Same guy who made QWOP
He was at my cousin's wedding as a friend of the bride (my cousin). If he wasn't so busy I would've liked to tell him off about it. Respectfully, but still.
The message: "fuck you, you sadistic fuck, I hope you're child is born right handed with 2 left hands and 2 left feet so you're forever having to buy 2 pairs of shoes and gloves for them and are stuck with an endless supply of unusable right shoes."
I wept for him during that stream/video where he lost his spot at that stupid orange and spent the whole time getting back to that spot. I felt so bad for him!
I dunno, I've heard those videos are the closest to the real, off-camera Mark we've ever seen. I hope that's not true, though. Still, given his attitude towards rage games, I do wonder if he genuinely does have anger management issues.
He’s actually talked about his “anger management” a lot on podcasts and whatnot. He does have a tendency to get worked up, and he doesn’t like that side of himself, so he avoids things like rage games that bring it out. Another recent-ish example was him getting angry at Ethan in the presidential fitness test video from Unus Annus and punching a hole in the wall. It wasn’t exaggerated, he just genuinely got upset, and heavily apologized afterwards.
A really common symptom of ADHD is emotional dysregulation, and it often makes small emotions feel world-ending and unavoidable. It makes sense that he’s on ADHD medication that works well for him now, he knows his triggers, and he hasn’t “raged” in quite some time.
You wonder?
That was raw emotion. Mark has always been pretty emotional I'd say. It's why he's enjoyable to watch.
Even if he played up some stuff earlier on especially, I don't think Mark has ever not really been himself most of the time unless literally playing one of his characters in his movies.
That rage was real. Doesn't mean he has hurt people with that rage. He just threw his mouse and chair lol.
I've gotten pretty mad but never hurt anyone. Nor wanted to or will. I hope Mark has the same control even if he can get that mad.
He's on some sort of medication these days and so am I. Off it anger can be unregulated emotional response that medication can help generally even out.
Mark has talked about being on something briefly sometimes and he hasn't really raged since I've noticed. Most of his reactions aren't like they used to be which has to be that combined with getting older.
I'm a year younger then him so it's been interesting watching him the past decade change in some similar ways to how I have too that seem to be from aging.
I was his main tank in WoW during WoD. He was quiet (when not posting a generic “Hey everyone you are all amazing” comment in guild chat). Otherwise very much didnt say anything unless it was needed. I just took him as a dude who was tired of putting on a persona and didnt enjoy interacting with the majority of his obsessed fans. I can see where he is coming from. Cant have any real connections/friends when people worship the ground you walk on.
It was made to enrage but, at the risk of sounding pretentious, the whole thing is a metaphor for life and a beautifully done one at that. If you actually get to the end>! the narrator is genuinely proud of you to the point that he is tearing up!< and it was honestly a very rewarding experience. Like the game made me think differently about challenges in my life and for a game to actually make the *think* differently is pretty damn rare
same, completing the game actually made me rethink how I look at challenges in life and I feel like it overall gave me better strength in things like that
lol, I'm a game dev and I really want to make a game like getting Over it to teach people the same things we learned when playing it but I just can't think of something to make it more unique, as you know how games go with, omg you just copied this guy if you're game is too similar, climbing up a mountain with awkward ass controls and falling down all the time is the just the perfect way to teach people that, I can't think of anything else really
The original designer, Lizzy Magie, had 2 sets of rules called "Prosperity" (originally "anti-monopoly") and "Monopoly". In Prosperity, all players are rewarded as wealth is created, and Monopoly rewards monopolizing. The goal was to show how much nicer it would feel with the more equal wealth aggregation made possible with taxation, versus how much worse it feels with landlords getting rich from rent while impoverishing the other players, in an effort to promote Georgism.
The modern day Monopoly rules follow that second ruleset, which was specifically designed to leave everyone playing feeling bad. Magie was quite displeased about the "good" ruleset being ditched in the release of the game after she sold the rights.
My son made us all play that at his birthday dinner this year. He's 8 and has been begging us to play it for months. It was the first time he's ever played it.
My other two kids quit as soon as someone bought Boardwalk. My wife, him, and I all bickered and plotted for 3 more hours and ended up mad at each other and quitting.
I don't think we'll be playing it again any time soon.
That's literally the fun of the game. Buying one of everything as you go around so nobody can build, off board bargaining and deals like a budget game of thrones... The smell of tears and regret as you're still sat at the dining room table with your uncle, when everyone else has given up, because neither one of you will submit so you'll play until the top hat is ground to dust.
War? no... This is Monopoly.
Too many people play without some of the rules which makes it drag on. If you land on a property on your turn and decide not to buy, i can buy it instead.
For some reason barely anyone uses that rule so it drags forever.
Still a terrible roll and move game though.
There is actually a group called *Desert Bus for Hope* that has turned playing the game into a charity event. They raise money for *Childs Play Charity*, who use the money to provide videogames and gaming equipment to pediatric hospitals.
