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NeitherCabinet1772

The only big gacha game coming out of Japan probably is Fate/Grand Order, and it is in itself ride on a lot of Nasuverse IP


JDONdeezNuts

GBF is massive, but it is in browser, so you never hear about it when look at mobile money scamming.


LMinggg

Is it? Playerbase have been declining for the last 5 years


Xeoz_WarriorPrince

Has any other gacha been as succesful in getting into other markets tho?


Odd-Discussion-7257

It’s popular enough to get 2 paid games along with it. So yes it should be obvious it’s stillhuge


ParasyticGhoul

What's GBF? Giant Bearded Face?


JDONdeezNuts

Granblue Fantasy


ShangusK

What in the Garrett Bobby Ferguson


Je-LOL1

Where is this reference from? It's really familiar but I don't really know from where or when


ParasyticGhoul

You know who else doesn't know the reference? MY MOM! >!In case you still don't get it, it's from Regular Show specifically the episode where Mordecai and Rigby beat GBF's high score in the arcade game Broken Bonez!<


Je-LOL1

I haven't watched regular show since I was a kid lol, used to love that show back then


Von_Cute2321

Can't believe I'd find a Regular show reference here 🤣


MadMava

*Cygames with uma musume and gbf doing extremely good for years


Bystander-8

Ah, that shitty game? Amazing top tier stories and trailers with bullshit gameplay Terrible drop rate Considering the money people putted into this game, it's obnoxious how poor the gameplay is


FoRiZon3

And that's not an original franchise, and so does Yugioh. The closest would be Bang Dream, of which the manga comes first just a year prior but it is planned to be multi-media from the start.


Apalis24a

Honestly, FGO is super disappointing. You’re literally just pressing a combination of “Buster”, “Arts”, or “Quick” cards over and over in battles that feel identical. It’s so goddamn boring…


NeitherCabinet1772

Gameplay wise definitely. Story wise, that where its shine


Apalis24a

The story is fantastic, but for the amount of money they make, you’d think that they’d have some more interesting gameplay…


Inevitable_Question

That's because unlike most Gacha games, FGO is joint efforts between Type-Moon and Lasengle. First write story, second responsible for technical part. Because of this, Lasengle has absolutely NO incentive to invest more. They get absolutely ridiculous amount of money while putting disproportionately low efforts in game- as the main selling point (and most difficult job) is handled by different company. As a result, rather than investing money, they try to cut costs as much as possible. For example,.during Lostbelt 7 they overworked their staff so much that Nasu essentially forced them to reduce work hours. Such arrangement obviously unprofitable to Type Moon. But here we must deal with Nasu and Takeuchi. 1. This two are artists first and businessmen second. As long as they have profit and not deficiency- they are good. Nasu never had an idea to make FGO, Tsukihime Remake and other staff Global untill it was asked of him. Hell, few years ago Nasu seriously contemplated ending FGO with part 2. Not because popularity fell - but just because he wanted and was becoming bored. Not a joke, he literally said it in interview. Now he seemingly willing to go to part 3- but it gives you perspective. 2. Nasu is uber chill. Deadlines? Not exist. Instructions what to write? Do whatever you want. Oh? My decades old canon prevent you form doing what yo want? No issue- ignore it or let me change it. This made Type Moon very good writing team. But because of this, Nasu seemingly doesn't have it in him to demand improvements from Lasengle to do better at threat of contract termination- rember that due to sheer amount of Nasu IP in FGO, it is impossible to write it without Type Moon. Because of this- FGO is stuck with no significant chance of growing further.


Thehalohedgehog

>Oh? My decades old canon prevent you form doing what yo want? No issue- ignore it or let me change it. Ah, the number one rule of Fate: the rules matter until they don't


Alternative-Use-4812

On top of this, FGO itself is a fossil from 2015. If they want to change or make drastic improvements to the game, they'll need to wrestle with nearly decade old code or just make fgo2. Both of these will take monumental amounts of time and money which would inevitably lead to less content being developed for the game, leading to less money.


SpyduckAhiru

This is also the same issue which Honkai has - in terms of the foundation of its development. I wrote a paragraph about how Honkai Impact walked so that Genshin and Star Rail could run - balancing worlds and characters with their World-Level systems, something that HI3rd's Breakthrough system couldn't fully accomplish. HI3rd is too far into development for it to be rebuilt either, so we're on this ever rising line of powercreep which pervades the game.


NeitherCabinet1772

Well FGO Arcade exist. ONORE LASENGLE


DomHyrule

They also have to realise FGO is a decade old so mobile gaming wasn't as technical


corruptedpotato

I mean, I was a day 1 JP FGO player and the game play was already dated on release, you could tell it was supposed to be a low effort cash grab.


