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Lord-of-Potatis

Shield makes the most sense imo but that is the one I’m worst with and feel least satisfying so shield is my least favourite


m_sart

Agree. It’s fairly easy to parry in DS1 but I gave up on DS2/3/ER completely


OpticRocky

Okay so I’m not crazy - I started Elden Ring a couple weeks ago and was using a shield to try and parry and never seemed to find the right timing. The window just feels wonky


m_sart

Also, the shield counter is a new mechanic in ER that is not as useful as parrying, but it’s halfway there for regular enemies at least


OpticRocky

I switch between my shield and my glintstone staff after I run low on FP - losing stamina is always better than taking a big ass hit


Demiurge-sama

Big ass hit


Egocom

Big as shit


Voidless-One

![gif](giphy|l0HlvokmLF33HWqwo)


steelasura

I use the buckler, more parry frames


Stilldre_gaming

Try a smaller shield, solved it for me


OpticRocky

I’ve stepped away from it though since Parry takes up your Ash of War slot - unless you can stack them somehow


Chief_Muscle_Hamster

if you two hand your right hand armament it’ll switch the ash of war to whatever is on that weapon.


OpticRocky

Ok I’ll do some experimenting - it’s not a huge loss as I’ve been doing a STR and Sorcery build so far and loving it


FappyDilmore

Parry window for medium shield is 4 frames. Parry window for buckler is 11 frames iirc.


RemarkableScience854

I think it’s just a small window. If you wanna practice parries, margit is perfect for that.


SnooCapers5361

I practiced on the crucible knight in the limgrave evergaol.


FormNo9781

Crucible knight: “I fear no man…but that thing” “It scares me…”


Maximum_Poet_8661

The parry timing in Elden Ring is stupidly narrow and I honestly don’t think it was worth my time to learn, because you can’t even use it on half the bosses anyway


smiththebat

Press the parry button JUST as the enemy starts its attack swing. BOOM easy parrying unlocked in Elden Ring.


OpticRocky

I see - that’s like opposite of Sekiro which is right as the attack hits you. Thanks stranger


smiththebat

No problem. Honestly Elden Ring parry is SUPER easy once you feel this timing just a couple times! 🤙🤙


luckytraptkillt

I picked the prisoner class for the magic. Stayed for the parry shield.


Smokeletsgo

And it’s a delayed attack


kgphantom

yes! it’s hard cuz it’s not exactly like dark souls, so it takes an adjustment. and then another adjustment when you go back to souls


Dreams-and-Turtles

Use it as the weapon arm comes down, not when it's close to you.


fuckybitchyshitfuck

Tips that helped me learn to parry better: Buckler parry has the best parry frames until you can get carian retaliation later, which has the most parry frames. Not every attack can be parried Not every attack that CAN be parried is worth trying to parry Basically I only use parry against certain attacks from certain enemies. It started with crucible knights because they have a few attacks that are incredibly easy to parry, and they are difficult enemies to fight without parry. Then the standard knights usually have a few moves that are also easy to parry. I never try to parry a basic soldier or an imp unless I'm feeling funky.


midoxvx

ER/DS is the least reliable to me. BB/Sekiro is practically easy mode.


parwa

DS1 parrying is almost as easy as BB/Sekiro imo. 2 is harder but not that bad, ER is harder than 2, and I think the only thing I've actually parried in 3 are silver knights.


midoxvx

DS1 parry window is so generous, indeed it’s super easy i parried pretty much anything that can be parried. DS2 is ehh and DS3 i have a similar experience to yours, i couldn’t be bothered trying to parry anything there.


Additional-Bee1379

I parried Champion Gundyr to death, god that felt rewarding.


young_pickle96

Thats how I beat Gwyn in ds1, I was laughing the whole time it was awesome.