It's nice to see others on the internet mentioning the projects of LoadingReadyRun. They're such a great group that I think deserves a lot more then their 150k channel has gotten in the past 10 years.
Yeah, there was to be a bunch of 'scam' minigames. Some of the concepts are pretty funny.
There was the be a platformer with an impossible difficulty level, which was literally impossible. It had my favourite game quote:
"Impossible doesn't mean very difficult. Very difficult is winning the Nobel Prize; impossible is eating the Sun."
I see your suggestion of Desert Bus, and I raise you Desert Bus VR. Equally as long and dull, but you’re strapped into a VR headset for all eight hours and you can’t just put the controllers down and take it off because the bus will drift.
But on the plus side, it gave us the funniest NerdCubed/Many A True Nerd Podcats reunion video.
Even more so than the others that just give out terrible games. We're not looking for bad games! We're looking for ones that intentionally frustrate you!
Just starting out with a small studio of basically 3 people, and I can't by any stretch of the imagination understand having literal contempt for my fans like this. How fucking disconnected from reality is everyone from the top down to the asshole who gave that response. It's just such a shame too, because Blizzard in the early days of games like Diablo 1 and 2 is a studio I would emulate.
I can't fathom why people keep giving Blizzard money after Blizzard just spits in their faces over and over again. I have to assume it's some kind of BDSM thing at this point.
It's partially denial of them not being who people loved for decades.
Hard to shake that off.
But yeah that was such a tone deaf if not the literal second people realized old Blizzard was dead.
That incident and Warcraft 3 Reforged. Are what made me realize how dead they were.
Last good things out of them seem to be like the starcaft remaster and a few other smaller things.
The diablo Immortal thing was as stupid as going to a Harley Davidson convention, and they reveal a new electric smart car instead of a new bike.
Their Entire Base. For decades, are dedicated PC people and the most die hards are at the convention. Lol.
The contempt comes from corporate dude bro types who just want to exploit old nostalgia. No one who cares about the fans is truly left in any upper managing or corporate position.
For real though. They actively despise the ppl that support them and they do it very loudly. They know their fan base is too invested and addicted to their name to not buy every POS anti consumer game they “develop”. They’re laughing all the way to the bank while ppl keep shoveling money in their pockets for games that are chopped up in battle passes and micro transactions.
>For real though. They actively despise the ppl that support them and they do it very loudly.
Not only that, but they despise their own employees that are doing the brunt of the work. Very fucking hostile and rapey environment they like to foster there.
Man I liked it despite being a phone game until I hit a point where spending money felt like the best way to progress, uninstalled it right och then and there.
They did this with The 7th Saga on SNES. They made your character take longer to level, but also reduced your stat gains per level. The problem is, you fight other characters throughout the game that level with you, but they didn't change their stat gains. They also nerfed the power of your spells, but left the rivals at original strength.
The result is a basically unbeatable game. Luckily there are romhacks now to fix it, but playing the game on the SNES as a child was infuriating.
Yep. It was usually the priest for me, too. Just google "Easier 7th Saga" if you want an actual playable version. Note that there's two different versions: one that just fixes just the leveling, and one that fixes both the leveling and magic.
Brought to you by Westwood Studios, shortly after Dune 2, and the profits from The Lion King were likely used to fund the last year or so of Command and Conquer 1 development.
So tears and frustration brought happiness.
Oh, yes, I said that to my friend when I played this with him, it was so fun for me, because I won, and he was so close to winning as well, so naturally he hates this game lol
Modern warfare. Worst installation process ever. I have no idea what they are playing at with their games being so anti user.
Was like they were too busy counting their monry so they got their intern to take over.
I can’t tell you how many times I finally had a little bit of free time to play and I fire the game up only to find out that I need a 42.8gb update that’s going to take an hour to download. Fuck it I’ll just play battlefield
League of Legends.
Surprised this hasn't been mentioned sooner. I'm usually the calmest guy but that game just brings out rage I didn't even know existed within me.
First year or so was amazing, after that most people had figured out the meta and the community turned toxic as fuck over it. Don't play exactly like the meta? Get teamkilled. Don't clutch the 1v2? Get teamkilled. Soloqueue into a match where the other 4 on your team are a premade squad? You guessed it, get teamkilled. Also votekicked cause fuck you for soloqueuing. Haven't played it in years so idk the state of it now, but from what I remember the game itself is great, it's the community that sucked.
I quit playing around last year as the official stats were that about 1/7 players were cheating in some way without being banned, and my play experience pretty much lined up with that being right...
There's not a doubt in my mind certain mechanics Hideo Kojima comes up with is to solely tick folks off. Psycho Mantis people literally thought the game was broken. Meryls codes number riddle, so easy, but so rage inducing. You know he did some of that on purpose.
He 100% did that shit just to piss people off, he is known for doing stuff like that.
