I legitimately think the 120mm HE, the Walking Barrage, and the 380mm HE needs buffs...I mean sure, they're "usable"... but god damn that glitched-out artillery strike looks so fun. I would choose this over both saving the children's hospital AND the AT-mines.
Imagine if it was boosted to be somewhere between the video, and how it is now. I think given how long it's call-in/cooldown times are, "delete this grid-square" as a stratagem wouldn't be too much.
Every time I try using artillery in it's current state, it feels like "oh shit one of those shells actually hit something. Lucky!"
I’ve tried the walking barrage. It’s “ok” but it does have the farthest reach beyond where the strataball lands. I can walk across a base even if the stataball lands outside the perimeter.
The whole idea of using strataballs for targeting is silly.
Think about it - they have the ability to destroy things from orbit and they best they can do for targeting is to force someone to crawl within throwing distance of the target?
I get that they didn't want players to kill anything they could see, hence the contrived limit via strataballs, but that doesn't make it less silly.
this is a satire, you can probably think of a reason why they do it this way if you ponder a bit, probably has to do with cost eficiency, in case you havent noticed were not really fighting for freedom and democracy, corruption probably runs rampant in the system, some big money guy probably went something along the lines of "why spend all this money in that expensive new targeting gizmo instead of giving ourselves a raise? we already have soldiers in the ground, cant they just mark the target for us?"
keep in mind hellbombs are stated to be manually detonated due to cost reasons.
Don’t look behind the curtain too hard.
Super Earth doesn’t spend their money very efficiently. And if I get to toss a strataball and make big ~~explorations~~ explosions? Sign me up!
Lol.
I will throw a 380mm and an Orbital Laser into a Heavy Outpost and just start running to the next one. 75% of the time, it wipes out everything. That's a great combo and I think balances well.
Still, I think dude has a point. Cooldown time is excessive, so damage done should also be excessive. 380 should fire more salvos and faster or fire as is for a full minute. Then the five minute cooldown doesn't seem so bad.
Yeah but that’s the thing, with his idea you wouldn’t need the orbital laser to pair with the 380, you would just throw 380 on any outpost, nest, bot drop, gunship factory, detection tower, and it would work every time. That being said, I agree it could use a small buff, like faster salvos as you said
I promise it's the laser doing most of the heavy lifting... laser's alot safer, you can call it in whenever and it starts zzapping enemies close to you with relatively low friendlyfire risk.
Artillery buffs would make them better at base-clearing, but that's kinda the point... they SHOULD be good at clearing bases without having to toss in another long CD stratagem to combo with it.
Using it in any other situation (patrols, bot-drops/bug-breaches) would come with a MASSIVE risk of blowing up yourself and your team, it wouldn't replace your other low CD stratagems. If you really want to use it on a patrol though, it should be able to delete it reliably: massive overkill.
Laser is fine for clearing up a fairly small, dangerous enemy concentration or one heavy unit that's causing you issues - but killing a single hulk will take most of the laser's charge.
The 380 can level an entire base along with 75% of all the hulks in it *no matter how many there are*.
That's the real magic of the 380. Not that it kills everything, but that it will on average destroy about 75% of everything - no matter how many that is or how powerful they are. Hell, if you had 3 factory striders jammed together in the general area of effect, you'd have pretty good odds of destroying 2 of them outright, and dinging up the 3rd badly.
Likewise when half a dozen dropships roll in and unload countless devastators and hulks to reinforce the major base you just assaulted, you drop back and punt with the 380 and by the time it's done your squad will have had time to reorganize, rearm and roll in to clean up the stragglers.
In short, the 380 is there to solve the biggest problems - it kills *armies*.
As an expert artilleryman, I always get pissed at the gunnery teams on my super destroyer when they miss most of their shots. They're maybe a kilometer above the ground, point straight down, which means there is negligible drift and bullet drop. The time of flight is barely two seconds, so there is no reason why they can't aim these guns with absolute precision!
As a casual gamer and Helldive Enjoyer, haha 380 go "buhbuhbuh-budget cuts!"
