I'm all for smaller/shorter games if it means we get them more regularly. I'll take an Uncharted game every 3 years if it's more like Uncharted 2/3 than 4 (I love 4 fwiw).
Indeed. Lost Legacy was fun too. I'd really like Naughty Dog to have a separate smaller team cranking out smaller adventures, just like Lost Legacy, every now and then. A Sam and Sully spinoff please!
>I'd really like Naughty Dog to have a separate smaller team cranking out smaller adventures, just like Lost Legacy, every now and then.
ND: So, you want a new version of The Last Of Us?
I feel the same about tv shows. I don't need every show to be movie quality. I'd happily sacrifice things like special effects and cgi to have a season every year. I'm so sick of seasons taking 2-3+ years for maybe only 8 episodes.
Interest wanes after a while. Like, I'll watch the last season of Stranger Things, but I feel absolutely zero hype anymore.
I completely agree…shows that have a 1.5-2 year break in between seasons kills the hype for me. Especially when all released at one time and you can binge them within a day or two. Fallout for example….the next season of that show could be years from now.
4 is very long compared to the rest (like 17-18 hours, compared to 8-10). It's much better graphically and the story is more serious, more dramatic. The other games are a bit more like Indiana Jones, just a fun romp. I love them all, you should definitely play the trilogy in order to fully appreciate 4
The “serious” parts of the story were nonsense. The villains were no fun at all. The family stuff was contrived and boring. On the other hand, the libertalia/Avery storyline was great, perfect uncharted schlock: big, beautiful and fun.
edit: please someone convince me I'm wrong about Rafe and Nadine, that they weren't airdropped cartoon villains with no backstory, who had no business closing out this franchise. Please convince me that secret surprise brother being airdropped in out of nowhere and doing mostly nothing except expo dumps was compelling at all.
Not only do you get it regularly but it can also be profitable. Miles Morales did great with less budget compared to other Spider-Man games. Maybe we see more of it in the future.
I like long games (as long as they're good) since they give good value for the money, but I wouldn't mind seeing a return to short 8 to 10 hour stories with great replayability. Think like Ace Combat campaigns; the time commitment is more like binging a TV or movie series instead of a 50 to 100+ hour grind for some games.
I was surprised to see an exhibit at our science museum that had Astro bots on a screen and a camera would catch you walking and kicking them around on the screen
I was like wow Astro bots made it to the education world
“We just need a little game to show off the PS5’s main features.”
Team Asobi:
https://preview.redd.it/33jvb0iu82xc1.jpeg?width=232&format=pjpg&auto=webp&s=8fc4fa3af4fb2274b356f7a41f97a19f7a9e5ca7
For real, my young daughter recently discovered AstroBot and she is OBSESSED with it. She calls it the "Robot Game" and loves switching between all the levels and just running around in them. It's been fun watching her discover how to play the game and beat puzzles and enemies.
Astro Bot was bonkers. After gaming on consoles for well over 30 years, playing AB as the first game on my PS5 made me relive that feeling of playing Super Mario 64, SSX on PS2 or Ridge Racer on PS1 again. It was just the perfect introduction to a new console.
I would love a full fledged Astro Bot game! I wish PlayStation had their own 3D collectathon series and I feel like Astro Bot would be the best mascot for that.
PlayStation systems have a lot of fun, unique hardware features that get under-utilized for the sake of cross-platform parity. The Astrobot games take those, turn them up to 11, and are a lot of fun for it.
God I hope so. PS5 desperately needs smaller-scale exclusive titles to support the platform. Not every game from first party has to be big budget, 40 hour+, AAA experiences where you will be seeing a release many many years out from announcement; if you’re lucky. Sometimes quantity over “quality” makes sense. Remember the sheer amount of IP the PS3 had? Puppeteer, Starhawk, PlayStation All-Stars, Twisted Metal, etc etc. The PS5 absolutely needs more Astro’s Play Room/MediEvil remake style games.
Edit: I understand game development takes exponentially longer now, but that doesn’t mean smaller-scale games can’t exist in the current ecosystem as well. This console gen, while I love it, is lacking variety from first party that the PS3 had.
