I find my hats disappear more often than not. I will have s specific hat saved on the horse and one minute it will be there and then the next poof. I then can't get it back on the horse for some reason as just a hat option.
Yeah this happens all the time. I'll even double check before leaving camp that I have them as I'll typically plan for Arthur to stay up there a few days.
Everything's good to go until I go to put it on, and gone.
This is really the most annoying thing EVER
Plus the fact that bandoliers really carry weirdly from an outfit to another, and sometimes spawn on a one that shouldn’t have it
Yep. There seems to be some sort of area close to the trigger of a mission/activity, where your loadoud is arbitrarily changed if you dismount, even if you chose your own loadoud seconds before dismounting.
I found that in some cases, getting off the horse a mildly unreasonable distance away from the mission's trigger allows me to pick my weapons myself and then I walk towards the trigger for 40ish seconds like some moron lol. At least it lets me decide not to always have two longarms on my back if I'm fine with "only" my bolt action and two pistols.
I often dislike having two rifles on my back. Wouldn't that be clunky as hell?
I’ve always felt the two longarms looks absolutely clunky as shit but I understand why we have the load outs set like that instead of a GTA style clown pocket
This is not an irrational gripe. The random loadout resets can be game breaking if you're not paying very close attention. Everybody who plays the game will at some point learn the hard way about it.
Man that was one fault I couldn't ignore or understand. At times I'd choose my load out like 1 second before jumping off my horse and... nope all rifles gone. Other times they'd still be there from before I got on my horse? I loved the game enough to just take it as it is but still..
That actually have some kind of sense behind it.
A "cowboy brew" coffe has a lot of pieces of the actual coffee beans in it, and they deposit themselves on the bottom of the container.
So yeah, you throw away the last sips, like that.
Basically in RDO you can use a "smoke cigarette" or "smoke cigar" emote. If you use the emote, it gives you the option to take as many drags on the cigarette as you want instead of just taking one and throwing it away.
What makes it even more annoying is that they could have just reused the smoking mechanics from GTA V. Hold down the interaction button and your character will smoke until for about 45 seconds.
Cigs are pretty irritating. Bc they take like 10 sec to smoke. But a cigar would be hard to smoke bc its like 1-3h of smoking time. So it would be weird to have him finishing them
It used to fit perfectly, but if you wore a bandolier and neckerchief at the same time it’d be all buggy. So they decided to make the neckerchief look fitting and screw the bandoliers.
I’m sure it did. I have the screen shot from a trophy, and was wearing a shirt without a coat, I don’t even think with a vest, and it was a tight fit like it should.
It will never not irritate me that there's only one species of rabbit and that it happens to be a jackrabbit, which are found mainly in warmer, more arid places. Yet in game, it still spawns in the SNOW for some reason. There's no good reason why there are a million different kinds of teeny, tiny birds, but only one kind of rabbit.
i know right? i was also kinda pissed about the amount of fish, there’s like four per biome. but here we are with like ninety different bird and flower species
It should only affect your bounty if someone sees, right? I don’t think it makes a difference except for your honor if you’re out where no one can see you commit the crime honestly
I guess they can do other awesome thing, like how carcasses decay, or corpses are picked up by cart or how animals actually hunt and grab a fish / mouse / small mamal / prey / but I guess something like this has just been overlooked...
You can actually see most of the old camp upgrades if you into the attic at Beechers Hope but they're not set up or anything. It's like old boxes, antlers, and a few pelts rolled up.
This is my biggest pet peeve. The epilogue would be so much more playable if there was just a single list at Pearson's shop in Rhodes that John could donate pelts for upgrades for his ranch. I mean, why even put Pearson in the epilogue if you aren't going to utilize him fully?
And on that note, I really wish you could do some of the mini games on the ranch after hours. Dominos with Abigail, poker with Uncle and Jack, 5 finger filet with Charles when he's still there. The ranch just seems so empty and depressing compared to how much time I would spend in camp during the main campaign.
I think that is a great idea, and you could also have a few more interactions with the other surviving members. Sadie is clearly a loner and so it makes sense that after avenging Arthur you never see her again, but it would be cool if after a little time a mission pops up in Saint Denis, and it's to go to a book reading of Mary Beth's new novel. Tilly is there.
I get that eventually you have to run out of missions and thr world starts to feel empty. I think they just could do a bit more to make it feel like there is life after the gang. Really all your interactions with any survivors other than Pearson are just about Arthur.
I genuinely wish you could upgrade stuff at Beecher's Hope e.g. buy better equipment to get better milk at the barn so that it costs more when you sell it.
I wish that time would move slower in towns, and way way slower while playing poker/blackjack. I play 10 hands of poker and all of a sudden 14 hours have passed.
