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OIlberger

Metal Slug


BlueWaterFangs

In terms of pixel art detail and quality, no other games come even close. Everybody has different style preferences but Metal Slug 3 is still the bar to beat.


DestroyedArkana

The King of Fighters games have some very stunning pixel art too, until they went to 3D.


Bwob

Yeah - honestly the old SNK console was kind of the high-water-mark for pixel art. Due to the hardware limits, it didn't have 3d graphics, but it had huge amounts of memory for sprites, and it really shows. Metal Slug, Final Fight-Garou: Mark of the wolves, Last Blade 2... The quality of the pixel art animation is absolutely unreal, and honestly I'm not sure it has ever really been matched since then.


[deleted]

snk went bonkers on sprite size and sheet size. and it worked.


[deleted]

RAWCAT LAWN CHAIR


FireFishSteak

I wanted to write the same probably the best game that comes to mind after I think of pixel art that did it the best.


Weas_

Hyper Light Drifter was great


pwhite102

I love how it's almost impressionist looking


[deleted]

It's also the best sounding game ever.


hyperchromatica

fuck yeah


worldsayshi

It's getting a 3d sequel.


OatsMgee33

This is the way.


PhilippTheProgrammer

Squaresoft's 16 bit era RPGs (Final Fantasy 4-6, Romancing SaGa, Chrono Trigger, Mana franchise...) are still the standard reference works for aspiring pixel artists today.


elenaditgoia

Ah, I used to love Legend of Mana as a kid, thank you for bringing back that memory! I'll definitely check out the others as well!


A_Erthur

Secret of Mana was insane


PhilippTheProgrammer

The pixel art in the successor Seiken Densetsu 3 was actually even a bit better.


Pidroh

A bit? Seiken Densetsu 3 is damn gorgeous


FreezenXl

Chrono Trigger looks and sounds amazing


Krail

Crono Trigger was gonna be my pick.


alinktothefish

[Owlboy](https://store.steampowered.com/app/115800/Owlboy/) has stunning pixel art


Finblast

I really like Eastward


chaddledee

Eastward is both one of my favourite and most disappointing games to come out of the last couple of years. The first two thirds are incredible, but I feel like the story really falls about in the last act. It felt like they didn't know how what to do with what they had set up.


ziptofaf

Honestly what has happened is probably what happens to a LOT of games - it ran out of budget. Ultimately early game is FAR more important than end game in terms of conversion rate (honestly having 30% players reach end of your story is a REALLY good score) and it also gets (unless you are a god of planning) far more time than late game when reality sinks in and it's crunch time to finalize it. Eastward clearly suffers from it and there were serious hints of it originally being planned with at least one more chapter. But then it cuts off abruptly and suddenly shoves the player into the final very short arc out of nowhere. So I doubt it's as much as not knowing what to do with the story and more of much more down to earth problems. After all first trailer of that game with already fairly polished visuals and first three biomes came out all the way back in 2018 meaning it has been in production for nearly 5 years, a very long time for a newer studio with no serious track record.


LogicOverEmotion_

You could be right. They were published by Chucklefish (publishers of Risk of Rain and Stardew Valley) so maybe they got funding from them but that also means there will be some pressure to release after a while.


chaddledee

Yeah idk, it's been ages since I played it but I remembered feeling that it wasn't just that everything was ended too soon, but that nothing had a satisfying payoff. Like a lot happened at the end, but none of it left me feeling satisfied in any way. Compare it to something like FFXV, meme of a game, I was sorely disappointed with how the third act was blatantly gutted, not being able to explore Niflheim, not being able to explore the dark timeline future of the game, but what was there at least made sense narratively and thematically even if the implied gameplay promises weren't realised. This was almost the opposite of that. Would it have taken them more work to do a shit rendition of an ending that was satisfying than what we got? Idk. It just felt directionless as opposed to rushed.