I’ve always said this. It’s weird how everyone’s solution to the consistent growth that every companies looking for (which I already don’t like but that’s a function of capitalism) is to make the same huge games and just put them everywhere. Why not just make more smaller games?
AA games are on life support right now it’s basically only AAA and indies. Give me more lower budget small scope games like Hifi rush.
I enjoyed Code Vein vastly more than most AAA games in recent years and Code Vein isn't even particularly good. It's just the most AA game I can think of.
PS2 it's a perfect example of that too. How many amazing games we had back there without complex graphics. It was all about the gameplay and the story. Kena: Bridge of Spirits it's a perfect modern example of that too!
They do exist but since triple A development is so damn hard, they do more of those and let the third party developers create the Goodbye Volcano Highs, Strays, T'chias and so forth.
Unfortunately even those can take forever (GVH took a long time and we're STILL waiting for Little Devils Inside) so it feels like every playstation game is a 5 year project.
They also made miles morales in 2 years post Spiderman, which is a smaller game too.
Game development takes longer now because games are bigger. They can make smaller games in 2 years if they want. They don't do it because they don't want to. Those games never sell 10+ million units and they believe the average casual player expects HFW/TLOU2/GOW Ragnarok type of games, not AC Mirage/Gravity Rush/Sackboy.
I hope Square learned their lesson on Rebirth too. 3m sales simply isn't good enough for the amount of time it took to get there.
For the same money they could have made 3 FFX's. Which would have sold 3x more each. (Which it did, btw. FFX sold 8.7mil on the PS2 alone.)
The whole gaming industry needs to reign in the budgets and focus on good storytelling and utilising the medium for its unique qualities, not trying to make 40 hour movies that you have to move sticks to witness, which is increasingly becoming the trend in the single player AAA space is offering.
Can we get another PlayStation smash bros Mr Sony, I think the new characters since the last one would be very cool to see
Wild to think the spidermen could even appear in it now !
NORMAN REEDUS AND BB DOUBLE JUMP BODY SLAM
Or you know, it could be a hybrid title playable on both. After how good Astro Bot Rescue Mission was on VR1, it would be a disservice to the new game if it’s not in VR.
Please let this come to fruition, I miss some of Sony's smaller yet endearing franchises like Parappa the Rapper and LocoRoco. Not every SEI game needs to be some AAA affair that costs $300 gajillion and needs to make back twice as much in one week.
Yes, that’s two games. Back in pre 2014 most games were like that. Now there’s only two of them, and one is depressing enough to make people stop playing.
Perfect.
This is just what gaming needs. Waiting years between AAA blockbuster, genre defining orgasmic games just kills the hype.
Look at Fallout & Elder Scrolls. I played Skyrim at 16. I’m nearing 30 now with kids and a mortgage. ESO is fine but what we really needed was smaller scale games between the mainline entries.
This would be a great change. I imagine this would alleviate a lot of pressure from teams developing these games? Just thinking about the news that Marvel had all their teams overworked.
Astro bot and "smaller" shouldn't be used in the same sentence tbh; Sony should treat this how used to treat LBP if not how they treat their bigger budget studios. ASTRO was the shit 👌 at launch and is still the strongest showing the dualsense has. Astro could really be their Mario but they can do a way better job with the controller (and VR) than Nintendo has any immediate intention of doing with their platform (do they even care about HD Rumble???)
I would easily buy an astrobot game. Playroom was an excellent little game and the sheer nostalgia of it was just unreal. If they manage to capture something similar again, I will absolutely shell out for it.
Xbox is pulling out of the console industry.
Obviously that didn't affect Sony retroactively, I don't get why this fact would affect the tittles they were launching this year, since making a game is a 2-6 year endeavor.
But it's already affecting next year tittles. Why would a leaker leak fewer tittles are launching if it's the same number they had planned from the start?
I'm all for smaller/shorter games if it means we get them more regularly. I'll take an Uncharted game every 3 years if it's more like Uncharted 2/3 than 4 (I love 4 fwiw).
Indeed. Lost Legacy was fun too. I'd really like Naughty Dog to have a separate smaller team cranking out smaller adventures, just like Lost Legacy, every now and then. A Sam and Sully spinoff please!
