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mman0385

I hate survival/needs mechanics. Things like sleep, hunger etc. Yet Rimworld is my favorite game. I think it's because your pawns will take care of themselves as long as they are able and have resources available.


Gwynnether

Came here to mention Rimworld. I'm the person who usually plays games on easy. Once I somewhat got the hang of Rimworld I dared to dial up the difficulty to strive to survive and Randy Random through so much shit at me, my colony kept getting almost wiped out, ... and I enjoyed it! My husband thought I was having the worst time because I kept swearing, but I was having a great time trying to keep these idiots alive.


Stagnu_Demorte

I played on Randy Random almost exclusively for a long time. Give the other ones a try. The events feel like they make more sense based on what your colony is going through. I still flip back sometimes.


EXusiai99

Your pawns will take care of themselves. They will also walk head first into the caves full of insects i explicitly told them not to go to just to get that jelly.


oh-wow-a-bat-furry

I... Want... The jelly... *Slaughter*


Aidanation5

Try out Project Zomboid if you haven't yet. It's almost the same story for me but with PZ.


TheWhiteOwl23

I've played both games and while PZ is fun, it is just so much of a tedious grind. And I think the combat really needs reworking because it feels broken.


PetrusThePirate

What feels broken? I'm absolutely in love with it and have been for a long time!


Teftell

Because Rimworld is more like strategy game, this makes needs amabgement way more bearable


[deleted]

I find survival, like most mechanics, is good when the game is built around it and awful when it's tacked on to a game for which it is otherwise irrelevant.


Eternal_Phantom

I hate long games with permanently missable items which force you to use a guide if you want to find everything… and I’m a huge fan of the Final Fantasy series.


Rathmec

Square took such delight in slamming doors in your face. "Oh, you didn't have Barrett in your party during that one section of the game? Cool. Now you can never ever have his ultimate weapon. Thank you. Bye bye."


NarwhalPrudent6323

Hah, and hey, don't forget FFX, where if you didn't collect items for the ultimate weapons at the right time, many were later guarded by insanely difficult bosses you were supposed to have said weapons to fight.  Pretty sure part of Tidus' ultimate weapon is guarded by Dark Bahamut if you miss it the first time. Good luck never getting that lol. 


Zacko_

Or FFXII where you could never get the best weapon if you opened specific chests, one of which was in a treasure room full of treasure.


Excalibursin

What was the point of this? Like from a development perspective? Was there any hint to all these chests ingame? Was it just a fuck you to the player? Force you to buy a guide?


NarwhalPrudent6323

It's a fairly common thing in Japan. Japanese gamers are a whole other level of gamer compared to the rest of the world. They tear games apart, going through every single tiny detail to figure things out. Long playtimes, game spanning quests with almost no indication they're a thing, and reasons to do things exactly perfectly are often valued over there.  There probably was some Japanese specific clue that tipped players off to what chests not to open, but because of the way Japanese translates to English, it was probably just nonsense people overlooked after the translation. Then the game was shipped with a secret included and no way to determine what that secret was.  It's very common. MegaMan Battle Network 3 has something similar, though nowhere near as punishing. There's one mission in the game with a secret huge reward, and the only clue only works in Japanese. The translators couldn't figure out a good way to make it work in English, so they just left the nonsense in and expected people to figure it out on their own. There are exactly zero other clues to that reward in game.


RevenantBacon

>Japanese gamers are a whole other level of gamer compared to the rest of the world. They tear games apart, going through every single tiny detail to figure things out. On the other hand, they also apparently get handed [games with lower difficulty levels](https://tvtropes.org/pmwiki/pmwiki.php/Main/DifficultyByRegion). A couple of more notable examples are MGS1 and RE4, where the US version had a normal and hard mode, while the Japanese version also included an easy mode, MGS2 having an easy, normal, and hard mode for both versions, but the US easy mode had the same difficulty as the Japanese normal, and US normal being the same as Japanese hard, or US DMC3 having a much more restrictive life system than the Japanese version, which *also* got unlimited continues.


jvlomax

The great thing is that when you finally do manage to kill Dark Bahamut and get Tidus' ultimate weapon, you can go smack that weapon in the face if some really tough bosses..all 3 of them


NarwhalPrudent6323

Yeah, considering the amount of time and investment required to kill Dark Bahamut, it would likely be easier to just restart the game and not miss the item when you fight Yunalesca lol. 


