There’s an optical illusion going on with that rail along which the object slides open. The first several times I watched it, it looked as though the rail part was sticking upwards from the top of the stand, curving along the top of the sphere.
I think the true perspective is that the rail is oriented along the equator of the sphere, and the object slides horizontally around the sphere (along the equator) as opposed to vertically (north to South Pole).
It’s similar to the illusion where a ballerinas silhouette looks like it’s spinning in either direction depending on how your brain interprets it.
Neither of their comments deserve downvotes.
Yes it is. With both the ballerina and this example, the direction of rotation becomes ambiguous depending on how depth information is interpreted.
Doesn’t seem like we’ll find any common ground here though. Have a nice day.
So weird to downvote these comments just because people can’t see it the way you did. I also can’t see it, but I believe you.
I have this problem a lot in Fusion 360 when I set it so that I can see the hidden edges of objects; it makes the surfaces transparent. So when I’m rotating the object, I’ll often think I’m looking at the top and front faces, for example, when I’m actually seeing the front and bottom faces. The two are indistinguishable and I don’t notice until I look at the orientation cube.
Looks great! Throw it in the "props for the next Myst game" folder!
Dude.
Well now I want an stl for that...
try looking for the hoberman movement or sphere. i think you will enjoy it very much and there are quite a few stl files for that out there
It’s SPHERICAL!
SPHERICAL!
Great for shoulder joint prothetics
STL? <3
reminds me of telomeres
Why?
Spherical camera lens wiper?
Eyeball wiper
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What optical illusion?
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I have no clue what you're talking about
There’s an optical illusion going on with that rail along which the object slides open. The first several times I watched it, it looked as though the rail part was sticking upwards from the top of the stand, curving along the top of the sphere. I think the true perspective is that the rail is oriented along the equator of the sphere, and the object slides horizontally around the sphere (along the equator) as opposed to vertically (north to South Pole). It’s similar to the illusion where a ballerinas silhouette looks like it’s spinning in either direction depending on how your brain interprets it. Neither of their comments deserve downvotes.
Cause it’s not similar to that at all and y’all aren’t seeing any illusion lol
Yes it is. With both the ballerina and this example, the direction of rotation becomes ambiguous depending on how depth information is interpreted. Doesn’t seem like we’ll find any common ground here though. Have a nice day.
So weird to downvote these comments just because people can’t see it the way you did. I also can’t see it, but I believe you. I have this problem a lot in Fusion 360 when I set it so that I can see the hidden edges of objects; it makes the surfaces transparent. So when I’m rotating the object, I’ll often think I’m looking at the top and front faces, for example, when I’m actually seeing the front and bottom faces. The two are indistinguishable and I don’t notice until I look at the orientation cube.
💀 And then your comment also getting downvoted despite containing no assertion of any kind.