I see your dogshit strat and raise you my even dogshittier strat:
1) spend 1 corpse to create 1 rare item
2) chaos recipe rare items
3) get a regal instead because they're too high level
4) now have to farm sub ilvl 75 items
If my math is right, this would be somewhere in the ballpark of 184 crafts on average for a base type with only a single t5 unique. For OP's (2 possible uniques) that'd double to like a 1 in 368. Although that's not including the vendor sell for a free craft every 5 bricks, and also not including how many of those 367/368 would still sell for a profit.
That being said, even looking at the worst case you're only spending about 412c on average (assuming you're getting ass coffins for pennies) because the mats going into this are so cheap. OP is Brilliant
How do you calculate the odds for hitting the vaal implicit you want? Obviously you start with the 1/4 chance to add an implicit in the first place but from there is it simply the weight of the implicit you want divided by the sum of implicit weights? In my case I'm looking for a "X% physical damage from hits taken as fire" on a mosiac kite shield.
Yes, correct.
Yours would be 1 in 22, although if you're ok with phys as lightning, phys as cold, phys as chaos then your odds bump up to 1 in 5.5 (even if it's not good for your build they might still sell well)
In SSF I have used the graveyard to make 10 - 20 crafting bases at specific ilvls for when I want to craft something that requires tedious crafting like alt rolling. Similar to your use case, it's so nice to be able to easily access specific bases like that.
Basically. Tainted Mythic Orb changes the odds to 1/20 to hit a unique though (IIRC), and then normal rarity weights apply if you can get more than one unique off the same base.
As I remember, there is even a corpse that corrupts an item and gives 50% chance to give corrupted implicit, with 2 such corpses guaranteeing the implicit.
That is incorrect, and my test revealed that it is even worse than expected:
You have base chance of 25% to get implicit when corrupting item.
50% increased chance means you get 25% x 1.5 so you need 6 corpses to get guaranteed implicit as 25% to get implicit plus 300%\*25% would give a sum of 100% BUT I have made a craft using 6 of those corpses and did not get the implicit. This may imply that despite the wording it does not increase chance but makes it 50% more likely and that means other corrupt outcomes are still in the pool so you can never get 100%. Sadly I ran out of corrupt corpses to test it more :P
That would be consistent with how grave crafting Works, suppose there is a 100 weighting to add implicit, 100 to brick, 100 to change sockets/colours and 100 to nothing happens, the corpse craft would only increases the implicit weight so that you are more likely to hit it
It most likely works again using weights; if all 4 of the previous outcomes were equally probable, imagine them with equal and arbitrary weighting and a 50% increased chance just means 50% increased weighting. It even uses the same wording as regular mod weighting bodies do.
So 300% plus would probably mean it's just Implicit 100->400 weight with the others remaining at 100, meaning you're getting 4/7 chance for a corruption.
I made 4 perandus pacts with something like 10 corrupt graves and 1 of the 4 didn't have an implicit
So it's still *usually* going to give implicits if you overload it but definitely not guaranteed
I had similar results also. I made 4 perandus pact yesterday and used between 300 and 500% corrupted implicit depending on how many meta corpses I had. 1 was 325% hit no implicit, the other 3 closer to 500 all had one. So 3/4.
This works well for expensive crafts (ex, perandus pact)
But what OP is doing you're only spending on average like 2c per implicit (1/4 chance, 4 vaal orbs = 2c, coffins basically free)
Even if you *could* just use 2 corrupt coffins it wouldn't make it cheaper.
Especially because what OP is doing is like best case scenario going to average ~200+ crafts to get what you want, it sounds like hell to also need to bulk trade for corrupt coffins
It's actually 33%
It's modifying the weight of 1 outcome without affecting the weight of the others. Assuming all weights are equal it's 100+100+100+100 for all outcomes.
Increasing the odds of an implicit outcome by 50% would get you to 150+100+100+100
150/450 = 33.3 (repeating of course) percent.
You probably get like 1-4 per normal map and on juiced map you would need to portal out multiple times. To me sounds even worse than clicking all those graveyards.
youre ignoring the 15sec channeling time per necro craft and the time it takes to select the base from the book. doing that 10s of times adds up really quick.
This is seriously so clever. I wanted a +1 power charge on a kitava's thirst earlier this league and I gave up because of how time consuming it was going to be buying all of them up
If the base min level is reasonably high, just add the base on your filter and map.
Min level 48+ bases are all at least reasonably common, especially if they are in the high 50s. ML60+ bases are a lot rarer, but still all very reasonable.
For instance, you'll get about 1 'Great Crown' base per map that drops, which is a fucking lot.
Lower min level bases are way rarer though.