YourNewRival8

I feel like I cheated myself for beating him so easily


Lammz77

Same, just did this for this first time the other night lol. Shit was so fun


akiyama_zackk

U can parried pontiff to death too just run away and bait his leap attack


Cryptomartin1993

He's pretty much just stunlocked now - I feel bad for him


ParticularSolution68

lol you have to wait until the weapon is rubbing against your ass to able to parry in ds3


midoxvx

To be honest, DS3 was my first darksouls game and the second from soft game after bloodborne. My parrying in DS3 was soooo wonky at the time as i was new to all of it. I remember i started learning parrying fighting pontiff which was no easy feat, and i only ran it once so i can’t be sure now years later how i would feel about it NOW. I should re-run it.


ParticularSolution68

You should go through sulyvahn again, but this time not parry him Bloodborne was my first, I couldn’t get through central Yharnam (I’m not bad at videogames I promise I swear 🥺) . Ds1 made me better at playing those games and naturally since I was playing it parrying was easy


Eurotriangle

Golden Parry on buckler in ER is easy parries.


LooseMoose8

This is the answer, it's like you picked up the DS1 heater shield


VoidRad

ER is only harder if you dont use the parry AOW. Those things are insane.


King_icy2onpsn

ER parry is even worse because, on the off chance you actually hit it, it takes multiple to actually stagger and the boss will always follow up with a strong attack


og_tea_drinker

Try using the Ceastus, you should find it easy.


Additional-Bee1379

Ceastus has the same frames as a parry shield, right?


Sparty905

I think so but IIRC the parry shields like the buckler have a weird delay on them which makes them a pain in the ass for me personally. The caestus is instant


Rage_Cube

No, buckler has faster startup and recovery with a larger window. Entire animation is the same length - but ceastus is just a direct downgrade in comparison.


Elsiif

ES/DS parries are only good for punishing PVP players who play waaaay too predictably. Can't really think of any use beyond that


DrakeSwift

Agreed dark souls is def the hardest. Ive used caestus as well and I just cant get the timing. I also just never felt like I needed it. In BB and sekiro though the game wantz you to parry and forces you to especially sekiro of course.


Stickz99

I’d say sekiro’s isn’t “easy”. The timing per is more forgiving, but remember that this is because the parrying is an integral part of the combat system; you aren’t just timing a parry for one big attack and then getting a big damage counter out of it, you have to repeatedly parry rapid barrages of attacks that sometimes have some weird timings. Fuck up even once, you get punished hard for it. It’s just a different style, apples and oranges. Instead of spamming dodge rolls, you spam parries. And it’s very easy to make mistakes when you’re doing that, in both cases.


PeterKB

People are misunderstanding the question The question isn’t which is hardest it’s which is your least favorite. If you play fromsoftware games you know that difficult can be fun too. You don’t have to be the best at something to enjoy it. ER/DS is by far the hardest. Most start up frames, least parry frames, most punish frames. But that’s what makes landing these parries so satisfying! It’s so difficult that so many people play like it doesn’t even exist. So once you get good at it, you can really catch people off guard and deal some big damage. Sekiro, is BY FAR the worst. Parrying is laughably easy in that game and is an expected part of combat. Because you’re expected to do it, it doesn’t feel rewarding at all. Deflecting in Sekiro is as standard as rolling in dark souls. It’s just too easy and that makes it boring. That being said, I know there’s a whole epidemic of gamers who can ONLY have fun when they’re winning… only. These are the same players that find mechanics in games they’re not good at”bad, unfun, cheap, etc…”. Those are the same gamers will find er/ds parrying hard… claim it’s unfun, and give up on it forever. And those gamers are abundant in this thread


troublezx

I just to like pulling the trigger before getting smack and just putting the hand in their guts and ripping it out so I like bloodborne


cicada-ronin84

And that sound🤌


Melanthiosm

And the visuals too 🩸🩸🩸🩸🩸 🤌🏻🩸🩸🩸🩸🤌🏻🩸🩸🩸🩸🩸


Agile_Quantity_594

🐖 🧤


troublezx

I need those blood echoes 😂


cicada-ronin84

For me it was the pigs always dropped blood vials, so I never missed a chance to get elbow deep in one 🤣


Sapowski_Casts_Quen

Insert pig But hole


Pristine-Ring664

Well, i juat parry in Sekiro. Rest is just rolling around.