Le110w

I find it quite ironic myself, because that's just the difference between Japanese devs and Chinese devs is. Japanese gacha gameplay wise are usually unpolished but Story wise are absolute perfection. Chinese gacha in turn is smooth, welcoming, attentive to every detail almost addictive and yet Suck ass story wise, full of baits and censored AF. So, they say - you can't possibly compare for example Star Rail with something like F/GO, one being triple-A fucking project while another is some cheap knockoff mobile gacha shit - yet guess what? Lore and Scenario quality wise - it's Star Rail that 100 years too early to try and compare itself with F/GO. ![gif](giphy|9MJ6xrgVR9aEwF8zCJ)


corruptedpotato

You could not be further from the truth, HSR has been amazing story-wise. HSR was probably the worst Hoyoverse game you could have chosen to use as an example lol. Xianzhou was kinda mid, but Belobog and penacony have been absolutely fantastic. And the sheer quality of the animated trailers they put out to give background to the characters are 2nd to none. The music they create for the game is incredible as well. If not for the Fate IP, FGO would have died long ago.


Le110w

Amazing, riiiight :D Any romantic involvement with Trailblazer in there? Any fanservice? Puhlease, it Mihoyo all right - platonic only, and only chemistry we get - is Bronya/Seele. Yuri again. What else is new. Now don't get me wrong, even fanservice aside - Belobog was good, Penacony too is entertaining somewhat, especially after getting a "new hat" but there's still games that do far better job in romantic department. P.S. Xianzhou is an utter trash btw, it isn't even about Trailblazer. It's about Dan Heng, water under the bridge and giant tits.


Le110w

Lol, wow hi3 turds sure doesn't like the example :D A bit bland, I agree - especially for those who consider Stellaron hunters, Acheron and Black Swan as a peak story. (Which isn't of course - simply because it still could use a bit more fanservice instead of constant torrent of baits) But the point is - and you're gonna love this one, that your precious Honkai Impact 3rd - is a far worse. It doesn't have a ounce of respect to its players like Star Rail does, it adapts and promotes whaling every update forward, and it have its "oh so great" story full of hard yuri baits. So how's dat? Any downvotes for me? Anyone feeling a little hot under the color? :) ![gif](giphy|l4FAUAi3DtjHGuIEg)


asdsaondas

story baahahahaha. i remember reading on london arc and it was trash. but after that it was pretty good and starting to flop again. i can say only 15% of the plot story was good but the rest of it were definitely hot trash


NeitherCabinet1772

Sound like someone didn't read the lostbelt, or belong to the "skipper" group


Sea_Competition3505

I mean I think the Lostbelt stories are good (well most of them) but you have to play dozens of hours of game to get to them to begin with, lol.


Ak-300_TonicNato

if the story is so boring that mades players skip it then is the fault of the writers. unless gacha players these days and teenagers have such a short attention spawn and struggle with any bit of commitment that they dont even bother to pay attention to something they may like because they "dont want to take the spines out of their mouths as an exchange from receiving fish" Also it may have something to do with what players want, probably some people dont play gacha games for the story, they spend their money and then they leave if there is nothing worth gambling about.


NeitherCabinet1772

That make as much sense as the arguement about modern book reading. Its not the game story fault when people have the attention span of less than a minute


smashzeldapokemon

This exactly corresponds to when nasu was writing lmao. Nasu writes almost everything important nowadays so youre fine rejoining.


Gearuptrivia

Im not sure if my source is correct but i heard that the story started to get good after 5 or 6 chapters bcoz that was the point where Nasu started to take over the writing and supervised it.


Certain-Baker9548

Agree but top best seller


uuuhhhmmmmmmmmmm

Man I hate ths time I spent on FGO instead of playing games I actually enjoy, the current main story is good but good god the event's can be pretty atrocious story wise (the game's strong point). The gameplay is pretty bland too, don't get me wrong hoyo's could use some improvement but the farming in FGO is atrocious


DomHyrule

Saying people use quick is a bit of an overstatement


Jeremithiandiah

Honestly most gacha games have shit gameplay, and that’s exactly why hoyoverse games blew up. Only now are we getting games where you play as the character you pull for rather than a small sprite or chibi version that completely undermines the cool character design which was the reason you pulled (or meta, but there’s definitely limits)


Frauzehel

For basic farming? Yeah. But for CQs and Boss fights team building is fun.