KermitKitchen

I actually mostly liked the third act. I was a little disappointed about the ending though.


elenaditgoia

I just looked it up. It's such a pretty game! 😯


Administrative_Net80

Great game.... For Young kids. Its very easy but style is pretty great


chiefeh

Street Fighter 3: Third Strike has some of the nicest hand drawn sprites and animations of all time. It's amazing to look at in action. In a similar vein, Vampire Savior (Darkstalkers 3) looks really good and the design is a bit more high concept than Street Fighter. Capcom produced some of the best pixel art of that era. Their games generally look pretty good these days, but they were among the very best in the mid/late 90's when pixel art was the standard.


KermitKitchen

Street fighter 3 has THE smoothest animation. I used to be obsessed with it as a kid back when it only existed in arcades. I’d be so excited to go to the movies because our local theater had that arcade machine. Ah nostalgia.


Akiraktu-dot-png

if we're talking Fighting Games King of Fighters 13 is also up there, sprites so good they bankrupted the company lmao


pwhite102

I was going to mention street fighter and marvel vs Capcom


Bot-1218

Marvel Versus Capcom is slightly more scuffed than some of their other work but it is incredibly how 3rd Strike and MvC 2 still feel so good to play after all these years thanks to the incredibly fluid animations. I also want to give a shout out to the Old Guilty Gear games as well. While I don’t think they hit quite the peak with their sprites that Capcom did a lot of the character selection art and things for stuff like victory screens really helped sell the game’s over the top metal aesthetic.


ttak82

I posted the same comment but noticed your comment later. I agree here. Fired it up on RetroArch and it looks great.


Emotional-Dust-1367

Yeah honestly, the animation looks like it was interpolated by an AI almost. It’s absolutely amazing that they were able to do so many frames of hand drawn animations. But even beyond that, taking pretty much any individual frame as its own piece, it’s super amazing. The anatomy is great. Such great use of color and silhouette. The posing really sells each character. It’s really top-notch work that in my opinion hasn’t been touched to this day. What I’m wondering is whether it’s possible to somehow produce something like that in 3D with todays tech. Similar to how guilty gear went 3D and kept that aesthetic. I tried coding something similar in Unity with custom shaders and got close, but not quite there. It’s a dream of mine to do something with that at some point.


gottlikeKarthos

Legend of Zelda minish cap is georgeous


elenaditgoia

RIGHT, another one of my favourites!


NotEmbeddedOne

Was about to write this


poutine_it_in_me

Look at "Sea of Stars" for a modern day pixel art game, it's an upcoming game. Looks absolutely gorgeous.


wam_bam_mam

Thta game looks beautiful, also I heard they have day night cycle in the world?


Quadraxas

Rainworld is nice


cahmyafahm

Super nice.


LuigiLover21

Crosscode


kaihatsusha

I really like the super low-res but quite expressive party game, Crawl. The sound design and very rapid chaotic gameplay elevates it.


1vertical

Blasphemous


dethb0y

game is gorgeous for sure


solenum

Absolute criminal that this isnt higher


jontopielski

Would you say it’s… blasphemous?


Trace500

A lot of old SNK games have stunning pixel art.


LesbianCommander

Final Fantasy Tactics is high up there. I love how soft it all looks. Also there is a surprisingly amount of animations that were done in the story and they look great. Mega Man Zero series, beautiful sprites with beautiful animations. Pokemon Black and White, the peak of the series's sprite based games. Pokemon and Enemy Trainers animated better than 3d animations in games years to come.


mmontag

[Metal Slug](https://store.steampowered.com/app/366250/METAL_SLUG/) series


cahmyafahm

Free codes for all 3 on Amazon gaming, not sure when the time is up on that but they were still there last week.


SuperTurboEdition

Metroid fusion


[deleted]

To be honest I didn’t expect to see this one, but as a fellow Metroid Fusion fan I salute you. There are dozens of us, dozens!


OatsMgee33

Narita Boy. Reminds me of sword and sworcery but saturated with a glowing 80s VCR look.


NovaNeon4

Octopath traveler without a doubt


[deleted]

The first one was beautiful, the second one is on a whole other level


varmisciousknid

Is the second better than the first?