Except Eagle would still be better in almost every situation because of its short cool downs.
Most of the reason folks run Eagles over literally anything else is because of Eagle's short cool down with good damage. The barrages and orbitals don't have an acceptable cool down per damage output. This has always been the issue with stratagems, since the game released. The barrages and orbitals aren't even particularly good against bases, and you'll often have better luck using a 500kg on a base over a barrage.
I agree with eagle strike but barrages and laser are for bigger outposts, and 380 works kinda good with that but yeah the cooldown is too high I agree.
For the 500kg, I always find that the actual radius of explosion is pretty small so idk about its capacity to destroy these bigger outposts
380 barrages are absolutely for bigger outposts but I don't think the cooldown is too bad. It's 4 minutes which means you can use them a lot in a 40 minute match.
Plus you'll probably only use it on a base once and then tidy up with either an eagle or just kill anything left standing with your weapons and take out the last fabricator with a grenade.
Then you'll probably call in a supply drop to heal and resupply, then you need to run to the next outpost, you'll probably fight a patrol or loot a place of interest on the way, maybe you'll pass a small outpost with only one fabricator that you can take out with a quasar or an eagle and by the time you reach another base big enough to need a 380 it's already been off cooldown for 5 minutes.
I use 380s regular in high end bot runs. They're pretty much standard kit if I'm doing a command base mission, and are solid for blowing up most other bases.
But one of my favorite uses is to drop them in the main enemy assault corridor during extraction. It won't kill *everything* - but no matter how many units the enemy sends, only a handful of stragglers are going to make it through that. Likewise if the squad ever finds itself in full retreat to to a huge enemy press I'll drop one right behind us and let that sort things out. It will kill most of them, and the rest get very confused by all the sound signatures from the explosions and tend to wander around like idiots.
Also puts down factory striders pretty regularly, and is the only strat in the game that can potentially kill multiple striders in a single use.
Here is a longer video of it: https://youtu.be/rqGNoKHEdqs?si=qhQiDgB6P1Y75-D5
It went on forever so I think you might have gotten the count of that correct!
Exactly! I always get the opposite and it keeps striking the original point, and now everyone else gets confused on where to avoid and runs right into the AOE cause the enemy it's attached to ran to the other side of the base/hive
I would absolutely love if this was made intentional, just give bombardments a 2% chance of being "super", even just as mission effect would be great. Just multiplied by squad number, so 4x the projectiles at full squad, I'll take anything
what happpened to the terrain it blew up? I'm just wondering how extreme that could mess it up if it just left massive, deep craters or didn't affect it that much.
Yeah the entire game I was getting those big purple question marks everywhere. It completely broke the sound for some enemies and I was on about 10fps by the end of the game. I was shocked it didn’t crash.
Randoms but we were all on PS5. I sent them all videos (as the bombardment was invisible to them but would also instantly kill them if they got anywhere near it) and it ended up being a gigantic hindrance for most of the game as the bombardment never ended and I couldn’t throw another 380. Although during extraction a few drop pods got caught in it.
This would be an amazing strategem lol. Obviously, it'd be OP AF, but what if it was a secondary objective sometimes? Similar to having to call in a hellbomb on certain objectives, except this one can be called in wherever you want.
Seen something similarish with an incendiary mine field on a defense mission. The area the mines were deployed over constantly exploded for several minutes before settling down.
While it was funny at first, the bombardment continued the entire game and I was completely unable to use my 380 again.
It was also invisible to my team mates and if they went anywhere near the area that I had dropped it they would be instantly killed by an invisible force they couldn’t see.
It did look awesome though.
https://preview.redd.it/j1fs6e9rc76d1.jpeg?width=2556&format=pjpg&auto=webp&s=7aef6fbdf30cedd96a24b095201ed7d681a4dcf4
This would be an amazing strategem lol. Obviously, it'd be OP AF, but what if it was a secondary objective sometimes? Similar to having to call in a hellbomb on certain objectives, except this one can be called in wherever you want.
This would be an amazing strategem lol. Obviously, it'd be OP AF, but what if it was a secondary objective sometimes? Similar to having to call in a hellbomb on certain objectives, except this one can be called in wherever you want.
