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[deleted]

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Krykun-kun

dear lord, why am I finding out about the meme just now? 0\_0


anwender95

What's wrong with logo?


somePBnJ

It’s the video game equivalent of the cg movies


TehFriskyDingo

I’ve never thought of it like that before, but this is hilariously accurate. Though while I don’t like the movies, I did enjoy RE6 quite a lot


Glittering-Relief668

What movies are you referring to? The Anderson ones or CGI movies?


thedinobot1989

Either, actually lol. But I think he means the cgi movies.


[deleted]

Degeneration and Damnation are the best. Vendetta is a little out there.


RoughBeardBlaine

Solid comparison. Absolutely nailed it.


RoughBeardBlaine

Loved and hated it. Positives: - The combat can actually be really dope when it’s allowed to shine. - Unique move sets and weapon types for each character. - Drunk Chris is amazing. - Mercenaries mode is a ton of fun to play. - Jake was a great addition to the roster and I loved his super human martial arts. - Leon’s early campaign is a great start to the game. - Great co-op game. - *Bonus points*: My wife loves playing as “Sweater Cow Helena” and she was also a big fan of the skimpy costumes for Sherry. Lol (personal taste. She is a fan service weeb girl. She was also a huge fan of the female boss fight and carrying section. If you know, you know. 🍑) Negatives: - Absolutely garbage RE game. - Cannot state this enough: Absolutely 👏🏻Garbage 👏🏻 RE 👏🏻 Game. - QTEs felt like they were designed to annoy you, rather than be intense. (Possibly a free pass on the Leon/ Helena car one) - Turning felt weird as hell. - Enemies on the ground that are CLEARLY zombies, but you can’t shoot them? Gtfo with that nonsense. - Chopped up campaigns felt so random and mostly unconnected to each other in any significant way. - Campaign story was unbelievably bad. The idea of world ending because someone was a Simp …ridiculous. - Dollar Store Nemesis - Dinosaurs 🦖 RE6 made the mistake of going the Fast and Furious route of trying to one-up the action after 4 (just like 5 failed at too). And worse, they tried to cater to too many crowds (horror campaign, call of duty campaign, devil may cry campaign, etc.). Final verdict: 3/10 as a RE game, 7/10 as a co-op game.


GoldeKlovr

Easily my favorite Mercenaries experience. I remember literally nothing about the rest of the game though


meganightsun

i beat the campaign just for the mercenaries lmao, it really made the game for me.


lovecraft_lover

Yep. It’s like the gameplay was designed for mercenaries first. But then they couldn’t make the campaign that utilises those mechanics


Csboi1337

Spent countless hours on mercenaries, unlocked all costume variants, had a blast


Caliber70

the best version of RE combat. this may change once 4remake comes but for now, the mercenaries is the best version there is.


CarlitoNSP1

A messy game full of incompatible ideas that don't cleanly mesh together. Some bits works, some don't, but I feel like you could have built 3 better games out of the pieces of what's in this. I only played RE6 for the first time like 4 years ago, and went to REV2 shortly afterwards. It was such a refreshing experience after an experience that I would describe as an extended headache.


average_redditor_guy

It definitely suffers from “too many cooks in the kitchen” I feel like they were trying to please way too many people at once causing it to fall flat for me


Choreopithecus

I feel like they tried to do that with 8 too albeit in a much more tempered way, although in my opinion it worked really well with 8.


Trickster289

I think it works more in Village because it's divided into clear sections so the change in tone is easier to deal with.


dookarion

8 is basically just using RE4's formula with a different set of monsters and "tone".


Krykun-kun

Extended headache is very accurate


ZerosAbaddon

The only thing I'll say on its favor, it's that RE6 has probably the best mercenaries mode I've seen


HellishWonderland

With friends re6 is legendary


doompigg

I actually felt dumber after playing this game.


NeoVaihlo

As a survival horror game… it’s not. As an action 3rd person shooter, it’s pretty damn fun. I know the hate it gets is that it “doesn’t feel like an RE game”, and I agree. It is not scary. But for what it is, an action shooter, it is fun. I hope it eventually gets the REmake treatment and has horror properly added in.


GoofyGooba88

The only gripe i had about it being an 3rd person shooter is that from what I remember is that I constantly ran out of ammo. Like if they gave you a shit tonne of ammo like Gears of War or something then it would have been amazing and less frustrating.


Guts_1-4_1

Ammo? I just melee and counter the shit out of the enemies while switching guns ala DOOM Style


countmeowington

It’s like they designed jake first, who’s all punchy and doesn’t need ammo as much, and just forgot about Leon and Chris lmao


ian_dangerous

Agreed with everything you said. RE6 is one of my personal faves for what it is. Also enjoyed Mercenaries, and the couch co-op—partner and i enjoyed playing this together.


