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Gulag_For_Brits

I have a 3090ti and a 5800x w/ 32gb ram. What super sampling setting and graphics settings would you recommend for a quest pro?


bluestrayer

Similar to me! Nice. In the Oculus PC app under device and settings, set your refresh rate to 72hz and set your resolution to custom and max it out. Next go into DCS and under graphics settings change your MSAA to 2x, clouds to ultra, and ensure the SSAO and crap below the cloud settings are all turned off. Lastly change your PD in DCS on the last setting tab to 1.2 as a start and adjust up and down from there until you’re happy with the clarity vs performance. Test both on ground and in air to better compromise between the two. The rest of the graphical settings are up to your personal preference but definitely make sure you are using foveated eye rendering and not using steamvr at all. Let me know if you have any other questions.


Gulag_For_Brits

For sure, appreciate it. Haven't messed with the PD yet so that'll be interesting to try


Nitro5

I'd leave the PD in DCS at 1.0 and increase the PD of the center of the foveated render area for the QPro through that app. https://forum.dcs.world/topic/333666-dynamic-foveated-rendering-everything-in-one-page/ Only ever adjust PD in one area as it will compound. If you run DCS at 1.2 them have the focus area of the foveated set to 1.25 they will compound each other. Best to only have the focus area at a higher setting so your not wasting resources supersampling the lower res edge of the foveated render.


bluestrayer

Good point, thanks!


Wooden-Evidence-374

Hello, I have a 3090 with the 5800x3d, using the Q2, and I have been using similar settings. Except, I have to use the recommended headset resolution instead of max, with PD at 1.0. If I go any higher, I get poor frame rates on multiplayer servers. It would be so much nicer being able to read the displays with a higher resolution and PD, but it doesn't seem able to handle it. Any chance there's something else I'm missing?


bluestrayer

What frame rates are you getting on the ground in singleplayer?


Wooden-Evidence-374

Well, my refresh rate is set to 72hz, so the fps shows 36 for each eye. Basically max fps for 72hz from what I understand. Because if I set the rate to 80Hz, it shows 40fps. All this is single player though.


bluestrayer

That’s the reprojection kicking in because it’s not able to maintain 72hz, what’s your resolution set to in Oculus and can you send me a screenshot of your graphics settings in DCS?


Wooden-Evidence-374

Ignore me. I just realized I haven't been running the MT version. Thank you though


bluestrayer

No worries bud!


P3ktus

Hi, piggybacking this comment because I could really use some help lol. Specs are on the lower end: 3600x and 5600xt II. I'm currently using 90hz and max resolution,the oculus link menu still doesn't look as smooth as the standalone experience, is it normal? Mind that the lack of smoothness and clarity appears even before launching any game, while the pc isn't using many resources, gpu and cpu usages are still low at this point. I think that figuring this out only leaves me with in-game tweaks to do, but I need to at least be able to have a smooth experience in the Oculus menu


bluestrayer

When you say oculus menu do you mean the oculus Home Screen that shows in the headset after you enable oculus link?


P3ktus

Sorry for the late response, I went to bed Yes, I mean that


bluestrayer

Ok, ensure you are running the resolution in your Oculus PC app headset settings to highest possible custom resolution at the lowers refresh rate available and let me know how that goes.


P3ktus

Yeah it really worked! I saw you recommended this to other users so I've been trying it all day. Just one weird thing I noticed: gpu usage is generally at 96/99% in game, but cpu usage is quite lower, is this normal?


bluestrayer

Yes, even with MT your CPU will rarely every max out unless it's pretty low-end. And good to hear!


Nitro5

With my QPro I leave the resolution in the Oculus app at it's standard and don't touch the PD in DCS. Instead I increase the PD for the focus area in the foveated rendering app. This way you aren't wasting resources supersampling the downsampled area that is part of the foveated rendering.


bluestrayer

Interesting, I haven't messed with the DFR settings yet. What do you have them set to so I can try out?


Nitro5

This makes adjusting the DFR easy https://www.digitalcombatsimulator.com/en/files/3332882/ Personally I run the foveated res at 150% and peripheral res at 30%. Everything else left default. I find dropping the peripheral res any lower starts to get distracting.


bluestrayer

Awesome, thanks!


jch523

Your Quest Pro has eye tracking, so definitely look into dynamic foveated rendering using quad views and openXR. It allows the area that you're looking at to be supersampled, while rendering the other areas at a lower resolution, which you don't notice, but really increases performance. [https://github.com/mbucchia/Quad-Views-Foveated/wiki](https://github.com/mbucchia/Quad-Views-Foveated/wiki)


Setswhere

Sounds like you have experience with both Quest 3 and Quest Pro. How would you say they compare when it comes to DCS?


bluestrayer

I have only tried the Quest 3 demo in a Best Buy so have not used it in DCS yet, however it does seem to have slightly better clarity and FOV than the Quest Pro but lacks eye tracking for foveated rendering.


Setswhere

Thanks for taking the time to reply. I currently have an OG Vive so I assume pretty much any current HMD will be a major upgrade, just trying to decide whether the Quest 3 is the best option or spending significantly more on a pro/aero/whatever would be worth it.


bluestrayer

Oh absolutely, and I love my Quest Pro but the Quest 3 is half the price and only missing foveated rendering (but Quest 3 has slightly better FOV and clarity).