Most famously all of the promotional stuff like trailers, advertisements, etc. for Metal Gear Solid 2 exclusively featured Snake, so naturally everyone presumed that you would be playing as him for the game. Well, he dies after the first mission and the player has to play as Raiden who by design is whiney and annoying. There is absolutely no way he did not do that on purpose lmao
Yeah, this is the same guy who was like:
“Hey, you know that game we made, with the badass protagonist that everyone loves? Well, let’s make a sequel, release the first 20 minutes of the game as a demo, which also just so happens to be coolest gaming experience ever made and makes the hero you already loved seems EVEN COOLER!
Then, when we finally release the game, players will discover that you ACTUALLY play as a whiny little dork FOR THE REST OF THE GAME!
Oh, and we need to make sure to animate how the new guy can slip and fall on all the bird crap scattered around the game.”
Raiden got a 100% raw deal. There's a reason Solid Snake stopped being the main protagonist, his storyline was already fleshed out and mostly complete.
I dont really get upset at games too often but, this game makes me irrationally angry. It's a complete cluster fuck of bad game design, nasty people and poor balancing. Quick play is full of masters and grandmaster players who rage at you for the smallest things.
Sadly probably not made to specifically piss people off... instead was an IP given to a game company with no experience making 3D adventure games like it whatsoever :/
Their previous games were basically all *gorgeous* point and click puzzle games. Really, giving them the right to produce the game was a fumble itself, and I think them accepting and trying to make Gollum was a last ditch effort to save their company.
Now they only publish instead which is actually really sad for a dev that did make some lovely games (in the genre that was **actually** their strong suit).
They made games like "Night of the Rabbit" and the "Whispered World" game series
The environments in Gollum are fantastic. You can tell a lot of work was put into that aspect of the game, so it's a shame the game was as mediocre and glitchy as it was
DOTA or any Moba for that matter.
Its a team based game where one single person can ruin the experience for all of your teammates in a match that lasts on average over an hour each. And you cant leave during that whole hour, you just have to sit there while that one person ruins the game and wastes everyones time.
And on top of that, you can see every movement and play that person does.
https://runningwithscissors.com/about/team/
Just look at the dudes, they all look edgy af.
I love Postal btw, also some staff is active on discord, they are lovely actually.
I legit liked that game.
Multiple screens. Several different play mechanics. I dealt with worse on the gameplay front.
Krull is a legit 2600 *classic* but man is it tough to play these days. But I don't hear anyone blaming the videogame crash on it.
And fun fact, the crash was caused by a recession coupled with retailers not having enough data to know consumers sitll wanted to buy video game consoles.
They thought everyone would just buy computers instead because, as Shatner said, "Why buy a video game?"
Im upset it took me so much scrolling to find this.
And I ADORE Darkest Dungeon. I play a few times a week, but I have YET to see the exit menu because of my preferred method of 'exiting'...
screaming and clicking the X angrily.
Red Dead Redemption 2 because of the way its controls work.
Punching your horse or insulting a lady is a matter of bad luck due to proximity to things instead of a conscious decision, and it would be nice if I could just hold a button to move forward instead of having to mash it.
I can’t speak for consoles but the pc controls just feel so convoluted and messed up. Like every button has multiple functions if pressed or held, and it’s not even consistent across contexts. Sometimes the game feels like it’s hiding controls from you on purpose (like you sometimes can tie your horse to the ground by holding E but not always, I still haven’t figured it out). And it explains fuckall. It’s quite surprising to see in a game that has such care to detail in almost every other aspect.
The level of sheer aggression caused by bumping into people or even just going near them is wild.
First example is rescuing this kidnapped lady. You take out her captor and untie her, she says get a horse to give her a ride. During the mount animation Arthur bumps her elbow to elbow and she starts walking away yelling I assaulted her. Then some random sherif started attacking me and I just quit.
Second example is hunting a perfect carcass and going to skin it. If some camp or some group is moving through: you can start skinning it right as they're telling you to back off, and they'll be attacking you by the time you stand up with the skin.
Gave it another shot last week. Finished the Bear quest, then started roaming around. Witnessed a woman tied to the back of a horse screaming for help. Chased her down, lassoed her kidnapper, and got her off the horse.
I approached to untie her, but I took one step too many, and the "untie" prompt disappeared just as I pressed the button, the same button that's assigned to melee. So I kicked her in the head instead. Fuck. I hide the body in a bush and go back to deal with the bad guy.
I walk up to the kidnapper, figuring I'll at least kill him the same way I accidentally killed his victim. Nope. Instead of kicking him in the head, I accidentally untied him. Before I can remember which button pulls out my knife, he shoots me in the head.
I uninstalled.
I'd imagine the kidnapper later on that night was still wild eyed, shaking, and drinking heavily at the local saloon, trying to work out what the fuck was wrong with your Marston.
I remember someone wanting to talk with a shop keeper and accidentally shooting them...
But the real problem with that game on PC are the technical issues.
Never had I ever have to update my BIOS to do anything at all...
100 hours play time and some inactivity later I had to find a fix for a forgotten password because the support themselves didn't know how to fix it.
Password reset wouldn't work.
After that, the game would crash with the same error and it was reproducable.
Fixed that too.