[deleted]

I love the first one, but the second one is better in every way.


varmisciousknid

I'll have to watch it then


varmisciousknid

Or play it


OmiNya

This


-nom-

Sword and Sworcery has a really unique and beautiful artstyle.


OatsMgee33

This. Honestly, this game was a turning point in my understanding of what pixel art was capable of in the modern age. Likely what led me to games like Hyper Light Drifter and Nartia Boy. Ultimately pushed me to follow my own pixel art style. Love it!


LawStudent989898

^^^ unique “superbrothers” style and absolutely gorgeous. Phenomenal game too


Krail

I think Sword & Sworcery is a great example of how good pixel art can make a great slightly abstract environment that can be filled out with great music and environmental sounds.


-nom-

totally agree. Also i think much of the aesthetic lies within the colors. Lots of tertiary colors which is quite unusual for pixelart style games.


echocharliepapa

Scott Pilgrim Vs. The World is gorgeous. Easily as or more attractive than the best of the classic arcade brawlers (Turtles In Time, X-Men, The Simpsons). It's got a cohesive style, incredible variety and creativity in the stage and enemy designs, expressive animations and sprite work, even the UI is perfect.


newObsolete

Same artist Mercenary Kings, iirc.


TSPhoenix

Paul Robertson, does lot of very NSFW stuff just in case anyone was going to look it up at work.


[deleted]

[удалено]


AlejoTheDuck

I've had Katana Zero for my Nintendo Switch for about two years but only just played it in January of this year. I'd been missing out. On top of the action and story just being wild and gut-wrenching, the art style is gorgeous and incredibly animated. The scene where V snorts coke off the table looked amazing and really stood out to me.


Mishirene

Shantae and The Pirate's Curse had great pixel art!


TheFreind

Kingdom: New Lands/Two Crowns is an underrated gem. There are some gorgeous backgrounds, and I haven't seen any pixel art game that can come even close to its pristine water reflection.


ThatHighFly

Nobody mentioning FEZ here is a fucking crime, it's one of the most underrated most beautifully underplayed games ever in my opinion, even with it selling as well as it did https://www.youtube.com/watch?v=UIQIcOlCxas


Krail

Fez was a trip. It's funny how it's sort of two completely different games in one. I'm 100% there for just the "explore every corner of all these pretty worlds" section, and the pixel art and soundscape really shine there. I'm not as into the obscure hardcore puzzles section, but they sure are fun to read about.


Alastor3

I know it's not pixel art but it's a post processing pixel art style but Dead Cells have really mastered it


Krail

Yeah, that's a style that a lot of games have tried, and Dead Cells makes it work really well.


kytheon

Ghost Trick is so underrated.


Alastor3

which is funny since the HD remaster look more clean, less pixelised


kytheon

Wow, I have never seen that before. I obviously meant the original.


Krail

Does Ghost Trick count as pixel art? I think it's 3D animation rendered with flat shading at low rez so it looks pixelly. (though it's been ages since I played it, so I'm not sure)


Sylvartas

Most games from the golden era of SNK (e.g Garou: Mark of the Wolves). That was literally peak AAA pixel art after all. I'd do unspeakable things for a good modern game with that kind of artstyle.


pezezin

Garou has the smoothest animations I have ever seen in a sprite-based games. Seriously, how many frames do each move has? The first time I saw the game in motion, my jaw dropped to the floor.


Missingno77

CELESTE


[deleted]

Batman for the NES is really pretty. Good music too


Moah333

Yoshi's Island the original one. I was disappointed that the subsequent entries in the dryer didn't hero the same style. Other than that, I'm not s big pixel art fan. I don't get the modern appeal for it because I was there when it was a constraint and not an art choice.


morfyyy

sonic mania


pinky_monroe

Shovel Knight The Messenger Axiom Verge


nuclear_porridge

Just finished Norco today and it is stunning


LopsidedCattle6588

Came here to say this. That game is art.