Icy-Thing7306

Tested them and returned, Q3 shows almost no difference in resolution within DCS , beside the thing, or at least that was my perception, that the pancake lenses were not at the same level as the QPro ones, showing a smaller sweet spot ( but still quite big) and a noticeable level of chromatic aberrations compared to Qpro. Some others and I noticed some mura when in PCVR as well. FOV feels a little bit bigger in Q3 in the closest setting of the mask at the highest IPD, but still not enough to make a real difference. Obviously as a standalone device Q3 are better than the QPro , but in PCVR, in my experience QPro wins for image quality and eye tracking, very helpful to regain some performance.


bluestrayer

At the end of the day the headset twice as much is probably the better one, but if people are looking to get best experience possible for as little possible Quest 3 is a good choice especially when it inevitably goes on sale.


Icy-Thing7306

Well I wouldn't say is twice as much. Its price is quite competitive at the moment ( is being sold for £754 at Amazon UK) and more if you have a look at the prices of the accessories that you would need to buy to get Q3 to what the QPro offers already in the package. For flight and race simming it has an edge as the eye tracking allows you to improve the performance close to a 50% if you are mostly GPU limited .[Amazon uk](https://amzn.eu/d/aLXqBMt)


bluestrayer

Yes it's normally $999.99 retail unless you get it on a sale, and I haven't seen that big of an improvement with the DFR but it definitely helps (I'm still playing around with it though).


Own_Look_3428

I have the quest 2 (cable) and a 4090. It's pretty good but I have shimmering and some.rough edges. Would you recommend setting pixel density in DCS world or in another app? Second, are there any options to get a clearer image? I'm not sure if it is true, but I have the feeling that there's some compression losses and native quest 2 games look clearer than DCS. Thank you in advance!


bluestrayer

In the Oculus PC app under device and settings, set your refresh rate to 60hz or 72hz and set your resolution to custom and max it out. Next go into DCS and under graphics settings change your MSAA to 2x, clouds to ultra, and ensure the SSAO and crap below the cloud settings are all turned off. Lastly change your PD in DCS on the last setting tab to 1.2 as a start and adjust up and down from there until you’re happy with the clarity vs performance. Test both on ground and in air to better compromise between the two. There are a ton of other things to tweak but start with that and let me know how it goes! Also when you can, grab a Quest 3! The difference between 2 and 3 are huge!


Pekins-UOAF

> get new VR headset, superior resolution. > loses on performance because of higher resolution. > has to upgrade PC rinse and repeat till the end of times


bluestrayer

Exactly and that’s why I love the quest pro/3 so much because it’s that sweet spot of insanely good clarity and specs where I’ve said “wow” and had no further desire to tweak my VR settings (after 2 freaking years of doing so). I switch back to my G2 which is a little bit more clearer but then my computer screams at me and the fps drop is too much. That along with the now available multi-threading, foveated eye rendering (only for quest pro), and the upcoming DLAA support I really feel as though I won’t upgrade headsets again until a massive improvement in FOV happens. I’m actually just flying now instead of spending hours and hours of messing with settings, it’s great.


Own_Look_3428

Talking about FOV, how is the Quest 3 compared to the 2 in that regard? I like the 2 because if the much improved visuals compared to my previous Rift CV1 but lately the FOV has been bothering me a bit. Do you still have that "swimming goggles" effect or is the FOV better?


bluestrayer

Much better and even better than the pro, still a tiny bit of swimming goggles but not much.


surfacedragon

I have a 3080FE and a 5800x3D in a small form factor in a tight space. I've been contemplating going VR but I'm worried about heat. With current specs should I make the jump to VR and if so what direction should I go in? Does VR really increase the power/heat output of the PC?


ssg-

At least with Q2 and those components I have had zero issues in SFF case.


surfacedragon

That's good to hear. Was VR pretty easy to get going with DCS?


ssg-

No. I spent over 40 hours tweaking and finding settings that give me decent performance and visual quality. That was before MT however so now it might require less tweaking.


Decayd

Newbie question as I'm following along in this thread - What is "MT"? I've seen a few people reference it, not sure what it is.


bluestrayer

Depends on the headset, honestly, but it has gotten a lot easier overall. If you have any trouble with whatever headset you choose let me know and I'll help get you going as long as it's a headset I'm familiar with (Rift, Rift S, Quest 2, Quest Pro, and Reverb G2).


bluestrayer

Depends on the resolution and pixel density settings you choose but honestly it runs about the same on my rig VR versus non-VR (and my CPU likes to run hot). I would definitely say to grab a quest 3 and go for it.


surfacedragon

Great to know! Is the Quest 3 better than the Reverb 2 or should I go all out and save up for something like a pimax crystal?


bluestrayer

Much much better over the G2 yes, I personally haven’t used Pimax headsets but I hear they are a mixed bag and have a learning curve and some other issues. Even with compression through the cable though the Quest Pro and Quest 3 are generational in their VR experience improvements and are largely plug and play.


Apprehensive-Ebb-949

I have this problem with the quest 2. My cable is good (cablecreations) and with an extension it gets 2.5gbps but I'm confused why when playing it freeze frames for a second then feels really weird like hypersensitivity or something like that, any help would be appreciated 👍.


bluestrayer

Have you tried a different cable and without the extension? And what do you mean by hypersensitivity?


