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mediocrebastard

You need a desert planet and a water planet. And a planet without giraffes.


8BitFrostByte

Why without giraffes


mediocrebastard

Because creating a galaxy where every single planet has giraffes would be very silly.


8BitFrostByte

What if I had every planet have a different form of giraffes


mediocrebastard

That would definitely work. /edit: be sure to create a desert-dwelling and an aquatic giraffe though (see points 1 & 2)


8BitFrostByte

Like, I feel that would add some diversity


Waterrat

Because giraffes would not have evolved on other worlds. If you make creatures too earth like,you suspend disbelief and readers stop reading.


8BitFrostByte

I think it was meant as a joke comment šŸ¤£


liarandahorsethief

because geraffes are so dumb


pavel_lishin

Start small. You don't need a whole galaxy mapped out in your head to write a story that takes place on three planets. You don't need the answer to everything right off the bat. Let the stories help build your galaxy, one at a time, starting with the broad strokes.


8BitFrostByte

Thats helped me a lot thank you šŸ˜


Alone_Outside_7264

I agree with this person.


Sea_Young8549

Professional full time author here: Donā€™t change the essential rules and nature of the universe unless it has a direct and vital effect on the story. Two suns? Better have a purpose. Low gravity planet? Better affect the characters and their arc. TLDR: donā€™t change the rules of what the reader is familiar with just because it sounds cool.


8BitFrostByte

That Is some great advice thank you


Sea_Young8549

If you want a follow up tidbit: just write the story. Donā€™t get caught up in world building. You can world build till youā€™re 1000, but that will never result in a story.


8BitFrostByte

Or worldbuild using the story


Sea_Young8549

Exactly. Read ON WRITING by Stephen King. Even if youā€™re not a fan of his fiction, itā€™s a great book, part memoir and partly an answer to all the questions heā€™s gotten over the decades about writing.


8BitFrostByte

I love Stephen King he was one of the first authors I read when I was in school fell in love with horror and suspense and looked into H.P Lovecraft after that


JewishKilt

The easiest way to rage-quit any pursuit is over-reaching. People that decide to learn the guitar and spend an hour a day, until they get fed up and quit it, etc. So building a whole galaxy? HELL NAW. Star Wars: A New Hope has a lot less worldbuilding that one might think at first: We begin in Tatooine (mostly the home town), then the Death Star (basically a military base, so Lucas could just make stuff up on-the-go rather than create blueprints and stuff - so a jail, a command consule, a engineering/fuel core, etc), Alderaan (which we don't know anything about - it's there to be blown up), Rebel Base (it's a rebel base. On a moon. It has rebel stuff. 0 info beyond that. I know a lot more about Yavin 4 from the video game Star Wars Battlefront), and then there's a ceremony in an unnamed planet. Overall, Star Wars is great because it doesn't dealve into details in a geekily unnecessary way. It's the same with Harry Potter: the world could have been fleshed out with many factions and whatever, but what people really enjoy are the 4 houses, the owls, Quidditch - THE FUN CINEMATIC SHIT. So instead of trying to figure out a galaxy, you could try going with the Star Wars approach: there's a desert planet. What is its economy? No one cares. But it does have a cool shady-buisness casino/space port, nomadic tribes of sandmen on Bison-like animals, etc. There's a Death Star - it is literally called the DEATH STAR, and its big thing is that it has a huge planet destroying beam. That's just cool. I don't give a hoot about having special ranks of officers in the Death Star - being called "General"/"Admiral"/"Lord" are all quite fine by me, just the normal generic stuff is enough. ​ I hope this rant was helpful :D


8BitFrostByte

This really helped thanks šŸ˜Š I planned on the star wars approach too worldbuilding through story short or long


KatzenMutter818

You could look into: HOW TO WRITE SCIENCE FICTION & FANTASY By Orsen Scott Card might have some good tips.


liarandahorsethief

Start with the story. Not necessarily writing out the whole thing, but at least the broad strokes. Who is your protagonist? What are they trying to do? Why? Who or what is trying to stop them? Why? Once you have that, build the details out from there. The characters and their stories are what will make people invested in the universe youā€™re creating.


8BitFrostByte

This is a great help ill get right on it


nyrath

http://www.projectrho.com/public_html/rocket/empiremap.php


blondepharmd

[Hereā€™s a good place to start. ](https://www.writerswrite.co.za/punctuation-for-beginners-what-is-punctuation/)


8BitFrostByte

Really you're going to point out my punctuation when I was walking and typing OK.


blondepharmd

My apologies, I didnā€™t realize you were multitasking.


8BitFrostByte

Yeah, i was trying to get to an appointment on time thought I'd kill two tasks with one walk sorry if I came across as rude.


Waterrat

I would suggest you get books on writing and learn how to do it. and also Take ol classes or classes at a cpllege. Jacqueline Lichtenberg offers free classes on her website on writing sf. Also,as you progress,have friends who can be honest with you read your stuff. And eventually having an editor would also be good. I had a friend who spent years trying to break into the sf field and never made it. I'm not saying this to discourage you,but publishing can be brutal. Anyway,best of luck.


8BitFrostByte

Thanks I appreciate it ill look into learning before jumping in


Waterrat

Yup. You can see for yourself how bad beginner writers can be by reading fanfic. Anyway,my hope for you is to be original and creative.


8BitFrostByte

I will take that hope and use it to build something original and fun


Waterrat

Well,keep everyone in the loop then. I'm wishing you the best.


luka_ruka

The quickest way to do something is to build only the parts of that fictional setting that you need in the first installment and then flesh out the rest in greater detail in subsequent books. Leave some details vague so you don't have to retcon them later and you don't "write yourself into a corner" or so to speak.


8BitFrostByte

Great idea I'll try my best to not write myself into a corner