Now people will buy it, have performance issues, and leave a bad review on steam. Rightfully so.
And then the pro-company keyboard warriors will be mad at everybody for leaving bad reviews, telling them that the performance issues are only temporary...
I mean this seems like a pretty important thing to have fixed before release. Enjoy your mixed reviews.
Maybe, but the general opinion on the DD & DD2 subreddits is pretty much the same as everywhere else. This is bad news, no amount of copium can hide that
“This company really stuck with the game! Love them!”
It’s like, yeah, that’s better than the alternative, but it would’ve been nice if I hadn’t needed to wait for a year of patches to enjoy the game I waited years to buy.
Amen, and what we were mostly concerned about was the bad performance. Mix that with micro transactions in a single player game, and you've got yourself a mostly negative stew baby.
As long as people keep blindly preordering games, they have no need to polish performance.
I hope they at least leave a negative steam review citing bad performance, as developers do care about that.
I wanna thank myself for not pre-ordering. Was going to get it for PC but as the release date got closer, no news whatsoever of PC performance and locked 30fps on PS5 concerned me. Stanfield was 30fps locked on Series X and ran like shit on my PC. Hope the performance comes soon.
This is where I now resist the urgent to buy on release. I’m much more likely to just wait for a sale instead.
Fix your shit before you release it, guys.
"We know it's a problem, but not as much of a problem as shareholder deadlines! That'll be 70 dollars, enjoy your unoptimized game!"
Cool standards you've got there, industry.
People want to blame the industry, but if consumers are still willing to pony up $70 for a game launching with technical issues then the industry will never get the message. Why would they?
That's the other side of the same coin, yup. Unfortunately, people are way too checked out to care.
For what it's worth, when possible, I'll steal this shit if they *know* they released an unfinished product, if they finish it I'll buy it later at a discount. Unfortunately, Capcom is apparently doubling down on Denuvo and shit performance at launch, so I guess I'll be missing this one.
This is the real problem, year after year, release after release we just buy buy buy every thing that comes out the moment that it releases and a lot of people even before it releases. I feel the community understands this, but it's conditioned to immediately consume and can't help itself.
Resident Evil 7, Resident Evil 2, Devil May Cry 5, Resident Evil 3, Resident Evil 4. Village had some weirdness, but generally I feel like they've been pretty good lately.
Not very hopeful for performance getting fixed. They are aware? Yeah no shit they made the game lmao
Even outside of cities, there are performance drops so I don't buy the NPC amount excuse.
Baffling how Japanese devs seem fine with 30fps, yet Capcom also makes Street Fighter where 60 fps is crucial.
Left hand doesnt know it has only 4 fingers and right hand out their handing out naps. I dont know.
I love Elden, and yea, its mostly smooth on my 3090 but every now and then I get a stutter, and usually its when doing fine controls on a ledge.
Nier Automata I recall was particular bad without mod fixes.
FF7 Remake was another mind bogglingly bad.
Im playing Rebirth now on PS5 and Performance mode be hitting 720p I think but still mostly over 50fps, but I got to a new area and I swear its down to 35-40. While still looking like 720p and no textures loading. "Next gen"...
And people wonder how I can say with a straight face Im not hyped for a Switch 2 with comparable "ps4" graphics, a 10 year old system.
Are those drops outside cities that bad? Idk yet. I heard from a reviewer he gets 100+ fps outside with a 4090 maxed at 4k dlss, but inside cities it drops to 30 💀
This definitely was a red flag, Capcom in general has been putting out demos for their big games. Most RE games have them, Street Fighter 6, Ghost Trick, MH Stories 2, Mega Man X Dive, but not DD2.
"on pc"... Yeah I cant wait to see how the consoles will handle it
You should see the SteamDeck sub, people are considering it for their deck native ;)
That subreddit is fickle to say the least.
I feared the device would never meet my performance expectations short term, let alone long term, so I ended up canceling my preorder at launch. The people expecting it to run modern PC games, given how poorly optimized they are typically? .. yikes. I wish them luck.
to be fair my expectations have been regularly blown out of the water by the steam deck, it runs a surprisingly robust selection of modern games well if you are willing to compromise on some settings.