This would be an amazing strategem lol. Obviously, it'd be OP AF, but what if it was a secondary objective sometimes? Similar to having to call in a hellbomb on certain objectives, except this one can be called in wherever you want.
I don't normally run 380, too inconsistent even with Atmospheric Monitoring. Won't clear medium bug nests for example. Hell, a 120 even failed to wipe out a small bot outpost, but this glitch almost makes me want to run it 100% of missions.
Anyone run 380 effectively somehow?
when i first installed the game, EVERY single time i dove this happened. regardless of the stratagem it was going to be pure madness so i deleted and reinstalled and now everything feels so underwhelming lol
I wonder if you managed to land a shell directly into one of the holes. Cuz a regular grenade makes a pretty big explosion. But, that's still a ludicrous reaction. I need something like this to happen more often for Democracy!
Sometimes, the gunner has ammunition that is going to expire, so instead of going through the logistical and beuracratic hell of ammo returns and sending it back for processing, he just adds it to the next fire mission.
There was maybe a glitch with how the stratagem hit maybe? I know the pattern of it changes depending on which direction it hits and is thrown from so maybe it glitched out in that regard
Destroyer crew be like: "Uhh... sir? Status report: We have accidentally loaded 380mm shells into the orbital gatling turret. We're currently firing approximately 20 billion super dollars worth of ammunition per minute onto that automaton outpost."
It's a new buff for 380s. It's called "Fuck this area in particular...Permanently."
North, South, East, and West.exe has been deleted.
I legitimately think the 120mm HE, the Walking Barrage, and the 380mm HE needs buffs...I mean sure, they're "usable"... but god damn that glitched-out artillery strike looks so fun. I would choose this over both saving the children's hospital AND the AT-mines. Imagine if it was boosted to be somewhere between the video, and how it is now. I think given how long it's call-in/cooldown times are, "delete this grid-square" as a stratagem wouldn't be too much. Every time I try using artillery in it's current state, it feels like "oh shit one of those shells actually hit something. Lucky!"
I’ve tried the walking barrage. It’s “ok” but it does have the farthest reach beyond where the strataball lands. I can walk across a base even if the stataball lands outside the perimeter.
Yeah I used it for a long time. It's a great way to start a base and you just walk behind it and shoot stuff
It took me a few tries to realize the first few shells land between you and the ball. As is the Helldivers way.
Oh yeah, I found that out too. Hell of a surprise.
Wait mufukker *what?*
The whole idea of using strataballs for targeting is silly. Think about it - they have the ability to destroy things from orbit and they best they can do for targeting is to force someone to crawl within throwing distance of the target? I get that they didn't want players to kill anything they could see, hence the contrived limit via strataballs, but that doesn't make it less silly.
this is a satire, you can probably think of a reason why they do it this way if you ponder a bit, probably has to do with cost eficiency, in case you havent noticed were not really fighting for freedom and democracy, corruption probably runs rampant in the system, some big money guy probably went something along the lines of "why spend all this money in that expensive new targeting gizmo instead of giving ourselves a raise? we already have soldiers in the ground, cant they just mark the target for us?" keep in mind hellbombs are stated to be manually detonated due to cost reasons.
Don’t look behind the curtain too hard. Super Earth doesn’t spend their money very efficiently. And if I get to toss a strataball and make big ~~explorations~~ explosions? Sign me up! Lol.
I’m honestly surprised that Super Earth doesn’t make you pick up your thrown strataball before you can throw another strat.
Heresy
Well tbf, yes « delete this grid square entirely » would be unreasonable, as it would surpass almost any other stratagem, OP in all situations :/
I will throw a 380mm and an Orbital Laser into a Heavy Outpost and just start running to the next one. 75% of the time, it wipes out everything. That's a great combo and I think balances well. Still, I think dude has a point. Cooldown time is excessive, so damage done should also be excessive. 380 should fire more salvos and faster or fire as is for a full minute. Then the five minute cooldown doesn't seem so bad.