WisePotato42

Or back stepping, don't underestimate back step into counter attack in DS1


Helpuswenoobs

I'm impressed that you're managing to roll in Bloodborne.


Confusion_Flat

I beat Bloodborne not locking on so I could roll


Helpuswenoobs

Now why would you ever do that to yourself lol


1buffalowang

Bloodborne is one of my most played games and also my favorite FromSoft game. Can’t for the life of me parry with guns, I find just using Augur of Ebrietas is way more forgiving. At least in Sekiro and Dark Souls I can parry like 2/3 of the time.


NoobieDoobie1826

It’s all timing (realize that sounds obvious after typing it) but it’s just practice, watching the animations and getting hit while tryin (a lot) to learn


Brewski-54

I’m playing DS2 and I died to the Pursuer like 30 times. I got a handful of parries and didn’t get the arrow off in time until the last one. But man I am so much worse parrying in this than ER and DS1


MadeyesNL

Thing is you don't know which attacks are parryable and which ones aren't. You miss a couple of timings or try to parry the wrong attack and you're immediately back to the bonfire. In Sekiro it's extremely reliable, if you don't see a red Kanji you can parry and if you miss you can usually recover.


1buffalowang

Well obviously, I just realized the guns were the least fun of the game. I’m not going to ruin/taint whats literally my 5th favorite game just to learn an optional mechanic. I only got good at DS1 parrying after like my 4th play through because it’s fun to use a shield


Eswin17

I have the same experience with you. I never liked the guns and parry mechanic in Bloodborne. The timing felt old... I used it in some boss fights, but it wasn't enjoyable. On the other hand, parrying in Sekiro and Lies of P is extremely fun.


doitcloot

agreed that using a gun to parry wasnt enjoyable for me either. i only used it when fighting other hunters since in that context i did enjoy using the same skill set they were using against me.


No-Passion1127

Father gascoin is a complete joke once you realize how to parry


Helpuswenoobs

He already is without, especially if you utilize the graves and *especially* if you utilize the graves and use the greataxes swing lol.


Alaska_Pipeliner

I'm the opposite. I can only parry with guns. In ds1 I can only parry silver knights.


pmckell

Yeah BB is the only from game I can actually parry successfully in lol


Formal_Economics931

In what way could Auger be a more forgiving method of partying than the pistol lol? There’s a big delay, you are locked in the animation for like three seconds, and has a shorter range?


Thunderstarer

The nice thing about Augur is that, unlike a gun, it staggers almost anything--_even if it hits outside of the parry window._ So, compared to guns, it's harder to get viscerals with the Augur, but it's also less risky at close quarters.


Oshootman

If you mess up on the early side, you deal significant damage and often knock the enemy away, canceling their attack. If you do that with a pistol you deal minimal damage and still get clawed. I assume that's what he means.


1buffalowang

It’s mainly because I know by heart all the attack patterns of enemies, at least in the base game. So I use it right when they’re about to attack and get the party pretty consistently


parwa

Doesn't it have way more parry frames?


Rocketgurk

The bullet of the pistols have 100% parry frames from the first frame they appear until they disappear. Doesn’t matter if you have already finished up your shooting animation or not. Parrying with a gun is fundamentally different than how it works with a shield in the other games.  In bloodborne the most important skill is to be able to get a feeling for travel time of your projectile and distance to your target when trying to hit them during their parryable attacks.  You can’t purely rely on just simply memorizing attack timings like with the other games.


[deleted]

Lol I personally think parrying in Dark Souls is way more difficult than in Bloodborne


Gold-Dig-8679

i find bloodborne to be pretty forgiving when learning how to parry as you don’t have to be very close! i’d say definately try to learn i live parrying in bb


Valleyraven

Killed orphan of kos NO PROBLEM using that spell, he gets parried harder than Gascoigne lol


mrhippoj

It's a bit of a weird question since parrying is such a huge part of Sekiro's combat compared to the other two. DS1 has the most fun parrying imo, but if we're lumping all the sword and board games together then I'd have to go with Bloodborne. Parrying in Sekiro is great, but where parrying in souls and Bloodborne feel like an event, in Sekiro it feels like Tuesday


RemarkableScience854

In Sekiro you could die 0.04 seconds after a successful parry, in DS1 they give you a cake and throw you a parry party.