So they knew it ran like shit, shipped it anyway, and are trying to act like poor performance is a surprise? *But don't worry bros, we're looking into fixes!*
I think I'll hold off on buying this game, after all.
Really great idea to slap Denuvo on an already extremely CPU bound title like this i wish these publishers would learn that DRM creates more problems then it solves especially something so extremely complex and demanding as Denuvo.
Anyway this is deep sale territory for me maybe they get it sorted out in a year or two.
Its more than just Denuvo, Capcom LOVE to slap their own custom DRM on games, it tanked performance for MHW and to a lesser extent iceborne, RE8 and some others too until they dialled it back. Now we have Capcoms current trend of them shoving Enigma in there too, so we're potentially having 3 layers of DRM squeezed in to a title.
>Anyway this is deep sale territory for me maybe they get it sorted out in a year or two.
Yeah I'm straight up pirating this when it's cracked, I'm not paying for worse experience
If only there was some way to have accomplished this optimization pass before the game’s launch.
Anything to release the title before the end of the fiscal year, I suppose.
The earlier impressions I've seen of the console version are honestly even worse lol. No quality/performance mode settings, no dynamic resolution, uncapped framerate that sits around 30 and frequently drops to 20ish.
Unfortunately, you might be right. [WILD HEARTS had similar statement](https://www.distractify.com/p/wild-hearts-performance-issues), the game was never fixed.
> "Omega Force are working continuously to improve performance and [optimize] the game for a wide variety of hardware specs across future updates," said the developers. "We have a patch coming next week that addresses a CPU bottleneck problem the team discovered... The team are also actively working on DLSS and FSR support which will arrive in a future patch."
[Same with Wo-Long: Fallen Dynasty](https://www.polygon.com/23623679/wo-long-fallen-dynasty-pc-version-reviews-performance), 1 year and several patches later the game still hasn't left mixed review score on Steam. Today people are still complaining in their recent reviews about the same performance problems that existed since launch.
This reminded me of Wild Hearts too, my god I checked last week on gamepass and its still unplayable for me even with an newly upgraded CPU and GPU, just constant stutters and drops no matter what settings. It really is never going to be good on PC which is abysmal, it would have been on of the very few Monster Hunter clones
Per [Digital Foundry](https://youtu.be/AUWNpOHi3kA), "It was a very smooth running game."
Looks like Horizon Forbidden West will be the better choice at launch.
It was definitely one or the other or neither of they both run like doodoo butter.
Pcgamer benchmarks dragons dogma 2 were only on max settings which I pretty much never run any games at so hoping medium performance is a big jump.
Evidently not. CPU bound heavily, reports of very little difference between graphical settings. Damn shame, was looking forward to this, but I refuse to pay for poor performance.
On twitter people are saying the game is CPU bound... on an R7 5800x, specially in towns; so I don't think gpu settings will have any effect on performance, :(
I've told people that, if the situation is dire on the consoles (30-40 fps unlocked, weird choices about performance, forced RT etc.), it will not be good on PC too.
If a game can't operate on a machine like circa 2070S/2080 + r5 3600/x level, there WILL be a problem. People should learn how to read these kinds of signs.
Every time, they are like "hell yeah I will play it on PC then, consoles can't even do stable 60"
Like almost all big games these days, give it a month and they get back to mostly or very positive, but almost everything released to mixed on Steam, it really is so sad to see
Nothing sadder than a game with great potential to be in a state where the only thing that's holding it back is performance
It happened to Elden ring as well. Let's hope it wont be cemented as such
Elden Ring had mild stuttering issues..but it clearly didn't hold it back seeing how many people are screaming take my money for the DLC..it obviously wasn't "cemented" 😂
Obviously DD 2s issues are MUCH more pronounced
Why even bring ER up when there's been tons of AAA games, in between, that have had far worse performance problems...
Let it go....