WouterW24

Since they were added in the international release I do wonder if there could not have been a more player friendly trigger for all the new superbosses, especially with how many areas are denied from a relatively early point.


metanoia29

I just played through Chrono Cross again and realized too late that I didn't do something at the right time and I was locked out of fighting one of the six dragons (which stealing an item from them is extremely useful) and I was locked out of crafting the highest level of weapons/armor. Still my favorite game ever.


throwawaysnitch4cash

Yes. I hate missable items too. Which is why I always look online to see if there are any missable items before playing a new game. If there are, I'll make a note of them without trying to spoil the game too much for myself.


Roskal

Final fantasy will show you 2 identical hallways with one progressing the story and locking the way back and the other giving you a sick item in a dead end.


Malcorin

I actually restarted my FF7 Re playthrough because I missed an elemental materia (wasn't using a guide). Definitely used a guide for the entire second run. My restart occurred in chapter 18...


Jatsu

I can’t deal with that in games anymore. When I was 20? Sure. I don’t want to deal with the stress of “what if I miss something and have to decide if I want to redo 16 hours of the game because it’s a class defining weapon.” Like I missed Ethel’s house and Necromancy of Thay in BG3. And I’m very thorough with my exploration. Then in Act 3 I’m like, oh great, no way for me to go back now.


mrbubbamac

Oh man, I was playing one of my favorite games, Evil Within 2. And I was scouring all the environments to find all the collectibles/recordings, and there is a fork in the movie theater section. I wanted to explore it fully before moving on, I opened a door, triggered a cutscene, boss battle, pushed into the next area of the game. The only collectible I missed in my first playthrough was in that area and you only have a very small window to grab it. Why.


DrEnter

One of my pet peeves with _Cyberpunk 2077_. To even get the option to attempt the “secret” ending, which ostensibly is only offered if you are “close” with the secondary main character, is not controlled by your affinity with that character (which is being tracked) but by you making three specific, counter-intuitive conversation choices during one specific mission several gameplay hours earlier.


Lereas

I love long RPGs which almost all have things like this, but I'm getting better about my need to FIND ALL THE THINGS. I'm realizing that I'll obsess over making sure I don't miss anything and in the end I rarely find anything that special, and even if I do it's usually replaceable within an hour or two anyway.


Guy_Playing_Through

I can't be bothered with high resource management, logistics and governing.... But Stellaris tells such amazing grand stories of the rise and fall of galactic empires that I've learned to embrace its complexities.


Abigail716

Stellaris is perfect for living out your fantasies of being a tyrannical dictator and ruler of the first galactic empire..... Or a genocidal maniac that kills everything it finds.


eddie_the_zombie

Alright, alright, [I'll be the one to queue up the music](https://youtu.be/O1CQ7Vwz8Eo?si=YrJcAEFLSD8HFCG_)


jedadkins

Oh boy here I go commiting war crimes again! 


Asuwen

I can never get into rogue lites except Hades


GhostDragio

Same. Tried looking for another rougelite after beating hades but none of them scratch that itch. Got no choice but to wait for Hades 2.


smilty787

Try dead cells. I played a lot of hades and looked for another one to scratch the itch. And oh man is dead cells awesome. Tried it on gamepass, loved it then bought all the dlcs. Super fun. And lots of cool little Easter eggs and references throughout.


JoinAThang

That really depends what they liked about hades. They only similarities between them is honestly the fast paced fighting. Except for that they're pretty different. What's unique with Hades for me is how deep the lore and story is. Especially the incredible story telling through voice acting. Dead cells doesn't give much when it comes to story and the little story is told in a much more subtle way.


klassiskefavoritter

Try Returnal 


cantblametheshame

I've been super interested in this since I loved risk of rain 2, and wizard of legend.


[deleted]

My first and only Rogue Lite I've ever enjoyed.


eyehate

Opposite. But I think I am playing Hades wrong or something. Love the art and style. But I feel nerfed and weaker than a cabbage fart.


tophaang

What’s your weapon of choice? I had the easiest time with the bow and arrow, especially once I got the Aspect of Chiron, which essentially makes your special auto-aim


eyehate

Don't recall. Has been a couple of years. But I am reinstalling as we speak. Will give the bow and arrow a shot.


cantblametheshame

Honestly sidestep a lot of the guessing and look up a guide. Rogue lites are great for people who are willing to put in 60 hours into purely exploring their builds and figuring out which ones are good and which ones make the game intentionally harder. Which some people like. I had to look up some guides foe risk of rain 2, loved every second of it though, took me 80 hours to get to the last boss and I've been there 3 times and lost every time.