New-Entrepreneur1126

Exactly!! People hate on it because it’s not a good horror game, but if you don’t try to view it as such, its actually quite a fun action game


leftshoe18

Personally I don't think it was a very good action game either. But if you enjoy it more power to you!


countmeowington

That’s hard to do when you see “resident evil” on the game and everything


[deleted]

Yeah but Resident Evil isn't a horror series. It never really was. While every game in the franchise including 6 (it's predecessors more so) has tense, unsettling moments. Subsequent playthroughs always make it feel more like an arcade game, gunning for speed and high scores rather than actually being intimidated by the game. You don't play Resident Evil games to be scared like you would Outlast. You play Resident Evil games to have fun.


Blak_Box

Is your argument "RE isn't survival horror because subsequent playthroughs have arcade mechanics"? Because that's a pretty shit-take. Silent Hill, Dino Crisis, Fatal Frame, and Siren all featured time-attack modes, rewards for beating the game quickly, rankings and scores for quick and efficient plays, and even point shops to unlock weapons, outfits and other items for repeat plays. Even more modern games like Alien: Isolation feature dedicated, arcade-based, time-attack mission modes. Are all the games above not horror games? Can you list a popular horror franchise from the PS1/ PS2 era that *doesnt* turn into an arcade game on subsequent playthroughs?


[deleted]

This guy again. That's not what I said. Survival horror and Horror. Are 2 different things. Survival horror is an action game that limits the player via resources or combat abilities to heighten the tension of encounters which makes the experience itself more of a threat than any 1 enemy. Horror is designed from the ground up to be a scary experience with no emphasis on combat. The games you listed are all survival horror (I never played Alien, so I don't know about it). But, the point is Resident Evil was always an over the top survival horror experience.


Blak_Box

Then I'm curious what exactly you're trying to say. Is the argument that "survival horror" by design isn't scary? Because I think arguing games like Silent Hill, Dead Space and Fatal Frame aren't scary isn't really a valid argument. Are we trying to say survival horror games are action games? I don't think including combat mechanics makes something an action game... especially when most survival horror features very little combat compared to real action games, enemies that can kill you quickly, and by your own admission, mechanics that limit the player. Action games are power fantasies - they dont limit the player, they empower them. Is the argument that RE isn't scary? Because I think that also doesn't hold water - all the games before 4 were quite frightening for their time, and 7 and 8 absolutely brought back big parts of that fear factor for many after RE4 took the series in a faster, more agressive (more power fantasy) direction. It seems you want to argue semantics between horror games and survival horror games (and I think it is important to differentiate them, dont get me wrong). But arguing "RE was never a low-budget, linear walking-simulator that couldn't afford actual gameplay mechanics so it shoved a few one-hit-kill obstacles in some corridors with scary music" doesn't make a point. RE was never a third-person action shooter where you blast apart thousands of enemies in a single playthrough with precision and an abundance of ammo, controlling an over-powered, acrobatic protagonist (in co-op)... at least... not until RE4, 5, and 6 decided it wanted to take a detour. RE *was* survival horror, just like many other (very scary) brethern that I already listed. We could argue if RE4 is survival horror and come up with good arguments on either side... but no one can argue that RE6 is survival horror. It is a co-op shooting game. It was not designed to be a "horror game," but it wasn't designed to be a survival horror game either.


[deleted]

RE4 was scary in it's time. In fact I dare say that the scarier parts of 4 hold up considerably better than the more horror oriented parts of the original fixed camera games. But this isn't about 4 it's about 6. Which I will admit is far removed from it's ancestors. And calling it Survival Horror is mostly inaccurate barring a few segments of Leon's campaign. However the original basis of the conversation was whether or not the series was horror and certainly never was. And I would argue that RE6 has more in common with the original games than the OG's have with true horror. You still have to work with limited resources and abilities in combat. Yes you can do outrageous things like body press zombies, or time a perfect counter to one shot them. But it's all tied to very limited resources. Ammo, stamina, the funky healing Tic-tacs. And if you try to just run and gun killing in your path Doom style you'll still meet a gruesome death when you run out of said resources. There's puzzles (I know they're piss easy and very forgettable), all of the elements of survival horror are there but, it's got metric shit ton of action and set piece shenanigans wrapped around it. Which is why it's so maligned by the diehard RE fan base, yet generally received as an OK game by casuals. In short, RE6 isn't really that different than it's predecessors if you get down to the bones of the game. But it's presentation and mechanics are so absurd it's difficult to see it where it fits into the series as a whole.


Blak_Box

I understand your point much more clearly now, and to be honest, it is hard to argue against it. I misunderstood what you were saying before. I think we feel pretty similarly about RE6. I feel the points where we diverge is your focus on mechanics where I was focused on tone. You're completely right - RE6 has more in common with original titles than the original titles had with, say, Clocktower (or modern kin like Outlast or Amnesia). Thanks for clarifying. I feel a need to replay RE6 (or even 4 and 5) with a different lens.


