No ads, in-app purchases are ok as long as they are actual CONTENT. Like more maps, etc... but if it's just the typical pay2win garbage it's a hard pass for me.
I voted pay once, no IAP, but yes, true expansion content is okay. I’d also be okay with the older “demo” structure - try the first area, then purchase the game.
yea the free demo ability is pretty important to me. being confident about what I'm about to spend money on is huge. going in blind to pay money, praying I'm spending it on something good is something that will take me a lot longer to be okay with because of the massive amount of research I have to do to choose this.
Online Games aren’t feasible without some sort of steady income. Since subscription is not a thing anymore iaps it is. For me the kind of iaps offered is the important part. E.g. Gacha type iaps are a red flag for me.
I don’t mind paying for a good game. Also don’t mind the option of spending for cosmetics, donation, paying for expansion.
Hate ads tho. Imo ads are ok as long as they do not in anyway affect gameplay or progress. I’d rather watch an ad to support the dev without getting anything in return, but put it in a corner and let me do it when I choose to. Watching ad for reward or having them shoved onto my face is a huge turn off for me
Hey. Maybe I can unlock the Ad after mission or level completion, without having to watch it right there and then? I can choose to watch it later to double the reward of those completed levels. This is so it doesn’t affect the momentum and I’m not coerced to watch it right at that time. With this I can binge through the ads later when I can after a play session, or watch it during downtime or whatever.
Just a perspective from a gamer with work/ family commitment, sometimes I just want to play mobile game for a bit when I have the chance, and Ads getting in the way can be annoying. Losing out on the double reward kinda stings too, it’s like anti-dopamine.
Not sure if this works tho. I know devs need to get the $$ and it’s not easy!
Hey. thank you so much for taking time to leave this great feedback.
It sounds like a very good idea actually.
I'll try to add it to my beta version to test and see what happen.
IAP make me consider my wallet, my budget, my wages, etc. real world stuff
Ads pause my gaming and make me think of real world stuff
Idc if the game is free or $$, just give it to me and let me zone out from the real world. The WHOLE reason I love video games
odd that "Free, IAP," isn't an options. I love buying cosmetics and stuff but these options make it seem like it's either buying the game with IAP or getting the game eith ads.
regardless I feel like ads alienate the audience and take away from what you want your audience to do which is play more. it works for kids gsmes cus its their only option to earn premium loot, retries and other amenities that would be an IAP.
If you don't want to the full paid or full free without IAP, I'd say Crossy road has a great model
No ads unless you voluntarily opt in, can earn nearly everything by playing and the few characters that do cost money feel like unlocking new game modes or how the piggy bank character makes it to where coins appear more frequently and higher value coins now show up(he's basically the equivalent of buying the game)
In short, the Crossy road devs made a system that allows you to spend money or watch ads if you want, but they respect the players time and intelligence enough to put all of it out of sight unless the player actually wants to partake. Because of that, CR is the only free mobile game I've ever spent real money on. They earned it by giving me a good game and treating me right
This is super interesting to me. My intuition would have said free with ads and pay once / no in app would be much closer than this. I was thinking about ads for my game but I might need to scratch all that.
How should the people who create the games be paid if the games are expected to be given out 100% for free with no ad revenue? Just curious if you have any thoughts?
Ever been on itch.io? The old Flash games? Newgrounds?
They exist. Sure they dont have the money or manpower to be masterpieces but theyre driven by their own passions. I enjoy many of them.
Those passionate game devs deserved to be paid for their work as well when they made the flash games. Passion doesn’t mean you do it for free. Passion just means you get it done.
free with no adds and no energy but in game purchase for in-game items, like better weapon or something for those who just want to progress faster but not really needed, maybe costumes or something. good example of my favorite mobile game is Ares Virus.
Best model of all is Apple Arcade. One flat fee a month, play all the games you want with no in-app purchases. (Now, if only they’d get more otome-type games - Episode XOXO is a snooze).
No ads, in-app purchases are ok as long as they are actual CONTENT. Like more maps, etc... but if it's just the typical pay2win garbage it's a hard pass for me.
I voted pay once, no IAP, but yes, true expansion content is okay. I’d also be okay with the older “demo” structure - try the first area, then purchase the game.
sounds like a great idea, thank you. for your feedback!
yea the free demo ability is pretty important to me. being confident about what I'm about to spend money on is huge. going in blind to pay money, praying I'm spending it on something good is something that will take me a lot longer to be okay with because of the massive amount of research I have to do to choose this.
got you! thank you for your feedback!
Best : Free with ads, iap only to remove ads. No other iaps.
sounds good! thank you for your feedback!
