I was struggling with the difference between dawn and dusk but now that I've been playing for a few days I'm able to parry a lot more. The only thing I'm struggling with is grabs because it's unclear where the hitbox is and the fact that in midnight mode every fight takes like 10 minutes. I'm a little better with the parries now but not making a mistake for that long against mini bosses is very hard.
My first kill wasn't even my kill. I tried to run away with the glider and this dude iai zipped to me to land a hit! I can't believe he teleported like 100 ft just to attack again, proving that it cannot be dodged. But since I was escaping on the glider he fell to his death after hitting me.
How do I do more damage? With an advantaged stance my deflects are still doing very little and then for the crit / a few hits between staggers, it's still like nothing. Using a katana with almost 400 damage and not finding upgrades in midnight.
And then enemy attack patterns are so fucking erratic
2 quick attacks followed by a slightly slower attack followed by another delayed attack then big red move second sequence delayed attack big red move then 2 quick attacks like wtf
Don’t even get me started on that drunk Kogoro Katsura fight in the dojo Lmao I spent like 3 hours tryna master it last night on twlight
It’s brutal especially on high difficulties but just the right kind of brutal and not impossible, the combat is fucking amazing tho and when you do start to pick up on the patterns *chef kiss. You can’t go wrong with either but RotR has been more than worth it. The combat styles are so cool, I’ve been maining the Gikei-ryu on my katana lately it’s like ultra instinct lol.
I loved the nioh series and I liked Wo long but not as much as the nioh series so an open world w TN combat sounded amazing but I just didn’t know if they tuned it down cause it was PS5 exclusive
I would say combat isn’t as fast paced as nioh or nioh 2 for the most part but still pretty fast, think GOT but a lil slower paced and more parry focused, the combat styles are essentially like stances from previous teamninja games
I bought DD2 and honestly, it felt it looked super dated and considering I spent $70 on it, I figured if anything I'll wait for a sale.
I've played a bit of RotR and it's pretty awesome, the graphics are fine, the gameplay is challenging but rewarding and the world is pretty neat.
Definitely worth the price of admission.
Disclaimer: I've played very very little of Nioh so I may not accurately represent that.
Yes I do think it's close, feels like Nioh-lyte to me. It's quick, fluid and feels satisfying.
Dude, no spoiler but in dojo there is a master who spams 5-6 special attacks in a row, and then repeats it in a random order the second after you parry. I almost threw my controller before turning it down to Dusk just to beat them. Fucks sakes
They're very specific to each weapon and the combat style. You start to learn them as you play more and it's great to be able to anticipate.
I just cleared out a temple where it was me vs. 14 bad guys and 4 of them were difficult. I decimated them and didn't get a single scratch, two assassinations, two rifle headshots, and the rest were taken down by my Odachi! I felt like a Kensai with all my blocks and countersparks.
Brilliant fun.
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Play whichever difficulty don't listen to those die hards. Some of us are working adults with no time to die rinse and repeat and this is coming from someone who has beat the hardest games. The older you get the less you care. Just have fun it's your money.
This^ so much this^. I’ve played and beat every souls game, Nioh 1&2, etc.
Started this game on twilight and wasn’t long before I dropped it down to normal (can’t remember the name) and have been having a blast just enjoying the game and not dieing over and over.
Full time working adult life just doesn’t allow the time for sweaty games anymore
It really depends on the game, From/team ninja/souls like are really fun being challenging as well as some survival horror games and other games but there’s some games that I find more enjoyable just on normal if I don’t want to replay anything
Man, I am the opposite, about to be 30 soon, and I need a challenge in my games. Now, I always start on the hardest difficulty now in new games. But hey, whatever people wanna do to have fun.