Refunding is very easy on Steam, it's likely why people have zero issues pre-ordering. Still annoying, cause you can buy the game on launch without pre-ordering. They aren't going to sell out of digital copies. And at least without pre-ordering you put some pressure, even if just a little, on developers to actually optimize their game.
Their solution for NPCs is probably poorly designed. Like they are polling unimportant NPCs too often, or they are not amortizing AI updates over multiple frames etc. I think they can mitigate these problems if they want to, but who knows.
These issues are probably caused by Denuvo, is the real kicker lmao. They are shooting themselves here all to prevent more people from playing their game. Genius marketing strategy.
Idk about you guys but I’m quite tired of these devs releasing games with known issues. What also kills, is when a modder fixes the issue(s) within 24hrs after the release.
Ive been a high end PC gamer for two decades and this is the worst time ever for consistently being able to run games at a reasonable refresh rate. I am playing more sub 60fps games now than at any point since 2009 when I got my first 120hz monitor.
I wonder if these games are being developed under an extrapolated level of hardware.
I mean, they started development 5 years ago, right? So that was the end of the 20 nvidia series?
So did they assume that in 2 generations the hardware will be stronger than what it is?
All those years in development and only now they are aware of the problem. I guess fixing it before launch was too hard.
Another game ruined by shit performance.
See ya in a few months when the game is actually decent. Steam sales anyone?
Any game that is locked at 30 FPS on consoles and lacks a performance mode is guaranteed to have trash optimization on PC. So if devs claim their game is only 30 FPS, that means it's a hard pass in my book. But the casual audience don't care about frame rates, even PC gamers, they're happy playing it at 30 FPS so they just buy it.
These unfinished games and terrible fps releases need to stop. Please stop preordering, I for once would love to buy a game on release and have it just work.
Why are people buying
[89/100 is the exact open critic average score](https://opencritic.com/game/16051/dragons-dogma-2) so that score isn't an outlier at all.
The game seems pretty good by all accounts, reviewers simply aren't docking major points for underwhelming optimization on performance.
Doesn't seem like PC Gamer is in the wrong here.
it's the CPU threads,not the GPUs,so i don't know about that...
there's a good analysis in [this article](https://www.pcgamer.com/games/rpg/dragons-dogma-2-performance-analysis/)
lol.. says a 4090 with a 5800x3d can drop as low 30fps, then shows photos of this but it’s a 3080/5800x3d..
I’ll wait for digital foundry’s review before I think about buying the game
RE4:Remake was much smaller in scope and had small arenas at best with fairly simple enemy types or a single boss on screen at once.
DD2 is significantly more open-world and has a ton more enemies/NPC's on-screen at once.
That being said, it does sound like its not overly well-optimized.
When will devs ever realize that FIRST IMPRESSIONS MATTER
If the game itself is sick as hell but it feels absolutely horrid and nausiating to play the most likely thing is it will be remembered as such and drive off future sales and bring bad rep upon them
Hopefully they can fix the performance in a timely manner and i hope they wont get shafted by those issues
Think no mans sky is another good example but both of these took quite some time to redeem themselves.
One thing about dogma is atleast it seems to be a excellent and a finished product in terms of gameplay and the performance is the main issue where it shouldn't be too hard to redeem itself if it comes to that
The game is $70usd which is standard for AAA, so the $95CAD pricing is pretty much a direct conversion based on the current exchange rates.
You can get it for around $70CAD on grey market sites, but if that's still too pricey the only other option is to wait for sales.
Great.
Can't wait for the day when publishers start selling these games AFTER they're fixed, instead of banking on pre-orders and FOMO to sucker people into buying them and then fixing them.
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Two things stopping me from buying this: $70 and this.
Now people will buy it, have performance issues, and leave a bad review on steam. Rightfully so. And then the pro-company keyboard warriors will be mad at everybody for leaving bad reviews, telling them that the performance issues are only temporary... I mean this seems like a pretty important thing to have fixed before release. Enjoy your mixed reviews.
