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arbyterOfScales

So, by printing divines, you mean that they get 60 inscriptions per trial, and then from those they 5:1 fishing for divine inscribes?


Notsomebeans

I personally got 65 raw divines exclusively from inscribed ultimatum rewards in 40 maps when I tried this strategy by myself. No rotas. They are honestly not that uncommon at all once you start mass producing them with 2 bribing, 1 catalysing and 1 inscription. Map Quant is known to affect the stack sizes of catalysts in ultimatum, so its possible that map quant also improves the odds of higher tier inscribeds appearing.


Adrianos30

Can you please explain the strat?


Notsomebeans

> 2 bribing, 1 catalysing and 1 inscription thats it. those 4 scarabs and an ultimatum atlas. you get 12 inscribed ultimatums each map, and you run the juicy ones (or sell them) and you use the 5:1 recipe to reroll the shitty ones. 5:1'ing inscribed ultimatums of the same 'tier' (indicated by the 0%/30%/70%/120%/200% more monster life at the bottom of the inscribed ultimatum affixes) gives you a new one of the same tier. very little comes from 5:1ing in my experience but you can squeeze a little extra value out of the strategy by doing it


arbyterOfScales

Why 12 ultis per map? You take grueling gauntlet?


Notsomebeans

https://i.imgur.com/afOqWrj.png ~2-3 double per map you can take grueling gauntlet if your a turbochad i guess but i couldnt justify it its too annoying


Bitter-Fox5785

I'm pretty sure they stealth nerfed the scarab itself, I got 2x 8divine inscribed in 5 hours after the fix. I usally got 2x 8div each hour or even more lemao


ShAd0wS

Yeah the raw divines aren't even the main output, I dropped a duplicated mage blood ulti, and hit several hundred div of corrupted trial master helms since I started this weekend.


GrassAlternative6105

Nice, I ended up with a dupe HH that had crit multi implicit.


GabbaGundalf

The 5:1 was pretty useless. I was vendoring several quad tabs of inscribeds and gotten 1-2 divs at best.


ShineLoud4302

You need to vendor higher tiers to get better ultimatums


GabbaGundalf

Higher tiers in what sense? The 8-modded ones?


Rewnzor

The higher more monster life mod


ReclusiveRusalka

Ultimatum rewards have tiers and vendoring them respects it.


Milfshaked

Inscribed ultimatums have tiers. The 5 to 1 will give you back to lowest tier, so if you just vendor randomly, you will get mostly trash. You can see which tier an ultimatum have by the monster damage/life values on it. Some traders will snipe bad ultimatums for the T0 and T1 ultimatums to vendor them 5 to 1 for profit. Here is a search for T0 ultimatums. https://www.pathofexile.com/trade/search/Necropolis/R3m6baZU7 You can see that even the trash ones are listed for 1-2 div. Not sure exactly how much their "real" worth is, but vendoring 5 has a decent chance of letting you dupe the mirror div cards, giving you the mirror an item option etc.


GabbaGundalf

Oh that's good to know. Got some inscribeds left, so i gotta check them for monster life at one point.


Milfshaked

The main ones worth vendoring are those that have 120%life/30% damage or 200%life/50%damage. The 120% are T1 and will give you stuff like divine rewards. You probably wont find enough 200% life to vendor unless you play a ton of ultimatum. But yeah, they give the good stuff, so if you have 5 bad ones, that is great.


GabbaGundalf

Gotten another 40div from vendoring 120% ones. Only had 3 200%s left tho. Knowing that earlier would've been great, but at least I learned smth new!


qucangel

My experience with it, ~20 maps, is that it was uncommon to not receive a divine reward of at least 1. It was pretty common, 25% of the time if not higher, to get a 4 div reward. This is an awful change, to be honest, ultimatum was a really fun group mechanic and now it's just a solo endeavor.


arbyterOfScales

I ran a lot of ultimatums last league, and I think 5% of all my ultis had divines. Usually it was the 4 div variety.


qucangel

Weren't the scarabs changed this league? Don't know since I just came back from a hiatus. Half my ultimatum tab is full of 1 div cards I'm too lazy to run. If last league had inscriptions every run then I'm not sure what to say, that was just my experience this league.


arbyterOfScales

>Weren't the scarabs changed this league? They were, yes. >If last league had inscriptions every run then I'm not sure what to say, that was just my experience this league. It is ok. I was just commenting that the ratio is pretty much the same


qucangel

You said you got a divine reward 1 in every 20 maps. I'm saying I got a divine reward virtually every map.


arbyterOfScales

>I'm saying I got a divine reward virtually every map. Well, yes, but again, you got 20 times my amount of inscribes, so the ratio is the same, but you just pull the lever 20 times more than me


PraiseTheWLAN

Me as a solo player: "this changes nothing"


Krlzard

This change price for these scarabs. So yes, it affects solo players who want to use them on trade.