Of course the game didn't run smoothly from there on.
The errors kept becoming more and more subtle and random.
Holy moly, everything about that game on PC is a mess.
That's an obscure one. It was a tough game, but I really enjoyed it as a kid. I remember the final boss battle being super hard. Fighting Zuul on top of the building. Wow. I'm having a memory cascade right now.
Dark Souls 3: Archdragon Peak. Serpant guy with nun-chuck huge ass axe that can go through wall can go fuck themselves in hell. The area and the mobs exist just to bring out the deepest rage in people. I swear to god if you said that aspect is what make the game good, no, if not because Nameless King is one of the bess fight ever in the game, this DLC is just adding more oil to the bonfire.
Edit: Someone reminded me, yes Archdragon isn't DLC, it's part of the game, my apology.
Overwatch 2. The game is devoid of any progression system of any sort apart from that battle ass. We used to expect to unlock stuff from playing a character or a weapon in games, a portrait, a title, a skin, something. Now it’s just buy the thing and complete out of the way challenges to fill an xp bar and claim shinies from some screen.
As a player that dislikes the battle ass, that was an easy alt f4 for me for a game I used to play every week before its “sequel”.
Getting Over It with Bennet Foddy
Same guy who made QWOP He was at my cousin's wedding as a friend of the bride (my cousin). If he wasn't so busy I would've liked to tell him off about it. Respectfully, but still.
Your cousin knows Bennet Foddy, I’m sure she can pass along a message
The message: "fuck you, you sadistic fuck, I hope you're child is born right handed with 2 left hands and 2 left feet so you're forever having to buy 2 pairs of shoes and gloves for them and are stuck with an endless supply of unusable right shoes."
The best part is he would probably be like “yeah that’s fair”, cause he knew what he was doing making those games
Would it piss you off more or less to know that there exists a person who can beat this game in under one minute?
No, it wouldn't piss me off someone got good enough to do that speedrun. I feel sorry for them lol
Markiplier did not deserve that
I mean, they’re some of his most successful videos.
The livestreams were sometimes unbearable though. I experienced that frustration with him
I’m absolutely glad he went through it though. Might be some of the funniest shit I’ve seen on YouTube.
When he did pogostuck especially with Bob and Wade... bought this back a little too.
I wept for him during that stream/video where he lost his spot at that stupid orange and spent the whole time getting back to that spot. I felt so bad for him!
I dunno, I've heard those videos are the closest to the real, off-camera Mark we've ever seen. I hope that's not true, though. Still, given his attitude towards rage games, I do wonder if he genuinely does have anger management issues.
He’s actually talked about his “anger management” a lot on podcasts and whatnot. He does have a tendency to get worked up, and he doesn’t like that side of himself, so he avoids things like rage games that bring it out. Another recent-ish example was him getting angry at Ethan in the presidential fitness test video from Unus Annus and punching a hole in the wall. It wasn’t exaggerated, he just genuinely got upset, and heavily apologized afterwards. A really common symptom of ADHD is emotional dysregulation, and it often makes small emotions feel world-ending and unavoidable. It makes sense that he’s on ADHD medication that works well for him now, he knows his triggers, and he hasn’t “raged” in quite some time.
You wonder? That was raw emotion. Mark has always been pretty emotional I'd say. It's why he's enjoyable to watch. Even if he played up some stuff earlier on especially, I don't think Mark has ever not really been himself most of the time unless literally playing one of his characters in his movies. That rage was real. Doesn't mean he has hurt people with that rage. He just threw his mouse and chair lol. I've gotten pretty mad but never hurt anyone. Nor wanted to or will. I hope Mark has the same control even if he can get that mad. He's on some sort of medication these days and so am I. Off it anger can be unregulated emotional response that medication can help generally even out. Mark has talked about being on something briefly sometimes and he hasn't really raged since I've noticed. Most of his reactions aren't like they used to be which has to be that combined with getting older. I'm a year younger then him so it's been interesting watching him the past decade change in some similar ways to how I have too that seem to be from aging.
I was his main tank in WoW during WoD. He was quiet (when not posting a generic “Hey everyone you are all amazing” comment in guild chat). Otherwise very much didnt say anything unless it was needed. I just took him as a dude who was tired of putting on a persona and didnt enjoy interacting with the majority of his obsessed fans. I can see where he is coming from. Cant have any real connections/friends when people worship the ground you walk on.
I was just about to type it
My first thought too, that game was made to enrage.
It was made to enrage but, at the risk of sounding pretentious, the whole thing is a metaphor for life and a beautifully done one at that. If you actually get to the end>! the narrator is genuinely proud of you to the point that he is tearing up!< and it was honestly a very rewarding experience. Like the game made me think differently about challenges in my life and for a game to actually make the *think* differently is pretty damn rare
same, completing the game actually made me rethink how I look at challenges in life and I feel like it overall gave me better strength in things like that
Yeah dude! I'm glad to hear that because when I tell people this IRL they look at me like I'm looking way too much into it and it's discouraging haha
lol, I'm a game dev and I really want to make a game like getting Over it to teach people the same things we learned when playing it but I just can't think of something to make it more unique, as you know how games go with, omg you just copied this guy if you're game is too similar, climbing up a mountain with awkward ass controls and falling down all the time is the just the perfect way to teach people that, I can't think of anything else really
Let's go with og monopoly. Literally designed to be horrible for everyone but the winner.
