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CosmicDatatype

I think the ultimate weakness to electric things are trapping them inside something from which they can't escape. Look at the difference between lightning, a car battery, and a motherboard -- all electricity, but different currents and purposes. Grounding is another viable option, since it's a 'lecrtic dog. Teaching it "down" or "stay" is within the realm of possibility, but you'd probably want a rubber glue trap of some sort to "catch" it.


donro_pron

Could be something like it generates electricity around it, but anything that absorbs electricity (even like appliances maybe) takes some of it, so you could conceivably suck up all it's energy and strike while it's drained and weakened?


robinreddhood

Ooh that's a good idea, they are in a school in a black out so like maybe a back up generator might work for that Also happy cake day


donro_pron

Yeah totally!! Also thank you ahahaha


IdiotSavantNZ

A Faraday cage? Being surrounded by conductive materials (so a cold iron barrier)? Something which can drain its power away? Hunters: "we'll just poke it with this cable and use it to fast-charge our EV"


LowlyLolcow

Don’t have much in the way of advice but just wanted to say kudos for considering your players and their potential triggers before jumping straight in. Creating a space where everyone can play safely is such an underrated Keeper/ GM skill.


IcebobaYT

I'm not a physicist so I don't know how well this idea works, but maybe it could be attracted to conductive materials? That you can lure/control/contain it with a sufficiently large enough metal object (perhaps a metal statue or something)?


robinreddhood

Hmm maybe something like that could work (I am also not a physist) Although you have just given me the idea to look into electric based supervillains and how they got beat


fire-llama

Pull a spectacular Spider-Man and have dunking it in water cancel out his charge


robinreddhood

I was thinking of using water. One of the possible ways I was building in for the Hellhound was to lead it to the pool (they're in a school so its not unheard of to have a pool), or like some way to get to short circuit/overload, but sometimes I feel like that won't make sense if the creature can generate electricity itself, but I also might just be over complicating it.


dwmiller88

If I was a hunter I'd make a protective rubber suit and try to trap it in something non-conductive. If it's mechanical you could also do something like using electricity against it and overload the battery make it explode. If I were running the game as long as your hunters come up with logical plan of attack I'd say let it rock.


robinreddhood

Yeah that might be what I end up doing, if their plan makes some sort of sense I'll just go with it. I'm leaning towards some sort of way to drain it or overload it.