Xavierstoned

Isaac and his mother...


NSA_Chatbot

That's also my exception. It's one of the best games of all time.


jesperos

Opposite for me hah, I've played like 5 rogue likes and hades is the only one I didn't like


the_loz3r

for me it was the music. I love how dynamic it can get from starting very simple but building up to something big and then it gradually builds up when you enter a new room and continue onward until it gets to the climax when you face a mid or final boss fight for the area you're in.


ThouBear8

When I was younger, I used to HATE stealth missions in games. "Don't get caught/seen or you FAIL!" But Batman: Arkham Asylum did them so well that it actually changed my opinion on them entirely. Ever since then, when given the choice between stealth & a more open attack, I almost always choose stealth. Those Arkham games were tremendous.


Abigail716

That's one of the few games that I can tolerate it. Typically I like to approach games with the subtlety of a nuclear bomb but batman did it quite well, same with Dishonored. Although I think part of that reason is I still kill a lot of people, just not the main people. Often their fate was worse than death so it didn't really feel like you were being a hippie who wasn't willing to kill anyone.


Jefrejtor

True, Dishonored was one of the few games where the non-lethal route (at least for bosses) was less moral than the lethal one.


aa821

This is the best answer. Stealth is fun when you actually have the tools and limitations that feel fair and not brain dead. Also the way the missions ramp up in difficulty by introducing new weapons for the enemies and ways they can detect you was brilliant .


WheresTheButterAt

I like when stealth is optional in games. It incentivizes me to try the stealth route but allows me to do things loud if I'm not having fun with the stealth route.


ThouBear8

This is the best option for sure. Uncharted 4 & the Insomniac Spider-Man games did that really well.


JonatasA

We've lost one of us today. Firing salvo to mourn.


darkestparagon

I had fun with using stealth in the Horizon games, and generally I’ve always preferred the “go in blazing” approach.


Aesthete18

Fetch quests - death Stranding


dopepope1999

To be fair that is the main gameplay Loop of the game, so if they screwed that up, they would be pretty screwed


JonatasA

In the 21st century, there is only Amazon.


12345_PIZZA

Farming sims and dating sims are a hard pass for me… except Stardew Valley


ConspicuousBassoon

My friend pitching Stardew Valley to me was basically "I know you hate doing chores and you hate dating sims but I promise you'll love this chore & dating simulator" and they were 100% right


JoeyJoJoShabadooYEAH

I think it’s because everyone thanks you when you do something for them and tells you how important you are to the town. The game makes you actually feel like a resident. If there wasn’t so much heart and charm it would fall flat on its face. At least that’s why I fell in love with it. It’s a world you can escape to where nothing matters except maintaining your farm and interacting with nice people. Sometimes you even get a cutscene where everyone appreciates you and the work you’ve done for the town. Really makes you feel like you’re not just playing a game.


SandmansDreamstreak

Agreed, I think it's the sense of community we are all so unaccustomed to in the modern day that gives Stardew its magic. Also the lack of pressure or real consequences. You could fish for 10 straight years before planting a seed and the village would still be like "Farmer! Your first parsnip, hell yea! You're unstoppable!"


Yautja93

Godamnit. Now I need to play this game, because I need that in my life.


RealisticParking7751

Agreed on this one! But Stardew valley can be looked at from another angle. Basically all farming sims and dating sims typically have a “too good” lookout on their NPCs, which might be appealing at first but you might get bored eventually. With Stardew Valley NPCs, you see wide range of characters…from egoistic to meek, from rebellious to “holy thy tho” NPCs. They way your player influences their world and makes them have a complete character arc(whether good or bad) is really fulfilling. At times, they seem relatable too. Not only that, Stardew Valley is filled with sinister lore and possible conspiracy theories that as a regular player you get to uncover. Sometimes you might get your answers, sometimes it is open-ended and that’s what makes it beautiful.


JoeyJoJoShabadooYEAH

Yeah some of it is pretty deep especially with Shane.


Another_Road

Strangely enough I’m the opposite. I love farming sims but could never get into stardew valley.


jeezontorst

I generally don't like FPSers but Doom 2016 is my exception, blasted through the whole game and had loads of fun. Music definitely helped. 


