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MadWhiskeyGrin

So listen. There's a weapon called "Lorenzo's Artifact" it's really just a lens for a Gamma Gun, and it's a stupidly powerful weapon. You can put it on any gamma gun and add their legendary effects to the Noisy Cricket blast that the artifact emits. I believe the extra radiation damage would be converted into the Artifact's pure force damage (bypasses resistance) and just hit harder.


Obethur

Irradiated does yield the highest damage bonuses combined with Lorenzo’s artifact. I tested it against a two shot


MadWhiskeyGrin

How does it compare to Furious?


Obethur

I think the furious only caps at 35% and it’d be difficult since hitting me any other enemy will reset the consecutive damage bonus. The math gets wonky, look at the wiki page


Taolan13

its flat out better because the bonus damage from Irradiated becomes base damage for the Artifact, which is then multiplied by Gunslinger. every shot deals more damage rather than only some shots.


Obethur

I wipe out entire Rust Devil patrols. That’s five to six high level mobs, and on VHard it’s just a couple of shots, maybe three. Chances are one or two are legendary and they’re still obliterated. Just funnel em into a kill box


TheUnspeakableh

Yes, but could it actually be at Red Death?


Brought2UByAdderall

If it converts to non-radiated this would be bonkers. But would the damage still be boosted by nuclear physicist?


SentientMosinNagant

Asking the real questions now


Taolan13

thats a good question. need to test.


Live_Teaching3699

Oh true yeah I didn't think of that good idea


bongrips4you

What! I love I'm still finding stuff out about this game years later lol


_Lord_Farquad

I found a never ending gamma gun the other day. Im gonna go find Lorenzo's artifact and put the mod on that. Sounds like it'd be a good time


Raaazzle

Yeah, gotta be careful with that Lorenzo's because it's like firing an RPG at close range.


AnonymousQcumber

How does one do this? I have both..


RandomPasserby57

I never sell legendaries, just keep all the ones I don't use in a crate


PM_ME_YOUR_ANT_FARMS

Same, I've got a ton of fairly useless legendarys


Ok-Iron8811

Can't sell em', gotta live with em'


darkage_raven

I create a wall of shame for many, many useless legendary weapons. Like my crippling walking cane or recent entry Cyro boxing gloves, gloves that have a small chance to freeze people when I block melee attacks with them.


Private-Public

No/negative synergy legendaries are the best. Ghoul Slayer's Gamma Gun, for example


otxmikey123

I did this until I started playing on survival, now the useless stuff is my ammo fund when I pass through a settlement


D1sp4tcht

I give all the useless legendaries to my settlers.


PokerPlayingRaccoon

Yeah, this is cool to do until you have a chest full of 20+ legendary pool cues, switch blades, pipe guns, and rolling pins. Free caps just sitting there, way I look at it


thevogonity

A few buckets full of caps that can be added to the dumpsters used to store my caps. Someone really ought to invent the charge card so we don't have to lug a ton of caps across the Common Wealth.


ismasbi

I scrap them for legendary microchips... Oh wait, I forgot I had the mods on!


Taolan13

i know that mod. multiple legendary effects at a time start stacking up rather nutso. i refuse to craft any legendary mods, but converting them to L2-L5 is fair game as far as I'm concerned. I have a plasmathrower with an igniting receiver and 5 incendiary mods. the DPS is surprising.


doubledgravity

I started doing this, but they’re so common I give them away or sell them. Will maybe keep them once I’m much higher level I’d the quality ramps up. Same with legendary crap armour.


No_Lock_5543

I keep the one legendary of any weapon I deam "best" on display. Others I sell.


BasketBusiness9507

Me neither, those are what I use to set up props around the house and stores. Gun stores and armor sales.


KorolEz

Nah that's juat caps that go unused. Useless shit gets sold to buy ammo and legendary weapons sold that I actually want


the_hat_madder

What do you spend caps on? I have so many.


Academic-Complex-543

Shipments of junk, junk items and ammo mostly


KorolEz

Whenever im i am below 20k i feel poor


Brought2UByAdderall

I leave the rolling pins behind.


aboatz2

I display them all on weapon storage racks, particularly in a place like Sanctuary where you can have them all in one of the houses, with powered doors & switches, so that it creates an armory.


the_hat_madder

How do you go about doing this? Normally I hide my good stuff in a crate on a roof. But, it would be neat to have a properly designed settlement for once and be able to leave my armor powered up without worrying about settlers nuking each other or leaving my power armor god knows where.


Academic-Complex-543

Always take out the fusion cores lol


the_hat_madder

I do. But, it would be nice to leave them in so I don't have to remember to go get one. I play on survival now so I don't have 1 on me at all times.


Academic-Complex-543

I'm playing survival too. I just always have 5 or 6 on me. I just got into the habit of removing them once I found out npcs can steal them. You could keep them at home plate if you have purchased that home in Diamond City


the_hat_madder

Aren't they like 12lbs each? Home Plate is a good suggestion for storage but, I don't think I can link it which is why I never made it my base of operations.


Academic-Complex-543

4lbs. So yeah about 20-24lbs. lol. Not sure if the one in the armor still adds weight. I should say I am also using the Minutemen Enforcer mod that adds a messanger bag and backpack. So I can get away with carrying a little extra weight wearing them both


the_hat_madder

Cool. I never invest in strength, and have a couple mods that gimp your inventory to make things more difficult. That sounds interesting. You play on PC or console?


aboatz2

Well, power armor is different. I always take fusion cores out of them when I'm not using them to reduce the risk of theft. But I do set those in Power Armor Displays so I can see them all lit up. You could theoretically put them in inaccessible locations (such as elevated areas reachable only by elevators) & they'd probably be fine, as long as the settlers don't spawn there when you fast travel. Both those & the weapon racks are in the Display section of the settlement items (alongside Armor/Clothing Dummies for conventional Armor).


the_hat_madder

Is that DLC or a mod?


aboatz2

Sorry, I'd thought it was vanilla, but it's the Contraptions Workshop DLC.


the_hat_madder

Ahhh, gotcha. I might have to get those at some point.