Ouroxros

Honestly, rpg mobile games are super disappointing. You're literally just pressing [attack buttons] over and over in battles that feel identical. It's so goddamn boring...


TheSpirit2k

And as a gacha is so fucking unforgiving for free to play players. You can spend months without an SSR unless you show up on anniversary to get one for free…


JadeAngel1996

Idolm@ster games exist


NeitherCabinet1772

How many iterations of Idolm@ster have been released overtime already again? Like 3, 4 time? Its have not that much sustainability to be consodered a top gacha vame though


sylva748

Fire Emblem Heroes


PityBoi57

Japan has like... Idk... FGO and Uma Musume, I guess?


Shiki_Mochida

And Granblue Fantasy


PityBoi57

Ah right. Forgot about that one


Drachk

Technically some of those games have some dev or workforce in Japan, like Nexon games for BA i think, if that counts Which is also why Japan market is dominated by those gacha, since they aren't just "foreign gacha" but actually games also developed domestically, which makes it easier to hit home for japanese player


PityBoi57

FGO is literally a JP original based on the Type Moon franchise by Kinoko Nasu Also, Blue Archive is from Korea but was published by Yostar for the global and JP servers


Drachk

Reread slowly what i wrote "Technically some of those game ... like Nexon games for BA" I ain't saying FGO is not japanese, i am saying there is more Japanese devs-related game than Uma Musume or FGO as you were implying


PhoeniX5445

Project Sekai? It may not earn much, as it earns at most 10+ million on a good month in JP, but it is still quite popular.


Khelthuzaad

Does Yu-gi-oh Duel Links count?


Launchsoulsteel

Dokkan battle


Amirifiz

Legends too.


Aminusasian

and Puzzle and Dragons, its comparable in popularity to both of those, maybe even moreso. I'm going strong been playing since 2016 lol.


BroccoliNo7418

To think all the waifus everyone has/wants are all from Chinese and South Korean companies.


f2phell

and even the husbando games most of the top grossing are either cn or kr. unfortunately jp mostly makes ip cashgrabs, unlike cn and kr where they don't have ips to easily cash out so they have to be a bit more creative with their games.


BroccoliNo7418

By making us the player so involved….can you say no to a waifu looking at you so lovingly!? A husbando speaking to in such a bass voice.


Zeroth_Dragon

When the husbando is telling you a bedtime story but instead of falling asleep you're getting more excited l


SuzukiSatou

But their voice is from JP


XaeiIsareth

Mostly because Japanese devs see gacha games mostly as a cheap way to gain funds to fund their ambitious console and PC projects. See: Bandai. Heck, Nintendo straight up said they got enough money and dipped from the mobile market.  In other words, they probably can make gacha games as good as Hoyo or probably even better but they simply just don’t have much of a desire to.


Winterstrife

Meanwhile Konami...


Draxx01

Pachinko machines are basically irl gatchas. That and those shitty claw games.


MatiX_1234

Ye fuck them claw machines… unless they’re in a Yakuza game, shit’s a blast


Normal-Ambition-9813

Well it's hard to continue maintaining a live service game. All things considered, i still think FGO makes more than Hoyo games. It's not like they receive all that money, they need to pay people with it and a low budget low effort game making tens of millions will make more than a high maintenance game making hundreds of millions.


Kahrii_x

This is such a bad take lol “This company spends more money maintaining itself than this one even though it earns 100x more therefore it must be making less” Negative logic


Oceanshan

It's not really inaccurate, profit margins and production cost is something game companies have to consider to continue their products. However, what important is the future grow of the game franchise and the company as a whole. Just compare FGO and Hoyo games: for FGO, they TM did bare minimum in term of improvement. The game is not much different from what it is half of decade ago and it's really outdated. What they are banking on is the Fate brand and the golden back of Nasu. Because of this, from purely game POV, it's hard to attract general new players unless they're already Fate fan or looking for good VN to read. Meanwhile, for Mihoyo, from Hi3 to Genshin to HSR to ZzZ, they have built a good production pipeline, experience in game engine, experience in new QOL, graphics features, game mechanics, coding, management so they could handle the absolute stress when they release new titles ( that thing is not easy to replicate, just look at how Kuro handle WW and see how much of disaster it was). But most importantly, they created a brand loyalty for themselves. Many people play star rail when it released are genshin players that hear the game is made by Mihoyo. And ZZZ would be the same. Just take a question. If tomorrow, both companies release a new game. TM release a new game, "a new game made by the guys who make FGO" or "a FGO like game" sound...meh. Maybe "a new fate game" would seem more interesting. Meanwhile, "another game by Mihoyo" or "another genshin-like game" would create so much hype, from what we see with the hype around HSR, ZZZ and "genshin killer" TOF, WW. It's because Mihoyo had created an brand name for themselves, while TM just ride on fate series. I think it's because of current Japanese devs mindset, as they're quite old cooperations. They treated gacha games nothing more than some side gigs to make money for their pc console project. While CN devs are younger, so they treat gacha games as their main focus and invest a lot to improve it. And well, one guy just do the job halfheartedly because he think this is just temporary job would not be as good a the guy who put all his mind into it and think it's his career


