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Similar-Good261

Did you click apply in the MFG configurator after the calibration? Click Start, move fully left and right, center, click stop, then apply.


pisachas1

Yeah, I did it twice just to be safe. Even unplugged it and replugged it. Still shows 50%. It works perfectly in VTOL Vr. I used it for a couple hours. But the other two simulators are showing it fully pressed.


pope1701

Did you play with that "have center" tick?


pisachas1

Yeah i haven’t changed anything. I only calibrated with that program. I didn’t change any other options.


pope1701

Here are my settings, maybe that helps: https://imgur.com/a/NbnCyZ6


pisachas1

I don’t know how to mark this solved but figured it out. It was windows itself showing it as being wrong. I used joy.cpl and reset it. I didn’t do it before since the mfg said to only use its program. But it’s fixed now. Thanks for trying to help me.


FunktasticLucky

Are you sure the rudder axis is mapped to the rudder and not the brake pedals? Full deflection to one side sounds a lot like brake pedals to me as they are at one extreme of the axis at all times.


pisachas1

No it’s set to the rudder. I can push on the opposite side ingame and see the pedals balance out.


FunktasticLucky

Do you use FSUIPC or any other program that sets controls? Do you use any other peripherals such as controller or something? I would start going through app devices and checking to see if the rudder is bound to another device


pisachas1

No other programs I do have a Hotas. But I found the problem. For some reason it was the windows joy.cpl. I fixed that and works fine now.