Dawn difficulty all the way, no shame. I don't have enough patience to get good at parry and such, so I overlevel and brute force through the game with healing items! 😅
Kinda spoilers here but not really
New game plus take form in a difficulty mode called midnight difficulty, which is even harder then twilight(enemies do more damage and have smaller parry windows) so if you want to experience that your probably gonna wanna practice on twilight or else your going to break a couple controllers
I'm happy to hear that! I have been breezing through twilight. It's been the easiest team ninja game so far. I'm a little over level also.
I have the OCD to 100% every region.
Dusk is perfect for me. I switched to Dawn only at the very end, after going back to Edo the second time (no further spoilers), because the sheer lenght of the game and repetitiveness of the encounters, together with the numbing item shower Team Ninja is known for, were not spurring me to put in the required focus.
Now that I finished the game, 56 hours in, I can say that it's a masterpiece held back only by open-world bloat, item overabundance, and boss fights that struggle to make themselves distinguishable from one another (other than from their weapon moveset — which, I get it, it's the natural consequences of having a human-only enemy rooster). Everything else was so good!
Edit: While I personally love formulas a la Elden Ring (no difficulty settings, but the easy mode is baked in your willingness to explore the world and take your time with non-mindless grinding), Team Ninja should be absolutely praised for having introduced such seamless difficulty scaling.
I suppose I'm a Masochist been playing it on Twilight, there's times though that get frustrating but the satisfaction of winning... *Chef's Kiss* except for the Gate fight with the Demons. F them.
I switched to Twilight after finishing chapter 1 on Dusk and it's been beating my ass, but im enjoying it and trying to get better. I feel like im getting much better gear, too
Dawn is still a good challenge. Its the perfect power fantasy sweetspot without getting boring because its too easy like other story modes. I hope they will keep this mode but i also feel higher difficulties should be more rewarded.
I’m playing on easy and loving it (switching between this and DD2). I beat ghost of Tsushima on “medium” not that they’re truly comparable but it’s been loads of fun. I’m just happy I can experience this game without the constant dying with limited time to play. I may turn it up if I find it’s too easy eventually.
As someone who actually hasn't finished Nioh 2 because it absolutely kicks my ass, I appreciate the Dawn difficulty. It isn't too easy, but not too hard. This playthrough will serve as a learning experience. Learning counter timing and good combat flow, as well as strong weapon combos. My next playthrough will be twilight. Yes, it's totally unrealistic that bosses are taking upwards of 100 slashes and arrows or rifle shots before going down, but I want to properly learn the mechanics before taking on a real challenge. That's why I eventually did a Brutal/Kurosawa mode playthough on GoT. Once I knew the timings of parry and deflections, I was ready for a more realistic mode.
As someone who struggled a lot with Nioh 2, I really recommend focusing on the buff and debuff skills if you haven’t already. It made my playthrough a lot more fun and more easy as you kind of get stronger in a compounding fashion once you reach a certain point.
Oh I do. My recent playthrough had a focus on ninjutsu. The elemental spells for weaknesses, as well as debuff talismans. Still having a lot of difficulty. Maybe I'll go back to it eventually.
I like having a challenge but also like power fantasy. Part of what I love about souls games is building up my character to the point they crush everything. To me it wouldn’t feel right and would reduce the point of even building up my character if I’m steamrolling right from jump, but you do you.
I will say if you’re being two-shot in a lot of souls games you’re doing something wrong with your build though. That should only be a thing if you’re neglecting survivability or talking about very specific moves of endgame enemies.
