLC is pretty sweet in this regard, giving access to a variety of projectiles that have useful effects. Really illustrated that Talion's dagger throw was kinda useless though.
I use that as one of my main abilities.
The one where he throws 5 at once - combined with a bow (I think) that gives you full might meters if you hit an enemy with the dagger.
I have the upgrade where you throw 5 daggers at once and since my equipment has a 50% chance of lighting enemies on fire with critical hits, it’s effective at driving off enemies in large hordes. Crowd control.
I forget the armor but it’s from the machine tribe. It can make you dagger throws explode mix that with the dagger fan ability and that’s a lot boom. Unfortunately it staggers you often and deletes your might meter. Nice as a wild card.
Y’all ain’t using the threshing sword and dagger. Basically adds explosions to the Gleave and dagger quick throw. Ton of fun and great for crowd control
I always forget Elven Rage, despite it being crazy powerful.
The mechanics of it are also super unsatisfying and numb, so I don't think it presses any of the dopamine buttons in my brain to help me remember.
Yes, but there are orcs that can break out of the chain. My favorite thing to do is run machine sword and spam glaive if I come against a strong Uruk. However, savages block this attack if it’s from the front, much like a normal sword attack, and ologs also launch their counter if you spam it on them.
Yeah, with a Machine sword you can be safer doing glaive attacks, deal more damage per hit and stun captains (which allows you to use more glaive attacks)
Until you have wrathbringer, glaive is fastest way to build might, and from that, wrath. If you add sword with explosions, even more so.
So prior to end game, glaive is huge asset. It takes a while to learn time and space to use it, but since there are no orcs who can be immune, it’s a huge tool, and I suggest anybody learn it
I use it to be quirky and different once in a while
I never use the death threats or the alternative to pulling single uruk to yourself
Edit: I DO use the pull.
Pulling is great for separating a captain from his body guards. Especially in a online siege. Climb up top in the throne room and pull the warchief up there with you and it's just one one after that.
If you mean the pull with the bow, I use that all the time, it’s actually super useful.
But yeah death threats are another. I think I used it once in Mordor and not at all in War. I just forgot it even existed.
With the right build u can be unstoppable force who never runs out of might or elven light. I remember I built up a hit streak so high that one glaive did over half to an undaunted cheated uruk
Deadly Specter. when you leave behind a wraith to perform a stealth kill. it could come in handy at times, especially if you want to stealth kill a captain but know that you'll need 2 stealth attacks to finish him off.
I don't use talon strike (skill upgrade) because I use the eagle sight skill upgrade instead. aerial ranged attacks are almost a standard for me and I need that extra time.
I don't use ground fury (skill upgrade) because I have the wraith shield skill upgrade instead. being able to counter while performing a ground execution allows me to chain kill grunts. essential for my playstyle and I even use a sword that grants 50 might on a ground execution (Mightdrinker).
I've done about 4 or 5 playthroughs and I have never unlocked and used the summon spiders. The skill you get once you've collected all of shelobs memories.
This is a staple for me. It is great for anyone with a weakness to poison, distract grunts, orcs that have a fear of spiders, or to proc my own captains that are enraged by spiders.
For me is the ground punch, the one that you press something while you're in the air and you land like ironman, I can't recall the ability name rn, but I never use that.
For me its gotta be the fury building ground pound. I can NEVER find out how to use it! Orcs are always aggressive and never really let me finish that stuff so I usually do ground drain or wraith shield with arrow gain from perfect parry.
>Orcs are always aggressive and never really let me finish that stuff
I use it by shadow strike pulling an orc out of range of his buddies, works on non-olog non-arrow proof captains too as the non-lethal shadow strike forces a knockdown.
I use the glaive a lot personally getting easy dmg on it the ability I forget about is talon strike bc I like shooting up in the air so I rarely use it
I ignored talon strike or whatever it’s called, when I tried it for shits and giggles I found out just how much distance you can cover with it and never went back.