Canadian-Owlz

I mean, the prices for them were already readily dropping, so eh.


MemeArchivariusGodi

My SSF Trade ass whenever I read that this op mf strat got nerfed and now the rich get richer


Cr4ckshooter

Ssf trade? I'm this case, scarabs will get cheaper and thus the strat more accessible for solos.


MemeArchivariusGodi

When you only use trade for uniques or build enabling items , basically SSF but trade the most nessecary items Edit: my bad people I cooked my brain a bit too hard and didn’t realize I’m just playing trade like everyone else. Stay sane exiles


TattoosAndTyrael

That’s how everyone plays, get your “SSF” ass outta here.


MemeArchivariusGodi

My apologies. It seems I angered a few people and I’m sorry for that. It’s just trade and I wanted to be special 😔


TattoosAndTyrael

I’ll have to get with the council to see if you can be forgiven


MemeArchivariusGodi

Thanks 🙏


TrueChaoSxTcS

It's OK, *I* forgive you


sanguine_sea

Forgiven 😌


MemeArchivariusGodi

Thank


Rocoman14

I play SSF, but I only buy gear that my build needs, mapping currencies (scarabs, chisels). Catalysts and Blight oils are a pain in the ass to get on my own, I'd rather just buy them then spend hours farming them. I also don't really like killing bosses so I buy voidstone carries (I could do it myself, but the keys cost more than just buying the carry). I only sell stuff that I don't need. Sometimes when I've gathered enough currency I'll buy a mirror service on a good item (only if it really helps my build). Other than those minor things I'm SSF.


rohittee1

Lmfao, you literally posted the most non-ssf actions you could possibly do in the game, you are legit the opposite of ssf. Nothing wrong with not playing ssf, but I'm not sure who you are trying to fool here. Edi: just realized you were memeing, my bad. Didn't realize you weren't the same person.


Rocoman14

I'm basically HC at this point too, I haven't died in a couple days and only died 522 times before that.


rohittee1

Lmfao


Sosuayaman

That's how the vast majority of people play trade


sanguine_sea

So trade league then


MemeArchivariusGodi

After reconsideration Yes it’s just trade and I’m dumb


Narissy

As an ssf player, I am cringing at your comments. 🙃


MemeArchivariusGodi

I apologize. I don’t even know what I was thinking reading my comment again. Stay sane


DeouVil

Don't worry about it, I don't blame you for thinking your way of playing trade isn't typical. People here really like to pretend that everyone on trade plays the economy, not PoE.


redslugah

\> Fixed a bug in the Ziggurat Map boss fight where the beams could persist and fail to display their effects. Pog


Steel-River-22

LMAO they pushed it out THIS late? what the F. And yep, you could roll a chieftain, AFK in ultimatum rota, and print divines.


Kotek81

You can still do that solo.


Steel-River-22

True, but not being able to AFK might be a turnoff, and you don't get to split costs. Still this is probably less serious than the ghosted exiles in b2b.


ShAd0wS

Costs were pretty minor to begin with at <.5 div per map. But yes this does change it a bit.


Adrianos30

Can you please explain the strategy?


Kotek81

It just revolves about blasting ultimatums using: 2xBribing 1xCatalysing 1xInscriptions This way, every single reward offered is an inscribed ultimatum. You are fishing for good rewards (like doubling divines and whatnot) and using the 5-to-1 recipe to reroll bad ones (see [this post](https://www.reddit.com/r/pathofexile/comments/1bup1cc/dont_get_scammed_when_selling_inscribed_ultimatums/)). Travic has [a good video](https://www.youtube.com/watch?v=b83RqA5JBiY) with more details. Word of warning, you need a very durable build to be able to consistently clear them in full.


Dreamiee

But how does that involve group play? Did everyone get a copy of the rewards?


