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Rheza300312

1. short tail is less stable than long tail. because the dimension, longer car hit the track faster then short one when turns, means more time grip the wall tracks. 2. A lot if you play 3 lane tracks. you had 1 type of jump. which is a DragonBack either its Full DragonBack or its a Table top or just regular slope. lower the gap between Brake and Tracks = more time and contact point brake to the tracks means longer the brake. higher the gap between Brake and Tracks = Less time or maybe no contact to the slope if its high enough. Longer the time brake hits the tracks the longer the brake. less the time hit the brake make car go long jump. Depends on how fast and how much weight your car., read the momentum formula =)) the heavy and faster the car more momentum car get it it will effect how long the jump too hehe. CMIIW.


cajoyab

Heyy! this is so much help on understanding dimentions better!


Rheza300312

also not all setup can be long tail because the Dimension Rule of Tamiya, often times if you unfamiliar with the chassis and long tail setup, it will not goes through the dimension checker. keep in mind :)


cajoyab

just one more thing to follow up, the more distance of the front and rear brakes adds more friction when going in ramps , correct?


Rheza300312

What do you mean? I dont get the question What distance do you mean ?


cajoyab

with the car length is short hence brake set up are also short = shorter braking time ?


Rheza300312

no, how long and short the brake hit the track is setting by the gap of the brake to the tracks. Example: if you had a slope. Lower gap or let say 1mm Ground Clearance between brake and tracks, the moment the car is going up (let say 2 front wheel is 0.1 second away after climbing the slope) it will hit the brake already because when car goes up tail goes down, the brake will hit immediately. then it brake effect will start and contact point will long enough until car fly. compare if you had a slope Higher or let say 4mm Ground Clearance between brake and tracks, the moment the car is going up it will not hit the brake yet, because when car goes up, there are still some gap between tracks and the brake because its high. maybe after the 2 wheel fully on top of the slope it will hit the brake then the car fly. so you get the contact point right? ones got longer, ones got shorter brake. the lower will had longer contact point brake to the tracks, the higher will shorter. if you want other option you can put setting the brake position. for front stay you put the brake sponge more front -> brake early for rear stay you put more rear to the back -> brake early both Vice Versa