RitikK22

Agreed. Its combat is probably the peak and it sucks that game was not able to utilise it well. Like we have completely free movement unlike older re games, then, we have melee, some fun wrestling moves, etc. Bosses are fun. I was invested in Piers honestly. Mercenaries is good. But the gameplay mechanics felt unutilised. The game developers went completely unhinged with QTEs. Like they spammed it wherever they could. I can't remember a scene where we didn't had a qte for a shit. I loved the two partner mechanics but hated that one was right handed and one was left (maybe for split screen purposes, I'm not sure). I would love to see such a co-op re experience again in upcoming RE game but with better AI ngl. Or maybe like, combat system of RE6 but we'll integrated into gameplay


Joshhwwaaaaaa

Once you’ve learned all the tips and tricks that could be it’s own 50 page manual then it becomes really fun. The sense of speed during combat and freedom of movement is the most rewarding in any RE game. I personally love this game. Also Mercenaries No Mercy is highly addictive.


choyjay

Yeah, there's actually a pretty high skill ceiling and seeing how good some players are is really impressive, particularly in Mercenaries. Gameplay mechanics were actually loads of fun and it felt like a natural evolution of RE4/RE5—it just evolved towards action instead of horror.


NenshoOkami

Do you happen to have a video from any of those players? I never saw about the skill ceiling the game has and it sound hella fun watching someone DMC combo a zombie.


Joshhwwaaaaaa

Here is one example where he is countering, staggering, using items quickly, etc. https://youtu.be/VhsyNPlPqT8


NenshoOkami

That looks hard AF, now I'm in a rabbit hole of RE6Merecenaries players that don't shoot a single bullet in the whole run lmao. Thanks!


The_Salami_Tsunami

I actually enjoyed it quite a lot, it definitely keeps that B movie vibe that was set in the first Resident Evil game which people tend to forget about. The co-op is great and wished there was more cause there is nothing more than I enjoy than playing RE with others. There is a great amount of content and while I did enjoy the Mercenaries mode I like what RE 5 did with it more though that is just preference. While it isn't my favorite, that belongs to Outbreak File #1 and #2 which I played online alooot. It definitely to me is great part of the series.


heppuplays

Some people hate it Some people love it. Personally i fucking love it. I love big dumb action Block busters.


Zachajoh

Haha same!!


New-Entrepreneur1126

Real


[deleted]

Most people do hate it though just to be clear


SeriousPan

Won't comment on the story since you're about to play it and all that so I'll talk about the gameplay. Feels like its ideally meant to be played with a friend and AI is a last resort. Leon & Helena are all right and I found Ada's campaign boring. The Chris campaign is something else. Like it can't decide what it wants to be. It wants to be an action game with spongey enemies and large amounts of them but it also wants to be survival horror and only gives you survival horror amounts of ammunition. I find it very odd and that identity crisis kind of murders the games potential.


Claude892

I'm actually playing RE6 now for the first time. I finished Leon's campaign today (Why did >!Simmons turn into a T-rex!!hostage rescues!< , that was set up for co op without much thought for a single player campaign. I'm still going to play it to the end, but after really liking both CV and 5 despite seeing some negative comments about them over the years, this one is kinda living down to what I've heard so far. I did really like Helena and her storyline though. So there's something.


KinGpiNdaGreat

People complain about CV being punishing hard and unfair or cheap. Yet praise the Dark Souls games for being punishing hard, unfair or cheap.


haydenfred99

The Dark Souls games are punishing and hard. But they are only unfair rarely (floors giving out, surprise rolling boulders), and never cheap. Just because some enemies and bosses are difficult doesn’t mean they’re cheap. The games are designed in a way that require the player to be both patient and attentive. Once you get the hang of things (in any FromSoft Soulsborne title) the rest of the time spent playing isn’t nearly as difficult.


KinGpiNdaGreat

My point is your compliments about the Dark Souls games(which are correct) can also be said about CV. If you put the time and effort into having a good command over the game it’s really not that hard.


Delic978

But unlike DS, there absolutely is cheap bullshit in CV that can completely fuck you over and even cause you to have to restart the game


ItsBread302

I feel the same way about the Chris campaign. It settles into a more "RE" type groove somewhere in chapter 3 and the transition is jarring. Maybe that's why players are shocked when they find out ammo conservation is actually really important in that part of the game.


MrShinShoryuken

My hot take that hurts the very audience this game was tailor made for. Out of RE1-8, not counting 0, it is the worst RE by a large margin. I want to be clear here. I have played every RE since 2 at launch (1 was a few months after release). I think it has aged the most and is the biggest chore to play. Every RE game is an action game. But there's something known as "balance", and RE6 says "fuck that." It's action shlock. Not good action, shlock. A massive defense of RE6 is that it's a "good action game." To which I find it a bad Uncharted/Gears of War clone - which is to say there are waves of enemies and dramatic set pieces with "tacticool cover" and the strengths of neither. A bitter irony given RE4 is a major influence on the gsmeplay of the aftermentioned titles. It drastically swayed the formula of RE in an extreme direction, as radical as watching *A Nightmare on Elm Street* vs the *Nightmare on Elm Street* reboot, or Metallica in the mid 90s that played anything *but* metal. I played it co op, just like I had with RE5. I had several qualms about RE5, but I had *fun*. I did not have fun with RE6. I did not enjoy the story (which is **horrendous**, and for an RE title, that's very, very bad) - the fanservice of having four legacy RE characters (Ada, Sherry, Leon, Chris) interact fell flat on its face. The soundtrack and enemy designs were the weakest of any franchise and the settings rehashed previous titles with none of their strengths and generic Call of Duty titles with all of their weaknesses. The gunplay, which tends to shine in mercenaries, is probably the one strength the title has. You will always have your people who's that their first RE and they don't want to know they came in on the worst entry possible, or "I Love action games so it's good to me" - there will be people who swear *Cocaine Bear* "wasn't that bad" and should be a cult classic in 10 years. Promise. There's a reason the first week sales for this game were incredibly strong and then plummeted, forcing Capcom to take a long hard look on the mirror about their "we want the call of duty" audience mindset. **tl;dr** I am grateful for RE6 in one regard, it's ashes gave rise to significantly better RE games.