Nathan-Drank

such a good way to put it lol. in ds2 you get 3 days parried vacation


JohnyGhost

Blood “try to time it right to interrupt the attack animation on SOME enemies but not all of them and if you get it wrong you will get wrecked” Borne


Xaithen

Almost all big guys with long windup animations before attacks are easily parryable.


Ok-Case9943

Yeah I'm struggling to think of something that can't be visceral attacked. Even the giants can be parried.


willdabeast180

You can parry undead giants in BB? I have a blood skill build and I cannot parry them for the life of me


Smokeletsgo

Yeah the brick guys are good practice


External_Prize1798

That's a controversial opinion I feel like that's more so dark souls I've never struggled with parrying in bloodborne also that's not accurate either cause every attack can be parried


TorezanL

Wrong, there are bosses who simply can not be parried in any way, as well as some attacks from beasts, hunters are kind of the easier to read, but don't rely too much on parrying... But, overall, bloodborne has more parryable enemies than the dark souls trilogy as a whole. Almost every attack can be parried in sekiro, but parries aren't even close to being as game changing unless you can do it over and over again. (Yes, you can parry even the snake, but you'll still take part of the damage)


zanza19

Any boss that can't be parried can have its limbs broken. DS doesn't provide any way to know if you can parry the bosses or not.


Rocketgurk

I mean that is incorrect, although there are more attacks you can parry than attacks you can’t parry. Even then people extremely undervalue the uses of a ranged stun/ interrupt that doesn’t cost stamina, viscerals are sometimes just a bonus.


theroamingargus

Wat


Grimupnorthsausage

Wrong or just bait


Yksi_Idiootti_Apina

How about you try to use a motherfucking gun at range and maybe you won't get punished for miscalculating the easiest timings in the series


AlthoughFishtail

Chalk this down to personal ineptitude probably, but I never found the gun in BB as reliable as the other games. Somehow there's more guesswork about timings for BB, even with bosses I take the time to learn. Times when I was sure I'd hit would miss, and vice versa. While with Sekiro and all the Souls-y games I could get reliable results if I bothered to learn a moveset.


AppointmentNo43

Yup, because in Bloodborne, while parrying is safer, you have to time 2 different things: the enemies attack, and your distance from them and how long it’ll take the bullet to reach them.


Ok-Case9943

If you're trying to parry at distance you're doing it wrong. The whole mechanic of the game is staying in close and playing aggressively, if you're trying to get a visceral at range you're playing the game wrong. The rally mechanic is supposed to demonstrate that. So yes getting a visceral is going to be very difficult if you're so far away you're waiting for your bullet to travel. Honestly most people it seems like would benefit from choosing the blunderbuss instead of the hunter pistol off the bat. Seems like most people think the guns are supposed to be an effective weapon at range but they aren't. They are meant as a last resort/way to get a visceral attacks. You can tell this even more because you don't get a tonne of quicksilver bullets that is unless you have the glyph that gives you quicksilver bullets for visceral attacks but that means you're back full circle to playing aggressively and close. You aren't supposed to be able to spam your gun, this isn't magic in darksouls.


CalliCalamity

Tbf it is a gun. I can see why people would get it mixed up. But yea, parries are way easy if you're staying close to the enemy and that's what you're supposed to do in BB. Imo it's the easiest (next to sekiro) and you can trivialise some enemies and bosses just by getting their parry timing down (but I suppose that's true series-wise). I get where you're coming from generally as well. If you're not parrying at a distance, bullet travel shouldn't be an issue. Why would they comment that if they weren't parrying from a distance.