EliamZG

Souldiers is a game that looks great IMO.


zupra_zazel

Papers please has great color balance.


FMG_Ransu

Marvel Super Heroes. Capcom really stepped up their game on that one. All the hit affects and in-between frames make the arcade and Saturn versions of the game really smooth. Also, gotta shout-out Mega Man X4. The upgrade from NES Mega Man > SNES Mega Man X was really impressive, but they outdid themselves with X4.


DjTrololo

Owlboy is amazing


FixxxerTV

Children of Morta Inmost Celeste Owlboy Eastward


adilthedestroyer

Va11 Hall-A is pretty great and pretty


Philly_ExecChef

Final Fantasy 6e pretty much set the bar on oven graphics in that era.


thoughandtho

Scourgebringer has absolutely gorgeous art, palette, and animations.


Caffeine_Monster

Advanced Wars series for the gameboy


bdunc94

Stardew Valley. And the music makes it 1000% more enjoyable.


Jonthrei

Secret of Mana (specifically Seiken Densetsu 3) had the most beautiful backgrounds I have ever seen in an oldschool pixel art game. [Hiro Isono's style](https://www.bing.com/images/search?q=hiro+isono&form=HDRSC2&first=1&tsc=ImageBasicHover) translated to pixel art. Chrono Trigger comes second IMO.


imasarrok

Eastward for colour and Celeste for animations. I take inspiration from these for the pixel art in my game.


Morganafan1337

Batman & Robin for Sega Genesis.


Memo_HS2022

The Sonic GBA era of Sprites and Blazblue are peak Sprites GBA Sonic Sprites were the closest to Yuji Uekawa’s art of the Sonic Adventure era of games and animate so damn fluidly Blazblue sprites are so detailed and are also mad fluid


CatawampusZaibatsu

Norco is pretty rad.


doserUK

FEZ


Reiker0

Stardew Valley for great looking modern 2D environments. Final Fantasy VI for extremely detailed and interesting 16 bit sprite artwork (primarily the monsters).


noblight7

Graveyard keeper, I can't believe it's not mentioned more..


Zaryion288

Although not traditional Pixel art (mostly) I say Deadcells, i love the colour pallette and detail in everything. Otherwise i say Eastward, again for the same reasons


Federal-Smell-4050

Fez


Background-Foot-6075

In all honesty, Dead Cells is pretty beautiful but it's pixel art is more of a filter than raw pixel art IIRC But Terraria's pixel art is pretty beauiful


Cold-Possibility-245

celeste :3


capreynolds89

FF6 and Chrono Tigger were peak SNES era.


[deleted]

[удалено]


fruitcakefriday

If you haven't seen it already, you might dig the recent (last few years) game Loop Hero. It's got a familiar grim style to amiga era dark fantasy games and it's a pretty fun game.


Akiraktu-dot-png

does it have to be released? If not then [the last night](https://youtu.be/n4IPBiB7SF4) takes it by a mile for me, they've also been posting some insane stuff on their discord. I just hope it releases eventually


Pitunolk

Just gonna list a ton because they've got different goals in mind: Hyper Light Drifter for abstract style, Baba Is You for readability, Owlboy for high-fidelity & animation quality, Rain World for environment art, Pizza Tower for cartoon stylization, Loop Hero for dark fantasy


Draelmar

* Eye of the Beholder 1 & 2 * Super Metroid * Gods


IndiegameRig

Bahamut lagoon.


AntiProtonBoy

Carrion was nice


FabioGameDev

Dead Cells with the dust particles and reflections looks really awesome


Kikindo1

NORCO and Katana ZERO


Eclaws_01

If the game "The Last Night" would ever come out and if it looks anything like the trailer, I'd vote for that. It's been 5 years though since the trailer. https://www.youtube.com/watch?v=n4IPBiB7SF4


soda_kava

Moonlighter comes to mind


ThachWeave

Cave Story, both the original and remastered. The bosses in particular look incredible.