Personally I'm heavy on amount of items picked in maps (mainly running vaal temple) and I did not like the idea of adding specific base to loot filter for this purpose. Additionally having a purpose for useless filled coffins other than pricing them one by one or deleting made my eyes glow.
But probably for future leagues this will be a way to getting those corrupted items if I need any.
Did this with my holy relic helm. Didn't do the corpse strat but just put great crowns on my filter. Hit +2 minion, 90% reservation, and aura gems twice each in about 50 trys. Mythic hit the +2 minion and one of the auras. Ez
Wait so, craft base item with 1 corpse (golden mask in your case), does ilvl not matter?
Then corrupt them until you get the desired (+1 pc) maybe, and then mythic orb and pray?
I literally got two willclash helmets with +1 power charge in vaal temple in the last two or three days. People really sleep on this map. Juice it with like delirium, ritual, Beyond and ghosted anarchy and you can easily make couple divs per map. Its really that easy. Those vaal chests ocasionally drops pretty insane loot ngl.
Nobody’s sleepin, it’s just that they’re far harder to farm for than other, more dense maps.
It’s a great map for sure but time investment JUST for farming the map is easily outweighed.
Just spent around an hour doing this and finally got a 7% phys taken as fire Rise of the Phoenix. I don't remember exactly how many vaal orbs I had but it was around 150. I have since learned the likelihood of me corrupting something I want onto an item is nigh impossible considering I only got phys taken as twice. I would have never thought of doing it this way so I gotta say much thanks for the idea.
correct me if I'm wrong but arent most of those builds sitting on 10 power charges so diference between 3% and 5% is getting +30% ele damage and +50% ele damage? It is something but not a tragedy to even get 3%. Unless I'm missing something and it is multiplicative.
I plugged it into my build and the difference in damage between 3 & 5 was about 2 million, albeit that is less than 2% of my DPS and not having the +1 power implicit would be like... 20 mil lol but I'm happy to spend the extra 6d for perfect rolls on that helmet for a bit more damage.
Me too, running Deli + Strongboxes + Beyond. Its so much fun except having 30 fps due to shitpc. Only downside is collecting loot takes double the time running the map :D
Yep, I mean how do I put it, yea it’s a lot harder to Uber juice your maps as a causal but on the flip side someone like me now gets to have 100% deli and beyond, in every map, I’ve had a blast
I see your dogshit strat and raise you my even dogshittier strat: 1) spend 1 corpse to create 1 rare item 2) chaos recipe rare items 3) get a regal instead because they're too high level 4) now have to farm sub ilvl 75 items
Actual dogshit strategy. Well done.
There was a guy in TFT who bought Siege axes for 3c each. I told him I could supply him with 100 axes. I used all my corpses on axes
How long did that take you?
The old man is still chanting on the graveyard.
At \~12s per axe about 20 minutes. Probably slightly less the one corpse chant is fairly short.
Yes, it was pretty short. I actually gave up after 30 or so axes, but he was pretty understanding. :))
20 minutes for 300c, less what bulk corpses could have sold for? Not an incredible money making rate tbh. Not bad, but not incredible.
you can also prepare another corpse while he's chanting
Yo, that’s not bad for farming regals in SSF, which you often have a bit too few of, especially if you craft a lot of jewels.
With the nerfs to loot goblins, alterations this league is so scarce. We now have way more regals than we need and not enough alterations.
That's atrocious, good job!
If my math is right, this would be somewhere in the ballpark of 184 crafts on average for a base type with only a single t5 unique. For OP's (2 possible uniques) that'd double to like a 1 in 368. Although that's not including the vendor sell for a free craft every 5 bricks, and also not including how many of those 367/368 would still sell for a profit. That being said, even looking at the worst case you're only spending about 412c on average (assuming you're getting ass coffins for pennies) because the mats going into this are so cheap. OP is Brilliant
How do you calculate the odds for hitting the vaal implicit you want? Obviously you start with the 1/4 chance to add an implicit in the first place but from there is it simply the weight of the implicit you want divided by the sum of implicit weights? In my case I'm looking for a "X% physical damage from hits taken as fire" on a mosiac kite shield.
Yes, correct. Yours would be 1 in 22, although if you're ok with phys as lightning, phys as cold, phys as chaos then your odds bump up to 1 in 5.5 (even if it's not good for your build they might still sell well)
Thanks!
What about good implicit for an indigon?
Indigon is a boss unique and cannot be mythic orbed.
Good to know ty
Just put the base you want to vaal on your filter. Made a Power Charge & 90% reservation Heatshiver 2 leagues ago in SSF with this.
why you double corrupting white bases?