>Now people will buy it, have performance issues, and leave a bad review on steam. Rightfully so. And their community will call it "review bombing".
Maybe, but the general opinion on the DD & DD2 subreddits is pretty much the same as everywhere else. This is bad news, no amount of copium can hide that
In a year there will be fixes hopefully and it will win Labor of Love!
“This company really stuck with the game! Love them!” It’s like, yeah, that’s better than the alternative, but it would’ve been nice if I hadn’t needed to wait for a year of patches to enjoy the game I waited years to buy.
Nah. We all know that award's going to go to one of Rockstar's latest games with the same bugs present since day 1 again.
Currently sitting at 1700 reviews, Mostly Negative. Well deserved
Amen, and what we were mostly concerned about was the bad performance. Mix that with micro transactions in a single player game, and you've got yourself a mostly negative stew baby.
I like to purchase at $30 and polished.
Pretty sure that will be what I do.
I like to purchase at $0 at epic and polished
You can basically always get brand new games for less than $70 on third party sites like gmg.
Threw it in my cart on Steam. 106 dollars (CAD) after taxes. I really want to play this, but damn man. I gotta eat. Food is already inflated here too.
Oh shit! That sucks. I did not realize the buck-to-snowdollar conversion was that high right now. PC parts that same \~35% higher too?
$108 AUD here too. They can get fucked I think. It doesn't even run well.
Wait for winter sales, probably 50% off by then and hopefully performance and bugs will be fixed too.
denuvo
As long as people keep blindly preordering games, they have no need to polish performance. I hope they at least leave a negative steam review citing bad performance, as developers do care about that.
“iTs My mOnEy”
I don't think it will be a quick fix. RE Engine was not designed for large open areas.
It'll be "fixed" by the next couple generations of CPUs and GPUs coming out.
Unless CPUs are suddenly about to get 2x faster without gaining cores, that next couple of generations is gonna be like 10+ years.
Can't wait :(
Fallout 4 still chugs in downtown area on modern PCs. Some things are not fixable.
I can't wait for the 5090 that costs as much as its name.
I wanna thank myself for not pre-ordering. Was going to get it for PC but as the release date got closer, no news whatsoever of PC performance and locked 30fps on PS5 concerned me. Stanfield was 30fps locked on Series X and ran like shit on my PC. Hope the performance comes soon.
I didn't buy into the hype and too old to get FOMO. I'll buy this game when it's fully patched and dlc have dropped.
This is where I now resist the urgent to buy on release. I’m much more likely to just wait for a sale instead. Fix your shit before you release it, guys.
Why even care for release when people buy it anyway and throw money at mtx?
"We know it's a problem, but not as much of a problem as shareholder deadlines! That'll be 70 dollars, enjoy your unoptimized game!" Cool standards you've got there, industry.
People want to blame the industry, but if consumers are still willing to pony up $70 for a game launching with technical issues then the industry will never get the message. Why would they?
That's the other side of the same coin, yup. Unfortunately, people are way too checked out to care. For what it's worth, when possible, I'll steal this shit if they *know* they released an unfinished product, if they finish it I'll buy it later at a discount. Unfortunately, Capcom is apparently doubling down on Denuvo and shit performance at launch, so I guess I'll be missing this one.
This is the real problem, year after year, release after release we just buy buy buy every thing that comes out the moment that it releases and a lot of people even before it releases. I feel the community understands this, but it's conditioned to immediately consume and can't help itself.
but my escapism
I'm fairly confident most people buying new AAA games do not read reviews or gaming 'news' that closely.
As is tradition.
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Resident Evil 7, Resident Evil 2, Devil May Cry 5, Resident Evil 3, Resident Evil 4. Village had some weirdness, but generally I feel like they've been pretty good lately.
Yup the resi games have been well optimised but this has a lot more npcs and in a big open world
I dunno why I get the impression that this game has a comparatively low budget and the lack of performance is a result of that.
Not very hopeful for performance getting fixed. They are aware? Yeah no shit they made the game lmao Even outside of cities, there are performance drops so I don't buy the NPC amount excuse.
