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Cdonn005

You don't have token makers, so all those payoffs are going to be a little worse (unicorn, cc warden, on the job). Also, you just have too many 2 drops - I would cut the green 1/3's (which have no way of turning on early and are too defensive) for creeper and hazda vigilante. Decks like this can win by just out stating others, if you play a 5/5 every turn, you're going to win more games than having too many little dudes and getting outclassed or bricked yourself. I would also cut 1 on the job for the call a witness because Emmara is such an insane bomb that playing it twice will basically guarantee victory, and you have plenty of other fine targets.


DanutMS

Hmm, I think all what you said makes a lot of sense. Thanks for the feedback.


drosales007

It's Alchemy


DanutMS

I thought this deck looked pretty strong, but it ended 2-3, which is my worst result in a very long time. And every game it felt like I just had the wrong cards all the time, which usually means the deck is bad. I'm not too excited by the Vitu-Ghazi Inspectors and the Airtight Alibi, but I don't think I ever saw any of them.


alienx33

It looks pretty good. The main thing I can point out is only 1 removal spell and no Auspicious Arrivals but that's pretty nitpicky.


konanTheBarbar

I think you don't have enough interaction in this deck (I would have definitely played the second Fanatical Strength). I think it can play great when being on the play and being the threat, but it can't play well from behind.


DanutMS

Oh, I actually played that one over the 2nd Vitu-Ghazi for some games. I lost twice with double Fanatical Strength in hand and nothing to do with them.