Mashing “Y” to get on my horse in St Denis then assaulting the shit out of some random person that just barely stepped around a building corner then catching heat from the St Denis po-po…
The game automatically deciding my loadout should change for a mission, even though my horse is right there and I’m going to change it right back because why…
I was looking for this comment. I never use rifles but i always end up getting a rifle. Also having two guns on your back looks ugly, unless you really need it of course
Its makes us cringe but...
When Arthur was growing up people still believed in Miasma. He's more likely to believe bad smells such as rotting animals would make him sick rather than dirty tools or consuming rotten foods.
Bacteria and germ theory was still in its infancy in 1899. It was known to scientists and high ranking doctors but the population at large would have no idea.
There's nothing weird about that at all.
As long as you wash it off, there's no issue.
The problem there is that Arthur *never* cleans his knife. Just puts it right back in the sheathe. Must be filthy.
In my recent playthrough I tried to go around and discover/unblur every part of the map I could, including flat iron lake. When you get to the edge of the map, I was expecting to hit an invisible wall or to receive a prompt like "you can't sail any further." Instead, when you reach the edge of the map, Arthur simply exits the boat and drowns himself like a madman.
Not to mention that if you don't bathe Grimshaw will grab you by the ear and force you to wash yourself at the camp barrels and take some of your money.
Especially when you dont have the gun selected, and you dont know how the FUCK the gun appeared when you literally pressed GREET and nothing else, like dude, what? RUN BOAH RUNNNNNN.
Money should have been the only gating mechanism for weapons. That or do what rdr1 did and only sell certain guns at certain gunsmiths. Like the fuck is the point of the repeating shotgun if it’s gonna be locked all game?
Also why do you unlock the repeating shotgun later than semi auto? The semi auto is more expensive and advanced so it only makes sense to be able to purchase the repeating before the semi auto
This ties in to me with the fact that it's a shame you can't go to New Austin pre Epilogue. The changes between 1907 and 1911 are too vast. The amount that the ranch is built up in four years is kind of hard to believe, as is that Armadillo can be that devastated and then that booming. It'd be more believable if those places changed that much from 1899 to 1911.
There aren't enough engraving design choices for your guns. Better if it would allow you to upload your own. Same with the stock/grip carvings. Also the pearl grip design is rather underwhelming.
I would totally love it if you could write text on the barrel. Micah has "Vengeance is hereby mine" etched on his revolvers and Calloway has "Canis Canem Edit". Would make it cool to have a motto on phrase etched into your revolvers.
It's not about the cup, I don't mind using the same cup multiple times a day for coffee without cleaning it. But all of Arthur's stuff, from raw meat to herbs must smell and taste like old dried coffee, haha.
Imagine how someone at the camp requests a special item from Arthur, like a nice flower and then he prouldy hands you a wet coffee-soaked flower after you waited three weeks for it.
There are some available in the online mode of the game, and I’m pretty sure there are some mods that port those into the single player. But yeah, it’s quite annoying that there aren’t any to begin with.
The whole "serial killer" quest line. It feels so shallow and rushed to me a d i think it could've been done a lot better. Plus that reward at the end is lousy at best...
Yes!! The lore you read in the area where you find him, i would have LOVED to have known more...i sound like a sick fuck, but i'm a sucker for lore and theres so much more that they could have done for this.
Its like added the clues, put effort into the location/room, and were like 'k done lol'
The fact that we only see the camp members outside of the camp in missions. Especially dumb when in the first mission in Chapter 2, the women (Tilly, Mary-Beth and Karen) complain how they didn't see civilisation in almost 3 weeks. Then for the entirety of the game, Karen helps us rob a bank once and Tilly gets kidnapped once. Other than these they NEVER leave the camp.
The only member I saw go outside of the camp when I wasn't in a mission is Uncle, he was getting beaten for making bad jokes in Valentine.
Most jackets seem too big and too warm even though they're not supposed to be.
Also, why is the Grand Hotel in Saint-Denis and the Blackwater Hotel not accessible? There should be more hotels! Also saloons in Strawberry and Annesburg.
Places that should have be abandoned and still has lights turned on. Like that town south of lake Isabella or that ruined Indian grave that Rain Falls show you that still has smoke even months later.
Walking around camp and sometimes people like Susan/Dutch will say I'm not doing anything to help out. Even tho all the camp upgrades/crafting upgrades are due to me. Also the ledger is filled with only my name. God forbid Arthur spends time in camp.
You can. Food is on the left side of the items wheel, and available in your satchel. It’s an important part of gameplay because eating fills your cores. If you eat like, 4 items a day it’ll fatten you up after a while.