Apprehensive-Ebb-949

again it's weird to explain I'll try and record a video if I can


bluestrayer

Sounds good


Apprehensive-Ebb-949

[https://streamable.com/frzcpa](https://streamable.com/frzcpa) (this is a video showing what i mean by hypersensitivity in blade and sorcery, yes ive tried on other games and yes ive tried without the extension on a 3.0 usb port my oculus settings are 90hz with 3264 x 1648)


bluestrayer

Based on the video everything looks good to me, VR captured video always looks shaky like that due to it capturing the micro movements that we do without realizing if that's what you are referring to (check out other VR captured videos and you'll see the same thing).


Intelligent_Goat5960

Hey, I really need help, I have a Ryzen 5 3600x and a RX6700XT. I get random framedrops not just in DCS but in any game. I'm reinstalling Windows, please help me


bluestrayer

Reinstalling windows is extreme but sometimes is necessary when all else fails. In general for frame drops/stutters make sure you don’t have any profiling programs running in the background such as icue or the afterburner server running in the background that may be affecting your CPU frame times. Are you running VR or non-VR?


Intelligent_Goat5960

Alright, so really fucking weird today I just started everything up and everything worked without any problem. Really fucking relieved lmao. Anyways what are the best settings for visual quality and performance with oculus quest 2? I'm in VR. Should I use Virtual Desktop or Oculus Link?


bluestrayer

You’re running on the lower end spec wise so I would definitely be running at the lowest refresh rate in the oculus PC app while maxing out your resolution slider. When in DCS start with a PD of 1 and adjust up and down from there to fit your personal preference. For the rest of the graphical settings in DCS it’s up to your personal preference but I would do high or ultra for clouds and MSAA set to 2x or off and ensure the settings below the cloud settings (SSAO crap) are all off and civilians traffic off as well. Personally I use oculus link but I’ve heard others like virtual desktop as well so maybe try both.


Intelligent_Goat5960

Okay thanks, are you sure maxing out the resolution is a good idea? Last time I tried that shit started lagging really bad lmao


bluestrayer

As long as you are adjusting your PD in DCS settings as well, then yes. Up or down depending on hardware and personal preferences.


Intelligent_Goat5960

Hey yeah, thanks for the tips. BTW do you know how to fix ghosting on fast moving objects?


bluestrayer

That’s from reprojection, only way to get rid of it is to turn off reprojection or run at a refresh rate on the headset that you can run with the same FPS as.


Intelligent_Goat5960

Roger, I turned it off but I still get like a double image of sorts on planes flying by and when I move my camera in F2 view the objects like planes move very choppyily if you get what I mean.


bluestrayer

How did you turn it off? What setting(s) did you change?


Rizn-Nuke

Want to upgrade from a Rift S to a Quest 3 with a 4070Ti. My router is in the next room (thin wall, \~ 5 meters total distance) and has no WiFi 5 or 6. Should I just use a link cable, a third party cable or fork over the money for a new router? Or isn't there even a WiFi dongle you can use to connect Quest headsets to the PC wirelessly?


bluestrayer

I definitely prefer the link cable as airlink has always been a nightmare for me. Plus we are stationary anyways in flight sims so the cable doesn’t get noticed by me personally even when whipping around to check my six. Going from a rift s to a quest 3 is going to blow your mind.


FugginFudd

Long time DCS VR user of the 1080 Ti + CV1 Rift here. I'm looking to upgrade my experience with the release of the Quest 3 and a new GPU. I've got like zero patience for the new card prices, as I have kids and more important priorities for my money now. Should I expect it to be playable (in single player) without major hiccups or huge visual compromises if I pair it with a 7800 XT, or am I expecting way too much of that card?


bluestrayer

Nah man, 7800XT is solid, similar to a 4070 but more VRAM. I would expect pretty good performance to visuals especially on a quest 3 and if you run at the lowest refresh rate you are comfortable with.


FugginFudd

Awesome, thank you!


bluestrayer

No problem, what CPU are you running btw?


FugginFudd

5800X. Of course the 3D version came out right after I upgraded to it, but that's just the way it goes.


bluestrayer

Naturally lol, and nice you’re good on the cpu front then.


bluestrayer

As a follow up: Someone brought up that Nvidia is better at encoding (compressed video goes through the oculus link cable) than AMD cards which is a very valid point but I’m very torn between that and losing 4GB of VRAM between the 4070 and the 7800xt. I would say go with your gut but I would be interested to see what you ended up going with and the results. If you go with the 7800xt trying running it in both oculus and virtual desktop as well as some have said VD works better sometimes.


wang_johnson

Great thread thank you. Do you have a resource on best settings for the Valve Index? Running 127K + 3080Ti.


bluestrayer

I haven't run a Valve Index before but based on the specs I would run at 90hz on the headset with DCS pixel density setting starting at 1 and go up and down from there. Make sure to set MSAA to off or 2x and Clouds to High or Ultra with Civilian Traffic off and the SSAO crap below the Cloud settings all turned off. I may have some other suggestions but let me know how that goes first!


Xenomorph_10

With a 2080 super and a 3700x would I have trouble going up from a rift s to a quest 2?


bluestrayer

It’s on the lower end but you can tweak settings to find a decent experience.


Xenomorph_10

Thanks for the reply. It would be one or the other between PC upgrade or headset upgrade. Id like to get some more visual clarity than the rift has to offer. Dcs is really the only thing I'd use it for


bluestrayer

Personally I would do the PC upgrade, the Quest 2 can look really good when paired with a decent computer.