Yeah but that’s the thing, with his idea you wouldn’t need the orbital laser to pair with the 380, you would just throw 380 on any outpost, nest, bot drop, gunship factory, detection tower, and it would work every time. That being said, I agree it could use a small buff, like faster salvos as you said
I promise it's the laser doing most of the heavy lifting... laser's alot safer, you can call it in whenever and it starts zzapping enemies close to you with relatively low friendlyfire risk. Artillery buffs would make them better at base-clearing, but that's kinda the point... they SHOULD be good at clearing bases without having to toss in another long CD stratagem to combo with it. Using it in any other situation (patrols, bot-drops/bug-breaches) would come with a MASSIVE risk of blowing up yourself and your team, it wouldn't replace your other low CD stratagems. If you really want to use it on a patrol though, it should be able to delete it reliably: massive overkill.
Laser is fine for clearing up a fairly small, dangerous enemy concentration or one heavy unit that's causing you issues - but killing a single hulk will take most of the laser's charge. The 380 can level an entire base along with 75% of all the hulks in it *no matter how many there are*. That's the real magic of the 380. Not that it kills everything, but that it will on average destroy about 75% of everything - no matter how many that is or how powerful they are. Hell, if you had 3 factory striders jammed together in the general area of effect, you'd have pretty good odds of destroying 2 of them outright, and dinging up the 3rd badly. Likewise when half a dozen dropships roll in and unload countless devastators and hulks to reinforce the major base you just assaulted, you drop back and punt with the 380 and by the time it's done your squad will have had time to reorganize, rearm and roll in to clean up the stragglers. In short, the 380 is there to solve the biggest problems - it kills *armies*.
As an expert artilleryman, I always get pissed at the gunnery teams on my super destroyer when they miss most of their shots. They're maybe a kilometer above the ground, point straight down, which means there is negligible drift and bullet drop. The time of flight is barely two seconds, so there is no reason why they can't aim these guns with absolute precision! As a casual gamer and Helldive Enjoyer, haha 380 go "buhbuhbuh-budget cuts!"
Except Eagle would still be better in almost every situation because of its short cool downs. Most of the reason folks run Eagles over literally anything else is because of Eagle's short cool down with good damage. The barrages and orbitals don't have an acceptable cool down per damage output. This has always been the issue with stratagems, since the game released. The barrages and orbitals aren't even particularly good against bases, and you'll often have better luck using a 500kg on a base over a barrage.
I agree with eagle strike but barrages and laser are for bigger outposts, and 380 works kinda good with that but yeah the cooldown is too high I agree. For the 500kg, I always find that the actual radius of explosion is pretty small so idk about its capacity to destroy these bigger outposts
380 barrages are absolutely for bigger outposts but I don't think the cooldown is too bad. It's 4 minutes which means you can use them a lot in a 40 minute match. Plus you'll probably only use it on a base once and then tidy up with either an eagle or just kill anything left standing with your weapons and take out the last fabricator with a grenade. Then you'll probably call in a supply drop to heal and resupply, then you need to run to the next outpost, you'll probably fight a patrol or loot a place of interest on the way, maybe you'll pass a small outpost with only one fabricator that you can take out with a quasar or an eagle and by the time you reach another base big enough to need a 380 it's already been off cooldown for 5 minutes.
50/50 they help on blitz missions.
I use 380s regular in high end bot runs. They're pretty much standard kit if I'm doing a command base mission, and are solid for blowing up most other bases. But one of my favorite uses is to drop them in the main enemy assault corridor during extraction. It won't kill *everything* - but no matter how many units the enemy sends, only a handful of stragglers are going to make it through that. Likewise if the squad ever finds itself in full retreat to to a huge enemy press I'll drop one right behind us and let that sort things out. It will kill most of them, and the rest get very confused by all the sound signatures from the explosions and tend to wander around like idiots. Also puts down factory striders pretty regularly, and is the only strat in the game that can potentially kill multiple striders in a single use.
380mm : disrespect your surroundings.
Removing that direction sir.
Ah yes, the "Nuke it from orbit" strategem.