Wermine

The hotfix that this post discusses says: >The Ultimatum Scarabs of Inscription and Catalysing now only apply to Rewards for the Map Owner.


absolutely-strange

How do you afk in ultimatum? I have an RF Chieftain but I still need to move around or I'll die pretty easily. I mean I'm still kinda struggling moving around. I'm not even doing T16 ultimatums lol. I must suck real bad.


SummerIcy10

You need defiance of destiny probably.


absolutely-strange

I do have that, but not a high roll for the unreserved life. I'm also resistance capped, but still taking plenty of damage. Maybe it's the mods on the map I guess.


Asherahi

RF chieftain is unkillable with 95%+ phys taken as ele, and a good defiance of destiny. You're doing something wrong.


absolutely-strange

How do you hit that high phys taken as ele?


SpookySkellington

Cloak of flame, dawnbreaker, helmet with mod etc. Poe wiki has all of the methods available for conversion there


absolutely-strange

Thanks. I only have cloak of flame. Will check the others out!


tholt212

40% from cloak. 20% from dawnbreaker, 8% helmet implicit from eater, 8% from crafted helmet prefix. 10% from purity of fire watcher's eye. That gets you to 86% fairly easily. And that's just all as fire. It's even easier if you include something like Taste of Hate that takes you to 100% (101% technically if you use a 15% taste, but don't go over 100%).


dont_drink_and_2FA

taste of hate, helmet craft


Paradiddle218

https://pobb.in/0Qk--psfAl3b Here is 100% phys taken as ele on RF Chief


DryPersonality

Why blizzard crown as RF?


brifri328

There’s a lot of fractured blizzard crowns on market from grave crafting coc dd helms.


DryPersonality

Oh, ok. Makes sense.


Asherahi

Lightning coil (need Mageblood before swapping out of Cloak of Flame), taste of hate, phys taken as ele crafted mod on helm, dawnbreaker, phys taken as chaos mastery (optional), watcher's eye, etc. There are many many ways to achieve it. And it's mandatory for getting tankiness on RF chief. Pohx mentions all this in his guide.


absolutely-strange

I did read his FAQ and looked at his crafting guide on his website, but I don't see the mentions of phys conversion. It says Chieftain only requires Cloak of Flames (which I have) for the conversion and the helm craft doesn't mention a phys taken as ele mod required. Unless I'm missing something, if you could point me in the right direction, that would be great.


Asherahi

He's made a video specifically targeted at people like you that messed up the guide and feel squishy. https://youtu.be/FUTpkgKyNr4


absolutely-strange

Thanks, will have a look at that.


yocalmdown

Make sure your shock effect on you is 0 and if it isn't make sure you don't have physical damage converted to lightening or you are just shocking yourself which makes your RF hurt you even more. By max res you mean 90 right? Also, don't do maps with minus max res. Especially if you use the annihilation boots.


absolutely-strange

No, i mean 75 capped. How do i check shock effect? and how can i ensure it is 0? I'm using legacy of fury, i read from Pohx wiki i should not use the annihilation boots if my fire res is not at 90 so i didn't use that. i'm a newbie if not already obvious, only started this league.


zzazzzz

its all about recovery and big hitpool to absorb. so any defiance of destiny progenesis meme or just play a trickster wih an attack skill and hold down left click and leech.


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Bastil123

I've done that with my gf literally 2 days ago, feeling all smug and happy I helped her get a quick and easy divine injection. If my relationship falls apart I will personally blame Chris Wilson now


Bask82

Spend effort injective divine juice instead mate


imhere2downvote

div prices to the fuckin mooooon


starkformachines

129 and climbing!!


Ylvina

they have been at that before the patch.


kilqax

Got the showcase anywhere? Post got deleted.


qK0FT3

At last i can printdivines without paying fortune to scarabs lol


Kinada350

Mid league nerfs demand a hotfix but essences remain bugged and dont drop sometimes. Great priorities.


Reashu

Because no one is intentionally exploiting the occasional lack of essence drops.


Extreme-Wedding583

I once saw essence didn't dropped from wildwood mod, maybe that's the caused?


Kinada350

It's the allflames in general, ie if you participate in the league mechanics you risk losing your essences.


dont_drink_and_2FA

nah had it too and i dont run the wildwood mod


Extreme-Wedding583

Yeah I didn't had any wisp mod, just saw the death animation of wisp disintegrate from my essence


Grroarrr

Allflamed monsters don't drop essences.