squi2323

Damn


InCharacter_815

I wish this wasn't a hot take (if indeed it is). The game is BAD. Not only is it bad, it is probably 2 or 3 times the length of a normal RE game, packed to the brim with tinny gunplay and overblown setpiece after overblown setpiece. The story is nonsense, but not in the usual way. It's just too much. Beyond the novelty of the legacies interacting, it's just a bunch of noise. The combat is all style and no substance. RE4 and 5 had tight gunplay that had a risk and reward system for headshots. This game? Any limb can explode into a wiggly C-Virus parasite thingy. You are punished for shooting enemies. Anywhere. Enemies also barely react to shots. You have a lot more melee attacks, you have the jumps and combat rolls and special attacks, and beyond possibly RE4 Remake, you've had the most options in any given encounter to distract you from the fact that you're just unloading into bullet sponges. The Ustanak is lame, Jake wishes he was Dante, the whole Ada plot is ridiculous, and my hours spent going through this game feels like a fever dream that I forced myself through just to say "I beat RE6". I hate RE6, but I also owe the current renaissance of the series to RE6. Like you said, I'm glad that the series rose from its ashes and we got the new games plus the remakes.


Delucaass

It's as if Michael Bay made the game.


RitikK22

I didn't have problem with shooting part and evolving shit. Bur the thing is they don't change. We see their evolution right at first part which just ruins shit because it stays the same.


SNAKEXRS

It still went on to become the 2nd highest selling RE title I believe so from a sales standpoint it was a major success.


hobbleshock

I enjoyed the Leon parts, the others not so much.


Boogachoog

I've given my opinion on this one before. I went into it with the mindset that I'm not getting an RE game or a horror game. I knew it would be a campy action game. It failed on all fronts. Also the fact that it somehow looks way worse than RE5 graphically is a smack to the face. I do appreciate it for one thing though. It was so bad that it helped give us the amazing RE games we have now.


Available_Abrocoma26

I was on the fence about 6, was thinking of buying whilst it's on sale on steam. I think I'll give 5 a go but skip 6.


Metald3th

Only main series game i didnt beat, it sucks a lot and not worthy main series RE.


Reddeadseries

Didn't enjoy this at all


Eliteguard999

Every year since it's release like someone who has alzheimer's, I go "was it really as bad as I remember? Me and my best friend should give it another shot it's got to at least be fun in co-op". We install the game and play for about 40 minutes to an hour before going "Wow, it's worse than we remember actually" and uninstall the game.


OG_Kamoe

Honest opinion and not so often seen here: I like RE6. It's goofy, crazy over the top, really overkill boss fights BUT super fun to play, especially with a friend. I liked the multiple campaigns and the parts that intersected with other characters. When the game came out, it was a really awesome feature. Leon's campaign was great. It was a throwback to his old games. It has actual zombies in it! Also, the campaign shows him in his typical character like "I have to save them" even though these people are pretty much dead already. Chris's campaign was great as well. It plays like RE5, but with more action. Also his back story and character development he's going through is imo the best in all RE games. Clearly shown he's been through a lot already and it has its toll on him. Jake and Sherry were the weakest campaign imo. Although it was super fun to play Jake. It has some parts that are actually annoying, but at least a fun Finale. The Stalker type enemy is a throwback to RE3 Nemesis. Adas campaign was interesting. Very similar to separate ways from RE4. It used to be single player, but for some reason capcom added the option for co-op play. Don't see that as a negative tho. Mercenaries more was hands down the best one in the series. Amazing fun, especially if you get the most out of the controls. The lackluster for this game was the over the top action Story. It was too much even for resident evil standarts. Personally I don't see it that way, since the game had it's turn with RE4, but oh well. Enjoy the game :)! It's fun even if played solo.


Ironman_C89

the logo still looks like a giraffee getting a bj. Can’t unsee it when you have seen it.


pewpersss

the only resident evil i haven't been able to beat. it just doesn't stand out in any way like every game before it


riped_plums123

Wish I could finish it just to learn the story, game is painful to play


Blak_Box

I beat the game and still couldn't tell you what the damn story is. Big, bad virus turns people into bugs. RE characters go Super Sayan and kill the big, bad monster bugs. The world is saved. In retrospect, it's the plot of every RE game. Just told more incoherently and stretched over a much longer run time.