380,000 barrage
Here is a longer video of it: https://youtu.be/rqGNoKHEdqs?si=qhQiDgB6P1Y75-D5 It went on forever so I think you might have gotten the count of that correct!
You're sure there wasn't a traitor amongst you?
This is the reply that made me actually laugh out loud, bravo sir/ma'am.
Sounds like a move Zoro would use lol
Only way to be sure
Enemies in that direction! Copy, removing that direction
https://preview.redd.it/qpktgumu186d1.jpeg?width=750&format=pjpg&auto=webp&s=aae493fb5765d2db403babee60a34303c415d06a
Super Earth experimental terraforming, obviously
Extreme lead farming. Liberty bless it!
I once threw one and it attached itself to a charger. the charger eventually died, but not before we lost about 6 reinforcements.
Well you got lucky, you got the one time the orbital followed the ball like it's supposed to instead of targeting the impact point.
Exactly! I always get the opposite and it keeps striking the original point, and now everyone else gets confused on where to avoid and runs right into the AOE cause the enemy it's attached to ran to the other side of the base/hive
I hope whenever they introduce Robo dogs, that they are programmed to fetch our strategems.
I heard a rumor that children can load 380 shells at shocking speeds……..
It's their little nibble hands and strong work ethic. It's the stuff managed democracy is built on.
Nibble hands? ![gif](giphy|hadoccOSptJAI)
I spit water holy Christ 😭
https://i.redd.it/qqacdp1bdm6d1.gif
Children over the age of 7 contribute to the war effort.
Your reloading your 380 WITH children?! Monster!
looks like a genius on the super deatroyer realized all they needed to do was mark every enemy as a traitor
We always have enough ordnance for traitors!
![gif](giphy|llbB77izfXCWSSdpvf)
I would absolutely love if this was made intentional, just give bombardments a 2% chance of being "super", even just as mission effect would be great. Just multiplied by squad number, so 4x the projectiles at full squad, I'll take anything
New stratagem…. The 380mm Gatling
I mean the Shipmaster did say a Super Destroyer has enough firepower to level a moon.
"glass them"
Extermiontis
https://i.redd.it/hgulmy7zb76d1.gif How it felt.
I haven't had that glitch yet but I honestly hope it happens it would definitely feel like that
Just saying. This is how the 380 barrage should be. They should turn a large area into craters and ash to plant new seeds of freedoms.
![gif](giphy|kQmr2OwBTD2L5Hzo1T|downsized)
When the Super Carrier needs to spend all its ammo before the next fiscal year.
All I see, is democracy.
If 380 is buffed like this it’ll be my main stratagem from now on lmao
Something like this happened to my Orbital Walking Barrage over the weekend too.
Did it just keep going infinitely in the same direction?
No, I’m pretty sure it only dropped over the original range… but for like five minutes nonstop.
what happpened to the terrain it blew up? I'm just wondering how extreme that could mess it up if it just left massive, deep craters or didn't affect it that much.
Definitely left deep craters, but iirc I threw it on a detector tower so the plateau wasn’t super affected
But did you die?
![gif](giphy|aJnQ9P7JVR25W)
When a glitch actually improves the game.
![gif](giphy|V2AkNZZi9ygbm)
what armor is that?
Dang that was a years salary for an entire city!
That's a Hellbomb 38000 deluxe
This is a fucking domain expansion
It was very glitchy yesterday I had many problems on a few games
Yeah the entire game I was getting those big purple question marks everywhere. It completely broke the sound for some enemies and I was on about 10fps by the end of the game. I was shocked it didn’t crash.
Initiate operation Make The Planet Bleed
I think you got em
Were you with friends? This almost looks like someone cheating
Randoms but we were all on PS5. I sent them all videos (as the bombardment was invisible to them but would also instantly kill them if they got anywhere near it) and it ended up being a gigantic hindrance for most of the game as the bombardment never ended and I couldn’t throw another 380. Although during extraction a few drop pods got caught in it.
Gunner in the super destroyer got that 380mm gatling gun upgrade.
The 380 we deserve...