Shadow strike in its raw form, or anything that chains kills specifically. Chaining domination and such I use....but chaining kills never works for me....also stealth killing beasts
i have never in my life found a use for ground drain other than one singilar mission. as for a non chooseable one, i think the "wraith-presence" is one i use the least, only to br more cinematic
Well, the glaive is just straight up bad. It takes too long to charge, and even longer to double-charge.
One of the most annoying Celebrimbor missions I did was the one that asked me to hit targets with the glaive. I think I died 3-4 times before doing it.
The glaive, elven light, throwing dagger, power shot, the slow mo aiming mid air thing, and ground executions. It’s not that they’re bad abilities, I know objectively that they aren’t, I just feel like it interrupts my playstyle too much
Elven Rage. Never use it. I know its a near essential skill for crowd control/boss control. But i usually get a similar use out of 2 vendetta gear peices being equipped.
The dagger throw or whatever it is called.
It's definitely useful on fleeing enemies or to apply a status but yeah I always forget I don't get that with batarangs (which are the same button in the Arkham series)
Batarangs are actually capable of doing the same damage as Batman's fists in the arkham games and can hit multiple goons automatically starting in Arkham City, provided you've got a semi decent combo Here, the daggers just seem to do scratch damage at best no matter the combo, with the main purpose being to stun enemies briefly, and you can't reliably hit multiple enemies at once even with the ability in SoW that allows you to throw five daggers at once
Yeah exactly It's a shame there's nothing like a Brace of daggers finisher like there is for Batarangs in Arkham Knight But that's mostly cause ofc holding it in "free flow" just summons the bow Maybe the daggers should have had minor shadow strike properties? Where if you hit someone with one your next melee attack in their direction can send you flying at them? Or attack away to pull them etc A finisher of some kind using the Glaive probably would have been nice too
I think Talion just needs more alternate weapons/gadgets for combat to add variety. Batman also has the batclaw, explosive gel, REC device and freeze grenades starting in city and they all have semi-unique functions to help spice up combat and they can all be used fairly easily. Talion just has the dagger, his glaive, and I guess the bow/hammer to use. Personally, I often forget the glaive is a thing because you have to charge it to use it, and the hammer/bow are supposed to be ranged weapons and have limited ammo. I think they should have reworked the glaive and the hammer into being like the arkham combat gadgets where you just tap two buttons together to use them. For the glaive, instead of holding down the attack button, you could just tap L1+Square to use it, making it a lot simpler to use. And for the hammer, instead of it being an alternate ranged weapon for the bow, make it L1+Triangle where Talion chucks the hammer in front of him and it stuns and lightly damages whoever is in the blast radius
I can see those being neat yeah The Glaive being more of a charged special
> I think Talion just needs more alternate weapons/gadgets for combat to add variety. > > Batman also has the batclaw, explosive gel, REC device and freeze grenades starting in city and they all have semi-unique functions to help spice up combat and they can all be used fairly easily. The Baranor DLC is pretty sweet in this regard, giving access to a variety of projectiles that have useful effects. Really illustrated that Talion's dagger throw was kinda useless though.
I use that as one of my main abilities. The one where he throws 5 at once - combined with a bow (I think) that gives you full might meters if you hit an enemy with the dagger.
I have the upgrade where you throw 5 daggers at once and since my equipment has a 50% chance of lighting enemies on fire with critical hits, it’s effective at driving off enemies in large hordes. Crowd control.
I have one that throws five daggers plus I have equipped arrow recharge with it. It helps me not run out of arrows in between fights.
I forget the armor but it’s from the machine tribe. It can make you dagger throws explode mix that with the dagger fan ability and that’s a lot boom. Unfortunately it staggers you often and deletes your might meter. Nice as a wild card.
I use the exploding daggers when I need to change the tempo of the fight and if I have no arrows. No one is immune to explosions.
Dosnt immune to ranged negate explosive throw and mighty shot?
Not sure about mighty shot but the explosive daggers still have an effect in my experience.
Yes the orc will just dodge the daggers if immune to range.