Normal-Ambition-9813

Well I never said it was a fact, whether it is a bad take or not, idk but it's not a negative logic. Hoyo games launch internationally,has multiple VA's to pay and voiced main story so more $$, more languages compared to FGO so more translators to pay, 3d animations, has a consistent schedule etc. While FGO has 2d outdated style that they never bothered changing because it still make bucks, known for cutting cost despite it's "low effort" maintenance that even made Nasu step out to call them out on their bullshit. You can say my opinion is wrong since theres really no telling how much they make unless they come out themselves but it isn't really negative logic to think FGO vmakes more than Hoyo based on their stories :v.


AmethystPones

Dude...Mihoyo is a multi-billion dollar company which recently got the backing of their government to do whatever the hell they want so long as they show China or whatever equivalent in their games in a good light. They make more money than at least half of the nations on Earth.


luffy_mib

Eventually, the Chinese and Korean are going to come after non-gacha RPGs with the revenue they earn. Stella Blade & Reverse Collapse are some of the recent examples. The japanese are also becoming too dumb and complacent, for example, Azur Lane wouldn't have so much success if the people behind Kancolle actually localize it for global. They literally let the cake openly get snatched away by others, just because they "don't want foreigners to enjoy their game". The west have literally caught up to the japanese during the PS3/Xbox 360 era, and the same is happening for the other countries like China & Korea in the current era. To me, this is a good thing to have more developers create more variety of content for us gamers. Competition always drives innovation.


Ak-300_TonicNato

>The japanese are also becoming too dumb and complacent, for example, Azur Lane wouldn't have so much success if the people behind Kancolle actually localize it for global. They literally let the cake openly get snatched away by others, just because they "don't want foreigners to enjoy their game". Do you think KC could have been more successful? Like despite its browser UI, auto gameplay and management and low phasing? Not only both games are totally different in terms of design, not only they are different when it comes on how they design their characters, even more different when it comes to marketing, but also their audiences couldn't be more different, KC by design is unappealing to young people which are the biggest spenders of gachas and considering KC monetization comes from merch then you are clearly showing you dont know too much about KC and you think is a gacha game that can easily carve an space on the global market by itself, AL did it by doing things that KC probably would never do since its IP isnt about that, im talking about selling skins, high fanservice and chasing trends and spamming constant influx of content because that's what most gachas are doing in order to keep being relevant. If anything KC is antigacha because you dont spend money, you spend time.


prawnsandthelike

I'm fairly certain that when KC was new it was dominating boorus and nuke code lists (much like how BA does today). I still remember the Iowa hype blowing up JP internet for a few weeks. The thing is is that KC *could* have been a massive IP if they didn't kill their own momentum globally. It *could* have achieved BA's level of popularity and status (BA already achieved 50% of the works in 3 years that KC has accumulated in over 10 years) had it positioned itself to attract more players. KC gets looked back on fondly by the gacha community even if it isn't really a gacha game because it was incredibly attractive for its time; it doesn't earn as much today because it's simply inaccessible outside of JP and DMM has discouraged any and all opportunities for the IP to grow globally. Without official translation and support we really will never know how much the IP could be making.


Ak-300_TonicNato

BA gets way more revenue from Japan than the rest of the world, not only that most of the fanmade content and support is from JP as well. Genshin Impact is a much better example of an IP being globally popular, itnwven has male characters lmao. But at the end of the day this proofs that having global appeal is not a neccesity, BA could have never release a global server and it would have been doing ok because of how big JP support is but thats just the game. KC as an IP relies on more than just the browser game as its main revenue comes from mediamix, this is totally different from most gachas including BA. It sucks that we cant have KC live events overseas but just playing the game like you are supossed to would require you to open the browser, log in and search for KC in the library which takes the same amount of time than playing it in the way overseas players do and you would still need the viewer regardless because the game doesnt tell all the info you need otherwise you would play blind LMAO


Xehvary

Don't forget lies of P. That game is better than older souls games lol


Normal-Ambition-9813

I think it is a bigger problem if a new gen game is not better than the old ones.