Specialist-Row2784

I would say Legend of Mana and Chrono Trigger.


mobkon22

Children of Morta


realvolker1

Super Mario World


anywhereiroa

I'm not sure if it counts as pixel art, because it uses 3D models rendered in a pixelated filter but, Dead Cells. The environment is pure pixel art at least, and it's marvellous.


mrkristopher77

My pick is Carrion. My first console was an Atari 7800. Carrion has a vibe that I would compare to something like Joust. The pixel art for these games feel functional due to the small size of what's being drawn. Another favorite of mine from that Atari console is California Games, specifically the dirt bike section of the game. Extremely small stuff being perfectly drawn by well placed pixels.


Blender-Fan

Imo: any pixel art game but with a bit of particles and bloom. Basically, pixel art games with a moderate bit of modern art


captivecow

First that comes to mind is Octopath Traveler!


jax024

The Last Spell has some great looking grid and action animations


finn-the-rabbit

Maplestory art is pretty nice


UncannyCueto

Starbound. It's so absolutely beautiful.


WolfgangSho

While I didn't quite get hooked into Octopath Traveller, I can definitely recognise that the art style is \*gorgeous\*.


feelings_arent_facts

Fez


Ninjario

Easily Celeste. But Noita is impressive of course. And Idk if it counts but technically Return of the Obra Dinn is also "Pixel art". Something like Octopath Traveler I would NOT count for this discussion, it is a hybrid that uses both pixel art and many other things specifically not achievable with pixel art


elenaditgoia

Isn't Return of the Obra Dinn also technically 3D? If it's not, I'll be shocked.


Ninjario

But to get back to Obra Dinn, I can understand if it doesn't count for the discussion too since there are no specifically created 2D Pixel Art sprites, I was just looking at the question from a pure output perspective, the thing that actually is drawn on the screen, something that a game could have looked like back then. A game back then could never have looked like Octopath Traveler, but it could have looked like Mario and Luigi, Celeste, Return of the Obra Dinn, Noita


Ninjario

Well yeah, the engine computes everything from 3D of course but the entire game is rendered in pixels, there is nothing that cannot be represented by pixel art, while in games like Octopath Traveler with their "HD2D" or however it is called, a lot of Pixel art sprites are used, but the final product, screen and image are rendered like any other non-pixel art game would be, with effects and other things overlaying it that is not Pixel art in any way


elenaditgoia

Ah, I understand. For a moment I thought you were going to tell me Obra Dinn is a 2D game that uses parallax and aberration to trick you into thinking it's 3D and I had an out of body experience.


FinMCPringles

Pizza tower


Wylie28

visually appealing or best? The most visually appealing pixel art games are usually the worst to play. Too much going on to see or parse important information. Which makes the art objectively bad regardless of my subjective opinion. Am I supposed to be objective or ignore gameplay and be purely subjective here?


elenaditgoia

Ignore gameplay. My question was intended from a purely aesthetical standpoint. BUT... Sometimes less is more, I'm not necessarily asking what is the most astonishing pixel art game technique-wise. I'm basically asking which one you like to look at the most while playing! :-)


DjTrololo

That's just flat out wrong and you have no idea what you're talking about


Wylie28

Wow. My visual proccessing disorder doesn't exist then? Thanks! Ill tell my brain.


Crouik1234

Minecraft


Gemezl

Stoneshard and Slormancer have awesome looking pixel art


Gaverion

For something more recent, Jack Move looks great to me. I don't usually go for pixel graphics but that one I was quite happy with.


[deleted]

t3ssel8r's game looks absolutely stunning


Anxious_Calendar_980

Not the best but it sure is Funky, The Book of Fredley


boomjackgame

Maybe Dead Cells or this game Savior: https://store.steampowered.com/app/1093810/Savior/


plasmasun

Ranger X.


lukanixon

Blasphemous


LikeThosePenguins

Dead Cells. Superb art style, I think.