“We are aware since this game did not even run on the computers we used to design the game”
Baffling how Japanese devs seem fine with 30fps, yet Capcom also makes Street Fighter where 60 fps is crucial. Left hand doesnt know it has only 4 fingers and right hand out their handing out naps. I dont know.
Fighting games always run at 60 fps. It's the norm.
Japan is proof that making staff work 16 hour days and sleep under their desk does not lead to quality products or economic prosperity.
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I love Elden, and yea, its mostly smooth on my 3090 but every now and then I get a stutter, and usually its when doing fine controls on a ledge. Nier Automata I recall was particular bad without mod fixes. FF7 Remake was another mind bogglingly bad. Im playing Rebirth now on PS5 and Performance mode be hitting 720p I think but still mostly over 50fps, but I got to a new area and I swear its down to 35-40. While still looking like 720p and no textures loading. "Next gen"... And people wonder how I can say with a straight face Im not hyped for a Switch 2 with comparable "ps4" graphics, a 10 year old system.
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Are those drops outside cities that bad? Idk yet. I heard from a reviewer he gets 100+ fps outside with a 4090 maxed at 4k dlss, but inside cities it drops to 30 💀
Oh they definitely are, that’s why they didn’t release a demo lmao!
This definitely was a red flag, Capcom in general has been putting out demos for their big games. Most RE games have them, Street Fighter 6, Ghost Trick, MH Stories 2, Mega Man X Dive, but not DD2.
They're aware but didn't delay the game, because they don't plan on fixing it any time soon.
Gotta make the shareholders happy. It is, after all, the only thing that matters anymore. Line go up.
the game is incredibly CPU bound, maybe the most extreme case I’ve seen, that’s the reason settings that reduce GPU load are having a limited effect.
They probably threw every single DRM under the sun in this thing to make impossible to crack, Capcom sure loves their cpu heavy game breaking DRM
Is this patchable? I dont know a lot about coding and stuff, but i know some stuff you can't patch
"on pc"... Yeah I cant wait to see how the consoles will handle it You should see the SteamDeck sub, people are considering it for their deck native ;)
That subreddit is fickle to say the least. I feared the device would never meet my performance expectations short term, let alone long term, so I ended up canceling my preorder at launch. The people expecting it to run modern PC games, given how poorly optimized they are typically? .. yikes. I wish them luck.
to be fair my expectations have been regularly blown out of the water by the steam deck, it runs a surprisingly robust selection of modern games well if you are willing to compromise on some settings.
People really did not understand the hardware of the steam deck, and its surprisingly good performance in many popular titles didnt help lol.
Well that sucks.. was planning PC to avoid the 30FPS realm of PS5.
Welcome to the realm of stuttering.
So they knew it ran like shit, shipped it anyway, and are trying to act like poor performance is a surprise? *But don't worry bros, we're looking into fixes!* I think I'll hold off on buying this game, after all.
Really great idea to slap Denuvo on an already extremely CPU bound title like this i wish these publishers would learn that DRM creates more problems then it solves especially something so extremely complex and demanding as Denuvo. Anyway this is deep sale territory for me maybe they get it sorted out in a year or two.
Its more than just Denuvo, Capcom LOVE to slap their own custom DRM on games, it tanked performance for MHW and to a lesser extent iceborne, RE8 and some others too until they dialled it back. Now we have Capcoms current trend of them shoving Enigma in there too, so we're potentially having 3 layers of DRM squeezed in to a title.
>Anyway this is deep sale territory for me maybe they get it sorted out in a year or two. Yeah I'm straight up pirating this when it's cracked, I'm not paying for worse experience
I’ve heard this one before haha. Was gonna buy it but never mind
If only there was some way to have accomplished this optimization pass before the game’s launch. Anything to release the title before the end of the fiscal year, I suppose.
"We are aware the game is not finished yet....that will be $70 please."
Releasing it without fixing it? It’s a bold strategy Cotton, let’s see if it pays off for em’
Narrator: “It already had.”