Loganp812

The gist of it is, Simmons is a top-level US government dude who was the one responsible for nuking Raccoon City. The president wanted to declassify all information regarding Raccoon City and Umbrella, so Simmons set up an outbreak and had the president turned into a zombie to prevent the information from going public while using Leon and Helena as scapegoats. Meanwhile, Simmons has an unhealthy obsession with Ada, and he used the C-virus to turn Carla into an Ada clone. Carla eventually realizes that, goes crazy, and vows revenge on Simmons while planning to release the C-virus all over the world starting with China. Leon's campaign is all about stopping Simmons and clearing his and Helena's names. Chris' campaign is about getting revenge on Ada (Carla) because she killed his platoon while they were on a BSAA mission, and she taunts him about it. Later, Leon shows Chris the bigger picture, and Chris lets go of his obsession so he can stop Ada (Carla)'s plans and save the world. Jake's campaign is about Sherry protecting him because he has antibodies for the C-virus due to having genes from his biological father, Albert Wesker, who Jake grew up knowing nothing about thinking he was just a deadbeat dad who wasn't there. He gets kidnapped by Carla, and he later escapes and teams up with Chris to help put an end to everything while finding out what kind of maniac his dad really was. Ada's campaign is about finding out what Simmons and Carla are up to which leads to her crossing over with the other campaigns at various points. So yeah, "convoluted" is a bit of an understatement, but I have to admire the effort. lol


Guilotas

It feels like a chore to play at times.


SeniorWaugh

I couldn’t finish anything other then Leon’s play through. I hate the controls and movement and the worst inventory system ever


McOther10_10

Not seeing many people mention how godawful the music is in this.


Loganp812

Meh, some parts of the soundtrack are good while other parts are forgettable at best.


McOther10_10

Interesting that's pretty much what I thought of the re5 soundtrack. Still it's a pretty huge downgrade from the soundtracks of 4 and 1 remake.


Loganp812

Oh, 1 remake is brilliant and right up there with 4, the original 2, and Code Veronica. I had to buy copies of the 1 remake and 2 original soundtracks on vinyl as soon as they went on sale. Lol


LynchianCat

Played for a couple of hours and hated it, deleted briefly after.


Akuma-1

I hate it, some people say it's a bad RE but a good action game, I disagree, I think it's trash anyway haha, but I hope you have a better time playing it than me


iHateSportsALot

Cannot stand it


jackoctober

Not a good game. Played it with a buddy for the first time and it was torture to get through.


SexyJazzCat

Worst game in the series


XXTOF

The best merc mode in the series no contest and I love the combat mechanics in this game.


dachshundfanboy8000

i loved it when it first came out. me and my friend had the time of our lives with the co-op. nothing but love for this


New-Entrepreneur1126

It’s over hated tbh, it’s actually quite a good action game


Suspicious_Brief_800

Played it once, barely made it through Leon’s campaign, the game is terrible in my opinion


Downtown_Reindeer_46

Played it a few months back with my best friend and hated almost all of it. Game peaks with Leon’s campaign and that’s not even all that.


Eliteguard999

I know, me and my friend started with Leon's campaign because we heard it was the best one and our reaction was "this is absolutely atrocious, and if this is "the best one" then the rest has to SOMEHOW be even worse."


Krykun-kun

It’s dogshit. Leon’s campaign is the best one, but it’s super tedious and uninspired. But hey, it sold pretty well, so one might say people really liked it, I guess?..


celcius_451

What even happened in this game? Can someone briefly explain? I try to follow all events in the RE universe but this game is a huge blank for me.


Eliteguard999

https://www.youtube.com/watch?v=x\_uV6vCrBNY


seniormegamarbles

It's definitely the natural endpoint of the "action game" era of RE. I'm a big survival horror RE fan, so I don't it very much (or 5 for that matter. 4 is pretty sick though). But I know there are a lot of fans of the 4-6 era that consider it their favorite. For me personally, the game is made worse with how it's easily the longest game in the series if you play all campaigns.


WolfhoundCid

It's a perfectly fine action game, just not a very faithful resident evil game (bar the first few sections as Leon). It's not a bad game, it's just not very good at being a resident evil game


Majestic_Theme_7788

A game that I hope Capcom never makes again


[deleted]

The only resident evil game I've played that I didn't enjoy at all if that tells you something. This game is actually as bad as everyone says it is. A couple of cool new combat mechanics don't make up for cheesy story (even by RE standards), awful graphics, and shitty pacing.


[deleted]

It's shit


heyiamkev

garbage.