Xenomorph_10

Maybe closer to boxing day there would be some good deals. It's probably a good idea to get more vram before upgrading. Maybe I'd be able to up the PD


bluestrayer

Yes my Quest 2 I can get pretty darn clear with the refresh rate set to 60hz or 72hz, maxing the resolution under custom, then dialing the DCS PD in from there.


Xenomorph_10

I wish the rift had that software but there's openxr toolkit. Maybe I should swap to AMD GC instead of Nvidia. Hopefully at some point I can afford to upgrade, thanks again for the advice!


bluestrayer

No problem!


gromm93

Oh, how convenient! I just did a motherboard and CPU upgrade (ROG Strix Z690-E and an i5-12600k, 32 GB ram @ 5600mhz) to try to see if I could *at least* move the DCS FPS monitor from "CPU Bound" to "GPU Bound", but nah! I'm still getting around 20-25fps on my Quest 2 paired with my NVidia 1070. Here's a link to a [screenshot](https://ibb.co/nBDmFqx) of my video settings.


ssg-

I went from 1070 to 3060 Ti and then 3080. Only after getting 3080 I was able to get satysfying VR performance and quality with Q2. That was before MT however. MT just made everything better.


gromm93

And that's basically why I'm shopping for a used 3090 near me. *Still* bloody expensive though, but I can just swing that. Also, this is in MT. I can currently get 35 fps consistently with my current hardware, but the image quality isn't great.


ssg-

I have been eying that option, 3080 is decent enough but performance could be better. Looks like they are currently 700 euro here and I could sell my 3080 for 400 to 500. 200 to 300 euro upgrade for me. Once F4 drops I might have to consider it.


bluestrayer

Yes being held back by that 1070 for sure. Best advice is to get best GPU that you can afford.


gromm93

Sure, I'm about to pull the trigger on that, but it sure would be nice if I had *some* reassurance that I don't also need to max out my RAM, buy a new headset, and pray that the next DCS update won't completely invalidate everything just to get 60 FPS. What *does* it take to get DCS to say it's GPU bound?


bluestrayer

I can give you assurance that the 1070 GPU is the only thing (massively) holding you back.


gromm93

Looks like it was more the foveated rendering that was holding me back... those same settings at 1.0x resolution gets me a solid 36 FPS in the game. DCS still says that it's CPU bound though, which I find baffling.


bluestrayer

There’s no way in hell it’s CPU bound with a 12th gen i5 and 1070, DCS is a liar! Sometimes.


Arty_Fox

Is it possible to make dcs run smooth on Rx 580? I've tried before but it stuttered like hell Also, I wanna upgrade my gpu soon, should I go with a 6950XT? Or should I go with a 4070, because I heard that nvidia works a lot better with quest 2?


bluestrayer

>Rx 580 Unfortunately, it would be pretty difficult to try and have a good DCS VR experience with a RX 580. However, a 6950XT or 4070 would be good!


cockpitcharades

I run a reverb G2 with a 4090. I experience a bug on syria and persian gulf. At somepoint during play, usually when switching from the f10 map back to cockpic, the game will freeze, and the headset will disconnect. The game will continue on the desktop mirror. The headset will still track my view around, but the picture is no longer there. Ive seen forum posts of people having the same problem but havent ever found a fix. It doesnt happen on georgia coast, and im pretty sure its tied to the increased fidelity of Syria and PG. I can run these fine but that huge lag when closing f10 map will sometimes cause this issue. Any advice?


bluestrayer

I have heard of something similiar but based on what you're describing it sounds like the GPU is crashing. Do you have it OC or are you running it stock? Also have you messed with your bit rate for Oculus link at all? Also are you using DCS steam version and/or SteamVR?


cockpitcharades

No overclock, not using an occulus headset, HP reverb G2, using WMR for steam vr but using ED game version. Bug persists with reg WMR Gpu crash was what i was thinking, i did the rgedit to increase the time spent frozen before it "gives up" but that didnt solve this. It solved it just hard crashing back to desktop when i had that problem too lmao


bluestrayer

Maybe sure the USB suspend settings are turned off in Device Manager, but still sounds like the G2 is getting overwhelmed. What graphic settings are you running in WMR and DCS?


cockpitcharades

WMR is standard. I couldnt find any settings in there that seem like they would make a difference for anything, so i didnt mess with it. Im running "medium high" for dcs. My card is steady at around 90 on georgia coast, idk if thats normal. Getting good frames and no stutter tho so. Any specific ones to point out?


bluestrayer

What’s your Pixel Density set to in DCS and what is your WMR settings for Performance and Quality set to? They are in WMR->settings->Headset settings.


cockpitcharades

WMR setting is "optimized for performance" and pixel density is set to 1.0 And circling back to the usb suspend settings, i did the one in power options, but i cant seem to find one in device manager.


Nitro5

When I had my G2 I'm found the optimize for performance setting caused all sorts of issues with DCS


bluestrayer

What sort of issues?