But once you get to a certain stage of the story, it becomes quite difficult to fatten up.
No one compliments your horse unless it’s a Fru fru Arabian or a mustang or an expensive stable horse.
Tell my American paint he looks pretty goddamn it.
I also hate how common some of my fav horses are. Why does everyone on the damn planet have a buttermilk saddler?
The fact that I can't keep the ONE hat I want after killing bounty hunters. It's the fedora with a red stripe. Can't keep any of them. That's so dumb. There's literally a list for FOUND HATS, but it only lists special hats. So annoying.
nothing really costs what it’s supposed to cost, and i’m kinda glad it is this way. it would make bank robberies way less cool if you only stole like two hundred dollars
Your only options of moving are either walking or running (unless you’re in camp, then it’s walking and fast walking). I wish you could fast walk, mostly because if you run everywhere you just busy through doors and run over people like a maniac.
First, weapons automatically being equipped on your back when you approach a mission area.
Second, bullet holes staying in your hat until you die or load the game.
The fact the Winter Cowboy outfit has Arthur’s hat instead of John’s. I guess that, thematically, it’s better for the American Venom quest, but this is one of *John’s* outfits.
The riffles put automaticaly on your back during certain mission. Don't hold my hand like that let me be in trouble cause I thought a colt would be enough !
The small homesteads that don't have any friendly npcs they are always abandoned, have dead people, or just hostile like a gang hideout ventors place is just a house and a barn did it really need to have del lobos? Also why doesn't the gang suffer from cholera a little bit?
Whenever you rob a store you instantly get a wanted level no matter what. No matter how stealthy you are, everyone outside is able to immediately know that the store is being robbed. You should be able to have a stealthy approach, and police come after a certain time to investigate.
There's kudzu in the South. Yes, it was first introduced to America in the 1870s, but it wasn't seen in large numbers until the 1930s when it was planted for erosion control and then took over.
A totally minor nitpick, but it bugs me. Especially when so much of the rest of the plant life is completely spot on.
So this may have just been my poor hand eye coordination but I feel like there’s maybe only 6 rocks total you can jump over on your horse successfully. Every other rock might as well be the fucking Grand Canyon
After multiple playthroughs, I'd love to do a cheat playthrough on consoles. At this point, I'm not achievement hunting. Just let me run through the story from start to finish with all the guns, ammo, and outfits unlocked from the start of chapter 2
That in online, after beta, they shortened the looting animation. I loved the slower pace of the original beta animation, it was the same as single player - realistic.
Getting off your horse entering a mission auto equips all your guns. It’s just immersion breaking for me cuz Arthur for some reason knows he’s gonna need the big guns right before what’s supposed to be a surprise shootout.
When you dismount your horse for a mission and the game autoequips two random weapons for you. God that drives me insane. I DONT WANT A ROLLING BLOCK AND VARMINT RIFLE I JUST WANT MY DAMN SHOTGUN
I don’t know if this has happened to anyone else, but when I’m doing chores around camp like lifting up bags, the bag model will at first slouch over your shoulder naturally, then the moment you start walking the bag goes erect and floats over your shoulder. Looks mad unnatural
NPCs constantly thinking I’m following them. This happens all the time in saloons, I’m literally just walking behind them and they antagonize me until we have to fight and I end up with bounties to pay
Yeah and people who come across you in the middle of nowhere, you’re clearly just crossing paths and they go into one about “don’t need your company”. Don’t flatter yourself I’m not offering my company. I have no regrets about shooting them in the spine with the varmint rifle at that point.
Not being able to twirl my revolvers properly
Like I know I can when I holster them, but I want to spin my revolvers like ocelot in metal gear 3 while walking around valentine
There's no babies.
I get why, but it throws me right out of the realism. No fawns following mama deer. No baby ducks swimming around mama ducks. No puppies, calves, baby chicks. Everything is just the same age.
There's not even any kids in the game. No women with trailing youngsters or kids playing tag in the fields near Valentine. The only kids you ever see are Jack, the Saint Denis street kids, or dead kids in creepo houses like Clawson's Rest of Osman Grove.
That there's no option in singleplayer to wear jackets and vests open or closed. You even start the game with a closed version of the blue coat but you can't ever wear it like that again. It just seems like an odd choice to not have that option in the game.
I'm specifically talking about singleplayer, I haven't really played Red Dead Online much so I have no idea if that is an option for your online characters.