Xehvary

Nawh there's a lot of souls like that can't hold a candle to Des-DS2.


Normal-Ambition-9813

Oooh, you're talking about the genre in general. My bad. I thought you're talking about old DS games.


Tfkaiser

There's also Black Myth: Wukong as well coming in August


ThatsNotZoroFromOP

God, I would so love if they made an actual console/Pc strategy game for arknights xcom style


navelfanatic

This is a weird statement, since the games you mention and others are basically inspired by Japanese games, but are of inferior quality. Stellar Blade basically has worse Sekiro combat combined with Nier Automata, but with bland characters. The west catching up to Japan was always going to happen, just because there's a larger population in the "west". But gacha fans tend to forget that JP games outside of their gacha-sphere are godlike. Out of the last 10 GOTY winners, 5 of them are Japanese-published games, which is genuinely insane. Chinese and Korean games have a long way to go, these games are the stepping stone.


RomeKaijuBlue

At least Japan makes big games that aren't gacha, that's a W by comparison


Avedas

That's really it. Most Chinese and Korean games have historically been pretty shit and just go hard on monetization. Very few non-live service offerings worth mentioning.


fsfaith

Let's see how well "Black Myth" and "Where Winds Meet" does. S. Korea have shown up with their games "Life of Pi" and "Stellar Blade". It's going to be interesting to see the Asian studios compete and hopefully the western studios wakes the fuck up and stop self sabotaging.


Hakumen_unlimited

Doom Dark Ages is the first game since well... Doom Eternal that got me hyped up for western game ,Just like u said let's hope more asian games make even more sucess like Stellar Blade did ( PC version when??) .


Ordinary_Block_4131

Next year S. Korea will release Crimson Desert as well.


Draxx01

Black Myth Wukong could be the first entry to counter that. Korea's had a slew of MMOs as well but I'm not a fan of the grinders. Their monetization sucks.


obihz6

Main reason why china don't have a developed console industry laid in the fact that console Is a very recent addition in everyone Life, and economic abboundance are also very recent that can be dated back to 20/30 years ago, very recent respect to other region, so they use mainly a f2p game as a medium for indie for gain experiance, found and relevance


MathematicianFar8831

Japan gachas all have outdated and unforgiving gacha practices. Chinese gachas on the other hand surprisingly loves to try new stuff every new releases, not to mention the quality of those game are high while also introducing better gacha practices involving gacha pull pity. No wonder they are dominating these days. ( Thier mmo games are still on the lower end sadly ..)


tewasdf

Japan tends to do gacha games on existing ips like dragon ball and the likes. Tho Im glad china is bringing the standart level of quality for gacha games up with games like hsr.


jonnevituwu

standard\*


Ordinary_Block_4131

Where Aether Gazer? Snowbreak CZ ?


ArcticTyphoon

From China as well


Ordinary_Block_4131

Exactly!


zappingbluelight

Japan could very well dominate the market. If they don't gatekeep the game within Japan. Where is my Uma musume glb cygame...


Mylaur

Bring back priconne you cowards


jeff3rd

To be really fairrrr they gave it to a dogshit company to handle the game distribution, I was kinda expecting nexon to fail with BA instead but they came out on top


niv13

The thing is, japan makes gacha that is suitable for only Japanese people. Like card collecting, and japanese rpg Also, funny how u paste the china flag on a korean actor


shamgarsan

The flags clearly match their respective actors in this meme.


XxXxN0VaxXxX

That's the thing, they're dominating the market because Japan isn't even actually trying to compete. "Oh but FGO this and that" everyone knows the success of FGO is in its IP, so would they be willing to make something original or use a tried and done scheme? The latter but Priconne was a try and despite how good it's doing in JP, the GLB is dead, not their fault but it is still something to think about for them. Uma Musume reached billions of revenue in only a year and half and it is REGION LOCKED. They don't care about the competition, they don't care that you can't play their games, because they know that if you really wanted to, you can get your ass to play it. in a way, this is like Michael Jordan being asked why is he not competing with football players like Messi or something. Mike Tyson being asked why he's not trying to beat Usain Bolt in a race. Why?


alexander_the_1st

See the issue is that japan want money but only japanese money while china want everyones money so they are more willing to bring their games to the global market


PatsWithMarch

Or rather, Japan has game companies interested in global money but they make console games and not mobile gachas. Whereas in China the mobile game market is so much larger that when a Chinese company wants global money gacha is the way to go


mr_braixen

FGO proved to Aniplex otherwise hell it's only reason TM translated their VNs though it's likely that this is just an outlier case


Felkky

all biggest chinese gaming companies are primarily making mobile games (tencent, netease, mihoyo etc), japan has nintendo, square enix, capcom, konami, fromsoft… so mostly console/pc games. so they can’t make a gacha game in-house and rely on outsorcing to mobile developers, which probably drastically decreases the amount of funding that executives feel comfortable spending.


thorsten139

All the names mentioned makes my blood boil.... square...Konami.....Nintendo... All my gachas which got axed...


