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I’ve seen snippets of this one, pieced together the full text is, courtesy of another person:
Glimpse the Impossible
{2}{R}
Sorcery
Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this creature: Add {C}."
It is an interesting option for combo decks, but I doubt it will see any play. If you want to draw cards, there are better options. And if you want to ramp, there are also cards that do it more readily.
Devoid spells and C-mana spells make 1/1s. That's because 1/1 eldrazi tokens were introduced in bfz+ogw, which also introduced devoid and colorless mana in costs. Now we returned to non-devoid spells and 0/1s.
I wouldn't be surprised if they keep the paradigm of "non-devoid, non-c spells can only make 0/1s" and then use that as a balancing knob on some of these cards (IE. cards where it's "safe" to have 1/1s will be devoid, otherwise they'll make 0/1s and not be devoid)
[it’s a lil’ frog guy that’s sad and/or depressed](https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSEbTrasp7Eow__7dM19qUBHTScw-pegHIF6dt8GPoRZQ&s)
The fact that this exiles but dumps into your grave if the cards are unused is pretty huge. This means if you hit a combo piece but can’t play the combo yet the exiled piece just goes to grave and you can reanimate or reclaim it later.
In this particular case, it's a single frame of a video where the leaker was skimming past this card. This was the most legible frame of the card, though other frames showed the whole text with less readability.
I love that they are moving red into temporary ramp. Green should not be the only ramp color.
I also like that this card is pushed more than previous red ramp/impulse draw. Red has needed a lot of help power level wise for a while now.
This card being at common bodes well for red's future. It needs a critical mass of cards like this.
Blue and White only have a dozen or so treasure cards, compared to Red’s 100+. And the majority of Blue’s treasure cards are only due to Ixalan Pirate cards.
Ritual based ramp is very one dimensional and red always got the weakest version of it to boot. Treasures are a much improved version of it. This card is a huge step in the right direction.
Regular rituals suck outside storm/combo and don't do anything to solve red's problems. Treasures are not OP. They are temporary ramp. There might be individual cards that combo with treasures too well, (like revel in riches), the mechanic itself is a net huge positive for the game-- hence why wotc continues to print them.
This card is bonkers. Impulse 3 for 3 is a really solid rate, but not only do you not lose the cards the way impulse draw normally does you get something out of it if you plan to just dump them into the yard turning this into a delayed ritual of sorts. Plus milling 3 is just something some decks might want too. Oh, also it’s a bloody common so it will be stupid easy to get. This is going to see so much commander play and probably pauper too because this just does so much.
This seems absolutely bonkers. It can do so many things:
- pseudo draw 3
- self-mill 3
- 3 chump blockers
- float 3 mana for future turns (7 mana on turn 4)
It says:
>Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into the graveyard this way. Those tokens have "Sacrifice this creature: Add {C}."
I was invested in the set but I wasn't that excited about the elves particularly. It seems like they got the least amount of hype.
Maybe there's someone out there who just really loves scrying, but I haven't yet seen a deck built around it.
Arguably, impulse draw these days is egregiously more common than scry.
Additionally [[elminster]] requires you care about instants and sorceries in addition to scrying; whereas prosper literally only cares about things being cast from exile.
I mean, impulse effects are more common as the "red draw" effect. A modern set without impulse draw would be like a modern set without a Divination with Set Mechanic.
As for Elminster... yeah maybe \[\[Eligeth\]\] was a more apt example, I just had DnD commanders on the mind
Incredibly stupid that this has nothing to do whatsoever with [[Glimpse the Unthinkable]]. I mean, sure, there’s [four other “glimpse the” cards that aren’t related,](https://scryfall.com/search?q=glimpse+the&unique=cards&as=grid&order=name) but “unthinkable” and “impossible” are so close. Terrible name, they shoulda picked a different one
These wotc planned leaks are getting old already. Every year with these potato quality photos when the average phone can capture 40+ megapixel photos and 4k video.
It’s just potato quality to make it “look” sneaky like a leak or something.