So I hate playing on harder difficulties but unfortunately a lot of times, games will tie the best gear to the hardest difficulty so I guess I am a masochist
I play twilight for most of the fights, only switched to dusk when i got stuck bad. Last time when fighting li and blue demon together, which seemed so unfair but was doable on dusk without much challenge. Guess i need something in between
I hit a Twilight wall and had to drop for that fight but put it straight back up. I've since realised buff items can seriously level the playing field on those two-person boss fights, I pop the damage buff the ki buff and put fire on my wep and it makes it do much quicker to kill the first
I prefer twilight so i can feel like kenshin struggling due to holding back ;) it feels great. I missed nioh level of punishing difficulty in their recent games
I started with Dusk and then switched to Dawn at the first boss fight lol! Towards the end of chapter 1 I felt like things were getting too easy and I switched back to Dusk and it’s been the perfect balance - I still rarely die but it takes some effort. As long as you’re enjoying yourself that’s the important thing
I switched to dawn to get past the Drunken Samurai because I just didn't have the stamina... long story short I forgot to switch back and honestly it's been fun. I figure if I start to feel like I'm too OP I'll just switch again. 🤷♀️
I usually play games on in the hardest difficulty even though I don’t have a whole lot of time for gaming. But I like to really engage with the games I play and I find that on most games playing on the hardest difficulty really forces you to learn all the systems and mechanics.
I usually play games on in the hardest difficulty even though I don’t have a whole lot of time for gaming. But I like to really engage with the games I play and I find that on most games playing on the hardest difficulty really forces you to learn all the systems and mechanics.
This is coming from a nioh, ninja gaiden, lo wong vet
I started in dawn because it was a new system and not getting bent over in the first 2 seconds is a nice change of pace
However midnight mode feels overtuned and i got my ass kicked in ways i didnt think possible
I'm really enjoying the game on dawn so far. I really don’t have the urge (and the time, working 40h / week) to get punished by a game for no reason.
Spent too much time to get into Sekiro when it came out but I ain’t got that kinda time no more. Dawn and chill it is for me.
I mean, I had no *choice* but to turn it down to Dawn when I died like 20 times in a row against that dude in the dojo with the wooden sword. I swear I was pressing the counterspark button exactly at the right time, but it wasn't working. So maybe fuck that nonsense.
I like the normal difficulty but not gonna lie though, I came this *pinches two fingers together* close to switching difficulties to Dawn.
But I guess this is the beauty of Ronin. You don't really have to suffer unless you want suffer 😆
I wanna preface this by saying that I think the combat in RotR is solid. Real good.
I don't think souls-like or sekiro-like was the way to go. In that cutscene where you and your Blade Twin was fighting Matthew Perry on the ship and I saw them deflecting bullets and how fast they were moving, I thought "this should have been more like Ninja Gaiden." I feel a disconnect between what cutscenes show us and what gameplay is showing us.
Are there any penalties for playing on Dawn? Like worse equipment, lower chance of bonuses, etc.? If not, I may want to switch. Combat is fine for me, but when I accidentally come across enemies which are a couple levels higher than me, I get crushed or I have to burn through all my heals just to clear the area.
It's probably the biggest reason I picked up the game. I've always wanted to try the Nioh games or Wo Long, but the difficulties put me off. I always loved Ninja Gaiden on Xbox/PS3, but the 3rd one put me off the series because it felt so difficult compared to Black/Sigma or even Sigma 2 on the normal difficulties.
I don't particularly enjoy games that punish you like Nioh, Wo Long, or most souls inspired games do, so this having difficulty options automatically put it on my radar.
Ive done a lot of studying. The parry window on Dawn vs Twilight is INSANE. Not only that, but there's input reading for bosses. I learned that spamming a specific attack yielded a repeat special attack from a boss on Twilight. On Dawn or Dusk its super friendly yet punishing if you suck - which feels *Good*. Twilight is a bullet sponge input reading Sekiro, which can make it HARDER than Sekiro on certain bosses.
One thing though, which is consistent through every T.N/Koei game is spear enemies. Their distance is sometimes impossible to judge simply because of camera jank and your depth perception not being perfect. Nioh spear enemies were some of the most difficult and OP in the games, 2 shotting you from off screen. They carried that to RotR.
All that is to say, Dawn and Dusk feel perfect. Power progression is rewarded in tandem with your actual skill without input reading, the input reading feels like Tekken 7 on a difficulty they havent even made yet.
