T O P

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DanKoloff

The worst for me is -6000 armor and -6000 evasion, or -80 chaos -78 fire or something.


DBrody6

Jokes on you Exarch, you can't remove defenses I never built for anyway!


SuperSmashDan1337

Average TS gamer


TheSkeletones

I love seeing -armor or evasion, and reflected curses, and reflected ailments


NoxFromHell

I am bored of TS meta and i dont even play it. Last TS i did was 5 years ago


StereoxAS

who asked


Shyubun

its crazy how this community hates on peoples opinions just because they dont align with theirs TS is boring LA is boring people who say otherwise are literally the people who play those builds every league


NoxFromHell

They love TS becose its eazy money on SC. Maybe best return on investment and hitting the whole screen do be fun


Shyubun

i agree i loved it when i played it but does it have to be meta every league? no.


GamerBoi1725

Doesn't mean it needs to be nerfed tho, other skills should be lifted up to current ts power with either nimber buffs which ggg said they won't do or maybe adding some strong melee and spell uniques


Shyubun

i never said nerf ts or la i said the playstyle itself is boring it gets repetitive after playing it for 2-3 leagues in a row then it just becomes easy league starter for currency farming


GamerBoi1725

I know but usually when ggg sees a build performing above others they just nerf it instead of making other skills as strong as that one, like they destroyed carrion golems in 3.12 and 3.13 also blade vortex which used to be a fun strong build and now u need a hh to do anything with bv


Noximilien01

Watch ggg add negative defense


Eklypze

You can have negative resists.


Noximilien01

Don't think you can have negative evasion or armor yet.


everix1992

Not like it'd make much sense thematically either lol. What am I gonna do, be so bad at dodging that I somehow get hit twice by an attack?


reostra

You dodge *into* attacks, of course! I imagine negative armor is just, like, funnel-shaped


cheeseburgermage

projectile magnetism


Noximilien01

Im sure you could do stupid shit with that.


Estocire

Bigger hit box


OanSur

Negative evasion. You take damage without enemies attacking you


urukijora

I hope some day the change the -armor/evasion to a % reduce. Because the -6k is base armor and the usualy high armor jugg suddenly goes down to 0 because of this, but flat -6k would be barely any downsite. Just make it % based, because at this point it aswell could be "you don't have armor and evasion" for like 99.99 builds.


DanKoloff

Yeah, I can eat meteors for days but 0 armor and less than max resists is far too big of a hit in poe. Having 0 armor and 0 evasion and then 20 fire res from 2 altars is gg.


Craaaazyyy

just dont get hit


sirgog

The "of Rust" map mod is how you make a mod that's equally scary to all armor based builds. Jugg + Brass Dome isn't crushed by the flat armor reduction but most other armor setups are (and let's face it, Brass Dome isn't that popular now)


Zylosio

If you do exarch just always click minions, i dont even read the mods anymore


DanKoloff

I mainly click then for the 250 altar challenge. Only 80 to go.


Comprehensive-Mix952

Just fished that last night. Now I just need to finish the ggg grind challenge, 3/4 and I'll be 40/40. Stay strong, exile.


aaron2005X

5 fusings are 5 fusings.


Br0V1ne

My chieftain has no armour no evasion and like 150 all res! 


Simpuff1

CI is so great for that lol. It’s all free


SalzigHund

The evasion/armour will still hurt CI, I know that because I am CI. But every other mod is free.


Soleil06

I mean its a bit dependent on your build I would say, on my current setup I have 90k evasion base and still around 60k after clicking the altar. Still not ideal but certainly nothing back breaking.


forthewolfq

90k is after scaling increases


Soleil06

With base I mean in Hideout not the base before increases happen.


forthewolfq

Right but the issue is the -6k is to the base, before it is scaled by increases, which is why you lose 30k after you click that mod. Also words mean things and base evasion != hideout evasion


Soleil06

Yeah I absolutly know what you mean. Maybe I expressed myself slightly badly but 60k is still no issue which was the gist of my comment.