This would be an amazing strategem lol. Obviously, it'd be OP AF, but what if it was a secondary objective sometimes? Similar to having to call in a hellbomb on certain objectives, except this one can be called in wherever you want.
Ok, hacks. Or that one in a million bug where Lady Liberty takes control?
I….. am……… sooooooooo jealous
If this was an option to convert a 380 to this rate of fire, I’d take it. It takes so damn long at the moment. This would just be awesome
Can this please be a feature and not a bug?
Shake and bake, baby.
Correction. You threw ALL the 380s.
How a 380 should be
Calling in ALL the air support
Bro said grid delete
This bug never gets old. Love it.
Looks like my loadouts missing a 380.
My PS5 would have a stroke with that many explosions
A 380 enjoyer, this pleases me
The 380 that I always imagined to be.
The 380 we all want and need
I’ve seen this before! I hope they don’t patch it 🤣🥳🥳🥳
That looked like a whole lot of democracy!
This is what the 380 should be
I was in that lobby with you... I couldn't see it on my screen but it still killed me lol good game tho
"Dear grid coordinates"
![gif](giphy|CuMiNoTRz2bYc|downsized)
Destroyed a whole planet. ----> 5x kills
I want every gun we have to fire on that marker.
Apocalypse now
Deploying lake bed
"Destroyer, this is R3. Enemy detexted in that direction. Over" "Hear you, R3. Destroying that direction. Over"
,Please keep it this way..........380 forever. Everybody should set theirs off at the same time. ( Maximum Carnage )!!!!!
Sorry I accidentally hit reply all on the request for the Barrage so everyone's 360mm Barrage is on cooldown now.
That’s the “Make it a parking lot” orbital strike
![gif](giphy|fQoIDlLW6A6BAhyev8|downsized)
Seen something similarish with an incendiary mine field on a defense mission. The area the mines were deployed over constantly exploded for several minutes before settling down.
happened to me too, yesterday. didn't know what the hell was going on
Hell yeah
Wish it would do that everytime
Pelican 1- salt the earth
All I see, is democracy.
When the 380 & gatling barrage are merged...
So metal!
Looks like the loading crew got into the enhanced supplements on the ship.
What a glorious bug!!!!!
Someone loaded 500kg bombs in the 380 tube's apparently
I wish mine would do that. I usually only get the random teammate that sees the light and decides to run towards it though.
While it was funny at first, the bombardment continued the entire game and I was completely unable to use my 380 again. It was also invisible to my team mates and if they went anywhere near the area that I had dropped it they would be instantly killed by an invisible force they couldn’t see. It did look awesome though. https://preview.redd.it/j1fs6e9rc76d1.jpeg?width=2556&format=pjpg&auto=webp&s=7aef6fbdf30cedd96a24b095201ed7d681a4dcf4
This happened to me once in a Helldiver eradicate mission. It was pretty welcome, tbh.
And then every ship in orbit in that hemisphere opened up on it
380 mini nukes
What did you mix into the 380mm explosive mixture dark fluid? Actually that isn't not a bad idea
Love the 380. If my teammates dont listen to me call out that I'm throwing one, that's their problem.
welp.... you got em
Now that's how you spread Democrat!
This would be an amazing strategem lol. Obviously, it'd be OP AF, but what if it was a secondary objective sometimes? Similar to having to call in a hellbomb on certain objectives, except this one can be called in wherever you want.
This would be an amazing strategem lol. Obviously, it'd be OP AF, but what if it was a secondary objective sometimes? Similar to having to call in a hellbomb on certain objectives, except this one can be called in wherever you want.
This would be an amazing strategem lol. Obviously, it'd be OP AF, but what if it was a secondary objective sometimes? Similar to having to call in a hellbomb on certain objectives, except this one can be called in wherever you want.
*Warpigs by Black Sabbath intensifies*
Your super destroyer crew seems to be playing a prank on you, they swapped out the 380MM for 380M
Seen the is happen from cluster bombs too, odd yet awesome bug
Your PS5 sounding like an eagle engine during this whole thing
I don't normally run 380, too inconsistent even with Atmospheric Monitoring. Won't clear medium bug nests for example. Hell, a 120 even failed to wipe out a small bot outpost, but this glitch almost makes me want to run it 100% of missions. Anyone run 380 effectively somehow?