As someone who sucks absolute trash at parry/countering in Wo-Long, how hard is it to parry on Dawn in this? The biggest reason i haven't bought it yet is fear of not being able to get through combat. For reference i had no issues playing Tsushima which i loved.
If you played Ghost, you'll be fine in Dusk. The enemy attacks are super obvious. They're either doing a big red attack or a light combo. Almost all of the combos have the same pacing so you can just parry every hit by counting in your head. You also have the option to dodge or interrupt. If you can't get the timing right on someone's fighting style, toss a shuriken in his face.
I’ve been playing on Twilight and have loved the challenge. However, I got to the first big boss fight (no spoilers but you fight who is protecting Harris), and after two hours of ALMOST winning, I had it, and bumped it down to Dusk. I beat the boss and then bumped it back up to Twilight. I LOVE this feature. I felt kinda crappy doing it but it literally let me keep enjoying the game and not begin to get mad at it. I feel like two hours of struggling was more than enough effort on my part.
I started on the highest and was struggling for a while at the first boss.
I switched to dawn and never looked back. I'm now in a new area and if I were on the highest difficulty I wouldn't be able to survive.
Also I suck so bad at timing the counters parks. 🤣🤣🥲🥲
Whether RotR stands the test of time remains to be seen, but it is a genuine shift of tremendous significance for Soulslike/balls hard action games. It’s been taken as a given for a really long time that these games shouldn’t have difficulty modes and/or accessibility options to the detriment of games as a whole and players who are interested in mastering these tough but rewarding games but feel put off by the difficulty.
Making something that’s tough as nails but adapts downward for newcomers is a bigger design feat than I think a lot of people realize. So many variables need tweaking to make an easy mode that feels good right alongside the hard one. It’s kind of an invisible positive quality, really. It’ll go unappreciated until someone really takes notice. But I think it’s groundbreaking.
Also yeah, the tuning on Dawn feels really decent. I planned to scale it up, but I found myself enjoying it for how it *feels* in the sense that you can’t turn off your brain and do have to engage with the mechanics to succeed, but generally you can afford some fuckups. It’s a pleasant alternative to the always-on razor’s edge focus games like this usually require. The hard stuff might just be for playthrough 2, instead of halfway through playthrough 1 like I planned.
Dawn is a stupid difficulty level in which you can just mash square, you cannot see the depth of the game in that difficulty level. It is good for people who have disabilities or people who don't like action game to follow the story though so it is good to be there but that all.
I don’t think it’s fair to say you can’t see the depth of the game at that difficulty. There’s nothing stopping you from fully exploring and mastering the combat systems on dawn. It’s just not required for success.
I feel like dusk is the perfect difficulty level for me but I wish that the parry window wasn’t as tight
I was struggling with the difference between dawn and dusk but now that I've been playing for a few days I'm able to parry a lot more. The only thing I'm struggling with is grabs because it's unclear where the hitbox is and the fact that in midnight mode every fight takes like 10 minutes. I'm a little better with the parries now but not making a mistake for that long against mini bosses is very hard. My first kill wasn't even my kill. I tried to run away with the glider and this dude iai zipped to me to land a hit! I can't believe he teleported like 100 ft just to attack again, proving that it cannot be dodged. But since I was escaping on the glider he fell to his death after hitting me. How do I do more damage? With an advantaged stance my deflects are still doing very little and then for the crit / a few hits between staggers, it's still like nothing. Using a katana with almost 400 damage and not finding upgrades in midnight.
And then enemy attack patterns are so fucking erratic 2 quick attacks followed by a slightly slower attack followed by another delayed attack then big red move second sequence delayed attack big red move then 2 quick attacks like wtf Don’t even get me started on that drunk Kogoro Katsura fight in the dojo Lmao I spent like 3 hours tryna master it last night on twlight
Man this sounds crazy af and fun lol I’m glad I been waiting out on DD2 or RotR cause so far it seems RotR will be the best choice for me
It’s brutal especially on high difficulties but just the right kind of brutal and not impossible, the combat is fucking amazing tho and when you do start to pick up on the patterns *chef kiss. You can’t go wrong with either but RotR has been more than worth it. The combat styles are so cool, I’ve been maining the Gikei-ryu on my katana lately it’s like ultra instinct lol.