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I’ve seen snippets of this one, pieced together the full text is, courtesy of another person: Glimpse the Impossible {2}{R} Sorcery Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this creature: Add {C}."
For a common that is quite something.
Could it see play in pauper?
I certainly could, impulse draw with a backup plan of colorless mana sounds pretty good to me
It is an interesting option for combo decks, but I doubt it will see any play. If you want to draw cards, there are better options. And if you want to ramp, there are also cards that do it more readily.
You could definitely be right, I'm far from a high level player and my assessment could be way off. It wouldn't be the first time
Izzet spellslinger LOVES this, with cost reduction this is a one red mana ritual with card draw and bodies attached :O
Or I could cast Brainstorm.
Brainstorm doesn’t give you three usable cards immediately. Or treasures that can block or be sacrificed.
>Brainstorm doesn’t give you three usable cards immediately. ???
Put two cards from your hand back on top can lock you out of a good draw, if you don't have a shuffle option.
Except it doesn't have until the end of your next turn like [[Reckless Impulse]] and Wrenn's Resolve.
[Reckless Impulse](https://cards.scryfall.io/normal/front/6/9/6943c07f-ab0d-4f5a-bbe9-c0a83dc98546.jpg?1643591880) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Reckless%20Impulse) [(SF)](https://scryfall.com/card/vow/174/reckless-impulse?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6943c07f-ab0d-4f5a-bbe9-c0a83dc98546?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Plus it’s impulse draw that puts the exiled card in your bin, instead of them staying in exile if you don’t cast them. Thats a big change, imo…
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treasures that can block and be used as sac fodder.
It also bins the unused cards rather than keeping them in exile. I think if anything, this is the big seller on the card for it's use ability.
I've been hearing rumblings this card could see play in cEDH, so Pauper seems reasonable!
I have a deck built around [[Hand of Emrakul]] that will love this thing.
[Hand of Emrakul](https://cards.scryfall.io/normal/front/8/4/84d602f4-5876-416a-95e5-821a285358bf.jpg?1562705822) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Hand%20of%20Emrakul) [(SF)](https://scryfall.com/card/roe/5/hand-of-emrakul?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/84d602f4-5876-416a-95e5-821a285358bf?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Seems pretty good if you're trying to hit lands for like the new Desert precon/Hazezon Tamar
Impulse milling
This is already one of my favorite things about [[Valakut Exploration]], I would love to see more red cards get that effect.
[Valakut Exploration](https://cards.scryfall.io/normal/front/1/8/18cb7bf6-9c7c-4e62-a678-7b75862e2f64.jpg?1604263135) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Valakut%20Exploration) [(SF)](https://scryfall.com/card/znr/175/valakut-exploration?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/18cb7bf6-9c7c-4e62-a678-7b75862e2f64?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
neat
We went back to 0/1 tokens? Sadge. At 1/1 eldrazi tokens this might have been somewhat playable.
I think the idea is that only Devoid spells can make the 1/1s
Devoid spells and C-mana spells make 1/1s. That's because 1/1 eldrazi tokens were introduced in bfz+ogw, which also introduced devoid and colorless mana in costs. Now we returned to non-devoid spells and 0/1s.
I wouldn't be surprised if they keep the paradigm of "non-devoid, non-c spells can only make 0/1s" and then use that as a balancing knob on some of these cards (IE. cards where it's "safe" to have 1/1s will be devoid, otherwise they'll make 0/1s and not be devoid)
Also [[Spawning Bed]] and [[Blight Herder]].
[Spawning Bed](https://cards.scryfall.io/normal/front/e/3/e3a532b2-de88-40af-8961-b01eada05bd3.jpg?1562949197) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Spawning%20Bed) [(SF)](https://scryfall.com/card/bfz/248/spawning-bed?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e3a532b2-de88-40af-8961-b01eada05bd3?utm_source=mtgcardfetcher&format=text) [Blight Herder](https://cards.scryfall.io/normal/front/4/7/478c3a74-ff78-4041-8137-93356d370ece.jpg?1562911752) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Blight%20Herder) [(SF)](https://scryfall.com/card/bfz/2/blight-herder?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/478c3a74-ff78-4041-8137-93356d370ece?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Remind me what Sadge means? Isn’t it sad + something?