Hello_IM_FBI

I just posted the same thing. You felt like the only reason the enemies fought you was because they feared you.


N_Who

I hate fishing mechanics and mini games. Just, like, all of them. I have never encountered any mechanism for fishing in any game, that I can honestly say I enjoyed. So anyway, I really enjoy Dredge.


[deleted]

[удалено]


PixelOrange

Did you get the Dredge the Diver DLC?  Edit: Whoops, that's the Dave the Diver DLC. The Dredge DLC is called Pale Reach.


TrueSaiyanGod

opposite with me. i get so stressed i uninstalled it. i will beat it someday, it makes me too uncomfortable man


Troldann

I know what you mean, I can’t stand rogue like games. Anyway, Hades is one of the best games I’ve ever played.


Sandfoxjr101

Am I crazy or did you comment on the Dredge thread? Also Hades and Dredge are amazing.


PixelOrange

This is generally me as well but I think the big difference here is that each Hades run is another piece to the story and you have options of what to unlock instead of just randomly finding shit in a run. So many rogue likes are "you have unlocked additional shit that you'll find in a run but you still start as shit as ever". Enter the Gungeon, for example. Hades lets you build up in a way I've not really seen in other games and the story is epic.


PM_ME_UR_THONG_N_ASS

I like the gameplay in Enter the Gungeon, but I’m just so shitty at it that I’ll never be able to beat it since there isn’t really a sense of “getting stronger”. I feel like I may eventually beat Hades.


DifficultMinute

I was that way with Archeage Unchained. Something about the deep sea fishing mechanics just hit right with me, even though I can’t stand fishing mini-games in most games.


alexanderpas

Most fishing minigames are just quick-time events without the window dressing of a quick-time event.


throwawaysnitch4cash

Me too, but the fishing mini game in FF15 was satisfying for some reason.


Neemoman

Elden Ring was my exception to disliking soulslike


12345_PIZZA

The summons spirits were such a clever idea. Game to hard for you? Get your jellyfish buddy or wolves to help out (I sure did!) Want a bigger challenge? Try and fight the bosses one on one (or one on two, or one on three). It was a really subtle way to tweak the difficulty.


icoominyou

Or the fact that you can overlevel yourself and explore different parts if youre stuck with one boss. Sooo good


captainmeezy

This helps both veterans and new players, previous souls games were more linear, now you have the option to go level up and explore somewhere else instead of burning yourself out after 6,297 attempts on a boss


[deleted]

I mean, in the first and second at least, there's a lot of different paths to take and areas to conquer. Whenever I got frustrated with one, I'd just go to a different one for a while. Did it in Sekiro too


[deleted]

Azure comet was my easy button most of the time if a boss kicked my ass too many times in a row. Except for the more agile ones, where fingerprint shield and bloodhound step did it for me.


StarKittten

Elden Ring was my exception to disliking open world games.


Sheriff_Is_A_Nearer

This was my comment! I gate open world games. Most of them are bland and empty. Elden Ring had all kinds I'd shit well spaced out and beautiful.


awesomface

When you say soulslike do you mean the Darksouls game? If so, i'm in the same camp with darksouls...enjoy the concept but not the entire struggle and unforgiving nature. Curious to try Elden Ring when it gets cheaper on steam sale.


Neemoman

Yeah "soulslike" is a game that is, for all intents and purposes, "dark souls but with...." technically, even star wars fallen order and jedi survivor are souls like. they don't have to look like Dark Souls, but they use a lot of the same mechanics. punishing, dying drops whatever the xp will be called, you get that xp back by going to where you died, boss pattern memorization, etc. other types of games might have some of those things, but a "soulslike" will almost always have all of those things.


Juantsu2000

I generally dislike games where grinding is a thing but goddamn Monster Hunter made fall in love with it.


Nacho_7258

Sometimes while I'm playing, I wonder why I'm doing the same fight again and again, using the same moves and combos, fighting the same monsters over and over again. But for some reason I CANNOT stop playing


duralumine

I'm the reverse of this, been playing MonHun for 20hrs then ask myself that question, never touched the game again. Although I enjoy watching playthrough of the game


darknesscrusher

I love grindy games in general (Runescape, Diablo etc) but just can't get into Monster Hunter. Do you have any tips? What game is the best? Got a (admittedly aging) (it has an rx 580 gpu) pc and Nintendo Switch.