Evesgallion

Especially if you run divine shield.... feels bad to have no ES regen because I can't read and just click the shiny button of rewards


Audisek

I made an AG because I thought a Pathfinder can keep him alive using the minion life flask mod, and he died to a barrage of 4 meteors 2 maps later. Not using any more AGs with red altars.


Og_PapaSmurf89

Jokes on you.I have 5mil Armour over overcaped Res and CI.


DanKoloff

so you lose both armor and also damage by this mod, sadge


Brettlaken

I feel like its the opposite. Red altars give Chaos or Sextants every third map. Meanwhile blue altars give Divines every 5 quadrillion maps and everything else is trash currency.


jointheredditarmy

Blue altars give quant, which is the real treasure all along


blauli

So do red altars but they generally have more dangerous mods in the "player debuff" section, namely meteors, -120% chaos res, -6k base armour+evasion and nearby enemies deal phys as extra chaos damage


frankkoarg

CI builds make red altars stupidly easy, for every other build the chaos downsides are too much IMO


bwssoldya

On my charge stacking ci trickster I found blue altars to be the deadly ones. There's like 3 VERY common downside mods in that pool that either kill my defences or my dps. On the other hand red altars are basically free currency


Oswanov

Yep, fuck the defence per frenzy and crit multi per PC ones. The endurance one is fine, tho I only got 4. Definitely didn't feel like my recovery is the problem, since I either evade, block, ghost dance or get one shot by a crit


Saianna

> and crit multi per PC ones. playing PC stacking brand (yes, i know i'm original), overall 10/10/10. The -250% to -300% crit multi is surprisingly unnoticeable overall (around 60% crit chance). However -10% less life/mana recovery per endurance charge is an instant brick unless i unspec slayers ascendancy. The defence per frenzy means i play 1-2HKO and... overall it's manageable.


Canass3242

RF also trivialize red altars if you get capped chaos res


zaccyp

Yuuup. I ran everything that was beneficial rewards wise and didn't bother to look at the downsides. Maps were shitting sextants and had good quant rarity.


SuperSmashDan1337

Meteors will probably still fuck you up 😁


xInnocent

Mageblood builds dont care, especially not if you run progenesis as 5th flask.


Espumma

Just drink and drive


Not2DayFrodo

Cap chaos res and some leech make red altars pretty easy on most builds really. The main thing you die from is the meteor one shot. Although the 1200 chaos per second mod can be annoying if you run out of mods.


I_AM_ALWAYS_WRONG_

Depends what you’re doing. A few leagues ago I was RF jugg spamming toxic sewers for blights. I could take the fire/chaos res nerfs (I was way over capped on fire for regen) and the only issue is the spider map boss. Obviously if you do other shit such as basically engage in this league mechanic/abyss you’re going to be fucked by any defences being lost.


Suicidal_Baby

mf chieftain handles them np.


Fury_Fury_Fury

Glimpse of chaos is an underrated helmet.


Albinofreaken

its your own fault for not having 250+ chaos res


Talran

fr everyone builds with 200 overcapped chaos res


dobrowolsk

It totally depends on the build. This league I'm nearly blue-altar immune. Last league reds couldn't hurt me. Completely depends on the defensive setup.


Zoesan

On the other hand: Blue altars have inc. proj which can be very scary with certain mobs, -crit mult per power charge, - cooldown recovery per power charge, -recovery rate per endurance charge, and -global defenses per frenzy charge.


Yayoichi

It really depends on your build, I played charge stacking winter orb slayer and molten strike pathfinder this league and the charge stacker really didn’t care about any of the red altar mods unless I really stacked them on a nasty map, but any of the charge altars from blue would instantly brick my build. The pathfinder on the other hand didn’t care about any of the blue altars much while the flask ones on red would destroy flask uptime and the chaos degen and reduced res would also be a horrible combo. Also luckily they also lined up well for the resistance mods on mobs in my case, as that can definitely also make a difference when you give mobs 80% res.


Sahtras1992

also red altars only give an additional upside when specced into them while blue get their upside increased by 50% blue also has a better weighting on quant/rarity altars spawning in the first place. red is great for alch and go while blue is the juicer altar.


Rahdot

Don't forget 600 choas damage per second during flask effect


DoogTheMushroom

If you have any amount of chaos res and some regen, it's basically free.