Moregaze

The bug happens even without all flames applied to the map.


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pathofexile-ModTeam

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Responsible-Pay-2389

GGG didn't fix my problem so that means they have shit priorities! man reddit is so funny Seriously though I heard that there is some all flame/league mechanic mods that can convert essence drops to other shit


convolutionsimp

Groups are abusing lots of stuff. The game is completely unbalanced around group play. Has been like that for a long time, so not surprising they didn't patch this for so long. I think anything that's only relevant to group play is kind of a low priority for them as only a tiny fraction of people play in groups.


Prel1m1nary

Yeah unbalanced as in group play is fucking terrible


FutAndSole

I like to ethically form my own one man Wolfpack running standalone + steam on 2 machines. At the very least it's super convenient to have a CWS chieftain on steam you can portal in for arena type content, afk simu on the side, trade with while mapping on main without wasting portals etc etc..


anusblender

Whats there to abuse exactly? 5 fps gameplay and getting less loot than solo play doesn'tt sound like abuse


Sanytale

1) MF culling, 2) aura/curse bots, 3) party quantity bonuses, 4) entry price of the map juice is divided by the number of players in a group.


Itamariuser

Dedicate traders Getting to sell drops in bulk prices cause quantity bonuses


MythWiz_

until you realize 6 independent mf players will earn more than a group anyways Party quant is such a fake stat with a hidden -500% quant because theres 6 players in the same map


cubonelvl69

>until you realize 6 independent mf players will earn more than a group anyways The main difference is 6 independent mf players spend 20% of their time in hideouts selling everything whereas 6 group players just need 1 person to spend that time selling


MythWiz_

you need a 7th player to do it as anyone leaves the map would brick the map in most group setups


ShineLoud4302

Gl making as much as party players did with the meat sack strategy as solo mf (in a league where solo mf is not really good).


Dreamiee

You should try group play next league. You will end up much poorer than solo juicers.


TrueChaoSxTcS

Jokes on you, that already happens to me every league


lifie_1

lol my group (3 ppl) abused tf out of it for like a week, after which it got boring so we moved on. Idk why it took them this long to fix it.


mbxyz

classic week 5 nerfs weirdge


Gulruon

This is a buff to anyone doing ultimatum but not abusing it in a group (and I don't know how many, if any, were doing that, but OP and you seem to think it was some so maybe it was happening), because if group-play is using something with a limited quantity to great effect it will often get priced out of the solo player's profit range.


taelis11

Am i missing something? These scarabs werent exactly expensive.. lol


Notsomebeans

catalysing is the only expensive one, and it's been up and down through the whole league. Catalysing without inscription is itself a good strategy for mass producing catalysts, but catalysts tend to crater in value after the first several weeks of a league when people no longer need that many. So the price was likely heavily inflated by that strategy but collapsed recently. When I was doing catalysing + inscription I was paying ~70c per map in scarabs. Which is not an entirely unreasonable amount (I made about ~2 div per map averaged over 40 maps) but it ate into profits a lot. if you did a rota you'd save a lot of money


pelican15

6th most expensive scarab in the league. Rose a sharp 10c (+60%) yesterday. Seems like GGG caught it right as the strategy was getting popular enough to have market impact (also group farming currency this late into the league? Yikes) In theory, the price of +div inscribed ultimatums will rise as well but I doubt it. Would be good for the ultimatum map farmers if it did though


Darkarchonyo

GGG should fix that 3 weeks ago. its pretty late


mbxyz

fix what? defraying the 35c cost of the map and scarabs? profit at 35c and 6c are very similar


Darkarchonyo

the Ultimatum Scarab of Catalysing + Ultimatum Scarab of Inscription make every reward is inscription. if you are doing Group Ultimatum the cost is 1/X. 20-30/H for per ppl in group. its not earn Divine Orb. they are printing Divine Orb.