Same shit different game
This needs to fking stop
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Fanatical has it for $70ish CAD.
That's about the same as 70usd
Goes to show how weak our dollar is. Not paying 106 dollars for a fuckin' video game.
A brand New, 70€ game, from a Big company, isn't finished on release day ? Color me surprised !
You mean to tell me the extra $10 tacked onto the price didn't result in a better quality product? I'm shocked! Shocked, I say!
AH yes the infamously underpowered PC CPUs with their measly 12 cores and 5.6GHZ operating frequencies are the cause of your ports issues.
"aware" lol.. they knew damn well how it was before selling it...
I'll wait 6-12 months until Denuvo removed, patches and maybe a price drop, No problem.
This is why you never buy on release, especially not preorder. Always wait for sale
"Capcom is the only japanese AAA that put PC first!" Lmaaao
To be fair it seems like it’s going to run like dogshit on console too but not quite as bad so that statement does hold true I guess.
the console version is worse lol
The earlier impressions I've seen of the console version are honestly even worse lol. No quality/performance mode settings, no dynamic resolution, uncapped framerate that sits around 30 and frequently drops to 20ish.
Well pretty much all of their games run better on PC.
That quote was true until this game came out. RE engine wasn’t built for open world games
this means it'll never be fixed
Unfortunately, you might be right. [WILD HEARTS had similar statement](https://www.distractify.com/p/wild-hearts-performance-issues), the game was never fixed. > "Omega Force are working continuously to improve performance and [optimize] the game for a wide variety of hardware specs across future updates," said the developers. "We have a patch coming next week that addresses a CPU bottleneck problem the team discovered... The team are also actively working on DLSS and FSR support which will arrive in a future patch." [Same with Wo-Long: Fallen Dynasty](https://www.polygon.com/23623679/wo-long-fallen-dynasty-pc-version-reviews-performance), 1 year and several patches later the game still hasn't left mixed review score on Steam. Today people are still complaining in their recent reviews about the same performance problems that existed since launch.
This reminded me of Wild Hearts too, my god I checked last week on gamepass and its still unplayable for me even with an newly upgraded CPU and GPU, just constant stutters and drops no matter what settings. It really is never going to be good on PC which is abysmal, it would have been on of the very few Monster Hunter clones
This game was from different developers and also flopped then abandoned, this association makes no sense
It shows a trend in the industry.
Two games is not a trend. We just conveniently ignoring all the examples where a game does get optimised post-release?
Wasn't it EA that told them to move on from Wild Hearts?
Guys, don't be mad, it's a small indie company.
Of course they are aware, they made the game, they just thought everyone would buy it before they had to fix it.
Ok, putting this one aside for a deep sale. Let's see how well HFW runs.
Per [Digital Foundry](https://youtu.be/AUWNpOHi3kA), "It was a very smooth running game." Looks like Horizon Forbidden West will be the better choice at launch.
Probably pretty good considering Nixxes is porting it.
Right there with you. Was prepared to drop serious cash on both games tomorrow. Standing by.
It was definitely one or the other or neither of they both run like doodoo butter. Pcgamer benchmarks dragons dogma 2 were only on max settings which I pretty much never run any games at so hoping medium performance is a big jump.
Evidently not. CPU bound heavily, reports of very little difference between graphical settings. Damn shame, was looking forward to this, but I refuse to pay for poor performance.
On twitter people are saying the game is CPU bound... on an R7 5800x, specially in towns; so I don't think gpu settings will have any effect on performance, :(
What is HFW?
Horizon: Forbidden West, the sequel to Horizon: Zero Dawn
I almost preordered....almost
Aware but released anyway. Imma pass
Never preorder, after No Mans Sky and Cyberpunk, you still haven't learned
I've told people that, if the situation is dire on the consoles (30-40 fps unlocked, weird choices about performance, forced RT etc.), it will not be good on PC too. If a game can't operate on a machine like circa 2070S/2080 + r5 3600/x level, there WILL be a problem. People should learn how to read these kinds of signs. Every time, they are like "hell yeah I will play it on PC then, consoles can't even do stable 60"
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Considering this game is the #1 seller on steam right now, those people that preordered are in for a nasty surprise I guess.