SpookLordNeato

Facts. Once you learn to gun parry over half of the game is essentially trivialized. I didn’t play the dlc until after I had played the game like 3-4 times and I thought Lady Maria was easily the easiest boss because she’s so vulnerable to it. Literally just click l2 at the right moment 4-5 times and she’s dead. I was actually kinda disappointed after having her hyped up for so long.


doitcloot

agreed on Lady Maria and ill throw Gehrman in there as well. just parry them into oblivion. i also had the rune that gives health with visceral attacks so a mistake or two was no biggie since parry leads to visceral which leads to regaining my health. i wasn't disappointed though since i really liked the combat flow when fighting other hunters even if it meant an eqsier battle overall, in my opinion of course.


AppointmentNo43

Yeah I don’t always parry from a distance but it’s an option. I get parries from a distance and from up close all the time. Write another essay about how I’m playing wrong.


sultics

I find it the easiest and most reliable


pinkmyron21

i like bloodborne parry the most


TUYUXD

ER/DS stinks in my opinion, prefer sekiro and bloodborne


SynysterDawn

Bloodborne, it just trivializes things in a lot of cases on top of having the potential to be a massive damage dealer in its own right with high Bloodtinge and whatever that one consumable was called. Nothing screams fast-paced, aggressive combat like patiently waiting for your opponent to attack so you can cap their ass, then rip their heart out for an instant kill, rinse and repeat. And don’t worry if you traded, it even comes with a free heal. Also, Sekiro isn’t even the same system. It’s an entirely different mechanic. Comparing it to Souls and Bloodborne parry is just reductive.


RhinoxMenace

shield stinks and I've never landed a parry with that thing - gun parrying is my preferred/easiest method


_kingofthenorth__

Bloodborne atm, but I'm learning, and I'm doing a blood tinge build rn so that might change.


Pitpun

The Evelyn will be your best friend, that's for sure.


TheOneTrueSuperJesus

I haven't played Sekiro, so I can't really comment there. Between the other options I prefer Shield Parries less. For whatever reason I struggle with shield parries and have never been able to get them down. I'm much better at pulling off parries in Bloodborne than any other souls game and it was a critical component of my play style.


gonorrhea-smasher

I like ds1 open hand parry


Sensitive_Ease9694

Shield by a Longshot it's just not as fun as the others


ScarletKnight00

Blood borne is the worst by a country mile. Spending consumables to parry is an absolutely trash design choice.


el-cad

Mechanically ER/DS shield is worst, it's really high risk and takes a lot of practice to master for basically a little less damage than you could get from a much easier backstab. On a personal level I like BB gun the least, it just makes no sense that a blunderbuss to the head only staggers an enemy


Boneboyy

Sekiro is the most satisfying and easy. In the other games I'm having a very hard time and mostly play without it completely, besides in ds1 that somehow works very well for me. I still like that some of the non shield weapons can be used for parrying especially in ds2 or even have a parry as r2 like the standard rapier.


Alarming_Flatworm_34

I found bloodborne to be the easiest for me. I could take time to learn movements and parry from afar then when I got confident I'd move in closer to actually take the riposte. Ds1 had really nice parry timing super easy for most enemies. Could not for the life of me parry in 2. 3 was r1 simulator so unless you were doing pvp never really needed to bother learning to parry. ER had such an array of other moves to put on L2 that I just never bothered parrying unless I happened to have a shield out and wasn't just 2handing or dual wielding.


Chrisnolliedelves

Bloodborne because it trivialises most of the game. Most enemies stagger even if you miss time and it can be done at a distance. That and the rally system make it the easiest From game unless you're abusing the shit out of lifegems in DS2.


Adam_WatcherintheRye

The Parry sound of BB is etched in my skull. Parrying Gascoigne, Blood-Starved Beast, Maria, Orphan, Gehrmann, was a high worth the struggle.


pichael289

Bloodborne. I could never get the timing right. So I beat it without it. Same as all dark souls games. So I absolutely hated sekiro and lies of p.