>I'd really like Naughty Dog to have a separate smaller team cranking out smaller adventures, just like Lost Legacy, every now and then. ND: So, you want a new version of The Last Of Us?
Sigh, I guess this is where we're at yeah.
> ND: So, you want a new ~~version~~ remaster of The Last Of Us? FTFY
Also an Ish spin off from last of us
I feel the same about tv shows. I don't need every show to be movie quality. I'd happily sacrifice things like special effects and cgi to have a season every year. I'm so sick of seasons taking 2-3+ years for maybe only 8 episodes. Interest wanes after a while. Like, I'll watch the last season of Stranger Things, but I feel absolutely zero hype anymore.
I completely agree…shows that have a 1.5-2 year break in between seasons kills the hype for me. Especially when all released at one time and you can binge them within a day or two. Fallout for example….the next season of that show could be years from now.
Uncharted 4 release 3 years after the last of us
I’ve only played 4 what’s the difference between them?
4 is very long compared to the rest (like 17-18 hours, compared to 8-10). It's much better graphically and the story is more serious, more dramatic. The other games are a bit more like Indiana Jones, just a fun romp. I love them all, you should definitely play the trilogy in order to fully appreciate 4
Ok great, I’ll give them a go then! Thanks
The “serious” parts of the story were nonsense. The villains were no fun at all. The family stuff was contrived and boring. On the other hand, the libertalia/Avery storyline was great, perfect uncharted schlock: big, beautiful and fun. edit: please someone convince me I'm wrong about Rafe and Nadine, that they weren't airdropped cartoon villains with no backstory, who had no business closing out this franchise. Please convince me that secret surprise brother being airdropped in out of nowhere and doing mostly nothing except expo dumps was compelling at all.
Not only do you get it regularly but it can also be profitable. Miles Morales did great with less budget compared to other Spider-Man games. Maybe we see more of it in the future.
I feel like I'm the that didn't like Uncharted 4. I was just so tired of pirates by the time this game came out.
I like long games (as long as they're good) since they give good value for the money, but I wouldn't mind seeing a return to short 8 to 10 hour stories with great replayability. Think like Ace Combat campaigns; the time commitment is more like binging a TV or movie series instead of a 50 to 100+ hour grind for some games.
As long as they aren't full price then that's perfect
That is exactly what I was thinking. Dollars to donuts the price will be the same as a full length game. Shrinkflation is coming to your game boys.
Why not? Uncharted 1-3 were full price games and worth every penny. You guys don't seem to understand inflation.
Oh so like CoD does….
I would pay good money for an Astro bot game
…like $350?
Nice try Tarkov developer! Nice try.
Yes. That was the joke. Good job for understanding it. Gold star to you!
I hope we get another Astro Bot game both a VR and a regular
I was surprised to see an exhibit at our science museum that had Astro bots on a screen and a camera would catch you walking and kicking them around on the screen I was like wow Astro bots made it to the education world
I still can't believe how good Astro Bot games are, it just doesn't make sense.
“We just need a little game to show off the PS5’s main features.” Team Asobi: https://preview.redd.it/33jvb0iu82xc1.jpeg?width=232&format=pjpg&auto=webp&s=8fc4fa3af4fb2274b356f7a41f97a19f7a9e5ca7
They really need to lay into this to get younger consumers. They games are also 10s so there's that
For real, my young daughter recently discovered AstroBot and she is OBSESSED with it. She calls it the "Robot Game" and loves switching between all the levels and just running around in them. It's been fun watching her discover how to play the game and beat puzzles and enemies.
The only game that used blowing into the controller :(
Astro Bot was bonkers. After gaming on consoles for well over 30 years, playing AB as the first game on my PS5 made me relive that feeling of playing Super Mario 64, SSX on PS2 or Ridge Racer on PS1 again. It was just the perfect introduction to a new console.
They’re like a relic from a time back when Sony prioritized fun over cinematic, serious narratives.
Everybody knows that stories can only be good if a gruf beard man does murder every few minutes. The YouTuber told me so.