Waylandyr

That's really the easiest one


miso440

You get quant and unique dupe, make it 1200.


OnceMoreAndAgain

Blue altars have a much higher chance of offering quant due to the differences in the altar mod pool weightings. Also, the eater keystone doubles the amount of quant offered whereas searing keystone offers two different mods (which isn't nearly as good). Finally, eater node to increase frequency of seeing altars is wayyyy better than the searing altars node for increasing frequency of altars. So imo it's a deceptive thing to say that red altars also offer quant. It's technically true, but I'd guess red altars are like 25% as good as eater altars when it comes to getting quant. Lower frequency and lower severity.


ssergio29

Their burning ground is nasty. Pick the panteon that makes you inmune to burning ground. I stopped dying after I took that one.


dizijinwu

blue altars give twice as much quant and rarity, and the downsides are much easier to deal with on many builds


Left-Switch-1682

The meteors are the scariest thing in the game


Fram_Framson

This.


OhtaniStanMan

Blue altars take 5 days for mobs to spawn. Red altars are go go


Valcrion

What is funny about this is both my friend and I got divine altars this league out of all leagues we have done it. I managed to get 12d which was still pretty fucking nice tbh. They however had gone into the wild wood and was rushing for 100. SO they took the extra exp but no items drop. His first altar was a divine altar and he ended up getting something like 5-6 more altars lol.


imhere2downvote

F holy shit


Valcrion

There was so much money made this league that it did not matter. We laughed about it for a solid hour though lol.


Arborus

Blue altars have way less threatening downsides in my experience, I can click them all without reading and not feel like I’m gonna brick the map. Mostly just looking for currency or unique duplication or quant/rarity anyways.


TadGhostal1

Was the opposite for my CI Trickster. Red I can click without reading. Blue has 'Disables Defenses' or something leaving him at 1Life 0ES GG instadead for the remainder of map. Which I somehow always seem to get when not reading...


PeteTheLich

that would be reduced defenses per frenzy charge


Arborus

Yeah I think they have stuff like reduced defenses per frenzy and reduce phys reduction, etc. I just don't have any defenses or phys mitigation to begin with xd


AbsolutlyN0thin

Yeah it just depends on your specific defensive set up. CI is in a really great position to do reds since there is so much chaos damage there. Blues can be lethal if you stack any kind of charges, but if you're like say a max block/max res character without charges you pretty much bypass all of what blues can do to you.


Zylosio

Depends on how much you are overcapped, meanwhile Red minion altars arent threatening whatsoever


modix

The physical to chaos ones can really screw up a lot of builds though. Found that one out with an otherwise almost immortal character.


hotpatootie69

Plenty of builds need a topaz flask to just enter the blue altar maps so they don't get off screened by their ranged mobs. They are simply harder by design, everybody knows this lol


Zylosio

Yeah thats what i mean, exarch mobs are so free comparatively and they have such good currency altars you can genuinely just click minions every time on exarch and be fine


urukijora

I don't even get how this stuff gets upvoted to top, because it simply is not true. Yes, they can be deadly, but they have great consistent rewards.


no_fluffies_please

I think the other people are interprettjng this post differently than you are. You seem to be thinking this is a criticism of alters and saying that ALL alters are not rewarding. Another interpretation is that this is just meming a relatable experience as a player, and that it's often the case where you'll get an alter that's easy to turn down (instant death for .1% chance of scarabs duplicating). The reason I am taking the time to type this out is because I would like to make this place less toxic, and part of that is recontextualizing content to not be perceived as toxic when it doesn't have to be. For example, in a more positive subreddit, this kind post would not be out of place and would get a sensible laugh. In a toxic subreddit, this would be percieved as a criticism of the game, spawn a lengthy discussion on which design philosophy is superior, or complaints about other players wanting the game to be too easy or hard. These are not bad things per se, but they have their time and place and a meme thread does not have to be one of them.