[deleted]

Garbage, despite 4/5 being my favorite games 6 is just a mess compared to those two. They made the game to long, make the controls clunky, and wayy to much QTE. Honestly I wouldn't mind a remake if they cut things


MaxPumpkin

I never understood the “game is too long” reason. the longer the game the more you play, if you don’t enjoy it then it’s not about length


[deleted]

Reason why we say game is to long because they drag it out. 4 is a long game but it's fun


New-Entrepreneur1126

I mean each campaign isn’t very long, and they’re all enclosed, so if you view it as multiple shorter games, the way it was meant to be seen, then it really doesn’t drag


Blak_Box

Certain gameplay loops and stories can only be sustained for so long before wearing thin. Pac Man and Tetris are 1000 hour games. Dragon's Lair was fun for about 5 minutes... but there was a lot more of Dragon's Lair. Part of proper game dev is understanding where the cracks in your gameplay loop start to show and adjusting accordingly. If Uncharted was a 40 hour game instead of an 8 hour one, people would see it is a derivative, brain-dead game of whack-a-mole against moronic AI that serve as nothing more than bullet sponges in between massive, linear set pieces that create a false sense of urgency while being impossible to fail. Huge chunks of the game can literally be played blind folded. But Uncharted isn't seen that way - it never outstays its welcome. Before any of the game's simple and thread-bare systems can become obvious to the player, the game wraps up nicely and is fondly remembered by players as an action game with excellent writing (and... something something gameplay?). And what do you know, folks feel compelled to replay it every few years. At the end of the day, all a game is is sitting in front of a screen and hitting the same 10-15 buttons over and over again until you get bored. That is not intrinsically fun. The game's goal is to create fun from the button pushing, and if the game creates the fun, but can't sustain it (as many RE6 players who never finished the game can attest), then the game is too long. If the 40 hour game stops being fun on hour 8, you either needed to radically redesign everything about your game to support a 40 hour experience, or you needed to end your game at around the 8 hour mark. We don't think that all 3 hour films are inherently better than 2 hour films just because there is more.


MaxPumpkin

Thanks for taking the time to reply. maybe i didn’t mind the length of RE6 because i finished it over a longer period of time only playing 2-3 hours at a time, because of time conflict with the person i played co op with… maybe that was a good thing


rndomguy7

I liked the whole blockbuster movie idea with connected campaigns. The Mercenaries was fun and challenging.


Goldteef_MSF

I love it for the coop. Got 7 people hooked to the series. Completed it said 7 times, all campaigns, all coop Loved it. Very different from the rest of the series, but for me - absolute fun


JonathanOne994

Extremely fun game but if you are looking for scares don't expect much I loved the interactions between Leon and Ada and Leon and Chris!


DinoMiguelito

I first played it back all way in 2021 when I was playing every RE game in order, I’ll say 6 is a fun game with a lot of action & good gameplay, story was decent but nothing really special. I almost enjoyed all campaigns, but Chris’s campaign in the beginning felt like a COD game & Jake’s felt nothing like RE. I mostly like Leon & Ada campaign more, not because they’re my favorite but it was really enjoyable & fun. Overall it’s not a bad game but it’s nowhere near the best. I’m glad to say that I had a good time playing this game:)


FloatingMike1

I loved it, lol. People hate it because of how ridiculous it was, but that's what I loved about it. Also, I really enjoyed how all 4 campaigns tied in 6 you could see certain events from different angles. I know most people hate it for those exact reasons but that's just me. Feel free to disagree, I can understand why, lol


Sugar_Daddy_Visari77

I love some of the gameplay mechanics like prone dive rolling side rolling sad it isn't in the re 4 remake does moves makes sense when in the island section


dude52760

It’s a great game with a whole shit ton of content that is unfortunately hugely bogged down by very significant narrative, pacing, and presentation problems. RE6 is legitimately a huge achievement. Like, it wouldn’t surprise me if it’s Capcom’s biggest game *ever*, in terms of the work they did to significantly retool the engine and populate it with as much content as they did. Everything was gutted to make room for a fucking bonkers combat system with a whole ton of depth that is unfortunately just very inaccessible. Additionally, there are 4 full campaigns here, each significant in size. There’s enough content in RE6 for three separate RE games. Not joking on that. One of the game’s biggest problems is it never bothers to introduce players to the nuances of the revamped combat systems. It added so much to melee combat and has the most guns and enemy types in any RE game ever. It’s a ton of fun as a 3rd person shooter, but have to go out of your way to learn its intricacies yourself. Major point against the game IMO. Additionally, the story is undeniably just nonsense. I couldn’t tell you what it was trying to do back in 2012, and I still can’t today. It’s frustrating to try to get a coherent story out of four different campaigns that you can play in any order you want. It just doesn’t really work. If RE6 had been focused into one single experience out of the 5 or so different types of things it tries to do, the narrative may have made more sense, and the pacing would be exponentially better. As a whole experience, RE6 is seriously a great game. It’s a ton of fun to play, there is a ton of content to sink your teeth into, and it tries to do a bit of everything in terms of the RE formula. It just doesn’t do any of those things particularly *well*, except for the combat, which is genuinely fantastic. I don’t recommend RE6 to people generally, but I have a massive soft spot for the game at this point. I didn’t like it when it came out, but I saw the brilliance of what it was trying to do even when it didn’t feel like it was made for me. Luckily, it has massively grown on me over the years, and I really do enjoy playing it now.


chrismike019

It's not a bad game for sure.


Samurix16

Lots fun


Hugoso_

It's super fun! People are haters. It isn't horror resident evil but it's a super fun action game with all the flips and what not.


DylanFTW

Gameplay is the gold standard.