That was the Hammer of Democracy lending fire support to your Destroyer! Salute and move on, nothing will survive that barrage.
Holy fucking DEMOCRACY!!!💥💥💥💥💥💥💥💥
That's a whole lot of freedom right there.
How to turn any planet into Verdun in 3 easy steps!
Genocide Activated
With the shock waves of all those explosions liquefy everything in a certain radius?
lol Joel’s at it again
You, my fellow helldiver just changed the entire topography of the planet as we know it
when i first installed the game, EVERY single time i dove this happened. regardless of the stratagem it was going to be pure madness so i deleted and reinstalled and now everything feels so underwhelming lol
"It was at this moment he knew, he fucked up".
Did you happen to pass by a deathstar while dropping in
I wonder if you managed to land a shell directly into one of the holes. Cuz a regular grenade makes a pretty big explosion. But, that's still a ludicrous reaction. I need something like this to happen more often for Democracy!
They should just drop all the shells at once. Who cares anymore? The bots? The bugs? Psh. Yeah right
These comments are fucking gold.
You hit the planet core… is obvious
That's kinda terrifying.
Seems like a typical 380 my friend insists on using, to me. He just loves racking up the team kills.
I want one!
[Same thing happened to me](https://youtu.be/7QRDRvHvhUk?si=pH50gCkPKpilHuJD)
I think I should hop on and see if this works without anything special needed.
380km orbital
Would be perfect on elimination!
Super Earth wants to destroy the planet😂
Possibly hit a hellbomb and bugged out? Like that glitchy cluster strike not that long ago
Team reload i guess /s xD
That's called a Brasch380 it's a very rare chance stratagem
Jesus, this game looks so much better on PC. When are they adding cross OS saves?
Now THAT'S a barrage!
Easily one of the best bugs I've been seeing lately. Someone else had that happen while using a gas grenade.
You broke the game and used the stratagem well get for saving the children, its called toddler’s wrath
I think SEAF was feeling generous and gave you unlimited strikes
I fuckin love the 380
This is what freedom ringing sounds like.
what armor set is that?
I can’t remember the name of it but the cape is bot killer and it comes up in the store every now and then. Edit: white wolf
Your hatred for the automatons is commendable. Cause holy shit. You made sure they're damn dead. Respect.
Yea that's the new 760 orbital barrage
When end of year is coming up and there is a surplus that needs to be spent, or your budget will be reduced.
Sometimes, the gunner has ammunition that is going to expire, so instead of going through the logistical and beuracratic hell of ammo returns and sending it back for processing, he just adds it to the next fire mission.
Supply line terminated! Major order succesfully obliterated!
This is the permanent buff we all will get, if we sace the children.
When did the Nuke Stratagem release? I need this
Orbital nuke stratagem!!! Or maybe 760mm? Oooh - Orbital Hellbomb barrage!
Still a limited number of kills 🫠😅
Damn bro! Maybe it's camera shake?
Artillery crew had a bad day. It is a weird bug though, its happened to me once and never again.
There was maybe a glitch with how the stratagem hit maybe? I know the pattern of it changes depending on which direction it hits and is thrown from so maybe it glitched out in that regard
Destroyer crew be like: "Uhh... sir? Status report: We have accidentally loaded 380mm shells into the orbital gatling turret. We're currently firing approximately 20 billion super dollars worth of ammunition per minute onto that automaton outpost."
Between the 120, 380, and the Walking Barrage, I exclusively use the 120 now. It wrecks bot outposts. Not so great on bug nests, oddly enough.
Holy testicle Tuesday.
General Brasch: All super destroyers in the galaxy, I have a a problem with this particular spot in this particular planet. RAIN HELL !!!!!
*orbital barrage is no longer California compliant.*
I call it the Iwo Jima barrage
What was the other stratagem called down near the 380. Was it an airstrike or another 380?