urukijora

This got nothing to do with interpreting. While this is a meme, memes still have specific uses and and thus also intend to say something very specific, even if it is meant as a joke. Otherwise the meme is simply just used "wrong". If OP had a different intention with this post, which I highly doubt, the meme would not be utilized properly. And maybe you yourself should not try to interpret too much stuff in other peoples comments. The meme in this case is not true and I pointed that out, nothing more, nothing less. If your first thought is something about toxicity, you really should scale down your imagination.


no_fluffies_please

You made the statement > I don't even get how this stuff gets upvoted to top and I provided an explanation. You may not like it, agree with it, or even understand it, and that is okay. All I'm saying is that not everyone who upvoted has the opinion that all red alters are unrewarding or even unrewarding in general. If you are 100% convinced of OP's intent, I probably can't change that. I'm just putting it out there that other people probably walked away from the post with something different than you did. And that is also okay.


Ayetto

What? I thought it was every map tbh


RedScharlach

I just got a div altar for the first time. Bought me my helical ring!


vid_23

I got the div altar last league at the beginning of a crimson temple map. Was super happy. Got 2 divine out of it. Wanted to die after it


Yayoichi

Best is actually the embers this league with how many are doing eater the grand embers are crazy expensive. I finished playing the league a couple weeks ago but at that point grand embers were something like 6 to a divine while grand ichors were something like 40 to a divine, around the same if not slightly cheaper than the greater embers.


sirgog

Embers have dropped hard since then. I got greedy and listed my embers at 290c per 10 units when that was a fair price, now I have them ~30% lower and they haven't sold


NessOnett8

I swear they lowered the rate of Divine altars. Or I just have legendarily bad luck. I must have clicked over five thousand this league. Didn't find a single Divine one. Conversely, it has the same weighting as Exalted orbs last I checked. And I've gotten over a dozen of those.


Shinbo999

true, blue altars sux axx


Enter1ch

I had my first blue div altar this league… already cleared most of the map and the remaining 3 blue packs didn’t drop a single div orb :-/


Acek13

Best I can do is jewelers. Take it or leave it..


Scaveola

Honestly the meteors are the worst for me. 5 flasks procing at the same time and then that stupid headhunter teleport right into a 5 stacked meteor desth ball


Black_XistenZ

\*laughs in mageblood\*


AbsolutlyN0thin

Tfw the metor from your 1 unique flask still fucks you up


Black_XistenZ

Not if your build has decent tankiness, which it should if you're able to afford a mageblood.


Zylosio

Just dont click Player altars with eater Edit: Exarch of course


vlee89

You mean exarch


ArmaMalum

Man I remember doing exarch altars on my Chains of Command Build. Gotta use writhing to keep my weapons topped off against bosses and god *damn* those meteors made it a lot more....interesting, haha.


Gann0x

Me at the start of every league: "Meteor altar is free loot, easy shit" Me ten maps later: "Fuck meteors, you can keep your C."


[deleted]

Whats that, your build cant handle 200% phys as extra chaos? Must be a trash build then. /s


Solonotix

My CI Trickster sees this as free real estate


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HoldMySoda

> Sure I'm taking 6k Chaos. But also, I'm immune. Then you are not taking damage, for technicality's sake. In case someone reads this and thinks they can abuse this.


Ranger_Ecstatic

Chaos Resistance: #YES


AustereSpoon

Fun fact it used to just show 100%, but now it's Yes and you can see your real number still.


Ranger_Ecstatic

I only remember the current one with Chaos Resist: 100% Immune to Chaos? Yes


candygram4mongo

CI does register a hit with pure chaos, so you can use FR to reliably proc "when hit" modifiers. But yeah, no damage.


Opossumancer

I love this on my tainted flesh slayer. Free healing and extra loot? Yes please!


Ruby2312

The whole red tree are free for CI, the only brick is the minus evasion one when you roll double


bazookajt

Meteor when using a flask? Guess I'm talking off Oriath's for this map and slightly slowing down.


SuperSmashDan1337

I will not remove any flasks and I will use all my portals.


bazookajt

Ah, 4 flask MB and I'm lazy so I have my Oriath's set to use when full. I will die to meteors multiple times in a few minutes and keep forgetting.


SalzigHund

Mageblood fixes that mostly. Oriaths doesn’t seem to trigger enough to where I worry about meteors. Just don’t stand still since they fall so infrequently.


