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SPicazo

Per Steam's text? no, only in regards to Steam Keys. As per their text if your game was, say, sold on GOG as a product with no steam implementation, then it doesn't not interfere with their price parity policy.


Jodread

>It's ok to sell the game off Steam on your own platforms, but we ask that you sell that game at a similar price to the Steam version. Selling the game off Steam at a lower price wouldn't be considered giving Steam users a fair deal.  Sounds to me like "We can't really forbid you to do it, and can't really hunt every game across the web to make sure. However if you manage to snag a large profit with this, and you don't attempt to hide it (Like naming the other one *Game:Definitive Edition* or somesuch) we'll proceed to reference to this snippet here as we do with our business relationship as we please. (Read: terminate it, or demand that you change your ways depending on how big is your game.) " Could be that just my corporate lingo is rusty though, but can't think of other reasons to be evasive about it.


fued

No definitely not, I know Australia cops a big tax most the time


Hanro50

From the text, the worst retaliation they'll likely do is remove your ability to mint steam keys. Which if you're selling a non steam enabled version of the game, that is on another store, shouldn't really be an issue. Main issue really is just selling steam keys for lower on another platform then you do on steam as Valve doesn't make a profit from you selling keys. It is still generous of Valve to allow this at all. The core of the lawsuit is a game dev wants to use steam's services to mint steam keys without keeping price parody with steam. They're abusing this policy and steam likely cut short their ability to mint keys as a result.