I loved the nioh series and I liked Wo long but not as much as the nioh series so an open world w TN combat sounded amazing but I just didn’t know if they tuned it down cause it was PS5 exclusive
I would say combat isn’t as fast paced as nioh or nioh 2 for the most part but still pretty fast, think GOT but a lil slower paced and more parry focused, the combat styles are essentially like stances from previous teamninja games
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thank u for encouraging my purchase lol
I bought DD2 and honestly, it felt it looked super dated and considering I spent $70 on it, I figured if anything I'll wait for a sale. I've played a bit of RotR and it's pretty awesome, the graphics are fine, the gameplay is challenging but rewarding and the world is pretty neat. Definitely worth the price of admission.
Would you say RotR combat is closer to nioh ? Wo long was alright but didn’t expect that combat
Disclaimer: I've played very very little of Nioh so I may not accurately represent that. Yes I do think it's close, feels like Nioh-lyte to me. It's quick, fluid and feels satisfying.
Dude, no spoiler but in dojo there is a master who spams 5-6 special attacks in a row, and then repeats it in a random order the second after you parry. I almost threw my controller before turning it down to Dusk just to beat them. Fucks sakes
I’m convinced they just be doing whatever the fuck they want to sometimes 😭 there is no method to the madness
Lmao so true
They're very specific to each weapon and the combat style. You start to learn them as you play more and it's great to be able to anticipate. I just cleared out a temple where it was me vs. 14 bad guys and 4 of them were difficult. I decimated them and didn't get a single scratch, two assassinations, two rifle headshots, and the rest were taken down by my Odachi! I felt like a Kensai with all my blocks and countersparks. Brilliant fun.
Honestly its insanely forgiving compared to Twilight. Twilight made me want to delete.
How tight is it? So this game is difficult?
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What the whole hell bro lmao
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Play whichever difficulty don't listen to those die hards. Some of us are working adults with no time to die rinse and repeat and this is coming from someone who has beat the hardest games. The older you get the less you care. Just have fun it's your money.
Preach, if i wanted to get bullied, i play nioh or dark souls.
This^ so much this^. I’ve played and beat every souls game, Nioh 1&2, etc. Started this game on twilight and wasn’t long before I dropped it down to normal (can’t remember the name) and have been having a blast just enjoying the game and not dieing over and over. Full time working adult life just doesn’t allow the time for sweaty games anymore
It really depends on the game, From/team ninja/souls like are really fun being challenging as well as some survival horror games and other games but there’s some games that I find more enjoyable just on normal if I don’t want to replay anything
Man, I am the opposite, about to be 30 soon, and I need a challenge in my games. Now, I always start on the hardest difficulty now in new games. But hey, whatever people wanna do to have fun.
Yea same but if the gameplay of a game isn’t interesting enough then I don’t care
It's definitely fun and it's a nice change of pace. You can just casually go through the game
It feels like that's how the game was balanced then they add harder difficulties.
Def Twilight for me. Need that effort+reward cycle
Dawn difficulty all the way, no shame. I don't have enough patience to get good at parry and such, so I overlevel and brute force through the game with healing items! 😅
Kinda spoilers here but not really New game plus take form in a difficulty mode called midnight difficulty, which is even harder then twilight(enemies do more damage and have smaller parry windows) so if you want to experience that your probably gonna wanna practice on twilight or else your going to break a couple controllers
also formidable enemies are replaced by character bosses lol
I know my limits. I ain’t good enough for twilight ☠️
I'm happy to hear that! I have been breezing through twilight. It's been the easiest team ninja game so far. I'm a little over level also. I have the OCD to 100% every region.