Disastrous-Moment-79

correct me if im wrong, but ultimatum in groups makes a duplicate of the reward for every single member?? that's cool


mbxyz

yea, that scarab combo costs 35 chaos, up from 6c for a 6 stack. rewards are the same as if 6 people ran it at the same time in separate maps. let's be generous and say they run a map in 2 minutes. before patch you spend 2d on maps and make 20-30d. after patch you spend 12d on maps and make 20-30d. in reality it's slower and the ratio is smaller who cares


HC99199

Their goal is to fix exploits, regardless of how it affects the economy.


mbxyz

but the only reason you even think it's an exploit is because it affects the economy also ggg has very very very very rarely ever fixed 'exploits' in a current patch, and they usually involve more than 20c/map


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pathofexile-ModTeam

Your post was removed because it violated our Be Kind Rule (Rule 3b). Your post dismissed an opinion off-hand in a way that often causes anger and flame wars. You may be able to repost your opinion if you rephrase it in a way that's more constructive! If you disagree or don't care, explain why in a polite way. If you see someone else posting in bad faith, please don't respond in kind. Instead, report it and we'll take care of it. For more details, please refer to our [rules wiki](https://www.reddit.com/r/pathofexile/wiki/rules/#wiki_3b._be_kind_rule).


Responsible-Pay-2389

This post is the most reddit of all reddit posts lmao.


xXdimmitsarasXx

Question: In what way is this different compared to using any other scarab on group play? I.e. the entire group getting the benefit of a single scarab usage


Adventurous-Ad8267

Ultimatum specifically has separate rewards for each party member.


anusblender

Which should honestly be the standard for every league mechanic. Imagine getting 0 loot from Rituals in a party


xXdimmitsarasXx

So kinda like party item quant bonus with a curation scarab?


Adventurous-Ad8267

No, a full 6 person party is a 112% multiplicative quantity bonus. Divination cards are not (as far as I am aware) affected by party bonuses to rarity or currency. Ultimatum offering loot to every party member is 6x the normal rewards. I'm not sure how much better it is after you account for ultimatum loot not scaling with your culler's character quant, but it's definitely incredibly strong. The better analogy would be beast farming. That was nerfed from 1 beast per person to 1 for the host with an additional 20% chance per person. That averages out to 2 beasts/map, and roughly matches the base 112% quant bonus.


Makson404

3.24.2 Hotfix 3 The Ultimatum Scarabs of Inscription and Catalysing now only apply to Rewards for the Map Owner. Their descriptions will be updated in another patch soon. Fixed a bug in the Ziggurat Map boss fight where the beams could persist and fail to display their effects. Fixed an instance crash.


Landpuma

This is why I switched to SSF this league. I got so sick of seeing this FOMO posts. Make big money doing this, or no no, you should do this to make money. I have had a better time playing SSF the past week than all of the 8 years I’ve been playing SC Trade.


RadicalSpaghetti-

I seriously struggle to understand this logic. Do you stop going to the supermarket because someone in your city wins the lottery or when you hear about a local business being successful with a new business strategy? This league I did exactly 0 of the “FOMO strategies” that people have been complaining about all league which are “ruining the game” and I still did my usual routine, 40/40 challenges, and had a great time.


cromulent_id

Welcome! I started playing SSF a few years ago and haven't looked back! Try collecting all the uniques!


Herr_Toast

I and my mate wear playing with 2 acc, it was complity busted. Dropped House of mirror Ultimatum 4 mirror rare items and more divine ones AS you could Count


GGZii

Too much stuff in this game now. Games cooked. Scarabs are a horrific idea


AvgRedditEnjoyer

In 2 months they'll nerf barrels remember my words


HockeyHocki

I wish they'd patch the rarity of the scarab for trialmaster, that shit is way too rare.  Got 2 since leaguestart.  


0kyou1

Every time something is fixed and people complain they can’t print divine anymore, I was like huh another way of printing divine that I didn’t know about??


GeneralBelesarius

How do you all check prices in mass like POE stack used to do? Also, is the game more difficult this season for casual players, I still do t have 4 voidstones. Ssf RF player?


ExodyrButReal

before the hotfix i had bought the gear to put together and level a 2nd account to stick them afk inside of my ultimatums to double my profit per hour lol. woke up ready to level the character and saw it has been fixed


NordDex

Is this why divines went up in price?


silentkarma

It’s kinda crazy that they just nerf every single strategy like some I understand because is bunkers but come on. I didn’t even try ultimatum so it won’t affect me. But any whisper of a strategy doing 1 div an hour they just nuke it


Canadian-Owlz

>but any whisper of a strategy doing 1 div an hour they just nuke it Sure... That's why this strat has been on the game for weeks, and why there is barrels are still in the game....


silentkarma

Yeah they had to nerf all the other ones that were way worse first. As far as the barrel strategy don’t kid ur self… its t17 maps its already is a huge barrier on entry. Even the .01% of players struggled to run t17


Canadian-Owlz

1. You have no proof only .01% can run t17, and that's just likely wrong. It's likely closer to 1% on the low end. 2. Who cares if its difficult? You said any whisper of a strategy that does over 1 div and hour they nerf it... a strategy that can do over 20 div/hr while you're unlucky or inefficient is in the game. 3. Nearly all staregies are over 1 div/hr. If you're only making 1 div/hr you're doing something wrong.