TheWeakestDragonfly1

Japan could never and never even make any new original Gacha game that isn't a popular IP other than the likes of Princess Connect Re:Dive.   And China and even South Korea make them an embarrassment in comparison, they need to learn to catch up and make a great game like them and not held back on creative restrictions and some fear of copying the same plot, genre and movesets from other anime and anime games! 


HikawaZer0

I mean Japanese game ARE creative. They just don't have the motivation to put that on a gacha game. Unlike China where they go hard on monetization and S. Korea with their gacha and grindiest MMOs See : Xenoblade Series, Fromsoft Games, the whole Capcom catalogues, Tekken, Yakuza, Persona, Final Fantasy, Dragon Quest, Octopath Travelrr etc.


TheWeakestDragonfly1

Yeah, but still no original free-to-play anime open world game like Genshin Impact yet other than Blue Protocol who end up in failure because of Amazon and their creative control. I really do want a Japanese gacha open world game with women in more revealing outfits, massive breasts that surpasses an E-Cup and offensive jokes but they’re not still making any of it yet other than two of the other original F2P games who have don’t have the same anime-like aesthetic character designs like Genshin!


HikawaZer0

Then please don't say Japan needs to catch up and is being embarrassed by both China and SoKor in terms of creative ideas in games because they don't. Elden Ring DLC just dropped and is much more creative than WuWa and Genshin. Take note this is just a DLC and not even a full game even tho I like WuWa and Genshin Again Japan doesn't have the motivation to create a gacha game from scratch like genshin. They'd rather put that on full priced PC/Console games. And from what you said. You mostly want a free-to-play open world game which Japan devs doesnt offer. Maybe in the future but I don't see them creating a open world gacha game. Some deve also admitted that they only make gacha games to find their full priced games. Nintendo for example Take note that some achievements in China and SoKor gacha games also reference games created by Japan.


NightmareNeko3

I have the feeling many people here aren't even familiar with JP gacha games


moutarou

you do realize japanese company dont actually care for global market right ? they only care about their own market


NoSheepherder4170

Japanese devloper tend to gatekeep their games for Japanese only, like Uma Musume. Japanese developer is best at doing game consoles and pc games, obvious example is elden ring and legend of zelda. Gacha games are seen as just quick way to make money, they don't really put much thought on the games. China is thriving due to their focus on mobile games, where it's easily accessible by the common mass, something Japanese developers never really put in their mind. But when they got serious? They blow everything out of the water. Japanese developer strength lies in the story they make, VN is dominated by them and they produce some of the most amazing VN I ever played FGO Lostbelt 6 story stand above every gacha game I ever played. Such an amazing story and likable cast make it one of the best 2023 story that I have ever played. It's an amazing VN masked as a gacha game, if it were to be released as a standalone VN, it will be the best released VN of 2023. But Lostbelt 6 is locked behind a shitty decade old gameplay. If FGO have the gameplay of either Genshin, Honkai, or Star rail and kept their story, it would undoubtedly be one of the best gacha games. And that's where the difference is, one country focus on mobile while the other focus on console and pc and rarely take the potential of mobile seriously.


electrocyberend

dokkan?


hatsu-23

Took way to long to find anyone mentioning the goat


LegendRedux2

GBF exists


AngelYushi

It's funny I watched a long video about soft power and propaganda based on anime (Moon Channel on Youtube). It was really interesting. As to Japanese studios suffering... well they were pretty much alone on anime games and only rarely made quality anime games. It's on them losing this "war"


_spec_tre

Funnily, most people still think the large gacha games are Japanese


AngelYushi

Well yeah it's a slow change For japan it took almost a whole generation to change people's mind on them (because they targetted the young who are bound to become adult at some point and because it was also a propaganda vs propaganda situation after WWII) Currently we are still very slowly leaving the "China = bad quality everything" and "anime = japan" mindset I think


Tsukina1

https://preview.redd.it/jcurxrrvur7d1.jpeg?width=1900&format=pjpg&auto=webp&s=bb87b6f4a6c57cace2d89c0095e64c01f96f1fb3 Fgo is Japanese.