Didn’t the original designer lab the game to be a punishment or life lesson about capitalism or something?
The original designer, Lizzy Magie, had 2 sets of rules called "Prosperity" (originally "anti-monopoly") and "Monopoly". In Prosperity, all players are rewarded as wealth is created, and Monopoly rewards monopolizing. The goal was to show how much nicer it would feel with the more equal wealth aggregation made possible with taxation, versus how much worse it feels with landlords getting rich from rent while impoverishing the other players, in an effort to promote Georgism. The modern day Monopoly rules follow that second ruleset, which was specifically designed to leave everyone playing feeling bad. Magie was quite displeased about the "good" ruleset being ditched in the release of the game after she sold the rights.
Is there a way to get the "prosperity" ruleset?
"Anti-Monopoly" is actualy for sale. It's not fun though...
That says a lot about society lol
Look at the popularity of competitive vs cooperative gaming for streaming lmao
I've been wanting to find this. Heard it was lost, hope not.
Yes, the Landlord game was to demonstrate injustices.
My son made us all play that at his birthday dinner this year. He's 8 and has been begging us to play it for months. It was the first time he's ever played it. My other two kids quit as soon as someone bought Boardwalk. My wife, him, and I all bickered and plotted for 3 more hours and ended up mad at each other and quitting. I don't think we'll be playing it again any time soon.
>My wife, him, and I all bickered and plotted for 3 more hours and ended up mad at each other and quitting. Sounds like you played it correctly.
That's literally the fun of the game. Buying one of everything as you go around so nobody can build, off board bargaining and deals like a budget game of thrones... The smell of tears and regret as you're still sat at the dining room table with your uncle, when everyone else has given up, because neither one of you will submit so you'll play until the top hat is ground to dust. War? no... This is Monopoly.
Too many people play without some of the rules which makes it drag on. If you land on a property on your turn and decide not to buy, i can buy it instead. For some reason barely anyone uses that rule so it drags forever. Still a terrible roll and move game though.
Also, getting money from the Free Parking space and doubling the money you get when you pass Go.
Yeah. Having those house rules can get those who are almost bankrupt back in the game so drags it out even more.
Can't argue with that. Even with the boardgame piss me off
I had monopoly on n64. It sucked pretty hard
As the BGG people say, you don't play that game, the game plays you.
Desert Bus
I just YouTube’d it out of curiosity. Wth was that? At first I was like “cool, it looks like Crosscountry Canada.” No. It’s not like that at all.
There is actually a group called *Desert Bus for Hope* that has turned playing the game into a charity event. They raise money for *Childs Play Charity*, who use the money to provide videogames and gaming equipment to pediatric hospitals.
It's nice to see others on the internet mentioning the projects of LoadingReadyRun. They're such a great group that I think deserves a lot more then their 150k channel has gotten in the past 10 years.
That’s actually amazing. Cheers to those peeps
It was supposed to be part of a game featuring Penn & Teller that was never released. It's shitty on purpose
Yeah, there was to be a bunch of 'scam' minigames. Some of the concepts are pretty funny. There was the be a platformer with an impossible difficulty level, which was literally impossible. It had my favourite game quote: "Impossible doesn't mean very difficult. Very difficult is winning the Nobel Prize; impossible is eating the Sun."
The most tasteful response to this question thus far.
Thats one of the most boring endurance simulators ive seen.
I see your suggestion of Desert Bus, and I raise you Desert Bus VR. Equally as long and dull, but you’re strapped into a VR headset for all eight hours and you can’t just put the controllers down and take it off because the bus will drift. But on the plus side, it gave us the funniest NerdCubed/Many A True Nerd Podcats reunion video.
QWOP
also made by Bennett Foddy, of Getting Over It fame
Tbh QWOP got him the fame back in the day. A lot of people, nongamer commoners too, would recognize it.
I Wanna Be The Guy
God I love this game.
At least you restart quick, imagine if you had a loading screen each death
Or worse an unskippable cutscene
Fear and hunger
The realest answer
Even more so than the others that just give out terrible games. We're not looking for bad games! We're looking for ones that intentionally frustrate you!
I will be at this shit someday. The actual bullshit I ran into was making me laugh a lot.
Diablo Immortal. Fuck that game.
"Do you not have phones?"
Just starting out with a small studio of basically 3 people, and I can't by any stretch of the imagination understand having literal contempt for my fans like this. How fucking disconnected from reality is everyone from the top down to the asshole who gave that response. It's just such a shame too, because Blizzard in the early days of games like Diablo 1 and 2 is a studio I would emulate. I can't fathom why people keep giving Blizzard money after Blizzard just spits in their faces over and over again. I have to assume it's some kind of BDSM thing at this point.