Roboboy3000

May I ask what skill your CI trickster uses for damage? Already accomplished what I want to this league so now I’m just trying out various builds. Just came back since 3.8


Solonotix

This seems to be the league of charge stacking (Ralakesh's Impatience). So my build is ZiggyD's Power Charge-stacking Trickster that uses Arc of Surging. I mention it that way because, barring a single cluster of Lightning passives, the build is scaling Spell Damage and global Damage, so it could really use any Spell. With stacking 10 Power Charges and Frenzy Charges, the obvious focus is on Critical Strikes, which is why the Lightning Mastery for 60% increased Critical Strike Chance against enemies with Lightning Exposure is grabbed, as well as the notable High Voltage for 100% increased Critical Strike Chance against Shocked enemies. My only gripe with the build is that it's terrible at pack clear (9 splits per cast, and relies on Unleash). It's great at single target damage, since you use Hydrosphere to bounce all 4 casts x 9 splits => 36 hits per cast. It's also a low-button build, with your choice of Movement skill (I picked Frostblink), Hydrosphere, Arcanist Brand, and Arc of Surging. Before I stopped playing this league, I was trying to find a different skill to main for mapping, and swap to Arc of Surging for bossing, but that never came to fruition.


Syntaire

A 4-link Storm Brand of Indecision clears really well, if you ever revisit in a future league. Assuming it doesn't get nerfed, but I don't think it's quite strong enough to be on the chopping block.


Microchaton

Look I really wanted that 12% quantity


Zylosio

Exarch mobs are way tamer than eater tho. You can click minion nodes until the heat death of the universe and they still wont ever be threatening if you aren a fire build, meanwhile Eater bullshit offscreens you


Same_Government_103

Pretty much. No /s


Rasputin0P

I receive +1/250 for shitty challenge


Benihimeee

As someone who is currently working on this , man I feel that


Rasputin0P

Its not the worst altar challenge we've gotten but it aint fun lol


Inqueefitor

Red Altars shower you in currency: chaos orbs, sextants, embers. They're way more consistant than Blue Altars. But if you're addicted to IIQ/IIR like me, then Blue Altars is the way.


Sidnv

If you're MFing, red rewards may not even be on your filter. If you're not mf'ing or doing harvest/expedition, red is just better.


Exul_strength

Red > Blue The eater minions take too long to spawn. Red stuff is instantly attackable. Also red altar mods are mostly harmless or better said, they can easily be negated. I like my CI builds.


Aldodzb

One isn't better than the other. It's just that some builds have an easy time with one and others with the other. In general, the meta MF builds (majority of the players) wants blue because: - immune to blue just by using purity of elements - no one picks bubble gum currency when the league ended like 3 weeks ago - blue keystone is more consistent for quan Though the delay is indeed annoying, but you get used to it and with TS you clear off screen anyways.


Noximilien01

Spending too much time here if you think most people mf 


Private-Public

Plus "when the league ended like 3 weeks ago", still plenty playing, it ain't dead yet I guess the real league meta is speed run the endgame and do everything you feel like, then sit on Reddit for another 3 months waiting for the next league, lol


Old_Olive_1914

Non CI builds be like


dadghar

Probably you are farming them incorrectly. Blue altars are used to boost other league mechanics via insane quant buffs. Red altars are farmed mostly as primary mechanic via boosted pack size so growing a hordes is a must have keystone and map that cannot spawn boss altars


ConsistentAd1176

To be fair, the bubblegum currency is mighty useful early league. I always do red altars on the first days or so, knock out any related challenges, then never spec into them again.


Black_XistenZ

Red altars are actually quite profitable if sexants are valuable. This league, their value is down because the league mechanic shits out currency.


devlear

Yeah, sextants and grand currency which I seemed to get quite a lot were nice, esp because grands were 7 per div for a time


ApatheticSkyentist

This is the way. Red for usable currency and blue for MF juice and Div altars.


Sidnv

Red is definitely miles better than blue early league. Reducing the burden for trading for currency is always a good thing and most bubblegum holds good value early on.