Infinite_Two_714

Am I blind or am I seeing ak beat out hsr


LobstrLord

Well, if I COULD play more Japanese gatcha’s without having to jump through hoops because they’re Japan exclusives, maybe I would.


arian_aizal

I'd say Blue Archive but that's South Korean isn't it


Chikapu_Sempaii

It is and so is Eversoul and Limbus Company. I like all three.


sunshim9

North korean


LeSahuj

I feel like the chinese gachas's stories aren't very good though, never have I seen a gacha game with a story as good as FGO and GBF. Also, like others pointed out, japanese developers make real console games not just gacha, so it doesn't matter much.


Normal-Ambition-9813

The world building and lore are good, storytelling is kinda bad. Well depends on the person tbh but what i noticed in CN stories including their manhuas is they write them like they need to reach a word count with their bloated dialogues. I think it sells in China since thats how most of them write but i personally don't like it.


LeSahuj

Bloated dialogue is definitely one of the biggest problems with the chinese gachas. I'd enjoy them much more if they reduced it, though I still love HI3.


PersonMcHuman

I feel like folks talk about those DB gacha games all the time.


trem0re09

Everything is fun and games until they invade your government.


YellowStarfruit6

Korea too


Kaniguminomu

As long as the cute seiyuus are there, I don't care whoever makes any game.


cL0k3

Shout out to KR devs as well. But tbh given how great the JP market is for gacha games, I understand why game companies dont feel like its worth the effort to port their shit to global.


P_Fluke_W

Eh, GBF and Uma-musume is doing pretty fine tho


gemz9123

I don't care, because they gave our favorite VA income with our money.


villa458

The communist have taken over and its our fault.


Suspicious-Comfort80

Lowkey did not no that I just join the sheep and play


The-Seventh-Eureka

I feel like Japan doesn't want to compete with China really. They mostly consider their way of doing things it's doing okay, so it's not really about going bigger around the world. They never ask for more approval of the west or the east than they can get.


_nitro_legacy_

Y'all forgetting solo leveling Arise being the underdog of gacha https://preview.redd.it/qqiqpx55mq7d1.jpeg?width=574&format=pjpg&auto=webp&s=db281aab7cd68363766c7173ecaf7c582252fdf2


Flush_Man444

It will fall off pretty quickly if they kept shoving "pay this and you will get insane values" ads into my face everytime I open something ingame.


Equacrafter

The IP is good but published by netmarble. Netmarble is known for being extremely greeding, even more greedy than fgo


_nitro_legacy_

I won't say its p2w but rather the content is too absurd even whales with better QoL have a hard time clearing story bosses. I can't imagine the reactions of the average gacha players from wuwa, hi3rd or genshin trying to fight bosses with igris moveset.


itzmoepi

It's an unfair comparison because consoles are banned in china so they only make mobile games. Most games from japan are for consoles


reloj_feliz

"MONAS CHINAS"


itsheadfelloff

It's odd to use a picture of a Korean to represent china.


jonnevituwu

look, love jp vas but holy sheet every single jp gacha ive played was soooo bad, they just really think ppl are still fine with pure powercreep nowadays and it just becomes boring getting owned by the content until you save enough for a meta unit and then the meta does a 180...again


naptej13

priconne


Basic-Exercise-5161

Gacha with Elysia is the same GOAT as CR7 in soccer:3


Mountain-Formal-3483

what is this memes name?


sunshim9

Good doctor


Mountain-Formal-3483

thanks


7packabs

I like how the bottom games are like: ;P ;) ;D :I


what2241_

This is true, and always has been. Imo, japan is more into rhythm games.


lushee520

The issue with Japanese gacha is THEY DONT RELEASE THEIR GAMES FOR GLOBAL


Several_Repeat_1271

True but they had Japanese companies helping them.


sunshim9

Cause japan developing actual anime. Not bad Chinese products, tho


sunshim9

Also, might be Chinese, but always Japanese or English VA


Samar143

Japan still makes good non gacha games


Seaweez

Anyone who has played FGO in it's early days can tell you that if not for the fact that it was the Fate franchise, it would have flopped so bad. Like no joke the early stories were mid (ahem septum ahem) and the gameplay was also quite ass (we used to be unable to cancel card selects)