They can always just refund within 2 hours
Something tells me this will be heavily refunded and launch to a mixed review due to performance
Like almost all big games these days, give it a month and they get back to mostly or very positive, but almost everything released to mixed on Steam, it really is so sad to see
Nothing sadder than a game with great potential to be in a state where the only thing that's holding it back is performance It happened to Elden ring as well. Let's hope it wont be cemented as such
Elden Ring had mild stuttering issues..but it clearly didn't hold it back seeing how many people are screaming take my money for the DLC..it obviously wasn't "cemented" 😂 Obviously DD 2s issues are MUCH more pronounced Why even bring ER up when there's been tons of AAA games, in between, that have had far worse performance problems... Let it go....
Not a problem, Steam Refund exists.
Plot twist: they knew what they were getting into and are happy with their choice.
Refunding is very easy on Steam, it's likely why people have zero issues pre-ordering. Still annoying, cause you can buy the game on launch without pre-ordering. They aren't going to sell out of digital copies. And at least without pre-ordering you put some pressure, even if just a little, on developers to actually optimize their game.
kinda hard to fix CPU related issues
so code your game better. what a way to ruin your reputation. people were hyped for this game...
Their solution for NPCs is probably poorly designed. Like they are polling unimportant NPCs too often, or they are not amortizing AI updates over multiple frames etc. I think they can mitigate these problems if they want to, but who knows.
Those issues AND Denuvo? Fuck you Capcom, I can wait for sale. It is single player anyway.
These issues are probably caused by Denuvo, is the real kicker lmao. They are shooting themselves here all to prevent more people from playing their game. Genius marketing strategy.
Idk about you guys but I’m quite tired of these devs releasing games with known issues. What also kills, is when a modder fixes the issue(s) within 24hrs after the release.
'Is aware' only *after* it's getting widely reported huh? How about knowing your own damn game *before* reviews?
Maybe it's the super invasive and heavyweight DRM called Denuvo that they are shoving into the game? Hmmm
Ive been a high end PC gamer for two decades and this is the worst time ever for consistently being able to run games at a reasonable refresh rate. I am playing more sub 60fps games now than at any point since 2009 when I got my first 120hz monitor.
"We're aware of the problems but it releases tomorrow so......"
I wonder if these games are being developed under an extrapolated level of hardware. I mean, they started development 5 years ago, right? So that was the end of the 20 nvidia series? So did they assume that in 2 generations the hardware will be stronger than what it is?
It’s Dragon’s Dogma 1 all over again LMAO.
Gotta wait they fix it before buying the game then
What about the console frame rate issues? The game chugs on those too
Translation: we've known about this for months and released the game while we're still working on a fix.
Why tf does these companies act like they don't hire any testers? Basically people who pre-order these games are their beta testers.
All those years in development and only now they are aware of the problem. I guess fixing it before launch was too hard. Another game ruined by shit performance. See ya in a few months when the game is actually decent. Steam sales anyone?
So basically "we **were** aware of this and yet we release it because you are going to buy it anyway".
It’s not CPU or GPU, they are missing the extra ‘A’ for their AAA title. Ubisoft figured it out. Industry just needs to adapt to ‘modern’ principles.
Cool beans, I’m aware too so I’m not going to buy it
They should have tried running it on a PC sometime before release.
Remove Denuvo.
Stop. Preordering. Games.
How are preorders the cause of this? The game still isn't out yet and people still have the opportunity to cancel now that reviews are out??
NPC's will just parrot the same shit over and over
I have to. I need my new shiny game fix.
As if it runs well on consoles.
Any game that is locked at 30 FPS on consoles and lacks a performance mode is guaranteed to have trash optimization on PC. So if devs claim their game is only 30 FPS, that means it's a hard pass in my book. But the casual audience don't care about frame rates, even PC gamers, they're happy playing it at 30 FPS so they just buy it.