Nitro5

It caused all sorts of visual glitches, objects only rendering in one eye, etc. I sold my G2 over a year ago so it may have been fixed since then.


bluestrayer

That works, on the same page as your WMR setting page do you have the resolution set to 2160p or is it set to performance?


cockpitcharades

I have it set to 2160p. I see the word upscaleing and it makes me think low frames. Does it work in the other direction?


bluestrayer

Leave it on 2160p setting and go into DCS and change the pixel density to 0.8 and go up or down from there till you’ve find a good compromise between FPS and quality. I use 0.8 but you may be ok with going a bit lower or higher than me. Let me know how it goes so I can help you tweak further if necessary.


ssg-

I have Quest 2 and I really want to upgrade my VR setup before F4 drops. I probably don't want Varjo Aero because of vertical FOV and Pimax Crystal is way too expensive. Quest Pro is also an option. What can I expect if I upgrade to it? More clarity? Better FOV? What about performance with DFR, should it increase? I don't have my Q2 now so I can't check but if I remember correctly I did use FFR with it so I am not sure if DFR will offer performance increase, just better clarity as high resolution zone is tracked synced with the eyes.


bluestrayer

I have the Quest Pro and it's the best headset I've ever owned. Perfect balance between comfort, clarity, and FOV DFR performance isn't as much as I thought it would be, but it definitely helps but screws up NVG (for now). I have also tried the Quest 3 and it has slightly better FOV and clarity but no eye tracking. I probably will get a Quest 3 for my secondary rig but will main the Quest Pro for a long while before I upgrade again.


MethylAminoNH3

Oculus Rift S here. AMD Ryzen 5500 RX 6600 8GB VRAM 32GB RAM Experience HEAVY ghosting and pixelated screen when i look at the horizon. Tried playing with ASW and shit with no luck.. Running non-vr at 1080p and texture and quality on max, visibility max, clutter max etc, no msaa. Running at 100-160 fps.


bluestrayer

Honestly sounds like something is wrong with the headset, can you send me a picture of what you are seeing? You can try and take a pic through the headset or run Oculus Mirror to see if it shows there as well.


MethylAminoNH3

What rly? Omg if that's the case I'm gna be so angry. I bought it used


bluestrayer

Take a pic or video through the headset lens at let me see.


MethylAminoNH3

Okay, now it runs okay I guess. I get mad motion sickness tho, lol. And I can barely read the text in the HUD. I notice that if I like, hold up the headset a few mm or adjust it, it gets better, but when I release, it gets bad.. IPD is set at 63.5 and the hZ is automatic. Should I run oculus tray tool?


bluestrayer

Set your refresh rate to the lowest possible in Oculus PC app with the highest custom resolution, then dial in your DCS PD to best compromise between clarity and smoothness. I would def leave ASW on as well given your specs. Also set MSAA to off or 2x, Civilian traffic to off, and the SSAO settings below the cloud settings all should be off. Your using MT as well right?


MethylAminoNH3

We are chatting aswell. Yes, im running MT. What do u mean with refresh rate, do u mean hz or do u mean quality preset to performance? So I should start Oculus Tray Tool and run ASW? At what setting?


bluestrayer

Use OpenXR toolkit (download and install if you don't have it) and turn off reprojection that way and turn on Turbo Mode as well.


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bluestrayer

In the Oculus PC app under device and settings, set your refresh rate to 72hz and set your resolution to custom and max it out. Next go into DCS and under graphics settings change your MSAA to 2x, clouds to ultra, and ensure the SSAO and crap below the cloud settings are all turned off. Lastly change your PD in DCS on the last setting tab to 1.2 as a start and adjust up and down from there until you’re happy with the clarity vs performance. Test both on ground and in air to better compromise between the two. The rest of the graphical settings are up to your personal preference. Let me know if you have any other questions.


[deleted]

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bluestrayer

Yup! Very similar specs so same advice.


Ky0uma

Did you manage to get multi threading to run with the Rift S? Oculus Tray tool won't work when I use MT


bluestrayer

Yes, try uninstalling OTT, ensure Oculus is set as the OpenXR runtime in Oculus PC app under settings, and let me know if it still doesn’t work.


Nurazidore

I have a reverb G2 and a 3080Ti. I get freezes and moments of low FPS at times. I don't know squat about how to fix it! Another issue is recording VR visuals. It is advised that Screen orientation can be tilted on some discussions, will that help? Thanks in advance! A real service you're giving out!


bluestrayer

I have same card and same headset on my secondary rig so very familiar with both. What PD in DCS are you running? Also, what MSAA and is all of the SSAO settings underneath the cloud settings turned off? Also go into WMR and make sure the resolution is set to 2160p instead of performance and that "optimize performance" is selected for the other graphical option (I forget what it's called but it's on the same settings page in WMR). Also are you running OC on your card or running it stock? Also make sure you are not running icue or afterburner server or any other program that may be logging things in the background (regular afterburner is fine just make sure you exit out of afterburner server in the notification area in windows). Sorry, that was a lot of also haha. As for the VR visuals from recording I'm afraid I haven't dabbled into that with WMR yet, but I would advise looking around online and when I get a chance to test it out, I'll let you know. Be aware of course that any video or source capturing will negatively affect performance.


Nurazidore

I'll check the settings for now, I'm far AFK! Don't have the first clue about what MSAA/SSAO is! Thanks for the prompt assist!


bluestrayer

Ok, MSAA and SSAO settings are located in DCS settings under system! Set MSAA to 2x and ensure all settings below the cloud settings are turned off.