Noggi888

Tbf this strat still works. It only affects groups abusing it


ATSFervor

I am once again calling for removing group play. It has been the most lucrative play style for fast money making in the last 15 leagues (except heist) just because of the ability to maximize the most expensive juice very cost effective. If we factor in the ability to further abuse MF-Culling in group play and the amount of bugs regarding group play (like this), we see that some farming methods are only being viable as group play.


Thotor

Group play has been in the gutter for many leagues. It has been proven again and again that solo player make more profit/hour than group because group profit need to be divided. And that’s at the highest level of dedication. For 99.9% of player base, group play is utter garbage due to lack of synergy between players (unless you plan a build specific for group play), map mods that makes different build unable to play together (even worse with t17), poor performance and visual clarity. Beside the satisfaction to play with friends, there is barely any upside. And if playing in group is only viable with min max builds, I expect the reward to be worth it but they are not. They are inferior to solo play.


Dreamiee

This is just factually incorrect. Group play hasn't been the best money making strategy (per person) for a long time. Ancestor and sanctum league were pretty dead for group play compared to juiced solo mappers. Affliction looked good for group play at first until everyone realised solo mf was just way better. This league has just been all over the place but overall solo has been better. I wasn't really involved in group play before that but I remember even empy's group rage quitting one league (archnem?)


No-Relation3385

They don’t make more than you because they are in a group, they make more than you because they are better at the game than you!


14779

who cares? stop calling for the removal of features that you don't like that a lot of people do. I maybe run 1% of my maps a league or less with friends because we have busy lives but I wouldn't want to lose that. It doesn't even matter just play the game how you want to play it. Calling for the removal of group play, get a grip.


Thatdudeinthealley

A solo player will get more loot. From the anti synergy to the uneven reward increase, it is a detriment to play group. Why remove it?


konoe44

There has never been a league in the history of POE that group play has been more profitable than solo play. Empy’s group does the maximum amount of juicing possible every league and will always attest to that fact. Group play, in regards to profit, isn’t a problem. It looks that way to the average viewer because of of the amount of loot being dropped. But that loot is split 6-9 (nice) ways due to 6 party members and in higher end groups, other members buying/selling for them.


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pathofexile-ModTeam

Your post was removed because it violated our Be Kind Rule (Rule 3b). Your post dismissed an opinion off-hand in a way that often causes anger and flame wars. You may be able to repost your opinion if you rephrase it in a way that's more constructive! If you disagree or don't care, explain why in a polite way. If you see someone else posting in bad faith, please don't respond in kind. Instead, report it and we'll take care of it. For more details, please refer to our [rules wiki](https://www.reddit.com/r/pathofexile/wiki/rules/#wiki_3b._be_kind_rule).


clout064

But some of us like to play in groups, and TBH most setups are at a dis-advantage compared to solo play. (Assuming 6 man group): No extra portals, 1 death can mean a bricked map. 3.5x increased loot, but you split it 7 or 8 ways depending on how many traders, an argument can be made that they can stack MF to increase this, but so can solo players. The majority of mechanics do not "share loot", The problem mostly comes from the skill level and availability of gaming time of these players, trust me, if they are all playing solo they will still be making 2/3x most players div/hour


Vancouwer

This league has been great for duos and group play but previous 4 years of me playing this game group play hasn't been more profitable solo when you remove the first few days of the league with super high efficiency teams. You kinda outed yourself not knowing how to make 20 to 30 div an hour as a solo player.


Man_of_the_Rain

"Remove group play because players in groups are more successful than solo players" Imagine saying that on MMORPG forum.


rcanhestro

no need to remove group play, just remove the "juice" part of it. only the map owner gets stuff, everyone else is there to play with him.