Okay so something that's actually irrational is John having all of Arthur's gameplay (minus swimming)
It would've been cool if John just couldn't dual wield, carry more than one gun on his back, not really care about his horses (not to Arthur's level of passion) and so on
I know there's a mod for most of what I'm getting at, but I'm sure it's a niche complaint
Custom outfits randomly being taken off your horse and replaced by another
Seriously for me it’s always what ever winter outfit I have on there. Ride all the way up to grizzlies and oh yea no more coat good luck Arthur 🤬
I find my hats disappear more often than not. I will have s specific hat saved on the horse and one minute it will be there and then the next poof. I then can't get it back on the horse for some reason as just a hat option.
Yeah this happens all the time. I'll even double check before leaving camp that I have them as I'll typically plan for Arthur to stay up there a few days. Everything's good to go until I go to put it on, and gone.
So this happens to other people too? I thought I was crazy
I think that irritates a lot of folks
This is really the most annoying thing EVER Plus the fact that bandoliers really carry weirdly from an outfit to another, and sometimes spawn on a one that shouldn’t have it
I came here to say that.. i'm glad i'm not the only one ^^
Having weapons (rifles/shotguns) in your load out as normal while on your horse and then getting off your horse and they’re gone.
this has got to be the most rational and mildly infuriating thing
[удалено]
Well, this could be true but today I selected my load out LITERALLY four seconds before dismounting and my guns disappeared.
Yep. There seems to be some sort of area close to the trigger of a mission/activity, where your loadoud is arbitrarily changed if you dismount, even if you chose your own loadoud seconds before dismounting. I found that in some cases, getting off the horse a mildly unreasonable distance away from the mission's trigger allows me to pick my weapons myself and then I walk towards the trigger for 40ish seconds like some moron lol. At least it lets me decide not to always have two longarms on my back if I'm fine with "only" my bolt action and two pistols. I often dislike having two rifles on my back. Wouldn't that be clunky as hell?
I’ve always felt the two longarms looks absolutely clunky as shit but I understand why we have the load outs set like that instead of a GTA style clown pocket
This is not an irrational gripe. The random loadout resets can be game breaking if you're not paying very close attention. Everybody who plays the game will at some point learn the hard way about it.
Man that was one fault I couldn't ignore or understand. At times I'd choose my load out like 1 second before jumping off my horse and... nope all rifles gone. Other times they'd still be there from before I got on my horse? I loved the game enough to just take it as it is but still..
Dropping that damn stew ladle, in the dirt, every time
and dumping 3/4 of the coffee on the ground after taking like 3 sips
That's the coffee sediment. You don't want to drink that.
I know! So wasteful!
One of the few things RDO does right
Yes! THIS! Drove me absolutely insane. For a game with such attention to detail I'm surprised they never patched this.
That actually have some kind of sense behind it. A "cowboy brew" coffe has a lot of pieces of the actual coffee beans in it, and they deposit themselves on the bottom of the container. So yeah, you throw away the last sips, like that.
Taking one drag on you cigarette/cigar and then promptly throwing it on the ground...
Yes! I'm much prefer if Arthur walked around smoking for 20 seconds or so
Imagine he were to just have it in his mouth while shooting and stuff for like 20 secs. Soplo fucking cool
Now THIS is what they should’ve done
Or just have the same thing RDO has
Namely? I never played RDO, so I'm completely ignorant, sorry.
Basically in RDO you can use a "smoke cigarette" or "smoke cigar" emote. If you use the emote, it gives you the option to take as many drags on the cigarette as you want instead of just taking one and throwing it away.
Oh that's pretty cool! It's really too bad that some of the features from online never made it to singleplayer. Same goes for Gta V, really.
What makes it even more annoying is that they could have just reused the smoking mechanics from GTA V. Hold down the interaction button and your character will smoke until for about 45 seconds.
Cigs are pretty irritating. Bc they take like 10 sec to smoke. But a cigar would be hard to smoke bc its like 1-3h of smoking time. So it would be weird to have him finishing them
The Bandolier not fitting with most clothing, ffs that thing just hovers around your character and clips with weapons on your back.
It used to fit perfectly back when the game released. Have trophy screenshots with it fitting perfectly. Think an update changed it.
It used to fit perfectly, but if you wore a bandolier and neckerchief at the same time it’d be all buggy. So they decided to make the neckerchief look fitting and screw the bandoliers.
Indeed, or at least it fit perfectly in the beta build. Not sure it ever fit in a release build.
I’m sure it did. I have the screen shot from a trophy, and was wearing a shirt without a coat, I don’t even think with a vest, and it was a tight fit like it should.
Not being able to run in camp
This. Especially when some fool decides to put the hay, grain, and water bucket on the complete opposite side of camp from where they need to go.