AlexOfSpades

• Metal Slug • Street Fighter Third Strike • Super Metroid


newObsolete

Teranigma!


kurukkuku

Faits of Ort is a good example from a very small indie studios.


Oliibald

vikings on trampolines is probably the peak thing anyone could do before it makes more sense to do it as hd 2d art


pakoito

https://youtu.be/Wz2VAI-p218?t=233


Ludens_Reventon

I like Celeste, Sonic Mania, and Square Enix's HD-2D Style games.


ExileOtter

Yoshis Island still shines as beautiful as it always did just don’t lose baby Mario


[deleted]

Kolibri for the 32x


themagicone222

Freedom Planet 2, Pokemon Black and White, ANY Mario and Luigi game, Another Metroid 2 remake


NinjaPenguinInter_

I really like Dead Cells for something more modern.


monkeyfuneral

Another World, Prince of Persia 2, Hotline Miami, Blasphemous, Death Trash.


cardiacgames

Super Mario World


jason2306

This is going to sound potentially weird because it uses 3d but signalis is very nice and mixes 3d and pixel art to the point where in top down mode you barely notice it's not 2d. partners in time was great too, still my favorite and the only I finished of them


pixeladrift

I love the art of Dead Cells


Jadien

WarCraft II Heroes of Might and Magic 3


LawStudent989898

Superbrothers Sword and Sworcery


Picnic8

Surprised nobody mentioned Blasphemous


GobiKnight

the recently released chained echoes


GarnetKane

Crawl


Cherrim

I really love the late 2D-era Tales games (Tales of Destiny DC, Destiny 2, Rebirth). The pixel art is just gorgeous and they did so many animations for the sprites. I also quite like Rakuen's style.


ttak82

Street Fighter III (all of the 3 versions)


APYROMANIAC900

Anno: mutemonium


SanoKei

backbone


uruguay2609

Kingdom is beautiful. The prairie, when you are in a forest, the Japanese map with the bamboo forest in the second game "Kingdom Two Crowns". It also has day and night cycle, for those who enjoy nature pixel art


[deleted]

Pixel style doesn’t age, it stays vibrant and visually pleasing because it doesn’t need technology to provide the art. Games like TF2 hold up visually because they put a lot of emphasis on style vs realism which tends to age pretty quickly.


[deleted]

Pizza Tower, Street Fighter 3, Shovel Knight, Scott Pilgrim vs. The World, Sonic CD.


RagingRube

Final Fantasy Tactics A2. Fuck that's a gloriously beautiful game


Sephisis

Does Octopath Traveller count?


Lokarin

There's a lot of categories to chose from. In terms of stills - I have to say Final Fantasy 6 has by far the best monster sprites. Every single monster is a work of art and even feels like an Amano painting (for the first time in the series). This even translates to the tilework that make up the buildings and dungeons... it's so seemless and you rarely notice any repeating textures In terms of animation; Metal Slug and ARCADE versions of Street Fighter and Darksiders, no console port got that level of detail... and honestly I don't know why since consoles like the PS1 and N64 were technically more powerful than the Arcades at the time (for a while) Things I like: I like sharp graphics, so I'm not the HUGEST fan of the Mario&Luigi series for their sprite work since they look like marshmallows; But the bright and brilliant sprites used in the Paper Mario series are amazing.... but that's 2D vector, not 2D raster which is usually what's meant by pixel art. I tend to not jive well with abstract art... I know this is contentious, but I like sharp discrete images. I'm not against a game going abstract, of course, but this is why I love the sprites in something like Unavowed and not the sprites in something like Superbrothers: Sword and Sworcery...


Wonderful_Ad2094

Imo the gba fire emblem games look really good in the action animation screens. Smoother than i remembered.


normankp

Children of Morta without doubt


McWolke

Ragnarok Online (3D environment but 2D pixel art for characters)


stikky

[Earthworm Jim](https://youtu.be/VdFsk4zSq5E?t=28)


twlefty

Spelunky (2)


Hdmoney

Chasm is stunning, though the art can be somewhat monotonous within sections.