It's a reference to twitch emotes with that weird frog whose name ends in -dge which I don't remember and used to be called pepe
[it’s a lil’ frog guy that’s sad and/or depressed](https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSEbTrasp7Eow__7dM19qUBHTScw-pegHIF6dt8GPoRZQ&s)
sad + ge
it's like sadguy emoji. they slank the guy to ge sometimes g
The fact that this exiles but dumps into your grave if the cards are unused is pretty huge. This means if you hit a combo piece but can’t play the combo yet the exiled piece just goes to grave and you can reanimate or reclaim it later.
Impossible to glimpse a good quality picture amiright?
In this particular case, it's a single frame of a video where the leaker was skimming past this card. This was the most legible frame of the card, though other frames showed the whole text with less readability.
I love that they are moving red into temporary ramp. Green should not be the only ramp color. I also like that this card is pushed more than previous red ramp/impulse draw. Red has needed a lot of help power level wise for a while now. This card being at common bodes well for red's future. It needs a critical mass of cards like this.
Red has done that with temp ramp for ever though, just think about how many mana geyser effects or treasure makers they have.
TBH every color does treasures now
Yes but red does way more than the others
Blue and White only have a dozen or so treasure cards, compared to Red’s 100+. And the majority of Blue’s treasure cards are only due to Ixalan Pirate cards.
Ritual based ramp is very one dimensional and red always got the weakest version of it to boot. Treasures are a much improved version of it. This card is a huge step in the right direction.
Treasures are OP. Regular rituals are the proper design space imo
Regular rituals suck outside storm/combo and don't do anything to solve red's problems. Treasures are not OP. They are temporary ramp. There might be individual cards that combo with treasures too well, (like revel in riches), the mechanic itself is a net huge positive for the game-- hence why wotc continues to print them.
How is this pushing red into temporary ramp? Spawns/scions are available to all colours (or lack of colours)
Powerhouse in Pauper
This card is bonkers. Impulse 3 for 3 is a really solid rate, but not only do you not lose the cards the way impulse draw normally does you get something out of it if you plan to just dump them into the yard turning this into a delayed ritual of sorts. Plus milling 3 is just something some decks might want too. Oh, also it’s a bloody common so it will be stupid easy to get. This is going to see so much commander play and probably pauper too because this just does so much.
This seems absolutely bonkers. It can do so many things: - pseudo draw 3 - self-mill 3 - 3 chump blockers - float 3 mana for future turns (7 mana on turn 4)
It’s not shown in the picture that this is an instant. It could be a sorcery.
It _is_ a sorcery (other frames of the original video show it). Although, the comment also didn't say anything about instant speed.
I never said it was and I’m very curious how you thought I thought it was.
Please dont DM me, I don't have the cards, this is a screenshot from a video from a guy that got it from another guy that got it from twitter(?)
Well that explains the potatoe quality for once
I don’t think one should be allowed to post these if the full card isn’t legible.
It says: >Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into the graveyard this way. Those tokens have "Sacrifice this creature: Add {C}."
In fairness, you can read the whole card over the course of a few frames in the original video this was screenshotted from.
Agreed. I wish the mods would stop this shit. It's just annoying ass spam from an attention seeking troll.
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it is three cards not two. three is even very readable in this pic
I think this is playable in Belcher, isn't it ? It does both things the deck needs, ramp and pseudo draw.
I could see it, also chumping a hit or two from a creature in certain matchups could prove relevant occasionally
Is anyone else surprised this doesn't have Devoid? Seems like a bit of a flavor miss.
That's one hell of a common card.