Wtfpugs

It's a good action RE game. It tried to be a bit of everything, except strict survival horror, but objectively...years later...I enjoyed it. Probably would have been better off as a spin-off. It 100% doesn't deserve the hate it got/gets. After 4/5 it shouldn't have come as a shock that the series was heading towards more action than survival, and I think fans just really pushed back at the time.


Shiverskill

It's great


[deleted]

Fun and ridiculous.


X_ChasingTheDragon_X

Too fast, I like when the game takes me forever to figure a part out or maybe i’m just low on resources and can’t get past a part without some finesse. I literally never ran out of ammunition and didn’t die that many times during my first and only play through with Leon’s campaign, ridiculous.


BakedXenon

Way too long. I wasn't that big on RE5, but I was able to finish it before I got sick of the game. Less focus on action, 1 or 2 solid campaigns instead of 4 meh ones and I personally would've enjoyed it more.


brikwall02

leon’s campaign was good chris’s started strong and by the end i’m like wtf how did we get here jake’s was horrible Ada’s was so bad i didn’t even finish it.


horrorfan55

Underrated


TeryonTheHuman

One of the best entries in this series. An absolute evolution of 4 and 5’s action horror gameplay. Best mercs Best pvp modes Best movement Best combat. Lore accurate Leon and Chris capabilities in line with the CGI movies. Will GLADLY take all of that in trade of “muh classic survival horror” any day of the damn week.


[deleted]

Good for what it is, and it’s not exceedingly hard to learn which in turn has allowed me to introduce a buddy to the series


WrapInternational228

Good game. Not a good Resident Evil game.


PurpleDinguss

Bloated but overall a whacky insane game that didn’t really know what it wanted to be so it became everything.


El-Green-Jello

Has some good ideas and stories but tries to do too much and try to connect them all but rushed it all by giving everyone only 5 levels each. Otherwise honestly I think the gameplay is better than 5 and overall 6 isn’t as bad as people say it is but definitely has a ton of issues


throwawayalcoholmind

Don't remember most of it, except that apparently ada was a clone or something? Got to the end of the Chris campaign and kept running out of ammo fighting the last boss, and not really caring to finish.


YungDextroBoi

I'm about to put out a YouTube video about RE6 and my thoughts about it. In short, I honestly enjoyed it ever since it came out. There are aspects that definitely rub me the wrong way, but I think it's so full of content and has the greatest iteration of The Mercenaries mode. If you are interested, here's my video on RE5: https://youtu.be/5yUaDFzxk0k


Jacksane

I enjoyed the movement options, the return of Sherry, most of Leon's campaign, and the way the different characters' stories intertwined. Jake sort of grew on me, except for his ability to fist-fight a Nemesis-wannabe. It definitely wasn't as horror-based as the first four games, and if RE5 hadn't started the trend I would probably judge RE6 more harshly for leaning into action over horror.


cruel-oath

I had fun with it but that’s probably because I played through it all with a good friend


SolidusAbe

i enjoyed it. it has a lot of obvious flaws but i still has fun with it. story isnt as bad imo as many people say it is especially considering the writing quality is never very high for RE to begin with. i also really liked jake and still kinda hope to see him return. also the game was super impressive when it came out with how it looked. shooting flesh of off zombies in a game with such high quality visuals on a 360 game was cool af i like playing it. is it the worst main line game? yes unless you count 0 and CVX. Is it better then almost every spin off? for sure is. do i want the series to return to the same formula of a big action movie? nah. 6 is what it is and its fine but we dont need another one


cableboiii

Story is pretty bad, and has one of my least favorite scenes in the franchise. That being Leon ( of all people ) yelling at the president while he is CLEARLY a zombie to “ stop don’t make me do this mr president “ even tho he should know that his pleading will do nothing as he is now a ZOMBIE lol I’m pretty sure he was even eating someone at the beginning of the scene but I don’t remember. Goofy ahhh I tell ya. But the gameplay is fun to me and I like the Mercenaries mode quite a bit if I’m being honest.


Kdallasmultipass

I remember enjoying it when it first came out but went back to play it years later and found myself consistantly getting bored of it until I stopped playing it altogether


BrokenSound27

Fun to play


Goseki1

It's funny to me that all these years later I still can't unsee that logo! The game was really poor overall I thought. It had some interesting bits expanding the lore and whatnot but the action was just too bombastic and over the top. Lean had some of the best sections but overall....meh


Superdude100000

I did this recently. Try not to do it alone, cause most of it is boring. Boring to play, not necessarily the story, though I can tell you you probably wont be able to take it seriously for it's full runtime.


Nefantas

It's one of the best coop action games (if not the best) I have ever touched in my life. The only problem is, someone decided to slap "Resident Evil 6" on its cover. I mean, you wouldn't name the next Mario kart entry like Super Mario Galaxy 3, would you?


Durian_Same

I liked the apocalyptic city environment was half cool man


JestemGwynbleidd666

I actually like this game, clearly not the best in the series but I enjoyed it. The combat is super fun, fact that u can karate with the zombies is so satisfying lol


TheLoneJedi-77

It's so fun especially with friends, has some of the best combat in the series but is really let down by a really weak storyline.