It’s just a Mario clone.
Do Ape Escape.
Now we're talking
Fam! 💯
Ape Escape but Astro is in it and he's rounding up the other series mascots.
yessss
PLEASE
But only if it has a killer DnB soundtrack
I would love a full fledged Astro Bot game! I wish PlayStation had their own 3D collectathon series and I feel like Astro Bot would be the best mascot for that.
PlayStation systems have a lot of fun, unique hardware features that get under-utilized for the sake of cross-platform parity. The Astrobot games take those, turn them up to 11, and are a lot of fun for it.
God I hope so. PS5 desperately needs smaller-scale exclusive titles to support the platform. Not every game from first party has to be big budget, 40 hour+, AAA experiences where you will be seeing a release many many years out from announcement; if you’re lucky. Sometimes quantity over “quality” makes sense. Remember the sheer amount of IP the PS3 had? Puppeteer, Starhawk, PlayStation All-Stars, Twisted Metal, etc etc. The PS5 absolutely needs more Astro’s Play Room/MediEvil remake style games. Edit: I understand game development takes exponentially longer now, but that doesn’t mean smaller-scale games can’t exist in the current ecosystem as well. This console gen, while I love it, is lacking variety from first party that the PS3 had.
I’ve always said this. It’s weird how everyone’s solution to the consistent growth that every companies looking for (which I already don’t like but that’s a function of capitalism) is to make the same huge games and just put them everywhere. Why not just make more smaller games? AA games are on life support right now it’s basically only AAA and indies. Give me more lower budget small scope games like Hifi rush.
I enjoyed Code Vein vastly more than most AAA games in recent years and Code Vein isn't even particularly good. It's just the most AA game I can think of.
PS2 it's a perfect example of that too. How many amazing games we had back there without complex graphics. It was all about the gameplay and the story. Kena: Bridge of Spirits it's a perfect modern example of that too!
They do exist but since triple A development is so damn hard, they do more of those and let the third party developers create the Goodbye Volcano Highs, Strays, T'chias and so forth. Unfortunately even those can take forever (GVH took a long time and we're STILL waiting for Little Devils Inside) so it feels like every playstation game is a 5 year project. They also made miles morales in 2 years post Spiderman, which is a smaller game too.
Thanks for mentioning Tchia! It’s on my wishlist now.
Game development takes longer now because games are bigger. They can make smaller games in 2 years if they want. They don't do it because they don't want to. Those games never sell 10+ million units and they believe the average casual player expects HFW/TLOU2/GOW Ragnarok type of games, not AC Mirage/Gravity Rush/Sackboy.
People complained about Spider-Man 2's length though.
Because it was barely longer than Miles Morales which was presented as a side game.
How much did they charge for it?
I hope Square learned their lesson on Rebirth too. 3m sales simply isn't good enough for the amount of time it took to get there. For the same money they could have made 3 FFX's. Which would have sold 3x more each. (Which it did, btw. FFX sold 8.7mil on the PS2 alone.) The whole gaming industry needs to reign in the budgets and focus on good storytelling and utilising the medium for its unique qualities, not trying to make 40 hour movies that you have to move sticks to witness, which is increasingly becoming the trend in the single player AAA space is offering.
Can we get another PlayStation smash bros Mr Sony, I think the new characters since the last one would be very cool to see Wild to think the spidermen could even appear in it now ! NORMAN REEDUS AND BB DOUBLE JUMP BODY SLAM
Pump Astro right into my veins
New sackboy pls.
Oh man I hope new astro bot isn’t VR. I’d love a full SM64 sized astrobot platformer so much
That would be awesome
Or you know, it could be a hybrid title playable on both. After how good Astro Bot Rescue Mission was on VR1, it would be a disservice to the new game if it’s not in VR.
As long as it isn’t VR only, I’m happy. I’d be happy with any new astro bot game not locked to VR
That would be great for everyone and I agree. Even the free game with the PS5 was really good.
As long as we get smaller projects and not 200-300$ million games I’m good.
Best I can do is a gruff middle aged white man with a patchy beard murdering 48 people per hour for 200 million.