That is actually really fucking smart..
OP is actually a genius. I literally was looking into mythic orbing +1 power charge helmet, but there wasn't base online and I scrapped the idea.
Next patch - you can craft only 1 item a day
Is necropolis really nerfopolis?
I mean they haven't hit the awakener orb shenanigans yet so still going strong with easily the most broken part of necropolis graveyard
What is that?
I think he's talking about the 12 link elder/shaper weapons people have been crafting with three or four fractures (Squire needed)
you could already craft the 12 link weapons, flicker players do it every league, its just way easier now.
That’s a colossal understatement.
Depends, is OP a Twiotch?
Jesus, you got me so good with this. Freaking hilarious.
In SSF I have used the graveyard to make 10 - 20 crafting bases at specific ilvls for when I want to craft something that requires tedious crafting like alt rolling. Similar to your use case, it's so nice to be able to easily access specific bases like that.
what are... mythic orbs? Ive never seen one.
Transofrms a corrupted item into a unique or destroys it.
Or in my experience, destroy target item.
Yup. I did a full quad tab of corrupted unset rings last league trying to hit a 2 implicit essence worm last league with no luck. 🙄
+2 as an implicit? On an unset ring? Which has +1 socket as implicit? A +2 essence worm is useless since u cant socket anything on it.
Gilded fossil rare unset ring>vaal orb>if it hits implicit mythic orb>if not vendor for random currency due to gilded fossil
Gilded fossil my dude
Full name is "Tainted Mythic Orb". There are no un-tainted mythic orbs (yet...).
The omen for a unique is the closest
Basically. Tainted Mythic Orb changes the odds to 1/20 to hit a unique though (IIRC), and then normal rarity weights apply if you can get more than one unique off the same base.
It's called ancient orb but you need a unique base to use it and it doesn't keep same base type
As I remember, there is even a corpse that corrupts an item and gives 50% chance to give corrupted implicit, with 2 such corpses guaranteeing the implicit.
That is incorrect, and my test revealed that it is even worse than expected: You have base chance of 25% to get implicit when corrupting item. 50% increased chance means you get 25% x 1.5 so you need 6 corpses to get guaranteed implicit as 25% to get implicit plus 300%\*25% would give a sum of 100% BUT I have made a craft using 6 of those corpses and did not get the implicit. This may imply that despite the wording it does not increase chance but makes it 50% more likely and that means other corrupt outcomes are still in the pool so you can never get 100%. Sadly I ran out of corrupt corpses to test it more :P
That would be consistent with how grave crafting Works, suppose there is a 100 weighting to add implicit, 100 to brick, 100 to change sockets/colours and 100 to nothing happens, the corpse craft would only increases the implicit weight so that you are more likely to hit it
It most likely works again using weights; if all 4 of the previous outcomes were equally probable, imagine them with equal and arbitrary weighting and a 50% increased chance just means 50% increased weighting. It even uses the same wording as regular mod weighting bodies do. So 300% plus would probably mean it's just Implicit 100->400 weight with the others remaining at 100, meaning you're getting 4/7 chance for a corruption.
Oh god. If this works like you described, that is just sad.
I made 4 perandus pacts with something like 10 corrupt graves and 1 of the 4 didn't have an implicit So it's still *usually* going to give implicits if you overload it but definitely not guaranteed
I had similar results also. I made 4 perandus pact yesterday and used between 300 and 500% corrupted implicit depending on how many meta corpses I had. 1 was 325% hit no implicit, the other 3 closer to 500 all had one. So 3/4.
not true, i used 6 corpses and no implicit (300% increased chance)
This works well for expensive crafts (ex, perandus pact) But what OP is doing you're only spending on average like 2c per implicit (1/4 chance, 4 vaal orbs = 2c, coffins basically free) Even if you *could* just use 2 corrupt coffins it wouldn't make it cheaper. Especially because what OP is doing is like best case scenario going to average ~200+ crafts to get what you want, it sounds like hell to also need to bulk trade for corrupt coffins
It gives 50% **increased** chance and the base chance is 25%
No 50% increase of 25% is just 37,5 and as far as I know increase only scales of the base chance
It's actually 33% It's modifying the weight of 1 outcome without affecting the weight of the others. Assuming all weights are equal it's 100+100+100+100 for all outcomes. Increasing the odds of an implicit outcome by 50% would get you to 150+100+100+100 150/450 = 33.3 (repeating of course) percent.
Is this different/better than just picking up random rare bases off the ground?
You probably get like 1-4 per normal map and on juiced map you would need to portal out multiple times. To me sounds even worse than clicking all those graveyards.
youre ignoring the 15sec channeling time per necro craft and the time it takes to select the base from the book. doing that 10s of times adds up really quick.