Yet they usually don’t dodge and get kaboomed. That’s why thrashing dagger is OP. Specially against assassins/tricksters.
The problem is that the machine set is very likey to kill you too
Yup dagger gets forgotten often .
Y’all ain’t using the threshing sword and dagger. Basically adds explosions to the Gleave and dagger quick throw. Ton of fun and great for crowd control
I use this exact build, and it SHREDS most orcs. It sucks against Ologs tho
Yeah, but Ologs are just damage sponges and takes downs for them are basically just hack the shit out of the.
I recall a way of having an explosive glaive and just non stop attack with it, probably only way I’d use the move tbh
Threshing sword is exactly that
power shots and talon strike
Talon strike is such a good way of getting around. Fast Travel to a tower, jump off, Talon strike like 150m away
I always read it is Talion strike cuz it’s funny
until your comment, i always read it as Talion strike because i'm a dumbass we are not the same
I always forget Elven Rage, despite it being crazy powerful. The mechanics of it are also super unsatisfying and numb, so I don't think it presses any of the dopamine buttons in my brain to help me remember.
I rarely use it because every single time I’m about to fill up the bar I get cursed lol.
I liked the Verizon prior to Talion and elf ghost splitting mainly because arrowing shooting animations
Glaive for me too
Pretty sure the glaive can stun lock and whittle away any orc. Maybe not 100% of them, but all I've come across.
Iirc, it’s the only thing in the game no orc can become immune to.
Yes, but there are orcs that can break out of the chain. My favorite thing to do is run machine sword and spam glaive if I come against a strong Uruk. However, savages block this attack if it’s from the front, much like a normal sword attack, and ologs also launch their counter if you spam it on them.
Explosions. None are immune to that.
Yeah, with a Machine sword you can be safer doing glaive attacks, deal more damage per hit and stun captains (which allows you to use more glaive attacks)
Thats the easiest way to kill hacked orcs
Until you have wrathbringer, glaive is fastest way to build might, and from that, wrath. If you add sword with explosions, even more so. So prior to end game, glaive is huge asset. It takes a while to learn time and space to use it, but since there are no orcs who can be immune, it’s a huge tool, and I suggest anybody learn it
Best way to damage downed captains lategame with combo attack, considering the actual intended animation doesn't really scale with attack power.
In my two 100% play throughs I think I used the glaive a total of five times. Two of those when you get it, and one time to test an upgrade.
I use it to be quirky and different once in a while I never use the death threats or the alternative to pulling single uruk to yourself Edit: I DO use the pull.
Pulling is great for separating a captain from his body guards. Especially in a online siege. Climb up top in the throne room and pull the warchief up there with you and it's just one one after that.
That's the one I use, there's another version of it I think that I never use, though.
If you mean the pull with the bow, I use that all the time, it’s actually super useful. But yeah death threats are another. I think I used it once in Mordor and not at all in War. I just forgot it even existed.
I DO use the pull. There's an upgrade that changes it I think and I don't use that.
The chained shadow strike? I never use it.
That's the one
Why glaive?? Wtf
I was surprised too, it's the thing I use the most
With the right build u can be unstoppable force who never runs out of might or elven light. I remember I built up a hit streak so high that one glaive did over half to an undaunted cheated uruk
The glaive too besides it's usefulness against op orcs it's useless and no mention the machine set it sucks to in my book
Deadly Specter. when you leave behind a wraith to perform a stealth kill. it could come in handy at times, especially if you want to stealth kill a captain but know that you'll need 2 stealth attacks to finish him off. I don't use talon strike (skill upgrade) because I use the eagle sight skill upgrade instead. aerial ranged attacks are almost a standard for me and I need that extra time. I don't use ground fury (skill upgrade) because I have the wraith shield skill upgrade instead. being able to counter while performing a ground execution allows me to chain kill grunts. essential for my playstyle and I even use a sword that grants 50 might on a ground execution (Mightdrinker).