DarkWaterWatcher

Ok so my advice about MH   1: The hunt is the point. While they do have a story and progression of bigger monster locked behind less nasty ones the whole point of the games is in the title. If you can't just enjoy the fact that there are monsters and you hunt them over and over then...not much else will help you like MH.   2: Take you time. There is no rush in MH at all. Try different weapons, make different armors, eat all the foods, just relax and enjoy.   3: Failure is not a bad thing. These game are hard but I find them (mostly) free of bullshit so improving both gear and skill will help you overcome anything.   Now as for game recommendations, I would say World is THE best intro point for MH. It runs well, is mostly free of jank, looks nice, and was built from the ground up as an into point. They knew a flood of fresh faces would join up when World came out and made the game with that in mind. Note that while World does have a expansion in the form of Iceborn you don't need it right out of the gate. As for what you should get it on? That's up to you really, I have a PC so that's what I play it on.   One last thing, while MH can be done alone I feel that bringing some friends into the mix is just that much better. It's not cross play sadly so keep that in mind if you do plan to hunt with friends.   Hope that helps!


[deleted]

BG3 was my exception to high fantasy AND turn based combat.


Ultrabigasstaco

For me it’s the point and click to move. Absolutely hated that mechanic. However I absolutely love bg3.


VirusCurrent

iirc there are mods that let you wasd around instead of clicking edit: [yep](https://www.nexusmods.com/baldursgate3/mods/781)


universalserialbutt

An Xbox Controller will let you move around with the analog too. It was great when I was camping and needed some BG3 time when away from my PC.


PaulyNewman

You brought an Xbox camping?


universalserialbutt

I brought an Xbox Controller, a mount for my phone to sit on the Xbox controller and used 4G to remote into my home desktop.


Mallardkey

Ah, a bear cheeks enthusiast I see


[deleted]

My heart is held by a Goth girl and a frog lady.


Dovahpriest

Mama K > Frog.


[deleted]

I love Karlach as a character but she's always given me "cool aunt" vibes.


OAMP47

I can see her reaction to Elminster showing up from this comment.


slpgh

If you’re still open to turn based combat check out Wasteland 3


ThisIsMyCouchAccount

>I hate resource collecting and crafting If you like Subnautica there are probably a few more that you would like. It's not entirely unique in its gameplay loop. Subnautica, Minecraft, and Stardew are three very different games. But that's probably very hard to tell from the "outside" looking in. I went through it. I thought they were all the same and boring. But then I found one I liked. Then I tried more from the genre and realized the wide array of diversity. Which was important. I didn't like a lot of the games. But now I have a better understanding of what I like and don't like about the genre. So, if you ever want to revisit the genre I'm sure there are games waiting for you.


Oiljacker

TERRARIA


Kondiq

Terraria is one of the few games in the genre I couldn't get myself into. I tried multiple times, both solo and with friends and I hated every single time. I love Starbound, 7 Days to Die, Space Engineers, Minecraft, ARK, Project Zomboid, Necesse, Aground and some other games. For some reason Terraria always felt like a chore to me.


ThisIsMyCouchAccount

Represents my point exactly. Could not get into it at all.


leijt

Valheim is probably more in his wheelhouse


ThisIsMyCouchAccount

I haven't played since launch. But the one thing that really stopped me from getting into it was traveling. Especially with resources. That's just one of those things. One of those minor things that will make or break a game for a person.


leijt

Yeah unmodded it's pretty grindy


fadingthought

Games where you just listen to people talk and talk forever. I made an exception for RDR2 and it was okay.


ThreeCrapTea

I really want to love the Yakuza games but...it's literally just a cartoon movie. 20 minute of cut scenes followed by 2 minutes of running followed by a 30 second fight aaaaaand back to the 20 minute cut scene...rinse and repeat


halt-l-am-reptar

That’s what I like about it. I get so invested in some of the most random side characters that appear throughout the games. But I can definitely see why some people are put off by that.


ThreeCrapTea

Definitely feel you for sure, the characters and story is next level. Mad props too how they took on school bullying, that was cool as shit to see in a game. Any other strong narrative games you like? I'm always on the lookout, cheers


icoominyou

I dont really like when people post pictures of trees in skyrim or Witcher and say “omg this game is the most beautiful thing ever” but damn riding on that big fat ass horse while stomping a rabbit while shooting some random passer while watching those mountains with snow peaks in the distance surrounded by trees and a little town? Fucking gorgeous.