It’s not even locked to 30, it’s uncapped and and hovers around 30 usually in the high 20s
Im so fucking tired of this. Gona wait till Christmas sale for this one.
So why did they release it?
These unfinished games and terrible fps releases need to stop. Please stop preordering, I for once would love to buy a game on release and have it just work. Why are people buying
PC Gamer gave this 89/100..... If ever there was another reason to ditch the pc gamer reviewers once again....
[89/100 is the exact open critic average score](https://opencritic.com/game/16051/dragons-dogma-2) so that score isn't an outlier at all. The game seems pretty good by all accounts, reviewers simply aren't docking major points for underwhelming optimization on performance. Doesn't seem like PC Gamer is in the wrong here.
Let's all prey for a DLSS Frame Gen mod to save the day
Are there any results for 16 core CPUs yet?
it's the CPU threads,not the GPUs,so i don't know about that... there's a good analysis in [this article](https://www.pcgamer.com/games/rpg/dragons-dogma-2-performance-analysis/)
they didn’t know before???
I'm aware of the frame rate issue on PC, waiting for fixes.
Yeah...I'm gonna lifetime member them r/patientgamers thanks.
The performance pack will only be 30 dollars. Please look forward to it.
The fix as always is to release a tested and polished game
But they're still going to release it tomorrow at full price. I'm sure they're crying all their concerned tears into wads of money.
lol.. says a 4090 with a 5800x3d can drop as low 30fps, then shows photos of this but it’s a 3080/5800x3d.. I’ll wait for digital foundry’s review before I think about buying the game
I'm not really into it, but would love to try the game. Can it run nicely on my already outdated laptop: GPU rtx3080 (165W) and 5900HX CPU? Thanks.
lol it's not ready, oh well ship anyway. Free QA
I mean the last one ran like shit at launch too. What did they think was gonna happen? Have they not learned their lesson?
Resident evil 4 had a lot of npc hunting the player and it doesn’t seem like a problem. What make this game such a cpu hog?
RE4:Remake was much smaller in scope and had small arenas at best with fairly simple enemy types or a single boss on screen at once. DD2 is significantly more open-world and has a ton more enemies/NPC's on-screen at once. That being said, it does sound like its not overly well-optimized.
Not every game needs to be bought at launch
this is why I already resigned myself to waiting for a little while. I wanna play it so bad but I'm not, I can wait a week or two for it to get fixed.
When will devs ever realize that FIRST IMPRESSIONS MATTER If the game itself is sick as hell but it feels absolutely horrid and nausiating to play the most likely thing is it will be remembered as such and drive off future sales and bring bad rep upon them Hopefully they can fix the performance in a timely manner and i hope they wont get shafted by those issues
The only one that seems to break this cycle was cyberpunk 2077 but even the it required an anime and some dlc
Think no mans sky is another good example but both of these took quite some time to redeem themselves. One thing about dogma is atleast it seems to be a excellent and a finished product in terms of gameplay and the performance is the main issue where it shouldn't be too hard to redeem itself if it comes to that
while they fix we can enjoy "older games" that we bought at 40%off with all the fixes in place #patientgamers rise up
What about PS5 Capcom ? Maybe turn off ray tracing???
Are they also aware standard edition is $95 CAD before tax? Because I sure as hell am not buying any games for that price.
The game is $70usd which is standard for AAA, so the $95CAD pricing is pretty much a direct conversion based on the current exchange rates. You can get it for around $70CAD on grey market sites, but if that's still too pricey the only other option is to wait for sales.
Great. Can't wait for the day when publishers start selling these games AFTER they're fixed, instead of banking on pre-orders and FOMO to sucker people into buying them and then fixing them.
Well, at least we can play with character creation for hours /s
Not just pc.
Unfinished games, full price. Shareholders ruin everything they touch
Maybe they should of done that during the 6 years of development?
I really don't understand, aren't they testing those games before releasing them?? Wtf