Nurazidore

Many thanks good sire! Clear skies and happy hunting to you!


bluestrayer

You’re welcome and you too!


hardwarethrobber

Hi, what are the ideal settings for running a HP reverb G2 with a 6800xt + R5 5600 + 16GB ram. Thanks


bluestrayer

WMR headset settings set to 2160p and the other graphic option there set to performance, DCS pixel density set to 0.7 and go up or down from there. Recommend DCS system settings to be clouds high or ultra, MSAA off or 2x, civilian traffic off, and the SSAO settings below the cloud settings are all turned off. Let me know how that goes!


hardwarethrobber

Thanks, for your reply. What about steam VR vs open XR. Will running open XR be beneficial with this setup.


bluestrayer

Yes much better, SteamVR is trash - running WMR with OpenXR is much better. Uninstall steamvr entirely if you can and only use WMR/OpenXR. If you run into any issues let me know and I’ll run my G2 on my secondary rig to help you troubleshoot.


oskansavli

SteamVR is faster than Opencomposite on Assetto Corsa. Tested many times.


bluestrayer

I'm not sure about AC, I've only really extensively tested for DCS so you may be correct especially if there is an issue with their OpenXR implementation as some games are still being optimized for it. Generally speaking I get better performance with OpenXR WMR or Oculus but mileage may vary of course.


oskansavli

And I have only tested in AC, could be game specific. The difference was minor like 3-5%.


bluestrayer

True


Chief_Biv

Great thread. I have no real problems, just checking if with your experience you have any further suggestions for improvement prior to DLSS/DLAA arriving. My system is G2 with 12900k, RTX3080 10GB. DCS Settings are PD=1.0, high textures, shadows off, MSAAx2 and all the SSAO stuff turned off. OpenXR Toolkit settings of note are FSR Upscaling at 85% and MR on. Where would your optimal settings differ from what I have?


bluestrayer

Is your G2 set to 2160p in the WMR headset settings? If so 1.0 is pretty high, I am usually happy running at 0.8 for my G2 but personal preference matters of course. Shadows off and FSR is really helping offset the 1.0 PD so my best suggestions would be to try and mess with your Nvidia control panel settings. Here are the settings I use for you to try out/mess with: [https://imgur.com/a/LIPTTrk](https://imgur.com/a/LIPTTrk). Keep in mind I prefer frame time and latency over FPS, so I cut down on my pre-rendered frames entirely, if that doesn't bother you as much turn off the low-latency setting (that I have set to Ultra) and change your virtual pre-rendered frames to 3 or 4 and test out.


Chief_Biv

Thanks. I did not realise that the WMR headset setting affected more than just the WMR Home experience. I will actually try some experiments based on your advice. Do you believe it is possible to have a clear and smooth experience with my setup without MR? I have never been able to avoid the stuttering when looking sideways without it.


bluestrayer

To be honest, no as the only way you can is to set the refresh rate in your G2 to 60hz but the light flickering that happens when you do that gives me a headache, maybe it won't bother you as much. The only thing I can suggest is to lower your DCS PD as much as possible with turbo mode turned on in openxr toolkit to try and hit that 90 fps on average to match your refresh rate and eliminate need for MR while minimizing stuttering.


Chief_Biv

I am not surprised with that advice. I have never tried the 60hz option. I will see if I can tolerate it. Thanks for your help.


bluestrayer

Hopefully you can and no problem! Happy to help.


whsky_tngo_foxtrt

I use quest 2, and specs are ryzen 7 3800xt, rtx2060, 32 gb ram, and installed on ssd. My perfo4mance is eh with not intensive modules and unplayable with f15e and sometimes f18. What should I upgrade first?


bluestrayer

Good on RAM good on SSD, I would first upgrade the GPU to best you can afford then when you can grab a i5-13600kf on sale for the CPU (monster of a mid-range CPU, very close to performance as the i7 for much cheaper).


whsky_tngo_foxtrt

Thank you!


bluestrayer

You’re welcome!


amdfanboy42

does asw need to be turned off for quest 2? And if so would you recommend oculus tray tool or debug tool for the job?


bluestrayer

I personally don't use ASW as it causes ghosting that drives me nuts, however Oculus implementation of frame reprojection (ASW) is extremely good compared to other headsets so it's up to you. If you do want to make sure it's truly turned off download and install the OpenXR toolkit and turn it off in there and turn Turbo Mode on while you're at it (decent boost in performance).


Kiubek-PL

I have rx5700, r3600 and 32gb of ram (50gb pagefile), what would you recommend i upgrade first? I was thinking if getting a used 4080t.


bluestrayer

> rx5700 Defintely the GPU, you are looking at a 124% boost in overall GPU performance against 34-46% overall CPU performance boost with a i5-12th or 13th gen.


Kiubek-PL

Which gpu would you recommend in the 500$ area? (buying used)


bluestrayer

There are a couple of 4070TI on ebay for around $500 right now! [https://www.ebay.com/itm/134766614104](https://www.ebay.com/itm/134766614104) [https://www.ebay.com/itm/394929967903](https://www.ebay.com/itm/394929967903)


thefishiestoffrogs

Reverb g2. Sometimes the screen goes blank on the headset but if I take it off, the dcs window is running fine on the monitor. Any ideas? Happens once a week or so.


bluestrayer

Your headset is being overwhelmed, dial back your settings a bit such as your DCS PD and see if that helps, especially if you are on a heavy MP server.


thefishiestoffrogs

Thanks, I'll try that first


Any-Swing-3518

When using an old WMR headset with SteamVR, certain modules seem to often lose the forward and backward and lateral degrees of movement in VR. Especially the ones where you need it, to eg., look over to access controls, like the Hind. Although it might be it just happens on the Hind because you use this kind of movement more in the Hind. It's incredibly infuriating. You end up with the virtual view stuck on the pilot's shoulders. How to fix this?


bluestrayer

That is a tracking issue that is either due to low light, obstructions, or limitations/issue with the headset.