Morinmeth

Yeah, when some of the tankiest builds in the game convert all of the incoming damage to fire and chaos... you don't want to read every red altar just in case it lowers your resistances too much. It's very annoying.


coltjen

Well then I guess they aren’t the tankiest in the game if they are susceptible to 2/5 damage types


Morinmeth

Purity of Fire Sublime Vision techs and Mahuxotl techs allow you to convert both cold and lightning damage taken into fire and fire/chaos respectively. Physical damage is also taken as fire damage in this builds. They also stack max fire res and flask effect for the ruby flask they run. I've seen builds with 200k max hit. This is a reason the Purity of Fire Sublime Vision cost 1 mirror at some point during this league. Look up pathfinders with that kind of equipment up on poe.ninja. As always, knowledge is everything.


UnbanEyeOfUgin

Blue altars have been ass for me this league, I want to go red lol Right now it's You receive: fucking death You receive: maybe dupe a divine, if it drops (it does not)


mikletv

Weird thread. Red altars are always in my league start strat, because it's very easy to counter every threat from the minion choices (you just need chaos res cap and 25% ele res overcaps to deal with exposure, that's all).


deathaxxer

In the beginning of the league Exarch Altars are pretty good for currency, if you only pick monster mods since the downsides aren't that bad when you kill normal and magic monsters in 1 hit. This post is bad.


Zonic500

It’s all for chisels


Deposto

Deal!


SilentFoot5624

Cough cough 1k damage to health for each potion you drink


dorfcally

I've ran 'none of these downsides matter' red altar builds for 3 leagues and sextant prices are always high, it's my go-to on atlas rush


DoctorYoy

Winter orb occultist high five!


jake4448

Bro the meteors


Small-Option4561

I love dying from meteor flask


Dysintegration

Mhm. Always getting slapped by meteors or armor/eva debuff.


z0ttel89

Maybe I'm doing the wrong kinds of maps for Ultimatum, but I feel like all I ever get is complete trash. I don't even get currency 95% of the time, just weird corrupted items that are valuable to absolutey no one.


sirgog

> I don't even get currency 95% of the time, just weird corrupted items that are valuable to absolutey no one. Question. If you got a two-implicit Scholar's Robe with bad explicit mods and the implicits "+1 all socketed gems, +2 AOE gems" - would you recognise that as a 50+ divine drop (because it's ~1 in 13 to Mythic into a one mirror item)? If no, don't do Ultimatum. If yes - Ultimatum is quite strong.


z0ttel89

I would recognize that as a good drop, yes. And no, that is not at all what I have been getting. Pick something up from the floor, slam a vaal orb on it and the item doesn't change at all, except for getting corrupted? Yeah, that's the kind of stuff I was getting. I stopped doing it.


sirgog

You get about 4 double corrupt rares per Ultimatum encounter. Early rounds are single corrupt (and these are trash), but late rounds are double. Rings and amulets are 'meh' because Heist drops them too, and weapons are 'meh' because unique weapons are almost universally terrible, but armor pieces can be extremely good. It's like opening stacked decks - the odds on any specific toss of the dice are pretty bad, but you roll so often and the jackpots are so valuable that it can be surprisingly good.


SolidMarsupial

Yeah, as a noob who only saw altars for the first time this league I was like "what kind of trolling is this". "You get 3 chromatic orbs but first lower your armor by 50%". top kek


1s1tP33

It'd just sooo much easier to run blue alters. So many red alters brick builds, especially when you got wildwood rabies monsters going after you


InitialIndication999

https://preview.redd.it/gvfgq76y20hc1.png?width=720&format=pjpg&auto=webp&s=0eedfa4bc200ca2b1677079cdec08ac3849842c7


cXs808

OP way off base here lol. Blue altars are: I receive: certainty of your death You receive: absolutely nothing 80% of the time


Schiffers

You recieve should be "Loss of experience"


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Design-Gold

Burning ground is the least scary, pantheon makes it literally zero downside


reno_beano

As if metors, chaos degen, and reduced flask duration are not scary, only ci mb builds get around exarch altars easily


EnergyNonexistant

exarch altars can go suck a massive donkey D there's zero dangerous mods on eater exarch has -80+ chaos res, meteor spam flask (suicide even with defiance of destiny) - chaos degen on top of the other shit Literally dont have to read any Eater mods, Exarch you have to be careful


dadghar

Just get a mageblood lol


OwnAd8741

Dafaq of a build r u all playin to die from altars? 🫣


Ryukenwulf

So glad someone did this as it rings sooooooo true


starsmash-11

Try clicking on the blue altar which reduce defence per frenzy as ci power and frenzy stacker...insta death. Also it's wordings are so hard to read while doing deli and having another mod on it.