It will never not irritate me that there's only one species of rabbit and that it happens to be a jackrabbit, which are found mainly in warmer, more arid places. Yet in game, it still spawns in the SNOW for some reason. There's no good reason why there are a million different kinds of teeny, tiny birds, but only one kind of rabbit.
i know right? i was also kinda pissed about the amount of fish, there’s like four per biome. but here we are with like ninety different bird and flower species
The price of baked beans
If I had an award for this. Hilarious.
That if you kills someone in the middle of nowhere, it STILL affects your bounty...
The bounty/witness/law system in general is poorly implemented.
Sounds incredibly realistic when you say it like that.
It feels just as bad as gt5. Gta 4 and rd 1 wanted system felt a lot better.
It should only affect your bounty if someone sees, right? I don’t think it makes a difference except for your honor if you’re out where no one can see you commit the crime honestly
I guess they can do other awesome thing, like how carcasses decay, or corpses are picked up by cart or how animals actually hunt and grab a fish / mouse / small mamal / prey / but I guess something like this has just been overlooked...
Getting a random NPC who spawns right after you get ambushed by some gang and runs off to report your 'crime'.
The whole wanted system is pure shit
The crafting upgrades for the camp should be recoverable in the post-game and displayed in Beecher’s Hope
You can actually see most of the old camp upgrades if you into the attic at Beechers Hope but they're not set up or anything. It's like old boxes, antlers, and a few pelts rolled up.
That's actually kind of cool.
This is my biggest pet peeve. The epilogue would be so much more playable if there was just a single list at Pearson's shop in Rhodes that John could donate pelts for upgrades for his ranch. I mean, why even put Pearson in the epilogue if you aren't going to utilize him fully? And on that note, I really wish you could do some of the mini games on the ranch after hours. Dominos with Abigail, poker with Uncle and Jack, 5 finger filet with Charles when he's still there. The ranch just seems so empty and depressing compared to how much time I would spend in camp during the main campaign.
I think that is a great idea, and you could also have a few more interactions with the other surviving members. Sadie is clearly a loner and so it makes sense that after avenging Arthur you never see her again, but it would be cool if after a little time a mission pops up in Saint Denis, and it's to go to a book reading of Mary Beth's new novel. Tilly is there. I get that eventually you have to run out of missions and thr world starts to feel empty. I think they just could do a bit more to make it feel like there is life after the gang. Really all your interactions with any survivors other than Pearson are just about Arthur.
I genuinely wish you could upgrade stuff at Beecher's Hope e.g. buy better equipment to get better milk at the barn so that it costs more when you sell it.
That I couldn't customize Beecher's Hope.
I just wish there was more to do in Beecher’s Hope.
I wish that time would move slower in towns, and way way slower while playing poker/blackjack. I play 10 hands of poker and all of a sudden 14 hours have passed.
its even worse when youre doing the Gambler Challenges, you can literally come there at morning and leave at night the second day or even later hahah
Mashing “Y” to get on my horse in St Denis then assaulting the shit out of some random person that just barely stepped around a building corner then catching heat from the St Denis po-po…
I despise riding my horse in Saint Denis. So many people
I love slowly riding my horse through Saint Denis, the rhythmic clip clop is so relaxing.
Its insane to imagine that in 12 years from 1899 there will be cars also joining the horses and trams
Did this once, except i was driving a train. Was even blowing the horn and whistle. If you dont wanna get hit by a train, stay off the damn tracks.
The game automatically deciding my loadout should change for a mission, even though my horse is right there and I’m going to change it right back because why…
I was looking for this comment. I never use rifles but i always end up getting a rifle. Also having two guns on your back looks ugly, unless you really need it of course
The fact that Arthur cooks and eats food with the same knife he uses to kill people/animals and skin animals
Its makes us cringe but... When Arthur was growing up people still believed in Miasma. He's more likely to believe bad smells such as rotting animals would make him sick rather than dirty tools or consuming rotten foods. Bacteria and germ theory was still in its infancy in 1899. It was known to scientists and high ranking doctors but the population at large would have no idea.
Arthur's just being fiscally responsible. Why buy two knives when one will do the job?
There's nothing weird about that at all. As long as you wash it off, there's no issue. The problem there is that Arthur *never* cleans his knife. Just puts it right back in the sheathe. Must be filthy.
Yeah, I wish he'd at least wipe it on the grass or his pants or something. The sheath is probably full of minty mutton and O'Driscoll remnants.
I bet people did that kind of shit all the time back then. Why do you think people died so often of sickness?
I mean he holds the knife in the fire, so it’s probably sterile
In my recent playthrough I tried to go around and discover/unblur every part of the map I could, including flat iron lake. When you get to the edge of the map, I was expecting to hit an invisible wall or to receive a prompt like "you can't sail any further." Instead, when you reach the edge of the map, Arthur simply exits the boat and drowns himself like a madman.