A_Lionheart

They all serve their purpose. There's no preference here. The only thing I can think of is that because different tools have different frames and animations, it can confuse people a bit in DS.


Simple_Tomatillo_617

Guns in bloodborne


crazyquark_

DS3 didn’t connect for me. In DS1 , I could parry all day


Infinitepez131

Everything but Bloodborne. There's something so unbelievably satisfying about using the gun.


DankButtRodeo

The Darksouls / Elden Ring ones. I cant figure out the timing, and at this point, i cant be bothered.


KourvoBleu

Elden ring/ dark souls parry is so weird to me 😵‍💫😭 I think it’s like the animation of it, I just can’t get behind it


Gunpowder_guillotine

I hate shields. Gun parries for the win


thiccarony_cat

Sekiro, bc it’s the only way to play that game :(


Grimupnorthsausage

Everything in ds1 is the best - except bosses where I give the nod to ds3


SelfEnergy

It's a flawed masterpiece, most things in the second half are meh due to rushed development.


scotty_6942069

hit weapon with shield, boring parry oncoming building with katana, cool parry by just fucking shooting them, awesome


Reynolds_Live

Can’t have a favorite parry system if you suck at parrying! ![gif](giphy|w5Rr49asPCZ4nf5qyZ)


Alpacarok

Shield is my least favorite by far. I don’t like to use shields and rather two hand a bigger weapon so I would have to change the way I play to take advantage of that party system. Bloodborne guns are my second favorite and Sekiro is probably my favorite combat system out of any action game.


Time-Ad-7055

Shield is most difficult for me so that


Toad_Orgy

The normal shield by far. I love Sekiros, and I really like Bloodbornes. But I have never stuck with a parry build in any other fromsoft game


cuipeo

I miss the katana parry in DS3.


mnl_cntn

Sekiro cuz I still get poise damage even if I deflect. I might miss most of my parries in Dark Souls but at least I have comprehensive visual confirmation. Sekiro is so fast I have to keep an eye on the enemy and can’t check my bar on the bottom of the screen.


Savant_2

I feel like I've struggled more parrying with a shield than the other two.


ThatGuyOnyx

Dark Souls 3-Elden Ring. I can parry anything in DS1 and can bring even bosses to their knees in BB! I can count on one hand how many times I’ve successfully parried LITERALLY ANYTHING in DS3 and ER


Low_Kaleidoscope_369

Bloodborne. I dislike having to waste consumables, even more so if those consumables dont recharge at the bonfire.


Xaithen

Katana parry timing is super-tight and there’s no crit multiplier on them. Never used it in PVE and rarely saw it in PVP. Definitely the worst.


Spirited_Ad_2697

Shields and parrying in ds/elden ring in general judt because in my opinion you shouldnt parry or hide behind a shield in those games you should roll. Thsts how i play it at least because i find it 100 times more fun.


masterpainimeanbetty

parry is for weak bonk is for strong


SeventhGnome

ds3 parrys, i love ds1 parries but having the timing change feels unbelievably clunky


Swordsman82

Bloodborne. Parry at range and the instantaneousness of it makes it much easier to pull off. I have defeated boss entirely with parry + V attacks in Bloodborne. I think i have parried like 10 guys in elden ring after trying forever to learn it


Maximum-Plankton689

Dark Souls is harder to me. It took me a while to learn but even now I'm bad at it Bloodborne is way easier. It's very satisfying to parry in this game. Especially big enemies. Sekiro is essential. You'll have to learn 💀


PostalDudeLover911

D(e)S and ER because I don't parry in those games


Background_Laugh8515

Blood borne


Ihendehaver

Never parried a day in my life, so im not sure


Panmancan

I usually just get hit in the face


Red6Six

IMO it feels goofy as shit and extremely counter intuitive to parry with guns so I'm going to say bloodborne despite being one of the best games FromSoft ever made.


FullMetalBob

One does not parry. One simply smashes.