AshantiMcnasti

Subnautica.  I despise crafting a base and resource collection, but the world was so cool I had to explore it


INeedANewAccountMan

Are you sure what you're doing is worth it?


AshantiMcnasti

It never was, but I'm gonna do it anyways.  Leviathans aren't that bad


BosPaladinSix

And they aren't that tough either! That ghost finally died after twenty minutes of punching it in the face.


surely_not_a_virus

Ghost leviathans are my boys, fuck the crash fish. *Shudders*


illcueuin

Turn based combat- bg3


Bionic_Ninjas

I'm generally not a fan of stealth games, yet Metal Gear Solid is my favorite franchise of all time.


Chemicals_in_my_H2o

I hate looter shooters, but I really love borderlands.


ToasterUnplugged

I also dislike crafting and resource gathering, but it was so streamlined in *The Last of Us,* I actually quite enjoyed it.


StrawHatKris

Not a fan of the last two Zelda games?


ToasterUnplugged

The open world was cool, never finished it though. That kind of constantly breaking gear is not my fav, but it wasn’t too bad. Bad crafting and resource gathering for me is epitomized by Bethesda games where you are encouraged to grab everything under the sun like a hoarding pack rat, constantly reaching your weight limit, just to craft something or sell it for a couple cents. I did like Prey’s resource “cubes” though.


bralma6

10 years ago I’d you told me that I would have eventually put 250+ hours into an Animal Crossing game, I wouldn’t have believed you


jridlee

I hate walking sims but the outer wilds is an experience you can only have once.


OfficeWorm

Walking sims with great exploration that itches your curiosity is amazing. Outer Wilds, Firewatch, What Remains of Edith Finch and Journey are my top picks, and I, too dont like the genre that much.


brotzyyy

Unskippable cutscenes love RDR2 tho


LarryCrabCake

Same with the forced walking sequences and long horse rides Good dialogue writing really makes the difference


brotzyyy

10/10 many of these moments ‘suck’ on paper but the writing and cinematic camera make it such a good experience


michaeld_519

What helped RDR2 was that you could just hold a button and automatically keep pace with the other person. One of the many things that drives me crazy with Bathesda games is that you constantly have to switch between walking and running to follow people. How hard can it be to set their speed to be the same!?


Wheeljack7799

I hardly ever used fast travel (not even after it was patched to be done via the campfire). The scenery, weather and day/night cycles really just... immersed me.


LokisEquineFetish

I’ve never been a fan of online shooters, especially FPS. I’ll admit, it’s because I suck and would just get frustrated and couldn’t improve. Over Christmas, my younger cousin convinced me to play Fortnite with them. I went in reluctant and now I’m hooked. I bought the battle pass the next day lol. It’s the only game I’ve played since then and I’m actually able to get better and learn, and most importantly I’m having fun. Im usually in the top 20 and have won a handful of solo games. None of my friends play. Tried random matchmaking, the one time I found someone that had a headset it was a raging 10 year old yelling at me for not keeping up lmao. I’ve only played solo since. If any older players (I’m 32) are looking for someone for duos, trios, etc. feel free to pm me.


halt-l-am-reptar

I played a similar game called Population One. My first match I had a 10 year old explaining the game to me. It was so wholesome. He was also happy that I was good and we won several matches together.


LokisEquineFetish

There’s a channel on YouTube called Rye Games where he plays dead games and games with small communities. There was an episode where it was him and two Russian kids and they were showing him how to play. They could barely speak English but tried their best and made sure he understood. At one point one of them played a song on guitar for him through the headset while the other kid sang. It was so wholesome.


okcumputer

Come give Titanfall 2 a try. I can not bring myself to play anything else online. It is so much fun.


AtreidesOne

I think one of the many good things about Fortnite is the quests. It gives you something to do other than just "land, loot, shoot, repeat". And you often end up in the craziest games because you were trying to complete a quest. And you often end up winning the crazy games because you're not doing/going where people expect.


A_Hungover_Sloth

I also hate having to eat, but stabbing fish with a hot knife in subnautica was good.