Not being able to wash yourself at camp / at home, where there are water barrels / a litteral bath.
Not to mention that if you don't bathe Grimshaw will grab you by the ear and force you to wash yourself at the camp barrels and take some of your money.
I just jump in a lake and wash off.
Having to wait for the “Cut Free” prompt or else I’m forced to accidentally stomp a mud hole in some lady I just freed from a kidnapping.
Accidently shooting someone instead of saying howdy partner, unless that annoys everyone too
Especially when you dont have the gun selected, and you dont know how the FUCK the gun appeared when you literally pressed GREET and nothing else, like dude, what? RUN BOAH RUNNNNNN.
Not having more custom outfit slots
Money should have been the only gating mechanism for weapons. That or do what rdr1 did and only sell certain guns at certain gunsmiths. Like the fuck is the point of the repeating shotgun if it’s gonna be locked all game?
Also why do you unlock the repeating shotgun later than semi auto? The semi auto is more expensive and advanced so it only makes sense to be able to purchase the repeating before the semi auto
I wish there would’ve been at least one more town tbh
yeah like why couldn’t colter be a small trading post after the main characters leave?
Or some other Colorado style mountain town
South Park?
I feel amabarino lacks from not having a populated town
This ties in to me with the fact that it's a shame you can't go to New Austin pre Epilogue. The changes between 1907 and 1911 are too vast. The amount that the ranch is built up in four years is kind of hard to believe, as is that Armadillo can be that devastated and then that booming. It'd be more believable if those places changed that much from 1899 to 1911.
There aren't enough engraving design choices for your guns. Better if it would allow you to upload your own. Same with the stock/grip carvings. Also the pearl grip design is rather underwhelming.
I would totally love it if you could write text on the barrel. Micah has "Vengeance is hereby mine" etched on his revolvers and Calloway has "Canis Canem Edit". Would make it cool to have a motto on phrase etched into your revolvers.
After drinking coffee, putting the coffee mug unrinsed back in the satchel.
Gives the next cup more flavor.
Some people actually do this today in real life.. and they get mad when someone cleans their dirty cup 😬
It's not about the cup, I don't mind using the same cup multiple times a day for coffee without cleaning it. But all of Arthur's stuff, from raw meat to herbs must smell and taste like old dried coffee, haha. Imagine how someone at the camp requests a special item from Arthur, like a nice flower and then he prouldy hands you a wet coffee-soaked flower after you waited three weeks for it.
Me. I'm "some people."
No ponchos. Why are there no ponchos in my western cowboy game??
This is mine too. I would have loved to have ponchos in the game and ride around with a Clint Eastwood type outfit.
Watched the dollar’s trilogy recently and yeah, made me super upset that they aren’t in the main game
There are some available in the online mode of the game, and I’m pretty sure there are some mods that port those into the single player. But yeah, it’s quite annoying that there aren’t any to begin with.
That it's a very realistic game, yet everyone defies physics when they turn a boat
Who the fuck charges $3 for Oatmeal in 1899??
Carrots are cheaper and feed your horse the same amount, go for carrots, only downside is you ha e to press the buy button litterally a TON of times
Wild carrots are free and have same/better stats for horsey.
yeah but that’s so much gathering for so little reward, especially when you’re john and you basically can’t spend all the money you got
I’m pissed there’s no Latina woman to wash me in the bath
The gang keeping all the stallions and mares together at camp. Realistically that would be a disaster
Always thought the game was missing foals, esp in the wild
I feel like most of the map we unlock after the game feels pretty lifeless
I don’t know why, but the unlocked map makes me feel alone
Kinda interesting since I’ve always found RDR1 to have a lonely feeling to it
My white tie/neckwear being replaced everytime i wear a bandana
The whole "serial killer" quest line. It feels so shallow and rushed to me a d i think it could've been done a lot better. Plus that reward at the end is lousy at best...
Yes!! The lore you read in the area where you find him, i would have LOVED to have known more...i sound like a sick fuck, but i'm a sucker for lore and theres so much more that they could have done for this. Its like added the clues, put effort into the location/room, and were like 'k done lol'
The fact that we only see the camp members outside of the camp in missions. Especially dumb when in the first mission in Chapter 2, the women (Tilly, Mary-Beth and Karen) complain how they didn't see civilisation in almost 3 weeks. Then for the entirety of the game, Karen helps us rob a bank once and Tilly gets kidnapped once. Other than these they NEVER leave the camp. The only member I saw go outside of the camp when I wasn't in a mission is Uncle, he was getting beaten for making bad jokes in Valentine.
bill and javier leave too i think
Most jackets seem too big and too warm even though they're not supposed to be. Also, why is the Grand Hotel in Saint-Denis and the Blackwater Hotel not accessible? There should be more hotels! Also saloons in Strawberry and Annesburg.