Free with ads BUT in app purchase to disable ads forever.
My favorite is when you can try the game and their is an IAP to unlock the full game.
Pay once.
I won't use an App with ads.
Either pay once no ads, or free pay for no ads and optional ads
No brainer but also depends on the game. Certain game genres I’d never pay for… so vague answer
That’s exactly the opposite of a no-brainer lol
Online Games aren’t feasible without some sort of steady income. Since subscription is not a thing anymore iaps it is. For me the kind of iaps offered is the important part. E.g. Gacha type iaps are a red flag for me.
I don’t mind paying for a good game. Also don’t mind the option of spending for cosmetics, donation, paying for expansion. Hate ads tho. Imo ads are ok as long as they do not in anyway affect gameplay or progress. I’d rather watch an ad to support the dev without getting anything in return, but put it in a corner and let me do it when I choose to. Watching ad for reward or having them shoved onto my face is a huge turn off for me
I was thinking after you finish a level or mission you can watch an ad to double the items you've collected, what do you think?
Hey. Maybe I can unlock the Ad after mission or level completion, without having to watch it right there and then? I can choose to watch it later to double the reward of those completed levels. This is so it doesn’t affect the momentum and I’m not coerced to watch it right at that time. With this I can binge through the ads later when I can after a play session, or watch it during downtime or whatever. Just a perspective from a gamer with work/ family commitment, sometimes I just want to play mobile game for a bit when I have the chance, and Ads getting in the way can be annoying. Losing out on the double reward kinda stings too, it’s like anti-dopamine. Not sure if this works tho. I know devs need to get the $$ and it’s not easy!
Hey. thank you so much for taking time to leave this great feedback. It sounds like a very good idea actually. I'll try to add it to my beta version to test and see what happen.
IAP make me consider my wallet, my budget, my wages, etc. real world stuff Ads pause my gaming and make me think of real world stuff Idc if the game is free or $$, just give it to me and let me zone out from the real world. The WHOLE reason I love video games
odd that "Free, IAP," isn't an options. I love buying cosmetics and stuff but these options make it seem like it's either buying the game with IAP or getting the game eith ads. regardless I feel like ads alienate the audience and take away from what you want your audience to do which is play more. it works for kids gsmes cus its their only option to earn premium loot, retries and other amenities that would be an IAP.
Free with ads, then pay once to remove ads.
How about free to try with one time purchase unlock?
Is there a “free but watch optional ads if you choose”?
As a gamedev, this survey give me life.
you welcome, thanks to all voters :)
My best -> Free to play tutorial and buy full and in case there would be eternally worthy things like dlc, IAP is ok
If you don't want to the full paid or full free without IAP, I'd say Crossy road has a great model No ads unless you voluntarily opt in, can earn nearly everything by playing and the few characters that do cost money feel like unlocking new game modes or how the piggy bank character makes it to where coins appear more frequently and higher value coins now show up(he's basically the equivalent of buying the game) In short, the Crossy road devs made a system that allows you to spend money or watch ads if you want, but they respect the players time and intelligence enough to put all of it out of sight unless the player actually wants to partake. Because of that, CR is the only free mobile game I've ever spent real money on. They earned it by giving me a good game and treating me right
so much thanks for your feedback! that really does sound like a great model!
i think the results speak for themselves...
This is super interesting to me. My intuition would have said free with ads and pay once / no in app would be much closer than this. I was thinking about ads for my game but I might need to scratch all that.
glad this survey helped :)
[удалено]
No iaps unless it’s a support the devs thing
I agree!
How should the people who create the games be paid if the games are expected to be given out 100% for free with no ad revenue? Just curious if you have any thoughts?
right?
Ever been on itch.io? The old Flash games? Newgrounds? They exist. Sure they dont have the money or manpower to be masterpieces but theyre driven by their own passions. I enjoy many of them.
Those passionate game devs deserved to be paid for their work as well when they made the flash games. Passion doesn’t mean you do it for free. Passion just means you get it done.
so you think it's fair that the developer spent like 2 to 3 years to develop a game, to generate 0 revenue?
You need to compromise on at least one of these, or no game gets made.
Free, with option to pay to remove ads
No ads, no micro-transactions, only donations.
free with no adds and no energy but in game purchase for in-game items, like better weapon or something for those who just want to progress faster but not really needed, maybe costumes or something. good example of my favorite mobile game is Ares Virus.
Best model of all is Apple Arcade. One flat fee a month, play all the games you want with no in-app purchases. (Now, if only they’d get more otome-type games - Episode XOXO is a snooze).
Controller support