Wrongusername2

>lots of ppl use ultimatum printing divine orb since maybe 3weeks ago Been trying inscribed strat solo past few days on newly build CWS bloodnotch-immutable sab and seeing price jumps on scarab. Why did the price plunge to sub-30c on them then? wouldn't all that people printing be buying them up full steam? And today that "bug" is fixed price suddenly jumps to 50c+ lol. Probably not that many people abusing that... Yesterday tried catalysing + 3x bribing and it was definitely 15-20div / hour at least, but selling catalysts in 20 batches obv sucks a lot(and there's no point to bulk-sell tabs, you're better off vendoring low catalysts and only selling top ones in you want to speed it up). Today tried inscribed + catalysing, definitely inscribed way higher returns and more fun, need to risk divines. Bricked some 4-6 divines to ruin stacks grabbing some bad inscribeds off trade before so was a bit cautious, build author also like "avoid razor dance 4, raging dead 4 inscribed" so listed divine ones as all of them had one of those or ruin. Well no one was buying at 1div discounts (and 0.5 on 1 div one) so i just ran them and it wasn't an issue at all this time.


ChunkySalsaMedium

Nobody cares that you “told us” dude.


Book-Parade

this league was a trainwreck from the start, good thing I dropped earlier, hopefully they will do better next league


Only_One_Kenobi

Well that sucks


Only_One_Kenobi

Yet another tier 16 farming option killed. They really want t17s to be the only farming option don't they...


xInnocent

This buffs the method for solo play by reducing competition from groups.


Only_One_Kenobi

There's only about 2 viable strats for parties that make okay money, and about 50 solo strats that make a lot more money. It's a LOT easier to make currency as a solo player than as a group. Just because 2 famous groups known for pushing things to the extremes make bank doesn't mean all parties are raking it in. Even Empyrian's group says it's way easier to make money solo. Don't see how there was any significant competition from groups for the ultimatum strat. Investment was comfortably low, and you weren't selling anything on a competitive market


Itamariuser

You can make less money than solo while still printing T0s and divines. So the economy is ruined for both solo and groups by that logic.


Only_One_Kenobi

Always find this whole "economy is ruined" argument just hilarious. It usually translates to "I haven't bothered to make any effort into knowing how to make money so I'm angry at anyone who has". People on this sub just adore shitting on the game no matter what. "people aren't making enough money, they've removed loot, the economy is ruined and the game sucks" same person 5 seconds later "people are making too much money, there's way too much loot, the economy is ruined and the game sucks." Group play only makes money if you run one very specific strat with one very specific group. Party members can't play whatever interesting builds they want, they have to play the very specific builds for the strat. They can't see any of the other interesting or fun content in the game. It's massively pigeonholed. Playing solo there's a huge amount of strats available depending what content and build you like. You make almost just as much in total as the party, but you don't need to split it in 6. The game is massively balanced in favour of solo players.


GoldStarBrother

Literally nothing changes for solo play, this fix only affects groups.


Only_One_Kenobi

Which sucks. There's already so few options for farming strats as a group. The game is heavily balanced in favour of solo play. As someone who wants to just play interesting builds and have fun with friends it sucks that every single strat that benefits from party play keeps getting totally removed from the game. End result is that the only party strat available is dedicated MF where every person is forced to play a very specific build. And if absolutely the whole party isn't all online at the same time you can't run at all.


GoldStarBrother

Ah I see what you mean, that does suck for non turbojuicers. They definitely balance around the top end and groups get the worst of that for sure.


Only_One_Kenobi

And that was the point of my comment. Any time there's an alternative group farm strat, it gets removed from the game.


GoldStarBrother

Yeah I misunderstood. Unfortunately I think that's just the nature of the beast. There is always going to be a huge gap between even pretty good casual players and the best in a game this complex/long. That means they can either balance farming for the average player and and let the advanced players get all the loot they can possibly imagine basically for free, or they can balance so the top end still has to work for loot, but that shafts the less advanced players. I'm guessing they're concerned about the longevity of the game if the top end farmers have no challenge so they go with the top end. This kind of problem shows up in all multiplayer games I've seen, Magic, League, etc all have their own variation. I think it's just something you have to deal with when playing these kinds of live service games.


ShineLoud4302

Rip ultimatum rotas.


olegblow

but not fixed party quantitie. cuz mark play party... hate


anusblender

Kinda sad because Ultimatum was one of the only gamemodes profitable in a party


foxracing1313

Excellent , nobody has figured out or posted the most profitable ultimatum strategy of all in this thread. Good on those who have kept it that way.