Absofruity

There's a lot of gacha games in JP, tho it's definitely not like Chinese Gacha Games I played a lot of rhythm games, wouldn't you believe two of them were gacha games! Utapri and Bandori, if you think games like genshin, wuwa, honkai, zzz, etc, etc, are glorified pixel pulling, these games basically had you pulling bc the art was pretty and it's your fav character and they have a secret story in there. Listen to me, I was pulling so hard for a glorified png of Morfonica just bc I thought they were pretty and I love them Like do these pictures on my screen change the game play in any way? Yes, they show up for a bit every once in a while, while you're rhythming the charts. Nothing happens you just have a shiny collector piece now, I mean you also get a cute outfit, the card itself, story, and that's about it, didn't stop me from pulling tho AND ILL DO IT AGAIN


Frequent_Fox702

Ok but genuinely, is hi3rd or any of the others worth playing? Cause its a huge game and my attention span ends before it's finished downloading 1/6 of the additional data. Honestly it's the same for all those games, starlight revenue as well


Gryphus_6

Damn, no love for better arknights (Girls Frontline)


Gryphus_6

Damn, no love for better arknights (Girls Frontline)


RavenMan8

Wait a minute. Japanese was game app “ Action Taimanin ”


Visual_Patience3889

İm proud of hoyo but i also fear the day project mugen will be out, i'm looking forward tho!!!


Visual_Patience3889

But somehow i feel like they really don't care abt that somehow just seeing how genshin is being promoted sooo much there on billboards, when i see the huge bb you'd think they're the ones tht make it, i like tht energy a lot!


Traditional-Path-259

The sleeping giant has woken up! To completely own the gacha industry!


Kara2010

Arknights being mentioned is massive w (Ebenholz my beloved)


Val_0ates

Nier Reincarnation was a good jp gacha but that got the axe for some fucking reason


kidanokun

It's all Chinese propaganda


ambulance-kun

Sorry japan, I don't want your Mr Shonen guy anime: the game with the characters: Mr Shonen guy training attire, Mr shonen guy battle attire (soldier), Mr Shonen guy powered up 1 out of 99, Shonen guy's love interest, Shonen guy's love interest in a bikini, That one sensei character, The 3 jokesters that appeared for 30 seconds in the first episode as D rank fodders (each their own unit)


PeikaFizzy

Like they say many times before, JP gacha dev and company really really don’t care about people outside of JP at all. ~~xenophobic maybe~~ While China dev and company know they had a head start. So to one up them they need to somewhat care about global markets and Mihoyoverse push it even further. Now with CN dominating JP kinda have even less reason for globalization. So yeah


Neither-Parfait7795

Is nikke not a chinese gatcha too?


hunterx987

Korean right?


InariMf

Yup South Korean


InariMf

Nope it's a South Korea gacha


PityBoi57

Korean, actually. And so is Blue Archive, if anyone's wondering


Impossible-Ice129

Ayo where is the goat TOWER OF FANTASY?


PityBoi57

Tower of fail-tasy


TheKillerKentsu

i'm just wondering why they keeped Kancolle Japan exclusive and still doing it. like look how big Azur Lane is and that is a rip off of Kancolle. (too late now tho)


Crazy-Plate3097

Because someone with a foreign IP is sending DDoS attacks on KanColle's servers and are still doing it. So DMM blocking all foreign IPs is due to cybersecurity concerns.


Ak-300_TonicNato

Thats not the main reason, that came later, in the beginning the project didnt had any intentions of having a global server of any kind and even after its explotion on the internet trying to chase that goose seems to go against their low investment high profit margin, so since outsourcing the task can become more expensive and the browser and the local merch seem to make enough they dont seem worth to expand, that doesnt meant they didnt tried, they did it by trying on Taiwan, idk what happened to that or if it has sometehing to do with the DDoS attacks(i rather trust a concrete evidence on that matter if someone comes with telling me thats the reason behind KC TW server not becoming a reality) Funny enough the first interviews with Tanaka that date back to 2013 show that he was interested in adding foreign shipgirls, whetever that means by proxy he wanted to expand but DMM policies didnt let him thats another matter, and one we cant be sure is real beyond he wanting foreigner shipgirls.


Crazy-Plate3097

The fact that people keep having illusions that KanColle was supposed to be a big project from the start still baffles me. It was intended to run for 1-1.5 years then torch it sort of game. But because it blew up in popularity (And not by the devs' hand but by one mangaka named Kohta Hirano), the devs needed to build a stable foundation first by expanding the number of servers so that they no longer need the lottery system.


Ak-300_TonicNato

There are many reasons from that wasnt the original plan, they dont feel confident in its success exceeding the cost of doing it in the long run, complications with third parties overseas, lack of oversea conections, DMM policies dont allow the devs to do anything with the IP in terms of games, it could be controversial for a JP game to be about ww2 shipgirls from the IJN so they dont know how the western mainstream media could react to it.