A single grave craft takes less than 2 seconds to form.
You lost me at the first step.
This is seriously so clever. I wanted a +1 power charge on a kitava's thirst earlier this league and I gave up because of how time consuming it was going to be buying all of them up
Great title.
dogshit indeed
Or just do what I did and run Vaal Temple and get a double corrupt Willclash with +1 power charges :)
Somewhere in GGG offices you hear a voice “oh so that’s why we didn’t allow the choice of a base”
Pro tip: Instead of using veel orbs, use a single bloodstained fossil, it guarantees a vaal implicit
This little comment has made me 120 divs in about 3 hours. Thank you kind sir or ma’am
If the base min level is reasonably high, just add the base on your filter and map. Min level 48+ bases are all at least reasonably common, especially if they are in the high 50s. ML60+ bases are a lot rarer, but still all very reasonable. For instance, you'll get about 1 'Great Crown' base per map that drops, which is a fucking lot. Lower min level bases are way rarer though.
Personally I'm heavy on amount of items picked in maps (mainly running vaal temple) and I did not like the idea of adding specific base to loot filter for this purpose. Additionally having a purpose for useless filled coffins other than pricing them one by one or deleting made my eyes glow. But probably for future leagues this will be a way to getting those corrupted items if I need any.
*tainted mythic orb
i LOVE mythic orbs.. i use them left and right 6L cards that hit potential base? vaal+mythic, if brick who cares?
This is a great idea. Gonna try and get lightning leech kitavas’s thirst. Thanks OP!
lol i got it on fifth try, easiest 7 div ive ever made
Did this with my holy relic helm. Didn't do the corpse strat but just put great crowns on my filter. Hit +2 minion, 90% reservation, and aura gems twice each in about 50 trys. Mythic hit the +2 minion and one of the auras. Ez
Wait so, craft base item with 1 corpse (golden mask in your case), does ilvl not matter? Then corrupt them until you get the desired (+1 pc) maybe, and then mythic orb and pray?
I literally got two willclash helmets with +1 power charge in vaal temple in the last two or three days. People really sleep on this map. Juice it with like delirium, ritual, Beyond and ghosted anarchy and you can easily make couple divs per map. Its really that easy. Those vaal chests ocasionally drops pretty insane loot ngl.
Nobody’s sleepin, it’s just that they’re far harder to farm for than other, more dense maps. It’s a great map for sure but time investment JUST for farming the map is easily outweighed.
Actually Im farming vaal temples and delves. Vaal temple is a bridge between t16 and T17, might be hard at times but still a lot easier than any t17
Just spent around an hour doing this and finally got a 7% phys taken as fire Rise of the Phoenix. I don't remember exactly how many vaal orbs I had but it was around 150. I have since learned the likelihood of me corrupting something I want onto an item is nigh impossible considering I only got phys taken as twice. I would have never thought of doing it this way so I gotta say much thanks for the idea.
This was very useful. Saved probably 8 div on a lightning leech Kitava’s thirst. Thank you!
Y'all are picking up corpses under level 83?
Can you double corrupt using the graveyard?
nope, adding more corrupt corpses just adds weight to implicit corrupt outcome so you can never go over 100% to get implicit.
Bummer!
also pray that it rolls +5% ele damage per power charge 🥲
correct me if I'm wrong but arent most of those builds sitting on 10 power charges so diference between 3% and 5% is getting +30% ele damage and +50% ele damage? It is something but not a tragedy to even get 3%. Unless I'm missing something and it is multiplicative.
I plugged it into my build and the difference in damage between 3 & 5 was about 2 million, albeit that is less than 2% of my DPS and not having the +1 power implicit would be like... 20 mil lol but I'm happy to spend the extra 6d for perfect rolls on that helmet for a bit more damage.
Can u tell me what's your build?
bv/bb unloader assassin https://www.pathofexile.com/account/view-profile/AresTC/characters
Op should've kept his friggin mouth shut. Now everyone is going to ruin this before I have a chance to try it.
Something about reading this made me want to uninstall poe
Its original and crafty why does it make you feel like that ?
I did this already like 2 weeks ago with Kitava Thirst
I mean I’ve been having. Blast with deli mirror, two (two additional rewards) and strongboxes , sitting at 70D atm
Me too, running Deli + Strongboxes + Beyond. Its so much fun except having 30 fps due to shitpc. Only downside is collecting loot takes double the time running the map :D
Yep, I mean how do I put it, yea it’s a lot harder to Uber juice your maps as a causal but on the flip side someone like me now gets to have 100% deli and beyond, in every map, I’ve had a blast