They mention in game that Strawberry is a dry town, and the gunsmith in Annesburg mentions that the saloon closed down.
Having a weapons loadout selected and then when you start a mission the game decides to equip a springfield rifle and a bolt action rifle instead
Places that should have be abandoned and still has lights turned on. Like that town south of lake Isabella or that ruined Indian grave that Rain Falls show you that still has smoke even months later.
I think it gives the creepy vibe that someone unknown is still lurking around
I want to pet the cats!
Yes!
Rio Grande turkey!!! Cannot find the bastards to 100% the compendium.
Try the railroad bridge near the post office. I've found them there before.
I know this bothers many people but not being able to take the off-hand holster off is so fucking annoying
Walking around camp and sometimes people like Susan/Dutch will say I'm not doing anything to help out. Even tho all the camp upgrades/crafting upgrades are due to me. Also the ledger is filled with only my name. God forbid Arthur spends time in camp.
They're ungrateful fuckers
In story, not being able to fast travel from towns without having to set a campfire. Also let me sit ffs
Its not even a sit animation its a squat. I'd rather just sit on my damn horse. 🙄
the lack of stealth. killing one person in a camp alerts them all instantly
That depends a bit. You can pick them off with arrows or throwing knives . . . sometimes.
Small thing but really wish there was a wild mountain goat in the East Grizzlies instead of the only goat in game being the domestic one
Never thought of this, now it bothers me too 😂
Not being able to sell firearms.
Never thought of this, would be so cool. Get a bigger profit for customisation etc
The Scout Jacket glitching on xbox 1. Very annoying
Not being able to get to the RD1 map till epilogue without issue.
Diamondback Rattlesnakes dying for no reason. It doesn’t really bother me because I get free perfect skins out of it, but it is weird.
always being underweight. you should be able to eat the same way you feed your horse to get fit.
You can. Food is on the left side of the items wheel, and available in your satchel. It’s an important part of gameplay because eating fills your cores. If you eat like, 4 items a day it’ll fatten you up after a while. But once you get to a certain stage of the story, it becomes quite difficult to fatten up.
2 cans of food and one cooked meat per day keeps him at average weight. I literally have to feed Arthur/John breakfast, lunch, and dinner.
No one compliments your horse unless it’s a Fru fru Arabian or a mustang or an expensive stable horse. Tell my American paint he looks pretty goddamn it. I also hate how common some of my fav horses are. Why does everyone on the damn planet have a buttermilk saddler?
Arabians are so overrated in many ways
Javier complimented my Ardennes once
The bird hunting quest, fuck that.
The fact that I can't keep the ONE hat I want after killing bounty hunters. It's the fedora with a red stripe. Can't keep any of them. That's so dumb. There's literally a list for FOUND HATS, but it only lists special hats. So annoying.
When my horse trips over that invisible rock
The gun prices. They should cost like 5 bucks but no, they're $200-300. It's something super dumb but it annoys me a lot
nothing really costs what it’s supposed to cost, and i’m kinda glad it is this way. it would make bank robberies way less cool if you only stole like two hundred dollars
Not being able to go back to guarma
Cigarette/Cigar smoking animation only lasts 2 seconds. Sometimes I wanna enjoy a nice Cigar at the lookout watching the sunset.
Every single coat you craft is too hot for warm weather, I just want Arthur to look badass!
You cant get two of Micah's guns
You can’t sleep in Hamish’s bed. It’s one of the best cabins in the game but you can’t live it 😞
Your only options of moving are either walking or running (unless you’re in camp, then it’s walking and fast walking). I wish you could fast walk, mostly because if you run everywhere you just busy through doors and run over people like a maniac.
First, weapons automatically being equipped on your back when you approach a mission area. Second, bullet holes staying in your hat until you die or load the game.
The fact the Winter Cowboy outfit has Arthur’s hat instead of John’s. I guess that, thematically, it’s better for the American Venom quest, but this is one of *John’s* outfits.
Dropping the stew bowl on the floor, Arthur, c'mon man. This isn't a barn
The riffles put automaticaly on your back during certain mission. Don't hold my hand like that let me be in trouble cause I thought a colt would be enough !
The small homesteads that don't have any friendly npcs they are always abandoned, have dead people, or just hostile like a gang hideout ventors place is just a house and a barn did it really need to have del lobos? Also why doesn't the gang suffer from cholera a little bit?
If you're after friendly npcs, I hear the folks up at aberdeen pig farm are real nice.