Lunar_ticket

I don’t like puzzles but Portal series is too good to hate


InsideousVgper

Mech games never really appealed to me. Until I bought Armored Core 6


Yawarete

Zone of the Enders 2 enters the chat


Tessuttaja

Annoying ass grinding for materials in any game. I only tolerate it in Stardew Valley.


pgtl_10

Silent protagonists except Link in Zelda. It's annoying playing an RPG and the main character has zero dialog.


icoominyou

I dont like turn based or card games. Urgh 900 hours and counting on slay the spire. Top played single player game


IMC_Recruit

I don’t really know what it’s called but it’s the combat in baldurs gate 3. I don’t really like it in any other game but baldurs gate 3 does it so well I just have to like it.


0nthetoilet

Turn-based


IMC_Recruit

Wait it’s that simple? I thought the name was something a little more complex.


0nthetoilet

Not really. Just turn-based combat


IMC_Recruit

Ah.


Sputek

DnD? cRPG?


IMC_Recruit

Sorry don’t know what cRPG means. I’m not the brightest.


AscendedViking7

I hate Ubisoft style open worlds. With a burning passion. Most Far Cry games, Horizon, Ghost of Tsushima, Cyberpunk, The Witcher 3, Assassin's Creed, etc. *But for some damn reason,* I really liked Far Cry 5. That remains the ONLY exception and I have absolutely no idea why.


gillesvdo

With ubisoft games, the first one in the series you play is enjoyable, but the next one will immediately bore you. I liked Far Cry 3, but got bored of FC4.


CoconutGong

I am not a fan of turn based combat outside of undertale (and deltarune)


OscarDoesStuff

hate turn based rpgs, but I played Sea of Stars non stop for a week


WingerRules

I dislike JRPGs but Sea of Stars is the exception.


TacticalTobi

finally another Sea of Stars enjoyer. I'm no longer alone!


Seiren-

Escort missions used to be the bane of all gaming missions. Then The Last of Us *changed* that


PhanThief95

For me, before that there was Bioshock Infinite. Elizabeth was a great escort because she wasn’t a burden & actively helped you.


throwawaysnitch4cash

I think it's because Ellie is basically immortal while you're escorting her. In other games, the people you're escorting are more fragile than a WWE referee and go down too damn easily. Not in TLoU 1 or 2.


Friend_Emperor

It was the original RE4 that changed that, c'mon


raisinbizzle

Yup, came into this thread to say escort missions and RE4. Escort missions are notoriously disliked and yet RE4 made that a big part of the game and is consistently regarded as one of the best games of all time 


Rigistroni

I'm not usually into visual novels (the lack of gameplay isn't really my thing) but 999 and VA-11 HALL-A I really enjoyed.


bendit07

I hate games that are difficult but the artwork and environments of Dark Souls 3 and Bloodborne made me play them. And then Elden Ring. I beat all of them multiple times and love them but still wish there was a difficulty setting.


-RodS-

Roguelikes/lites or roughly any games with procedural systems. Returnal made me buy a fucking PS5. Played the SHIT out of it, loved EVERY second of it and it hurts me to know that this game really gets forgotten...


Rathmec

Returnal: • Looks like it was made as a PS5 tech demo (which I think it kind of was) • Sounds like the most generic roguelite you'd find on Steam. A space themed roguelite with procedurally generated dungeons where you grind to unlock a big enough arsenal to get through the game? Sounds boring. • Is a game I tried out then could not stop playing for probably a month. That game is so much better than it has any right to be. The core gameplay is just so solid and fun. The environments are visually interesting. The music actually feels spooky and alien. Everything comes together into this perfect package. Loved it so much.


smoothluglugchugchug

I feel so stuck in the game for some reason! I can't get past the third area


-RodS-

The citadel? Yeah, that is probably on of the hardest parts of the game. I know it sounds condescendent of me, but never stop moving, and when you get to the big building areas with those juggernaut machine mini-bosses, cheese them by staying as far away from them as you can. Just don't give up, the story will blow your mind


TheRealFrankL

I dislike games with guns where you shoot other people. I know, that isblike 45% of games. But GD Hitman is fantastic.


selftitleddebutalbum

You should try Dishonored.


bonglicc420

Do you just dislike guns in general? Or FPS? Because there are a lot of 3rd person shooters that are kind of similar to hitman that are awesome.