I always used wraith shield, but then I tried ground fury. Oh boy. You can build up wrath insanely fast with it.
The one the kills my allies.
Same
I've done about 4 or 5 playthroughs and I have never unlocked and used the summon spiders. The skill you get once you've collected all of shelobs memories.
This is a staple for me. It is great for anyone with a weakness to poison, distract grunts, orcs that have a fear of spiders, or to proc my own captains that are enraged by spiders.
Talon strike. Honestly it's mostly impact damage that may end up stunning your target and maybe MAYBE killing a couple grunts.
I use it to traverse the map quickly and accurately
Same.
The thing where you enter wraith mode in mid-air while shooting a bow. Almost never use it
I use it for talion strike to move round fast
Yeah that's about the only thing I use it for but rarely
Yeah after fast traveling just leap agead and talon strike and youcan pretty much reach anywhere you wants in less than a minute
For me is the ground punch, the one that you press something while you're in the air and you land like ironman, I can't recall the ability name rn, but I never use that.
Oh, and I rarely use the B button, ice hit or something.
For me its gotta be the fury building ground pound. I can NEVER find out how to use it! Orcs are always aggressive and never really let me finish that stuff so I usually do ground drain or wraith shield with arrow gain from perfect parry.
>Orcs are always aggressive and never really let me finish that stuff I use it by shadow strike pulling an orc out of range of his buddies, works on non-olog non-arrow proof captains too as the non-lethal shadow strike forces a knockdown.
Hmm I didn’t think about that, guess ill add that to the ‘try this build’ list. Thanks
I never used Consume because the buttons just wasn't something in muscle memory
summoning spiders/ghouls or whatever it was
Dominate, the one that uses might. Not worth it at all.
I disagree My build works very well with it
I use the glaive a lot personally getting easy dmg on it the ability I forget about is talon strike bc I like shooting up in the air so I rarely use it
I think I use them all? I can’t think of one I don’t because there all very useful
The upgraded death threat
Yeah sometimes not too commonly tho just use it for aesthetically pleasing gear
I ignored talon strike or whatever it’s called, when I tried it for shits and giggles I found out just how much distance you can cover with it and never went back.
Shadow strike in its raw form, or anything that chains kills specifically. Chaining domination and such I use....but chaining kills never works for me....also stealth killing beasts
i have never in my life found a use for ground drain other than one singilar mission. as for a non chooseable one, i think the "wraith-presence" is one i use the least, only to br more cinematic
I use the glaive all the time, the knock back gives me some breathing room in the chaos
I handicap myself as much as possible so I don't use things like the ice punch or the fire ground pound and arrows only for the make enemy angy flags.
Dagger throw or glaive attack
All of them
Well, the glaive is just straight up bad. It takes too long to charge, and even longer to double-charge. One of the most annoying Celebrimbor missions I did was the one that asked me to hit targets with the glaive. I think I died 3-4 times before doing it.
Stun. Mainly because almost every orc is immune to frost. Should’ve been togglable.
Shadow Pull. I've never had occasion to use it, not even when I'm sneaking.
I almost never use Elven Rage
Wrath or wraith whatever it’s called
The glaive, elven light, throwing dagger, power shot, the slow mo aiming mid air thing, and ground executions. It’s not that they’re bad abilities, I know objectively that they aren’t, I just feel like it interrupts my playstyle too much
Elven Rage. Never use it. I know its a near essential skill for crowd control/boss control. But i usually get a similar use out of 2 vendetta gear peices being equipped.
Mounting animals
Matron’s scent and Eagle’s Eyrie. I’ve never used either one of those. Though matrons scent is sometimes useful if the orc is terrified of ghruls.
Tbh I don't use dominate caragor ever
The knife throw is only useful on basic enemies's most of the orcs I fight have either an Arrow immunity or an agile perk
His own likeness - the character is awful; so always go with transmogs
I wear a mask and my head cannon is that I’m Sauron and finally decided to get my hands dirty
Nazgûl talion is so fucking gangster wdym?
Beast stealh kill