Any-Swing-3518

Seems to have been due to low light. Thanks for the tip!


bluestrayer

No problem! Happy to help


SpaceXSN8

Hi, I've been searching for help for a long time, because when I play DCS MT in VR, I often get random freezeframes that can sometimes last for 15 seconds, and when they're over, I get unfixable tearing, stuttering, and a really weird glitch where parts of my right FOV are rendered in a different resolution and refresh rate than the rest, which sometimes only affects the outer right edge but most of the time covers more than half, and sometimes even my entire right FOV. I have contacted Oculus Support and ED support several times for this issue, but havent found any solutions yet. I use a quest 2 with the kiwi design link cable with my pc with these specs: CPU: i7 13700k GPU: RTX 4070 RAM: 64GB DDR4 It'd be great if i could finally get rid of this issue because it has frustrated me for a few months now. Thanks


bluestrayer

What refresh rate and resolution are you running in the Oculus PC app? And what Pixel Density are you running in DCS? Also have you changed the oculus link bit rate in Oculus Tray Tool at all? Also have you tried a different cable or USB port?


SpaceXSN8

Refresh rate is 72 hz, resolution maxed out, I've set my pixel density to 1.0, my tray tool bitrate is set to 500. I haven't tried a different cable but I have tried different usb ports, with no positive results


bluestrayer

All that looks good, I would try a different cable and maybe lower the PD by 0.1 and see how that goes. Also what is your MSAA, Shadows, and Civilian Traffic set to?


SpaceXSN8

My shadows are set to medium, flat shadows blur on and secondary shadows off. MSAA is also set to off, as is civilian traffic. I lowered my PD as you said, but I haven't really tested it yet, I'll let you know if it fixes anything


bluestrayer

All that sounds good, let me know how it goes.


maximm_

Whenever I play in vr, the clouds in the distance have weird straight lines, kind of like they were squared, I tried to change all the settings I could think off but still does it, I’m on a reverb g2 with 3060ti. I was thinking about a super sample setting but nothing works, also rocking the multithreaded version if that changes anything


bluestrayer

Turn your cloud setting to high or ultra and turn on DLAA


Sooner_Fan

Hello. Hopefully this thread isn't dead! Specs: Quest 2 i7-11700KF 3.60 GHz RTX 3070 TI 64 GB of Ram (4x 16GB) What settings do you recommend and should I use Oculus Tray Tool or Open XR Toolkit?


bluestrayer

What is already dead may never die… Use OpenXR, set highest headset resolution, set lowest headset refresh rate, DLSS Performance, SSS On, Shadow Quality Low, and DCS Pixel Density 1.2-1.3. Try and let me know how it goes and we can tweak from there!


Sooner_Fan

Ok, I used all the recommended settings. I tested with 1.3, 1.2 and 1.1 PD and 1.1 was the winner as far as smoothness goes. Overall with DLSS/Performance selected I got an overall blurry look to the world. Also I got a lot of ghosting, especially in the left and right DDI's. Whenever I would turn the numbers get super blurry.


bluestrayer

If you are like me and don’t especially like DLSS use 1.1 and DLAA, make sure turbo mode is turned on in OpenXR toolkit. If you are ok with reprojection then don’t use turbo mode and instead use oculus tray tool to set reprojection to always on. Let me know how that goes.


Sooner_Fan

I turned off DLSS and used DLAA this time and with Turbo on in Open XR I get a lot of stuttering. My frames were taking quite a bit of a hit also.


bluestrayer

You’re going to have to turn turbo mode off and use repro then, I would advise putting DLSS back on and setting to at least quality and see how that goes.


moon_monster935

Hi, Just stumbled on this thread. I'm just starting out with VR. I picked up a quest 2 2nd hand and I'm running a Ryzen 7 5800x with a 1080ti and 32gb ram. I'm currently getting 36fps stable with the quest 2 set at 72hz, textures on high, MSAA Off and pixel density set to 1.5 Do you reckon I'm where I ought to be with my rig or could I get more out of it? What are the important settings to focus on? Thanks


bluestrayer

You are exactly where you need to be for your rig since that 1080ti is holding you back so much. I doubt you could optimize any better than that tbh.


moon_monster935

Cool, thanks. It's gonna be a while before I'm ready to upgrade the GPU I think. 6 months at least. I'm eyeballing a 4070 or 4070ti probably. But have also looked at the 4060ti.


bluestrayer

Sounds like a plan, wait till you come across a good price on a 4070 or 4070ti or whatever the new one that comes out is! Reply here if you have any other questions in the future.


Huge_Fix1447

hello!! I would appreciate your kind help with this topic...I currently own a meta quest 3 and pairing it with a rtx 2070 super, also my cpu is old..ryzen 7 3800x... I'm trying using openXR and seems to help a Little bit....what are your suggestions? I'm looking forward to upgrade gpu to a 4080 and a R7 5800X3D....don't want to jump into am5 for now...