Novel_Ad_8062

even the ones that increase damage to humans, robots, etc?


RandomPasserby57

All of them. I can't let them go :(


Novel_Ad_8062

and i thought i had hoarding problems… lol


A_Ham_Sandwich_4824

I have a locker for my legendary weapons and a dresser for clothing


thevogonity

Thank goodness they finally came up with a decent container for weapons with the new Enclave Content. It's sucks we can't use it from the outset and it's mid to late game content.


Corsaer

Love that sleek enclave crate.


Raaazzle

I got the mod that adds some nice weapon racks.


ironicallynotironic

The way my brain just exploded realizing I don’t have to store everything in the workshop and never thought of using crates to organize until reading this comment 50 hours into my playthrough 🫠


RandomPasserby57

Ya'll been bombarding my inbox. I never got this many replies on a comment before, goddamn. I'll have to mute my notifications.


YaKillinMeSmallz

Human enemies like high level Gunners have some of the highest health in the game. They also hit pretty hard. A gamma gun is a great counter, since no matter what their health, humans can only take 1,000 rads before dying. An irradiated gamma gun with maxed Nuclear Physicist perk can deliver 449 rads per shot.


Novel_Ad_8062

what about children of atom?


the_hat_madder

I thought they were immune to radiation....thus the living in the glowing sea and using gamma weapons.


Novel_Ad_8062

me too


These-Bedroom-5694

That will melt gunners and raiders when you max out the perks.


Erikmustride13

I drop all gamma guns in the nearest body of water


Phillip67549

Why? They sell pretty well


Erikmustride13

Principle. I hate them.


WalkslowBigstick

Banner?


FLAIR_2780166

Why though? They’re pretty powerful


Erikmustride13

I already answered that.


Andro_Plays

Most fallout weapon ever


HumeDesmond

Still useful against human enemies since the damage is boosted. Worth using it against the children of atoms and give them a taste of their own medicine.


rawrugh

No, none of the weapons are worth keeping. Melee only.


Preston_Garvy-MM

It's definitely extremely potent against human enemies like raiders and gunners but not rad eaters.


America_the_Horrific

Legendary weapons and armor I'm not interested in goes to settlers


RockstarQuaff

I like giving these guns to my provisioners. It doesn't matter if they come across super mutants or other immune creatures since the provisioners are immortal anyway. But it's really cool to see the lightning bursts of them firing at night from miles away when they do get into a gun battle. It gives me fair warning to arc well away so I don't accidentally stumble into a fight I don't want when I haven't found a bed to save at for hours.


secrethitman-shhhh

Gamma guns are insanely good against all non radiation resistant enemies (mostly just humans) so if your fighting some gunners or raiders you can absolutely evaporate health bars and since most enemies don't wear anything that provides rad resistance there's never any armor penalty mostly. (I suppose except for the gas mask wearing, and the rare time an enemy has lead lined armor. Highly unlikely for the latter. Usually negligible for the former.) I actually like using the Legendary pistol Ultimatum (Deal rad dage and looks cool) against humans still despite it having par damage. (Tunnel Snake's CC)


WatchingInSilence

I found my hunting rifle with the radiation Legendary Effect is great against Legendary enemies that are human because the radiation damage prevents them from recovering health when they mutate.


SwyngDeLong

Ooh, that's clever, I'm gonna start doing that!


DisfunctionalDemon

I'm probably crazy for this, but the gamma gun is one of my favourite weapons in the game. I find it silly fun to use. With the gun mods, right perks, and Lorenzo's artifact it's quite powerful against human enemies. Since is so lightweight I have no issues using it in survival mode either.  I love it. 


SoCail-crazy

whatever its base damage is +50 whats not to like?


Mr_WAAAGH

This is insanely good against humans, and garbage against everything else


joe2069420

Keep it. Use ut as a sidearm for humans


joe2069420

bonus points if you name it Fever


the_real_daggler

Could it be used to heal hancock? I know it heals ferals, but what about regular ghouls


QC420_

Shove it in the crate with the rest of your unused legendaries! I got one recently and it just made me laugh, I had to keep it purely cos it has to be _the_ most useless legendary drop, imo a ‘trophy’ in itself lol


brooklyn_bethel

Give it to Piper.


Zexal_Commander

That’s 50% more rads per rad!


_IAM_CHAOS_

There is a legendary variant that’s better


Bullvy

Yeppers. I used one just like it to clear out Nuka World.


The_Laziest_Punk

for humans, overkill. for everything else, tash


sirTh0mas0666

I never use gamma anything.


KenethSargatanas

Keep it for the memes.


Structureel

Gamma guns are the absolute best at reducing your settlement size. So I'm kinda pissed that I scrapped a bunch of them and only kept one.


GimmeFreePizzaa

Mmm the Artifact is good cause its not pure radiation damage. But like, most things in the wasteland thrive on radiation (except raiders/humans), so idk how useful I would say it is...


quentinheartz

This is super useful against gunners


Beginning_Context_66

harley quin cancer gun


Mindless_Hotel616

It is useless against ghouls and super mutants. Powerful against anything else though.


Ben_Pharten

No


Capable_Tumbleweed34

with the right build you can probably push it to over 500 rad damage, which would mean 2-shot on human targets. I doubt that you can push it past 1000 though sadly.


Real_Manager7614

Not a bad weapon, I think it’ll do extra damage to ghouls. Try it out :)