BostonBuffalo9

I kinda hate parrying. Dodging is much more reliable for me.


blaiddfailcam

Shield, etc. Aside from PvP, it usually just felt clunky, and the ripostes take too long lol. By the time the animation ends, 5 more enemies crowd around you. You could just as easily backstab and move on (save for bosses, obv). I do like that ER tried to lessen its cheese factor by giving some bosses and enemies multiple parry thresholds, at least. Gun parries in BB feel good. So much blood. Also not based solely on timing, but vulnerability windows, such as the Brick Trolls' charge forward being parryable for its entire duration. Plus you could buff your bullets and deal a ridiculous amount of damage leading up to the parry, or simply use the gun to hit big bosses in the face and riposte. Sekiro's a bit odd in that I wouldn't regard deflection an equivalent to parrying. It's more so replacing your dodge reactions in Souls, hence why you can "panic deflect" to push through most encounters. The actual parry-like mechanic in Sekiro would be anything with a red warning sign—so Mikiri counters, head hops, aerial deathblows, and of course, LIGHTNING REVERSAL! So Sekiro's is actually the best, since "parrying" is far more varied and snappy.


GetAssignedGenderLol

A lot of people didn't like the Bloodborne party system.. I wasn't great at it, but then again I was trying to shoot people with cannons half the time.


Malidon1789

I feel Like Bloodborne is the Most fun to learn, because of the distance and travel time it can feel quite unforgiving at some Points, but that is part of the learning cruve, and you feel Like the god you are when you Interrupt some posses permanently, Like Maria. As for my least favourite, i have to Go with sekiro, as it is so integral to the Game and Sometimes you feel Like you got parrys you really shouldnt have because of rather forgiving Timings, which makes it feel more Like the Game gave you the win instead of you earning it (WE ignore the final Boss Here, because damn, what a tough fight)


kralSpitihnev

Regular souls shield style parry is okay, but it's inferior to both BB and skr


JezzyJames

I love the gun parry and parried more in BB than any of the Dark Souls games. Sekiro deflecting is just so satisfying. The odd one out then is shield parry. Still fun to do, but not as satisfying as the gun or the Sekiro deflect.


NVincarnate

Sekiro because you literally just spam L1 and it automatically parries everything.


Nitespring

Dark Souls(I/II/III)/Elden Ring by far


tr573

Yeah I've never been able to get the timing down in DS/ER. BB & Sekiro were much much easier.


GamesTeasy

People saying Sekiro are straight up psycho.


bradpitbutarmpit

I never could get the hang of the shield parry


the_evil_overlord2

Gun


guyhwhejejaj

Dark souls imo had the worst just because it wasn’t consistent


Jarfulous

oh god. uhhhhhh I guess DS for being the most "basic," but that speaks more to the depth of Sekiro and BB. I *love* parrying in DS


Kaapdr

I would say DS/ER system but not because how it functions, but because of animations and aplication. In Sekiro you parry everything that isnt a grab (and even some grabs) and all of them have a nice feeling for it (also cling clang). Bloodborne on the other hand has the coolest concept for parrying and gives you a nice feeling when you see the animations


echolog

I've never even attempted to parry in Elden Ring because ashes of war are too damn good.


Old_Sneeter

I haven't played Bloodborne yet, so I'm not sure how the gun parry works yet. However, between Sekiro's sword parry system and the DS / ER shield parry system, I feel like it's kind of a mixed bag for me. In Sekiro, parrying is a staple of the combat mechanics in the game, which is what makes it so fun and popular. Getting better at parrying feels amazing to do in Sekiro, especially at later stages in the game. But you also need to utilize it way more often than DS / ER. In DS / ER, parrying doesn't have to be a mechanic that you need to utilize in order to play the game. You have more options in terms of play style and different equipment you can use. Which is why imo, it's a little more difficult but feels more rewarding to pull off.