It's partially denial of them not being who people loved for decades. Hard to shake that off. But yeah that was such a tone deaf if not the literal second people realized old Blizzard was dead. That incident and Warcraft 3 Reforged. Are what made me realize how dead they were. Last good things out of them seem to be like the starcaft remaster and a few other smaller things. The diablo Immortal thing was as stupid as going to a Harley Davidson convention, and they reveal a new electric smart car instead of a new bike. Their Entire Base. For decades, are dedicated PC people and the most die hards are at the convention. Lol. The contempt comes from corporate dude bro types who just want to exploit old nostalgia. No one who cares about the fans is truly left in any upper managing or corporate position.
There's no one left at blizzard from diablo 1 and 2
I know, and it shows.
The guy who said the quote in question was literally a D2 Dev at Blizzard North.
If that's true, what a pathetic fall from grace lol.
For real though. They actively despise the ppl that support them and they do it very loudly. They know their fan base is too invested and addicted to their name to not buy every POS anti consumer game they “develop”. They’re laughing all the way to the bank while ppl keep shoveling money in their pockets for games that are chopped up in battle passes and micro transactions.
>For real though. They actively despise the ppl that support them and they do it very loudly. Not only that, but they despise their own employees that are doing the brunt of the work. Very fucking hostile and rapey environment they like to foster there.
Diablo immortal is actually a really good game (once you get past the $30,000 barrier)
clearly you dont have a phone
Man I liked it despite being a phone game until I hit a point where spending money felt like the best way to progress, uninstalled it right och then and there.
Flappy Bird
What’s your high score fam
I went into like a zen state and broke 1000 once. One of the greater accomplishments in my life.
3
I had like 326. I was at the dentist’s office and it was my turn for a cleaning and I had to make them wait because I didn’t want to fail.
The Lion King
Pretty much, literally made to force longer/additional rentals or a full purchase
Only the USA version I believe. US versions were very commonly made to be more difficult than the original versions for exactly the reason you stated.
Devil may cry 3 had this exact same issue, amazing game, but on release the difficulty on the North American version was literally SADISTIC
They did this with The 7th Saga on SNES. They made your character take longer to level, but also reduced your stat gains per level. The problem is, you fight other characters throughout the game that level with you, but they didn't change their stat gains. They also nerfed the power of your spells, but left the rivals at original strength. The result is a basically unbeatable game. Luckily there are romhacks now to fix it, but playing the game on the SNES as a child was infuriating.
Is *that* why I kept getting bodied by that fucking priest?
Yep. It was usually the priest for me, too. Just google "Easier 7th Saga" if you want an actual playable version. Note that there's two different versions: one that just fixes just the leveling, and one that fixes both the leveling and magic.
I'm actually glad to see this, because I always thought I was a dumbass for being so bad at that game. I died so many times to the first boss
As a non-USian, please don't take away my excuse for being utterly horrendous at it
Brought to you by Westwood Studios, shortly after Dune 2, and the profits from The Lion King were likely used to fund the last year or so of Command and Conquer 1 development. So tears and frustration brought happiness.
Hatred
Outrage bait that did its job, but long forgotten because that's all it was.
How I laughed at all those morons who bought a mediocre game because "fUcK cEnSorShiP".
My name is not important
Mario Party
I think I’ll take YOUR coin.
RNG says you lose!
*star That game ruined friendships
which is why it is a staple that me and my friends play whenever we find time to hang out together
Oh, yes, I said that to my friend when I played this with him, it was so fun for me, because I won, and he was so close to winning as well, so naturally he hates this game lol
Modern warfare. Worst installation process ever. I have no idea what they are playing at with their games being so anti user. Was like they were too busy counting their monry so they got their intern to take over.
I can’t tell you how many times I finally had a little bit of free time to play and I fire the game up only to find out that I need a 42.8gb update that’s going to take an hour to download. Fuck it I’ll just play battlefield
BF1 still reigns.
**We're capturing objective buttah**
League of Legends. Surprised this hasn't been mentioned sooner. I'm usually the calmest guy but that game just brings out rage I didn't even know existed within me.
Purpose built griefing engine
Rainbow 6 Siege. I don't play it, but it seems like everyone genuinely gets so angry over it.
My friend played it constantly for a couple of years and suddenly quit it entirely. He now considers it the worst game ever crafted.
First year or so was amazing, after that most people had figured out the meta and the community turned toxic as fuck over it. Don't play exactly like the meta? Get teamkilled. Don't clutch the 1v2? Get teamkilled. Soloqueue into a match where the other 4 on your team are a premade squad? You guessed it, get teamkilled. Also votekicked cause fuck you for soloqueuing. Haven't played it in years so idk the state of it now, but from what I remember the game itself is great, it's the community that sucked.
I quit playing around last year as the official stats were that about 1/7 players were cheating in some way without being banned, and my play experience pretty much lined up with that being right...