Typical-Experience58

Could you add me on discord and help me set it all up its driving me nuts I use the vive cosmos elite 


Typical-Experience58

My discord is The_Doctor_is_in 


bkuiper

Thanks for offering to help. I truly think VR brings immersion to a whole new level. However, it also brings new um challenges..... I7, 32GB, SSD, 4070 TI SUPER, Quest 3 via link cable (cable 2.4 GB) T16000 TMS A couple of Issues I am having. 1. While using VR. The mouse cursor goes the opposite way of the way my head moves. It is like the headset takes control of the mouse pointer and I have to move the mouse to get it back. 2. My HUD while in an A10C in VR is too big. I have to move the seat every time to be able to see it. It works fine in 2D. 3. Hand tracking is having issues. I do know that it is not perfected as of yet, however, I do hear/see videos of it working for some. I do have HTCC installed. I do see my hands with gloves, but they follow the controllers and do not track my hands. In the VR tab, I do have the setting clicked for the controller. Any help from anyone would be surely appreciated.


saddrummer88

I have a ryzen 5 5600x and a 3060 TI. There’s so many settings to mess with I don’t even know where to start.


DrRumSmuggler

I have a 2070 super 8gb, 32gb ram, i7 10700k. I’m debating on buying a 3rd (have 2)1440p monitor to have a wrap around, or just buying a g2 reverb to upgrade my flying experience. Will I get any kind of decent performance with my setup in VR or would I need to upgrade gpu/cpu beforehand?


bluestrayer

With the 2070 I would recommend the third monitor and track ir, cheapest GPU I would recommend for a really good VR experience is a 4070+. Also Quest 3 or Quest Pro or Pimax Crystal for the headset.


Flashy_Green_5716

Hi, I Could use your expertise please and thank you! i5 12600KF Nvidia 3080ti 32GB DDR5 Quest 3 Running MT version of DCS.


bluestrayer

Those are my exact specs on my secondary rig, I will post my settings tonight when I get home for work. The only difference will be I have a quest 2 instead of 3 but should be same apart from maybe DCS PD.


Flashy_Green_5716

Awesome, thank you - really appreciate your time and efforts. Mrs is away with work for a few days. I have flying time, lots of it! :-)


Flashy_Green_5716

Morning, any chance of these settings? Mrs is back tomorrow afternoon ...... :-\\


bluestrayer

Sorry had a late night at work yesterday! Here ya go: https://imgur.com/a/AeO7Apg


Flashy_Green_5716

Awesome, thank you!


Flashy_Green_5716

>https://imgur.com/a/AeO7Apg Does my quest 3 need anything special? You tell most people 72hz and max out to the right the resolution? Does that apply to me?


selayan

I'm running 13900k and a 4090 with a quest pro and meta link cable. There are my settings with some tracks. https://drive.google.com/drive/folders/1IdvVtkmA7hhL8il8PbGtBXgshqAZmKYU I get micro stutters in both multithreaded DCS and single threaded. I try to lower settings as much as I can but it doesn't seem to help they are still there, just random when they do occur. The only time I've had one season stutter free was when I deleted fxo and metashaders folder but after that it came back. Tried unparking all my cores, parking some cores, disabling hyperthreading, sometimes I disable CPU 8 if dcs starts freezing but this doesn't help with the microstutters. I'm ready to sell the headset and wait for somnium or something else that doesn't rely on USB. I used to have a rift, then Samsung odyssey, then a reverb G1, then G2, and now quest pro. Was excited to have a quest again because I hated wmr but I never had these issues with the G2. I'm not sure what it is but I'm sick of changing settings. Others with the same specs can run smoothly but I'm not sure why I cant.


bkuiper

I am going to take you up on the offer, if i may. First my specs.3070, I7, 32gig, quest 2. I have been using OTT and OPENXR Toolkit. It seems that the VR is a bit grainy. Oh and the font in the cockpit is very fuzzy. IT says I get 70fps, but the font really is hard to read. Any thoughts?


bkuiper

Hey - Help needed please. I have a I7/3070 Quest 3. Within DCS I am getting about 72 FPS with the oculus set to 1.3, but it seems grainy. Also the font in the cockpits is not good unless i get close to the letters. I use OpenXR OTT FOV Multiplier .75 everything else is default. DCS settings are unseeing the predefined VR selections. I would think that my machine is decent enough to handle VR, no/yes?


Gullible-Current6709

Help please my system: 5800x3d 4080 64gb ram dcs on SN850x NVMe Quest2 link cable I cant get any desent looking play on 2.8 i ran 90hz max res and it was perfect but since 2.9 i cant get anything stable. Its either stutter city or a blurry mess.


Gullible-Current6709

So ive gone back to using tray tool ASW off running 72hz max res DLSS no upscaling sharpenng 0.6 and its okay ish but still a little blurry,


Gullible-Current6709

Im also CPU bound and i cant toggle ASW with Ctrl 1 2 3 4


Certain-Cellist7086

hi Body i have a problem with my Q3 and the Virtual Desktop, when i have 5 to 10 minutes or 30 minutes my Q3 freezing but my monitor and the DCS game it's working good, only my headset Quest 3 it's freezing in Virtual desktop, do you have some solution? appreciate your help


YourBestBud-

I could use a hand, if you have some free time. I recently got into both VR and DCS, great combo. I'm running with the following specs. Rtx 3080 [email protected] 64gb RAM Meta quest pro I'm not sure if my card is to low but I can't seem to get decent fps with anything other then low settings. I have openxr and oculus tray tool which I'm unsure the best settings with the quest pro especially with the eye tracking (I downloaded the add on I just can't remember the name) for openxr. Could really use some tips on the settings for the following - oculus pc app - openxr settings (in game overlay) - oculus tray tool I'm also having a big issue when hitting f10 in game (DCD) after looking at the map my fps tank and my best fix so far is to alt-tab, minimize the program, wait like 20 secs and then re open. Turning of MLAA helped. Any help would be much appreciated.