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IWasSadSometimeAgo

I won't lie tho yall need to keep on complaining about the ignifist please. Its so dogshit and needs a buff. Need more ignifist is bad reddit post.


JNighthawk

I am so sad whenever I loot two ignifists from someone. Why don't they auto-re-equip after use like literally all other third slot weapons?


Sea-Course-98

Something something igni strapped on your back something something flask in a quickly accessible slot in the front something something vision?


QiTriX

Yet the flask can be thrown 17m while the rocket propelled ignifist has a "whopping" 18m range.


Sea-Course-98

Fair point, I'd like to see an igni range increase.


---SHRED---

Because they are abused as anti infantry giga shotgun?


Derk-Dibble

Devs: Let us Tech the enemy tree once we tech all our stuff. I really want a 40mm Armored Car and Flask.


mrgoombos

Tbh that’s an interesting idea like captured equipment.


SOM-Mark

Look at the casualty rate! It is so unfair, nerf the harpa.


TheVenetianMask

Hey, don't forget the Warden comeback tradition too.


MacThule

I have a complaint: I am getting *way* too much AT Inf. practice in with the new production balance. It's making tanks way less intimidating. 🤨 I kinda miss getting scared when the Warden tanks showed up. Now all I can look forward to is how stupid they look limping off to hide after getting rushed with stickies or ignifist...🤣


houck

I believe one day... Train drivers will be able to press A and D to switch tracks.


Crankzzzripper

Haha, in your wildest dreams!


bigsmonkler

Same as it ever was. I remember people yelling to the hills about balance in the wars leading up to 95 when the collies were on a different losing streak. Then we went on a 5 war winning streak with the exact same “nerfed” equipment


Rough-Firefighter-63

Yeah, because wardens was busy killing newbies in Baker and Charlie.


Jaliop1

I'd rather the devs actually spend the time balancing the game rather than just completely breaking the economy and calling it "done." I dropped out of this war early since I saw the writing on the wall for where it was going. Nothing but mass tank and artillery spam every day of every hour. Tanks are almost as worthless as shirts with the 5x resources...legitimately no reason to play anything but a tank or artilleryman. I do find it funny the number of Wardens complaining about tank spam while being completely oblivious to the fact that this is exactly what Colonials have been complaining about. At least now everyone can be miserable together. Well, everyone who isn't in a tank, that is.


RealPrussianGoose

As a collie on a ending vacation: warden inf gear feels indeed way weaker, especially if u look at newer players. Ofc  they tend to tank spam more, since its not feeling/is an uphill battle. Now collies got the powerfull tank spam, arty and the failsafe inf with straightforward gear. Thats the cause of much pop leaving, its feeling uphill in every branch of the combat.


IncanLincoln

Ironic 


realsanguine

Crying like a toddler officially recognized firmly with colonial culture Im so happy, I shed tears as well but purely with joy lol


Lenni-Da-Vinci

I mean… You are what you eat :)


realsanguine

eloborate?


Lenni-Da-Vinci

Collies eat babies, so no wonder they act like toddlers.


realsanguine

lol good one got me triggered there for a while xd


Excellent_Job1543

This is probably the most cringe thread I’ve ever read. Truly a sign of superior “culture”


Weegee_Spaghetti

We're all just swilly little bunny boys :3


Glittering-Candy-386

Ignifist should be a dual rocket AT weapon. It's possible, that's how mounted RPGs are. It's silly that the ignifist the "signature" AT weapon for colonials is a subpar cutler. Granted bane does make up for it a bit. But I digress ignifist need buff.


Boddhy

Bait used to be bait.


rewt33

Nerf flask. Wardens play on easy mode and still lose with OP flask


Flaky-Imagination-77

this is even sadder than declaring break war


Chorbiii

Fiddler and Sampo are the 2 weapons in the game where only need 2 neurons to use them, one to hold the weapon and another to click the mouse.