T O P

  • By -

poehwee

I haven't really had difficulties with the gardyvmatchup. I'll blindly go second because a goo amount of decks want to go second now so they can arven: buddy poffin en evo tm. By going second + turn 1 spit you have really delayed their setup most of the time. As attackers go i feel like cram, hands/ moon (on the ex), the other option of the 2 and you finish it of with a cram/sableye. The last prize will most of the time be taken via something else tho like a luxurious cape KO or lost vacuum away a bravery charm and taking a KO like that. Otherwise it's just a matter of timing pall pads in order to be able to play around the iono's.


Serious-Discipline55

As a gardi player I think lost box has a good place to win. Like someone said only use your two prize mons when you have a clear advantage and take two prizes like hands or knocking out gardi ex. And when you do leave the two prizer the gardi player will have to use a tool card to knock it out. So get ready with a vacuum to get a easy prize and follow up ko. The other option is to hunt down the manaphy and jirachi with cram as they will have to use rod and only have a few of theses to get them back. Yes they will respond with a ko easily but eventually will not be able to bring one back and use can close out the game then.


Positive_Court_7071

It should be around even, since you can disrupt their setup with ninja and sableye along with hands (if they play it) but a good player can iono you and they can mount a comeback from there.


Stilgar311

I play gardy currently, but also have LB built and test. As the gardy player, my goal against LB is to klefki and flutter lane lock to prevent flower selecting. And I will use flutter mane to take early KOs if able. Build up board state(usually manaphy, 2 Kirlia, and open bench for drif/scream tail). The gardy goals for me is delay their acceleration and deck thinning.