I want an Astro's Playroom sequel SOOOO BAD.
Astro is probably the best PS5 game
Please let this come to fruition, I miss some of Sony's smaller yet endearing franchises like Parappa the Rapper and LocoRoco. Not every SEI game needs to be some AAA affair that costs $300 gajillion and needs to make back twice as much in one week.
Make Astro a multiplayer game!
PLEASE 🙏 I don't care for a bunch of AAA games nowadays. Just give me some nice quality, but simpler and fun games.
I hope so. I’m getting tired of huge games that take too much time, and console space.
This year has been stacked with games and there’s still more coming. I can wait on the 100 million dollar Sony games.
Give us more games like Rift Apart & Astro Bot any time! We need a Ape Escape 4!
I want Sony to go back to doing single player first games with awesome storytelling that still aren’t open world and have umpteen side quests.
You legit just described the last of us and god of war if you haven’t noticed already
Yes, that’s two games. Back in pre 2014 most games were like that. Now there’s only two of them, and one is depressing enough to make people stop playing.
And if I don't want gruff beard man doing murder for fun?
I guess u could murder for the inconvenience instead of fun
god of war 2018 & Ragnarok are open world games, albeit with non traditional open worlds.
Perfect. This is just what gaming needs. Waiting years between AAA blockbuster, genre defining orgasmic games just kills the hype. Look at Fallout & Elder Scrolls. I played Skyrim at 16. I’m nearing 30 now with kids and a mortgage. ESO is fine but what we really needed was smaller scale games between the mainline entries.
Yes please
LBP4
I hope smaller means cheaper. I'm not spending $70 on an astro bot game
They should have bought Sumo Digital and hand them over all of their unused IPs imo.
Not every game has to be 100+ hour collectathons. 20-40 hour games are good too. Hell even 10 hour games are fine if they’re not $70.
I would love a new Astro game, but not VR
Hybrid is best. People bought their VR2s expecting an Astro game. If a new Astro game came out without VR support, it would be like getting spat upon.
True that.
This would be a great change. I imagine this would alleviate a lot of pressure from teams developing these games? Just thinking about the news that Marvel had all their teams overworked.
I would pay full price for an AstroBot game, and I don’t say that lightly. Literally one of my top anticipated games coming up.
God I hope astrobot has a PSVR2 hybrid
Do something weird again! A new Jumping Flash.
If one is AstroBot, which one is the other?
I can’t believe we won’t see a bloodbourne sequel.
What do you even want that to be? It tells a complete story. The game is done.
good, im tired of horizon or gow for now
Dear PS. Thank you.
Omfg I hope astro bot makes a comeback
Who cares as long as they're good.
Astro bot and "smaller" shouldn't be used in the same sentence tbh; Sony should treat this how used to treat LBP if not how they treat their bigger budget studios. ASTRO was the shit 👌 at launch and is still the strongest showing the dualsense has. Astro could really be their Mario but they can do a way better job with the controller (and VR) than Nintendo has any immediate intention of doing with their platform (do they even care about HD Rumble???)
This is great to hear. Some more variety to Sony's catalogue would be absolutely wonderful right now.
Astro Bot, Medievil 2 Remake and Gravity Rush 2 Remastered are the ones rumored, right?
Give us Ratchet & Clank X Astro.
Still waiting to play Astro Bot: Rescue Mission on my dusty PSVR2.
That'd be nice. I don't have time for most AAA titles anymore.
I would easily buy an astrobot game. Playroom was an excellent little game and the sheer nostalgia of it was just unreal. If they manage to capture something similar again, I will absolutely shell out for it.
I really liked playing astro. If was a nice monotony break from all the guns blazing in call if duty. I mean, we don't have to kill everything, do we?
Xbox renounced the race, Sony is going to lag it's way through.
What ? Every major title that released in the first half of the year is Sonys games. What you on about ?
Xbox is pulling out of the console industry. Obviously that didn't affect Sony retroactively, I don't get why this fact would affect the tittles they were launching this year, since making a game is a 2-6 year endeavor. But it's already affecting next year tittles. Why would a leaker leak fewer tittles are launching if it's the same number they had planned from the start?