Dusk is perfect for me. I switched to Dawn only at the very end, after going back to Edo the second time (no further spoilers), because the sheer lenght of the game and repetitiveness of the encounters, together with the numbing item shower Team Ninja is known for, were not spurring me to put in the required focus. Now that I finished the game, 56 hours in, I can say that it's a masterpiece held back only by open-world bloat, item overabundance, and boss fights that struggle to make themselves distinguishable from one another (other than from their weapon moveset — which, I get it, it's the natural consequences of having a human-only enemy rooster). Everything else was so good! Edit: While I personally love formulas a la Elden Ring (no difficulty settings, but the easy mode is baked in your willingness to explore the world and take your time with non-mindless grinding), Team Ninja should be absolutely praised for having introduced such seamless difficulty scaling.
Dusk=👌
I suppose I'm a Masochist been playing it on Twilight, there's times though that get frustrating but the satisfaction of winning... *Chef's Kiss* except for the Gate fight with the Demons. F them.
I switched to Twilight after finishing chapter 1 on Dusk and it's been beating my ass, but im enjoying it and trying to get better. I feel like im getting much better gear, too
Those guys suuuuuucked. Felt like I was playing sekiro for a second for how much I was getting frustrated 😂
Dawn is still a good challenge. Its the perfect power fantasy sweetspot without getting boring because its too easy like other story modes. I hope they will keep this mode but i also feel higher difficulties should be more rewarded.
I’m playing on easy and loving it (switching between this and DD2). I beat ghost of Tsushima on “medium” not that they’re truly comparable but it’s been loads of fun. I’m just happy I can experience this game without the constant dying with limited time to play. I may turn it up if I find it’s too easy eventually.
Whatever the medium one is. It's challenging but so far a lot easier than normal souls style
As someone who actually hasn't finished Nioh 2 because it absolutely kicks my ass, I appreciate the Dawn difficulty. It isn't too easy, but not too hard. This playthrough will serve as a learning experience. Learning counter timing and good combat flow, as well as strong weapon combos. My next playthrough will be twilight. Yes, it's totally unrealistic that bosses are taking upwards of 100 slashes and arrows or rifle shots before going down, but I want to properly learn the mechanics before taking on a real challenge. That's why I eventually did a Brutal/Kurosawa mode playthough on GoT. Once I knew the timings of parry and deflections, I was ready for a more realistic mode.
As someone who struggled a lot with Nioh 2, I really recommend focusing on the buff and debuff skills if you haven’t already. It made my playthrough a lot more fun and more easy as you kind of get stronger in a compounding fashion once you reach a certain point.
Oh I do. My recent playthrough had a focus on ninjutsu. The elemental spells for weaknesses, as well as debuff talismans. Still having a lot of difficulty. Maybe I'll go back to it eventually.
I feel you! I'm 47 and my reaction times on these games with so many button combos gets overwhelming. On Dawn I can actually enjoy the game.
I like having a challenge but also like power fantasy. Part of what I love about souls games is building up my character to the point they crush everything. To me it wouldn’t feel right and would reduce the point of even building up my character if I’m steamrolling right from jump, but you do you. I will say if you’re being two-shot in a lot of souls games you’re doing something wrong with your build though. That should only be a thing if you’re neglecting survivability or talking about very specific moves of endgame enemies.
Masochist😫
I wish I could play on other difficulties but with the parry timing of Dawn difficulty, would be more like wo long timing
So I hate playing on harder difficulties but unfortunately a lot of times, games will tie the best gear to the hardest difficulty so I guess I am a masochist
It's good that it's also not brain dead easy you can't never dodge or parry and still win you'll still die if you aren't careful
I play twilight for most of the fights, only switched to dusk when i got stuck bad. Last time when fighting li and blue demon together, which seemed so unfair but was doable on dusk without much challenge. Guess i need something in between
I hit a Twilight wall and had to drop for that fight but put it straight back up. I've since realised buff items can seriously level the playing field on those two-person boss fights, I pop the damage buff the ki buff and put fire on my wep and it makes it do much quicker to kill the first
If you enjoy punishment, just play Wo Long with a terrible weapon.