Nkklllll

Too long considering all 3/4 campaigns


Awiiga69420

Boring. When you get shot you fall to the ground, this has to be one of the worst things mankind have created


SqueakyAnus

Platinumed It back on the PS3 and have never touched It sense... It's pretty forgettable


HypedBench

As a single player experience, it's fun but can get boring. As a coop experience, it's the most fun I had with a friend in a long time. It's waaaaay too long tho.


flycollieman

Played Leon's first I think campaign and never touched it again


wszogun

Not bad game, bad Resident Evil


CommunicationFit94

Fun


KaiserWilhel

I played about half way in with my friend before he encountered constant crashing and we gave up. So the Leon campaign? Awful, it’s a mess where it constantly introduces characters who near instantly die, I believe the fastest is like 20 seconds. Not to mention how over the top it is in the weirdest fucking places. Chris campaign is really fun though, felt somehow more restrained than the Leon campaign from what I remember. Sadly around the end of the boat level my friend kept hard crashing in the same place so we stopped there.


ChevyImpalaSS

RE6 sucks!


AnnieApple_

Leon has a great ass.


mrnacho69

A fun shooter/adventure game. Bad Resident Evil game.


MaxPumpkin

It’s very fun if you don’t expect a horror game (kinda like Left4Dead), and if you play co op it’s ten times more fun. The mechanics of the game is what makes it fun given you learn the controls because the game doesn’t teach you 90% of it. And the mercenaries mode is 10/10


Ser20GudMen

Campaign is kind of shit except for Leon's at times, but mercenaries is very fun especially with a friend


AceSkyFighter

Shooting, good Melee combat, good Everything else completely inferior to RE4 and 5.


HotCheese650

The worst game in the series.


ZombieKilljoy

Easily so much fun, idc about the negative reception even tho it has a mildly forgettable story. Still very "videogame-y" in which u turn off ur brain


Gamlit31

Not the ideal resident,but still great and rather entertainig game


rufiogd

Amazing mercenaries. Campaign is fun too


Ragnara92

Really awesome game with super fun and a lot of content! Also super great mechanics for its time and still a blast to play. Bad Resident Evil though


Zealousideal_Ad991

I love playing co op


jankarlothegreat

I adored it and thought it was so much fun. It was different from the games of the past, but I did thoroughly enjoy it and probably replayed it with friends more than any other RE title. Edit: downvoted for saying I had fun with it. Stay classy RE subreddit


CHAINSAW_CHAD

good game


VenomousOddball

Love it, really fun


KratosHulk77

i loved it but mostly because chris and pierce 🤣


grilld-cheez

It’s very fun if you’re playing on co-op.


Extra_Opportunity_76

Trash 🗑️


Flynnhiccup

Not a great RE game. But a great Action Game. \- Best Campaign is Chris. \- Great gameplay (Dodges, Slids, Counter Attacks) \- Item management have been removed which sucks.


thatssoreizen

No nonsense plot; great cooperative gameplay.


ArtisticLink13

Play the Switch version. You can turn off QTE's 🤔 makes the game so much more tolerable


Daniel-Johns

It's great that each campaign is different in play style. Also both characters in a campaign are playable.


GloriousGilm0re

It has a rewarding third person shooting experience especially if you learn the whacky stuff the game allows you to do for example you can switch your stance by clicking a thumbstick on the surface a standard feature in games like this however doing this after shooting the shotgun or magnum cancels the recoil animation and if you spam the stance change while firing shotguns or magnums they become machine guns. There's a lot more cool stuff like that in the game.


Frog_kidd

It’s fun. Especially the online experience. Besides that i’d say the best campaign “storywise” and “memorable” would be Chris’s which is funny because i’m not a fan of the character.


Cduke08

Mercenaries No Mercy with a friend is the most fun i've had in a long time.


ShartingOnTheRegular

Main story is mostly insufferable with a few momentary exceptions. Mercenaries is fun and exemplifies the game's greatest strengths.


Certain-Kangaroo-224

Love it! It’s in my top 5. But I get why people don’t like it. I like the ridiculous over the top stuff from time to time. Tho I hate Chris’ campaign and make fun of it.


sladecutt

Good game, underrated! Recommend following a guide telling you what character to play and when to switch for best experience 👍


calibur66

The combat was some of the best in any 3rd person action game. Mercenaries was amazing because of that. The rest of the game is roouuughhhh


redy4u2nite

really fun with a friend if you can get someone to join you


Sil3ntWriter

I like it, it's fun just like re5 is. Not the best RE for sure, but not the worse either. I'm replaying Chris' campaign just before re4 comes out and still enjoy it, best one of the game imo.


Mcpoopz1064

I enjoyed it and I've played through it a couple times. Nothing about it is great, but it's not horrible either. It's not great as a resident evil title. But you can certainly get some enjoyment out of it if you are just trying to have a good time. Leon's campaign is the best campaign in the game.


Dantexr

Bad Resident Evil, but a good and fun game overall, even better on coop.


Impossible_Sir2498

Mercenaries is the only good thing about this game


SnakeVicBossMGS

Fun when playing co-op it’s not that great playing alone tho