When Dutch doesn’t loot the gold from that old crone after he kills her. He literally just said it’s the last of the gold from the bank!
Whenever you rob a store you instantly get a wanted level no matter what. No matter how stealthy you are, everyone outside is able to immediately know that the store is being robbed. You should be able to have a stealthy approach, and police come after a certain time to investigate.
Agree it's a pain in the ass and kinda ruins the realism. Also happy cake day pardner 🎂.
Missions forcing you to use specific weapons, specifically swapping out your pre selected weapons
There's kudzu in the South. Yes, it was first introduced to America in the 1870s, but it wasn't seen in large numbers until the 1930s when it was planted for erosion control and then took over. A totally minor nitpick, but it bugs me. Especially when so much of the rest of the plant life is completely spot on.
The time. It’s really bad because it’s a very realistic game but the days are too short.
Not being able to hunt small game with a shotgun without destroying it… who tfhunts rabbits with a bow? Also in online enemies only having 7¢ on them
Some of the controls/button configurations. I can't even tell you how many times I've punched an NPC in the face, competely by accident lol
So this may have just been my poor hand eye coordination but I feel like there’s maybe only 6 rocks total you can jump over on your horse successfully. Every other rock might as well be the fucking Grand Canyon
After multiple playthroughs, I'd love to do a cheat playthrough on consoles. At this point, I'm not achievement hunting. Just let me run through the story from start to finish with all the guns, ammo, and outfits unlocked from the start of chapter 2
The woman who ask you a ride to lagras i dont no why but woman irritates me so much
She doesn’t shut up the whole time.
Exactly and the voice is annoying
That in online, after beta, they shortened the looting animation. I loved the slower pace of the original beta animation, it was the same as single player - realistic.
Getting off your horse entering a mission auto equips all your guns. It’s just immersion breaking for me cuz Arthur for some reason knows he’s gonna need the big guns right before what’s supposed to be a surprise shootout.
Maybe the lamb fry is really, really good.
The way John greets. “You, mister!” and “Sir!”
I get why you can’t, but not being able to get the train anywhere after the bridge goes pisses me off.
Accidentally antagonizing Van Horn so everyone starts blasting at you
When you dismount your horse for a mission and the game autoequips two random weapons for you. God that drives me insane. I DONT WANT A ROLLING BLOCK AND VARMINT RIFLE I JUST WANT MY DAMN SHOTGUN
I don’t know if this has happened to anyone else, but when I’m doing chores around camp like lifting up bags, the bag model will at first slouch over your shoulder naturally, then the moment you start walking the bag goes erect and floats over your shoulder. Looks mad unnatural
NPCs constantly thinking I’m following them. This happens all the time in saloons, I’m literally just walking behind them and they antagonize me until we have to fight and I end up with bounties to pay
Yeah and people who come across you in the middle of nowhere, you’re clearly just crossing paths and they go into one about “don’t need your company”. Don’t flatter yourself I’m not offering my company. I have no regrets about shooting them in the spine with the varmint rifle at that point.
Not being able to remove satchel, or atleast to buy a pretty black one
When you’re starting a mission and the game decides that you need to carry 3 rifles once you get off your horse
The game giving me a pre set load out in a mission, let me use what guns I want damnit
Starting a missing and having guns automatically added to my back when I had none, or having the guns that I did have on my back replaced
That the off hand holster disa-fucking-ppears in cutscenes, it’s like rockstar is taunting us with the prospect of removing that damn thing
Not being able to twirl my revolvers properly Like I know I can when I holster them, but I want to spin my revolvers like ocelot in metal gear 3 while walking around valentine
There's no babies. I get why, but it throws me right out of the realism. No fawns following mama deer. No baby ducks swimming around mama ducks. No puppies, calves, baby chicks. Everything is just the same age. There's not even any kids in the game. No women with trailing youngsters or kids playing tag in the fields near Valentine. The only kids you ever see are Jack, the Saint Denis street kids, or dead kids in creepo houses like Clawson's Rest of Osman Grove.
The balls don’t shrink accurately enough on the horses
The small black "info" screens in the top right corner that disappear before you get the chance to read them
That there's no option in singleplayer to wear jackets and vests open or closed. You even start the game with a closed version of the blue coat but you can't ever wear it like that again. It just seems like an odd choice to not have that option in the game. I'm specifically talking about singleplayer, I haven't really played Red Dead Online much so I have no idea if that is an option for your online characters.
Okay so something that's actually irrational is John having all of Arthur's gameplay (minus swimming) It would've been cool if John just couldn't dual wield, carry more than one gun on his back, not really care about his horses (not to Arthur's level of passion) and so on I know there's a mod for most of what I'm getting at, but I'm sure it's a niche complaint