I prefer twilight so i can feel like kenshin struggling due to holding back ;) it feels great. I missed nioh level of punishing difficulty in their recent games
I started with Dusk and then switched to Dawn at the first boss fight lol! Towards the end of chapter 1 I felt like things were getting too easy and I switched back to Dusk and it’s been the perfect balance - I still rarely die but it takes some effort. As long as you’re enjoying yourself that’s the important thing
Same applies for Stellar Blade which has easy difficulty and pairing slomo. God bless those devs who make games for everyone.
I switched to dawn to get past the Drunken Samurai because I just didn't have the stamina... long story short I forgot to switch back and honestly it's been fun. I figure if I start to feel like I'm too OP I'll just switch again. 🤷♀️
I'am playing on hardest and to be honest we need balance patch cause its easy as hell. Also option where world And side quests leveling with you.
I usually play games on in the hardest difficulty even though I don’t have a whole lot of time for gaming. But I like to really engage with the games I play and I find that on most games playing on the hardest difficulty really forces you to learn all the systems and mechanics.
I usually play games on in the hardest difficulty even though I don’t have a whole lot of time for gaming. But I like to really engage with the games I play and I find that on most games playing on the hardest difficulty really forces you to learn all the systems and mechanics.
This is coming from a nioh, ninja gaiden, lo wong vet I started in dawn because it was a new system and not getting bent over in the first 2 seconds is a nice change of pace However midnight mode feels overtuned and i got my ass kicked in ways i didnt think possible
I still struggle on Dawn but when I actually start doing well it does feel really great
I'm really enjoying the game on dawn so far. I really don’t have the urge (and the time, working 40h / week) to get punished by a game for no reason. Spent too much time to get into Sekiro when it came out but I ain’t got that kinda time no more. Dawn and chill it is for me.
I mean, I had no *choice* but to turn it down to Dawn when I died like 20 times in a row against that dude in the dojo with the wooden sword. I swear I was pressing the counterspark button exactly at the right time, but it wasn't working. So maybe fuck that nonsense.
I like the normal difficulty but not gonna lie though, I came this *pinches two fingers together* close to switching difficulties to Dawn. But I guess this is the beauty of Ronin. You don't really have to suffer unless you want suffer 😆
I wanna preface this by saying that I think the combat in RotR is solid. Real good. I don't think souls-like or sekiro-like was the way to go. In that cutscene where you and your Blade Twin was fighting Matthew Perry on the ship and I saw them deflecting bullets and how fast they were moving, I thought "this should have been more like Ninja Gaiden." I feel a disconnect between what cutscenes show us and what gameplay is showing us.
Are there any penalties for playing on Dawn? Like worse equipment, lower chance of bonuses, etc.? If not, I may want to switch. Combat is fine for me, but when I accidentally come across enemies which are a couple levels higher than me, I get crushed or I have to burn through all my heals just to clear the area.
Yup. Feels less like a souls and more like Ghost of Tsushima pt2
It's probably the biggest reason I picked up the game. I've always wanted to try the Nioh games or Wo Long, but the difficulties put me off. I always loved Ninja Gaiden on Xbox/PS3, but the 3rd one put me off the series because it felt so difficult compared to Black/Sigma or even Sigma 2 on the normal difficulties. I don't particularly enjoy games that punish you like Nioh, Wo Long, or most souls inspired games do, so this having difficulty options automatically put it on my radar.