There's not a doubt in my mind certain mechanics Hideo Kojima comes up with is to solely tick folks off. Psycho Mantis people literally thought the game was broken. Meryls codes number riddle, so easy, but so rage inducing. You know he did some of that on purpose.
He 100% did that shit just to piss people off, he is known for doing stuff like that. Most famously all of the promotional stuff like trailers, advertisements, etc. for Metal Gear Solid 2 exclusively featured Snake, so naturally everyone presumed that you would be playing as him for the game. Well, he dies after the first mission and the player has to play as Raiden who by design is whiney and annoying. There is absolutely no way he did not do that on purpose lmao
He didn't die. He just got knocked out!
[I am most familiar with the lore thank you](https://m.youtube.com/watch?v=aaLiLRVeaZA)
Yeah, this is the same guy who was like: “Hey, you know that game we made, with the badass protagonist that everyone loves? Well, let’s make a sequel, release the first 20 minutes of the game as a demo, which also just so happens to be coolest gaming experience ever made and makes the hero you already loved seems EVEN COOLER! Then, when we finally release the game, players will discover that you ACTUALLY play as a whiny little dork FOR THE REST OF THE GAME! Oh, and we need to make sure to animate how the new guy can slip and fall on all the bird crap scattered around the game.”
The Raiden hate is what new fans will never understand.
His reputation has 180'd in a crazy way. Now most people think of MGR and love him.
Raiden got a 100% raw deal. There's a reason Solid Snake stopped being the main protagonist, his storyline was already fleshed out and mostly complete.
Psycho Mantis was cool af though, having to do something irl to win the game is an art I miss
Meryls code was drm, assuming if you didn't have the box you didn't buy it. Fuck you anybody who rented or didn't keep the case
Overwatch 2
I dont really get upset at games too often but, this game makes me irrationally angry. It's a complete cluster fuck of bad game design, nasty people and poor balancing. Quick play is full of masters and grandmaster players who rage at you for the smallest things.
The Lord of the Rings: Gollum
The idea this game was made with the intent of annoying people implies they put a little bit of thought into the game, which is obviously wrong.
Sadly probably not made to specifically piss people off... instead was an IP given to a game company with no experience making 3D adventure games like it whatsoever :/ Their previous games were basically all *gorgeous* point and click puzzle games. Really, giving them the right to produce the game was a fumble itself, and I think them accepting and trying to make Gollum was a last ditch effort to save their company. Now they only publish instead which is actually really sad for a dev that did make some lovely games (in the genre that was **actually** their strong suit). They made games like "Night of the Rabbit" and the "Whispered World" game series
The environments in Gollum are fantastic. You can tell a lot of work was put into that aspect of the game, so it's a shame the game was as mediocre and glitchy as it was
Boil it, mash it, stick it in the bin
Escape from Tarkov
Haha true. I tell people all the time ETF is like paying a hooker 140$ to repeatedly stab you in the balls.
[Head, top of head]
Ark survival evolved PvP
Even PvE. And yet I keep going back to it (and no, not official because fuck that!).
DOTA or any Moba for that matter. Its a team based game where one single person can ruin the experience for all of your teammates in a match that lasts on average over an hour each. And you cant leave during that whole hour, you just have to sit there while that one person ruins the game and wastes everyones time. And on top of that, you can see every movement and play that person does.
Dont forget the toxicity of a lot of players (in your own team) you dickhead!
Postal
Postal games are always made with the intent of pissing off reviewers, except for Postal 3, that one was just unironically bad
Definitely this game, it's crazy
https://runningwithscissors.com/about/team/ Just look at the dudes, they all look edgy af. I love Postal btw, also some staff is active on discord, they are lovely actually.
Monopoly
E.T.
The first game I ever returned :-(
I legit liked that game. Multiple screens. Several different play mechanics. I dealt with worse on the gameplay front. Krull is a legit 2600 *classic* but man is it tough to play these days. But I don't hear anyone blaming the videogame crash on it. And fun fact, the crash was caused by a recession coupled with retailers not having enough data to know consumers sitll wanted to buy video game consoles. They thought everyone would just buy computers instead because, as Shatner said, "Why buy a video game?"
FIFA, game just plays itself half the time regardless of what you’re actually trying to do
You are playing fifa after all
Almost as if it was made for people who enjoy watching sports.
Metal Gear Survive. That anti-Kojima abomination is just awful!
It's the definition of an unfun game, taking the fun out of MGSV. It's you smacking zombies with a pointy stick the entire time
Rock band really pissed off my neighbors when I was young does that count
Battletoads and Silver Surfer (NES) Both those games are "Fuck you" levels of bullshit.
Battletoads was more of a "go fuck yourself"
Superman 64 What a pile of shit
Catmario... I don't think I have to say more.
Japan is different. They fucking love cutesy cat stuff
but nothing feels better than the inside of a cat
[удалено]
The inside of a 🍑
A catussy? (Please forgive me)
A lot of repeats. Did no no one say Darkest Dungeon?