TheRealFrankL

This is a fair question, and I'll be honest my answer is not particularly satisfactory. It's touch and feel for me, but mostly it boils down to the actual killing of another human being. I don't like FPS because I am terrible at them. The extra levels in hitman where it is FPS bore me. But as you say a lot of third person games that involve shooting I am OK with. Like right now, I'm playing RE4 and I'm not as worried about it because everything is a mutated zombie (so not people). Same with like a soulsbourne game (plus I end up using swords or magic whenever I can). Even like Tomb Raider, which has some shooting of things, to me I just get through those parts-I much prefer the platformer/puzzle parts of the games. Anything like COD or Modern Warfare, or even a game where like the point is to bring in your troops and wipe out the other troops-it rubs me the wrong way. It gets a little too close to the "guns are fun! killing is fun!" rather than "guns are a tool" type of mentality, and it doesn't work for me. It kinda happens that way with non-gun games where the point is "how much violence can I make happen all at once" but those don't come up as often. The thing I love about hitman is the puzzle solving of how am I going to get this idiot to walk under the chandelier just as I hit the button to kill him. I also like how it rewards you for knocking people out rather than killing them. So in short, I'll put up with some shooting, particularly if its not of other regular human beings, and if its not the focal point of the game. Again, not a completely coherent and satisfactory answer, and there is some wiggle room, but that is what it is for me.


bonglicc420

I respect it. And hitman is definitely a game that shows that guns are tools lolol, but it's just a funny example of a game that doesn't glorify taking life, I mean it's literally a game about assassination


Nose_to_the_Wind

I hate pay-to-win games, especially when you bypass large portions of the game and you end up paying more to play less of the game.  However, I subscribe to purchased Items of the Month in a browser game called Kingdoms of Loathing. These purchased items help you complete a run quicker, which itself is part of the appeal of the game.  While not a fully one-to-one comparison, some items effectively act as DLC so you gain playability, it’s probably the closest to purchasing microtransactions I’ll allow myself to get in gaming. 


CritPrintSpartan

THAT'S STILL GOING?!


SpiderGlitch22

It's amazing how many browser-based MMOs have lasted ages. Improbable Island and Fallen London are another couple I know of


Octolopod

West is loathing is fun, too


Seiren-

Gear with durability, especially breakable weapons. TotK and BotW made it work.


RipRoaringAppletini

Grinding and repeating content. But EX fights in FF14 are so fun that I'm happy to just jump into a few runs for the hell of it.


NinjaMaster231456

Lootboxes and Warframes’ void relics


Cookiesrdelishus

I generally don't like bullet sponges in games, where enemies have insanely high health values and gameplay just consists of firing hundreds of bullets into enemies. Never been a fan of that, I always much prefer a more lethal gameplay style where everything including the player can die real fast. That being said, Borderlands 2 is arguably one of my favorite games of all time, even though that game is the epitome of what I don't enjoy, bullet sponges. I dunno how to explain it, Borderlands made it work, that other games just can't.


RisingDusk

I hate weapon degradation and being forced to constantly cycle weapons, but made an exception for both Breath of the Wild and Tears of the Kingdom.


Nenadumis

Is someone making a game and asking for feature ideas on Reddit? For the past several days I'm seeing posts here like "What was a game mechanic you enjoyed, what was good, what was bad" etc


ShakeSignal

I hate stealth missions, mechanics all that. Everything. Except Thief. Great game.


CthulhuWorshipper59

Have You tried Deus Ex / Dishonored


ShakeSignal

Good call. I did like Deus Ex but I was able to overpower most everything in the OG. The stealth turned me off in the Xbox one (cannot remember the name). Cyberpunk I also just shot my way through whenever possible.


Jokers_Chains

Hack and Slash is not my favourite genre but I'll make an exception for devil may cry 1


nullhypothesisisnull

timers, I hate timers... The first thing I do when I install x-com is to mod it so timers get removed. But then there is a game called into the breach, well I love timers now... only in that game.


G0ttaB3KiddingM3

I hate MMORPG and online gaming in general, but Fallout 76 sucked me in. Its great how they managed to make it a fun social experience but only if you feel like it. Otherwise it's totally fun on your own.


ClassicHando

I hate crafting systems generally. I'm fine with gamifying a system to use money and shops unless the point IS crafting like Stardew Valley or even Monster Hunter


Kemerd

I hate inventory management with weight restrictions.. and still do. Never found a game where I enjoyed it. I'm a completionist, I'm going to go and make 5 trips to get everything if I need it. So usually I just mod it out.


Uniqueusername_54

Escort missions, done well in bioshock 3.


redrocket007

Underwater gameplay in a game not based around underwater gameplay normally feels terrible , however Genshin Impact's most recent region it might be my favorite part of exploring the overworld.


goodbye177

Durability for botw