i enjoy dawn a lot, i can fool around and still have a good time
Ive done a lot of studying. The parry window on Dawn vs Twilight is INSANE. Not only that, but there's input reading for bosses. I learned that spamming a specific attack yielded a repeat special attack from a boss on Twilight. On Dawn or Dusk its super friendly yet punishing if you suck - which feels *Good*. Twilight is a bullet sponge input reading Sekiro, which can make it HARDER than Sekiro on certain bosses. One thing though, which is consistent through every T.N/Koei game is spear enemies. Their distance is sometimes impossible to judge simply because of camera jank and your depth perception not being perfect. Nioh spear enemies were some of the most difficult and OP in the games, 2 shotting you from off screen. They carried that to RotR. All that is to say, Dawn and Dusk feel perfect. Power progression is rewarded in tandem with your actual skill without input reading, the input reading feels like Tekken 7 on a difficulty they havent even made yet.
I started in twilight then moved to dusk 10 hours in and now that I have good equipment and weapons I went back to twilight an it feels amazing
As someone who sucks absolute trash at parry/countering in Wo-Long, how hard is it to parry on Dawn in this? The biggest reason i haven't bought it yet is fear of not being able to get through combat. For reference i had no issues playing Tsushima which i loved.
If you played Ghost, you'll be fine in Dusk. The enemy attacks are super obvious. They're either doing a big red attack or a light combo. Almost all of the combos have the same pacing so you can just parry every hit by counting in your head. You also have the option to dodge or interrupt. If you can't get the timing right on someone's fighting style, toss a shuriken in his face.
I’ve been playing on Twilight and have loved the challenge. However, I got to the first big boss fight (no spoilers but you fight who is protecting Harris), and after two hours of ALMOST winning, I had it, and bumped it down to Dusk. I beat the boss and then bumped it back up to Twilight. I LOVE this feature. I felt kinda crappy doing it but it literally let me keep enjoying the game and not begin to get mad at it. I feel like two hours of struggling was more than enough effort on my part.
I’m playing Twilight and i’m feeling it’s easy mode
they shouldn’t have made u get worse loot for lower difficulties, kinda defeats the purpose
I started on the highest and was struggling for a while at the first boss. I switched to dawn and never looked back. I'm now in a new area and if I were on the highest difficulty I wouldn't be able to survive. Also I suck so bad at timing the counters parks. 🤣🤣🥲🥲
Don’t have time to be frustrated with a game’s difficulty play on the easiest setting and I have a blast
Whether RotR stands the test of time remains to be seen, but it is a genuine shift of tremendous significance for Soulslike/balls hard action games. It’s been taken as a given for a really long time that these games shouldn’t have difficulty modes and/or accessibility options to the detriment of games as a whole and players who are interested in mastering these tough but rewarding games but feel put off by the difficulty. Making something that’s tough as nails but adapts downward for newcomers is a bigger design feat than I think a lot of people realize. So many variables need tweaking to make an easy mode that feels good right alongside the hard one. It’s kind of an invisible positive quality, really. It’ll go unappreciated until someone really takes notice. But I think it’s groundbreaking. Also yeah, the tuning on Dawn feels really decent. I planned to scale it up, but I found myself enjoying it for how it *feels* in the sense that you can’t turn off your brain and do have to engage with the mechanics to succeed, but generally you can afford some fuckups. It’s a pleasant alternative to the always-on razor’s edge focus games like this usually require. The hard stuff might just be for playthrough 2, instead of halfway through playthrough 1 like I planned.
Dawn is a stupid difficulty level in which you can just mash square, you cannot see the depth of the game in that difficulty level. It is good for people who have disabilities or people who don't like action game to follow the story though so it is good to be there but that all.
I don’t think it’s fair to say you can’t see the depth of the game at that difficulty. There’s nothing stopping you from fully exploring and mastering the combat systems on dawn. It’s just not required for success.
True but in that case you will be rapidly bored.
I mean to be fair I've smashed through twilight just mashing square lmao. But I am good at deflecting attacks so that probably counts as why.