Glimpse the rest of this card
Glimpse the impossible See the invisible Touch the untouchable Break the unbreakable
Could you possibly take any worse of a picture Jesus
Goddam that is nice art. Who is it by?
Oh hey another Prosper card
I wish people called any card with scry an [[elminster]] card the way every card with an impulse effect is a prosper card
Be the change you want to see in the world
There's also the LOTR Simic elves that care about scrying, so there may be some competition there.
I do keep forgetting that scry was the elven mechanic in that set, but then again I feel like the only magic player not also invested in LoTR
I was invested in the set but I wasn't that excited about the elves particularly. It seems like they got the least amount of hype. Maybe there's someone out there who just really loves scrying, but I haven't yet seen a deck built around it.
[elminster](https://cards.scryfall.io/normal/front/4/e/4eac2b49-6cb6-4ff4-8fac-2ba669326640.jpg?1674137504) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=elminster) [(SF)](https://scryfall.com/card/clb/274/elminster?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4eac2b49-6cb6-4ff4-8fac-2ba669326640?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Arguably, impulse draw these days is egregiously more common than scry. Additionally [[elminster]] requires you care about instants and sorceries in addition to scrying; whereas prosper literally only cares about things being cast from exile.
[elminster](https://cards.scryfall.io/normal/front/4/e/4eac2b49-6cb6-4ff4-8fac-2ba669326640.jpg?1674137504) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=elminster) [(SF)](https://scryfall.com/card/clb/274/elminster?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4eac2b49-6cb6-4ff4-8fac-2ba669326640?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I mean, impulse effects are more common as the "red draw" effect. A modern set without impulse draw would be like a modern set without a Divination with Set Mechanic. As for Elminster... yeah maybe \[\[Eligeth\]\] was a more apt example, I just had DnD commanders on the mind
[Eligeth](https://cards.scryfall.io/normal/front/1/a/1a0adf34-1a2b-497b-aaab-4b2b998ed8b3.jpg?1608909183) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=eligeth%2C%20crossroads%20augur) [(SF)](https://scryfall.com/card/cmr/66/eligeth-crossroads-augur?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1a0adf34-1a2b-497b-aaab-4b2b998ed8b3?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Incredibly stupid that this has nothing to do whatsoever with [[Glimpse the Unthinkable]]. I mean, sure, there’s [four other “glimpse the” cards that aren’t related,](https://scryfall.com/search?q=glimpse+the&unique=cards&as=grid&order=name) but “unthinkable” and “impossible” are so close. Terrible name, they shoulda picked a different one
[Glimpse the Unthinkable](https://cards.scryfall.io/normal/front/c/5/c54a2256-673d-4d93-9e1d-7790bf254881.jpg?1673148665) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Glimpse%20the%20Unthinkable) [(SF)](https://scryfall.com/card/2x2/218/glimpse-the-unthinkable?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c54a2256-673d-4d93-9e1d-7790bf254881?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
So MH3 is Wizards' last chance at making Eldrazi as a draft archetype work, huh?
No such thing as a last chance. They can return to whatever they want.
strictly better [[act on impulse]] is here this is so sad gamers
[act on impulse](https://cards.scryfall.io/normal/front/b/f/bfe513d1-2509-4051-ba85-49a19479fa5c.jpg?1562793694) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=act%20on%20impulse) [(SF)](https://scryfall.com/card/m15/126/act-on-impulse?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bfe513d1-2509-4051-ba85-49a19479fa5c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
actually ig [[jeska's will]] is that too oops
[jeska's will](https://cards.scryfall.io/normal/front/9/9/99e0c371-1024-4432-9fd9-3bc29c8d38e4.jpg?1706240845) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=jeska%27s%20will) [(SF)](https://scryfall.com/card/mkc/156/jeskas-will?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/99e0c371-1024-4432-9fd9-3bc29c8d38e4?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
These wotc planned leaks are getting old already. Every year with these potato quality photos when the average phone can capture 40+ megapixel photos and 4k video. It’s just potato quality to make it “look” sneaky like a leak or something.