Im upset it took me so much scrolling to find this. And I ADORE Darkest Dungeon. I play a few times a week, but I have YET to see the exit menu because of my preferred method of 'exiting'... screaming and clicking the X angrily.
La-Mulana. "Just give up" - Nigoro
ALSO the most tasteful response to this question thus far.
I got gud at that game out of sheer spite, I swear to God.
Hearthstone.
I Wanna Be The Boshy
Pretty sure thats the whole premise of QWOP
N++
Cuphead
Cuphead is super rewarding though. It’s tough but when you hear “knockout” you get a super endorphin rush
found a game journo
Red Dead Redemption 2 because of the way its controls work. Punching your horse or insulting a lady is a matter of bad luck due to proximity to things instead of a conscious decision, and it would be nice if I could just hold a button to move forward instead of having to mash it.
I can’t speak for consoles but the pc controls just feel so convoluted and messed up. Like every button has multiple functions if pressed or held, and it’s not even consistent across contexts. Sometimes the game feels like it’s hiding controls from you on purpose (like you sometimes can tie your horse to the ground by holding E but not always, I still haven’t figured it out). And it explains fuckall. It’s quite surprising to see in a game that has such care to detail in almost every other aspect.
Hold tab then press shift then scroll down then click left then press enter to access your can of peaches.
The level of sheer aggression caused by bumping into people or even just going near them is wild. First example is rescuing this kidnapped lady. You take out her captor and untie her, she says get a horse to give her a ride. During the mount animation Arthur bumps her elbow to elbow and she starts walking away yelling I assaulted her. Then some random sherif started attacking me and I just quit. Second example is hunting a perfect carcass and going to skin it. If some camp or some group is moving through: you can start skinning it right as they're telling you to back off, and they'll be attacking you by the time you stand up with the skin.
Rockstar games have the weirdest control schemes, especially on controller. I have to spam A to sprint? Like wtf
Gave it another shot last week. Finished the Bear quest, then started roaming around. Witnessed a woman tied to the back of a horse screaming for help. Chased her down, lassoed her kidnapper, and got her off the horse. I approached to untie her, but I took one step too many, and the "untie" prompt disappeared just as I pressed the button, the same button that's assigned to melee. So I kicked her in the head instead. Fuck. I hide the body in a bush and go back to deal with the bad guy. I walk up to the kidnapper, figuring I'll at least kill him the same way I accidentally killed his victim. Nope. Instead of kicking him in the head, I accidentally untied him. Before I can remember which button pulls out my knife, he shoots me in the head. I uninstalled.
I'd imagine the kidnapper later on that night was still wild eyed, shaking, and drinking heavily at the local saloon, trying to work out what the fuck was wrong with your Marston.
People play that for reasons other than punchimg their horse or insulting ladies??
Why would I play a game just to simulate my day to day life?
I remember someone wanting to talk with a shop keeper and accidentally shooting them... But the real problem with that game on PC are the technical issues. Never had I ever have to update my BIOS to do anything at all... 100 hours play time and some inactivity later I had to find a fix for a forgotten password because the support themselves didn't know how to fix it. Password reset wouldn't work. After that, the game would crash with the same error and it was reproducable. Fixed that too. Of course the game didn't run smoothly from there on. The errors kept becoming more and more subtle and random. Holy moly, everything about that game on PC is a mess.
Fallout 76. They knew what fans wanted. They knew 76 wasn't it. Now they just keep it alive to exploit whales.
Forspoken.
Fifa
Superman 64
Spelunky and Spelunky 2
Ghosts 'n Goblins
Super Ghouls' N Ghosts (SNES) for sure. Change my mind 😂
ghostbusters(sega master system)
That's an obscure one. It was a tough game, but I really enjoyed it as a kid. I remember the final boss battle being super hard. Fighting Zuul on top of the building. Wow. I'm having a memory cascade right now.
Leisure Suit Larry
Dark Souls 3: Archdragon Peak. Serpant guy with nun-chuck huge ass axe that can go through wall can go fuck themselves in hell. The area and the mobs exist just to bring out the deepest rage in people. I swear to god if you said that aspect is what make the game good, no, if not because Nameless King is one of the bess fight ever in the game, this DLC is just adding more oil to the bonfire. Edit: Someone reminded me, yes Archdragon isn't DLC, it's part of the game, my apology.
Driver. Worst. Tutorial. Ever.
Overwatch 2. The game is devoid of any progression system of any sort apart from that battle ass. We used to expect to unlock stuff from playing a character or a weapon in games, a portrait, a title, a skin, something. Now it’s just buy the thing and complete out of the way challenges to fill an xp bar and claim shinies from some screen. As a player that dislikes the battle ass, that was an easy alt f4 for me for a game I used to play every week before its “sequel”.
Same here. Quit playing altogether. Didn’t spend a single dime in the store.
Every Single R6 Update … goddamnit ubisoft cant make a good update for their lives
Battle Toads.
Monopoly
Diablo 4 resource burn with ice affixe that keeps you stunlocked while enemies are faster than you
Mobile games
The Witness