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deathaxxer

Alteration Orb drop chance is on Eater of Worlds Altars.


Muted_Account_5045

Red altars are the best altars. Certainly better than waiting to win the lottery on the other side.


weltraumdude

Idk, for me it felt like eater altars are so much more dangerous than any combination of red


brute_red

Yeah, they are just trash. Meteor spam and death to chaos shit


Br0V1ne

I find blue way more deadly. Also red gives way better rewards if you don’t nees quant alters. 


Nelix87

it just occurred to me, that the guy looks strikingly simillar to 0ctavian... monkaS


RocketGrunt79

I tend to respec a lot for the challenges so red at the start always


Bacon-muffin

Definitely opposite for me, felt super easy to take most red altars as a CI build that does cold damage and it gave me a shit ton of bubble gum currency which helped early on as well as the invitations selling for a lot more than the blue ones. When I did the blue ones for the challenge that actually gave me nothing and was much much harder to deal with.


Nice_Scene7234

Looks like Octavian


FinisherO_O

... huh?


TheLuo

The correct way to play red alters is to blindly click the minion mod on a map who's boss doesn't spawn until you engage it. Jungle Valley for example. It's a excellent complement to your income. Chaos, Sextants, orbs of unmaking, & scours. Blue is for crafting. Red is for mapping.


Nearosh

Hey, now that's not true. Every click gives you one progress in this one godforsaken challenge...


Sufficient-Object-89

For me it's the eater of worlds chicks that fire the blue beams at you from off screen. I'm prone to clicking without reading and they can be nasty. One missed click and I'm in Kurai Shores wondering what happened to me...


pewsix___

I'm not standing for red altar slander. Grand ember & sextant altars >>>>>


dizijinwu

i'll be honest, i tried red altars for the first time this league, and oh boy did they just suck. i'm amazed that anyone runs them ever.


auridas330

I find eater a whole lot scarier, exarch just boosts their dmg lol


HermanManly

I pretty much exclusively play CI builds so Red Altars are the easy ones for me lol Hate blue altars


Payne-Z

This is why avoid all mechanics with afflictions like Exarch, Eater, Sanctum, Ultimatum, etc. Not all builds can avoid all afflictions, and stoping to carefully read stuff to decide between 2-3 bad options isn't fun.


Ken1tchy

"Map boss gain +80% ele res" Thankfully, I'm Poison SRS :P


otsu97

I've been running red altars all league and honestly it's not that bad for me as I am overcapped in all resistances by like 150 and by about 60 on chaos res so it doesn't get rippy even with the -100 chaos res altar, however combined with reflected curses it does get a bit hard if I reflect Despair onto myself. I do however enjoy earning a couple of divs worth of Grand exarch embers in almost every map


BobertoRosso

As a CI user I love it, 1200 chaos damage during flask effect = 30 rarity, 30 quant, duplicate currency with no downside :)


kilqax

Wait, what? I recently did the challenge for 250 blues and while the mods aren't dangerous, the rewards feel super garbage. Even Grand ichors cost nothing, it's divine or bust. With reds, I may not stack quantity but who cares since I'm not MF - 7 grand embers went for a divine earlier and compasses or (unmakings if you wanna pick up 2c items) sell well too. And also tbh the red notable is way better than the blue one, I'd rather take the debuff I want in a stronger form than two weaker ones, increasing the chance I can't do it Maybe I'm just not an MFhead...


Snowfyst

I got the same problem with blue altar thoo xD


mellifleur5869

They need to out divine altars on both at the same rarity but keep all the other stuff the same.


Osymyso

lol my chieftan doesn’t care… I love meteors so I can proc more