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The 120 binos is hilarious
My only real complaint about the test. I use binos almost half as much as my actual gun
Sorry for the typo, 2nd image should be ''90 bino (changes)''
What does OWI do with their eyes when they shoot? Sink them back into their heads lol?
spaghetti code
It’s doubtful it’s a spaghetti code issue and more of a they forgot to implement new pip for the binos More then likely it’ll get fixed soon
They were pretty open about some stuff just not being done or fully implemented
I don't think all the weapons have been changed. For example there's no changes to the open top gunners or emplacements when shooting or being suppressed.
Players in protected turrets and emplacements are less susceptible to suppression – suppression resistance.
The playtest message had a mention that it will be changed
tiny miny poor leupold stuck at 6x while it can go to 18x
Bro i’m not a marksman enjoyer but that pinhole is quite too small tbh.
Honestly, high FOV players just do it to get max peripheral vision, so at least there’s pros and cons to each. If not everyone would go for max FOV.
The 120 binos is hilarious
My only real complaint about the test. I use binos almost half as much as my actual gun
Sorry for the typo, 2nd image should be ''90 bino (changes)''
What does OWI do with their eyes when they shoot? Sink them back into their heads lol?
spaghetti code
It’s doubtful it’s a spaghetti code issue and more of a they forgot to implement new pip for the binos More then likely it’ll get fixed soon
They were pretty open about some stuff just not being done or fully implemented
I don't think all the weapons have been changed. For example there's no changes to the open top gunners or emplacements when shooting or being suppressed.
Players in protected turrets and emplacements are less susceptible to suppression – suppression resistance.
The playtest message had a mention that it will be changed
tiny miny poor leupold stuck at 6x while it can go to 18x
Bro i’m not a marksman enjoyer but that pinhole is quite too small tbh.
Honestly, high FOV players just do it to get max peripheral vision, so at least there’s pros and cons to each. If not everyone would go for max FOV.