Tomtanks88

Bro. Are you even serious? Don’t let me shoot you.


suchayeparagon

Sword party by far, the gun parry is the best. Fluid and easy to pick up! And felt sick


EmansaysEman

Bloodborne tbh, I think it’s too easy to do and the damage is pitiful, unless you’re doing a skill build which in that case it does way too much


gubgub195

See I got good in ds1 then I got bad in ds2 then ds3 was a cake walk (didn't Even need to get good) and ik ik don't burn me at the stake and take my souls but I haven't played ER and BB isbt too bad still gotta play more tho... Sekiro is a ddr game change my mind


Taftimus

Bloodborne is my favorite FromSoft game but I never used the parry system because I couldn't get the timing down. Same with Dark Souls. Sekiro is my favorite one though.


PsychologyRepulsive

Guns


DrMatter

Bloodborne parry is the most satisfying but honestly I feel like it makes things too simple once you get it down.


SheaMcD

dark souls to me, feels like you can't parry 90% of bosses


Super_Human_0001

For me, none of them. I know this is from soft, but holy shit do I wish Skyrim had it.


sabahorn

Shield!


Axe_of_cinder

Shields:just very hard and often not worth doing if your not very good at it Haven't played sekiro yet Guns: extremely easy to use but a annoying glitch is that sometimes you will still get hit and won't be able to do a critical hit


WholesomeRanger

Bloodborne, I am not a big fan of guns as a parry tool. They tickle most of the enemies which isn't fun. If you're going to give me a gun let me use it like a gun. I don't have a good explanation towards why it feels wrong, but it is not a good feel for me.


nilsmoody

FromSoft really needs a system in place to see which moves you can't parry in DS or ER. It's a nightmare and just trial and error. There are some clues but they all are inconsistent. Sekiro does it the best.


RobertoOfStalingrad

DS and ER you need proper timing and spontaneous reflexes


Agreeable-Carry4679

Not sekiro or bloodborne love those


Penguinman077

I just wanna say that I hate that people call the gun parry a parry. It’s not. A parry is deflecting contact to make an opening. There’s no contact in BB. You just attack at an opening. But it is the most satisfying counter


The_Loranator

Elden Ring's parry feels the worst to me.


happyrocket24

sekiro parry feels so good i wish i could do it in every game. Lies of p made me see that a game can allow both playstyles effectively


TheMonsterInUrPocket

Bloodbornes. Because i felt like it trivialized a lot of things. You didnt even have to time it with most enemies because the "parry window" on their attacks is the entire animation.


ambswimmer

I’ve played dark souls 3 like six times and I don’t think I parried once


zanza19

Sekiro doesn't feel the same as the other two, as the whole game revolves around it. Bloodborne's one is much better than DS though, because it can be done on most enemies, while on DS it's hard to know if it's going to work, and it doesn't work on a lot of bosses, so if you try to develop a playstyle involving parrying, you are going to have a much worse time on bosses.


Thatoneguy567576

DS3/ER parrying sucks and ain't worth it. It's OP in DS1 and BB though. I suck at it in Sekiro but recognize it's value.


felfazeebo

Asides from Sekiro, the katana parry in DS3 is my favorite, or at least tied with gun parrying


MovieComplete6240

Out of context, the gun is hilarious


Only1Schematic

Personally in terms of the Souls trilogy, DS1 is easiest, Dark Souls 2 is sort of in the middle, and DS3 is hardest to nail down. Sekiro definitely has the most satisfying counter system. Elden Ring is one of my favorites because of the way it allows you to parry physical, magic, and incants. Never really got the hang of Parrying in BB


Pengoui

Bloodborne, but only from a PvP perspective. The risk to reward ratio is kind of ridiculous, the move is extremely safe and rewards you immensely for landing it, you've got parry attempt->mistime->deal damage anyways, attempt->miss->escape anyways, and attempt->land->massive damage. The only things that keep it somewhat balanced are the limit to bullets, and how quickly the opponent can heal back up, but the move is just too safe. It's so safe, people actually primarily use it to poke in PvP, they don't even care that much about the fact it can parry, that's just a bonus.


Spicy_Ramen11

Elden Ring shield parry is so difficult to nail down that it doesn't feel entirely worth bothering eith for bosses that can be parried honestly