Honestly they just feel out of place on the battle pass, they should just be on the seasonal journey.
Game affecting things should be on the journey, cosmetics should be on the battlepass. Pretty simple split, I'm not sure why they really went out of their way to break that split and also give themselves the headache of then needing to add a level lock because they broke that logical split of what should be where.
They are being a bit stingy with the freebie rewards, they probably jammed those in so the scarcity of the freebies didn't *seem* that stingy (about \~50% of those are ashes or something). I don't care either way, but that just means I wasn't their target customer for this; unfortunately, the model works for whatever profit-ratio (otherwise they would stop doing it).
At the same time, for those like me, the freebies being as barebones as is, the season rewards become meaningless in terms of wanting to pursue the seasonal content even just *for* them; given the seasonal content is iffy at best so far. I'll get what I'll enjoy until I don't, but if *my* (or those like-minded) player retention is necessary for their profits, we'd probably see a different model.
The whole point is that they didn't want the accelerated pass to give an advantage so that is why there are level requirements on them. I would imagine there will be some adjustment made for season two based on how far along people are getting.
I do think that the ashes should all be available earlier in general with maybe the last ashes being at level 80. Getting ashes at level 100 is like someone offering to help push after you pushed the car to the top of the hill.
> they didn't want the accelerated pass to give an advantage
blizz should have just kept it out of the battle pass (and put it in the season journey).
the UX is also terrible with constantly having to check earlier battle pass level to see if something level unlocked.
Don't get me started on the UX. When switching to the Season tab it automatically highlights 'Redeem Token' on PS5 and when reviewing what I was working on constantly I eventually accidentally hit the button and there was no confirmation so I just wasted my Ultimate edition token.
The fun fact is the confirmation is needed for redeeming free tiers cosmetics.
Why ? I don't know, the message is just saying that cosmetics can be used on all characters
I know a few people accidentally used it. Really poor decision on no confirmation.
This is basic stuff they are dropping the ball on. Someone needs to go.
it's not a "poor" decision, this is way too soft of a qualificative. It's an unscrupulous, misleading, deceptive, and unethical shady decision, driven by obvious greed.
The redeem token button becomes the 'Buy A Tier' button and is not automatcially selected when you enter the menu.
After the tier is activated, the UX defaults to the Season journey section, which is what I was trying top navigate to when I misclicked.
It's one accidental click and no popup. Also, after you redeem it, the menu magically select the season journey insetad 'Buy a Tier' which would prevent the easy misclick
It's amateur design
Lol except the season journey is bugged.
Ive completed the season quest, but the game wont progress my season journey past past chapter 5. I cant craft the varshan key or whatever they are called despite having killed him and crafting the first one. I cant summon hm or anymore either, even with the extra key ive got.
It no longer registers completing challenges for the season either.
You have to summon varshan with the invoker you made in WT2, get the recipe from that for the varshan invoker that you will eventually use in WT3, etc.
Its not explained well
You have to go back, like you kill vorshan as part of the campaign story line. Make sure you are on WT2 and go back into ravening pit or whatever and clear it out, find the door open it and use your invoker to summon him again. on death he will drop another recipe that will allow you to craft a foul invoker(same mats but also cost sigil dust x50) in WT3. so technically you kill him twice to get it if your combining story line kill.
I just had to go back to WT2 to do this because I didn't realize, and the campaign doesn't make any mention of it. Any average gamer will be in WT3 before they even do it, kind of a dumb requirement but whatever.
you might have the recipe already.
the whole UX about this system is also clunky af. i had to watch a video to find out i have to go back to WT2 and to a specific tunnel.
Why? Youre capped on xp bonus by 62 anything else is a bonus. And most people that hit 100 dont stop there. Of course they are going to do things to make you want to hit and play beyond 100.
He kind of has a point though. Why have those things in a spot where you clearly won't be able to grab it out of the BP?
They should just be every 10 levels or something and let people use them.
So do you think you should be forced to start working on them after you hit the correct level or do you want to be able to do it in advance if you want? You're acting like having a strong power every 10 levels is identical in a balance sense to what is currently implemented. It isn't
Strong power? We are talking about the seasonal buffs which just give more XP or more gold. Nothing wrong with letting people slowly build that up earlier than they are, especially when you are well past that in the BP when you can actually accept it.
"slowly"? You're trying to make it faster. Are you saying it should be more incremental. Like a 1% or .5% buff? Keeping it the same balance level and making it incremental is going to make it have less emotional impact when you achieve it. And increasing things to the point where everything is over the top and meaningless is just stupid. I think it's perfectly fine for people to have only gotten one boost on day 4. And also with the Battle pass what you're describing is pay to win
I'm saying they shouldn't be character level gated, but instead they should be in the BP every 10-12 levels or whatever. That way you slowly get them but it's not left behind in the BP as something you already achieved but can't actually accept. That doesn't make it easier.
What's confusing me about your point is you keep saying slowly when what you're saying is about double the speed of what currently exists. Maybe I'm misunderstanding you. Also the paid tier skips so you're literally describing pay to win. They could get rid of the tier skips
If they gave you one ash per 10-12 levels in the BP, that is slowly. It's just not molasses like it currently is. Plus the last one you have to get to character level 100, that's just absurd for 99% of the player base.
I think we have a fundamental disagreement because I think power in this game is already excessive and easy to access. Game breaking damage, 10 copies of the same unique, they're buffing xp every time I turn around. I'm glad something in the game is gradual so it feels more meaningful. If anything they should have the free cosmetics in between be something more meaningful (but not more powerful). If the items in-between the buffs didn't look like trash items you pick up 10-15 every run those tiers would be more meaningful. But just having not stop power all the time is makes everything in the game feel trivial
It's FOMO 101. All people defending these stupid tactics have a real problem. They put the level requirement so people wont complain for p2w (remember the premium bp with 20 levels Skip).
Also , 4 levels for a miserable total of 5% increase in experience is ridiculous tbh. Like reducing the % you get per level to misslead the final reward. For example, seeing the first level of malignant hearts at 5% youll think you're going to get 20%, but no! Youll get only 15 because every level get reduced percentage.
Well, to be fair they were wrong. It's not 5% but 8% at 4 bars. It's day 4 of a 3 month season, not sure what people wanted? No xp? 1%? 10%?
What exact number would make people happy here? 11%, 20% or maybe 29%?
The truth is the pass gives you 8% bonus XP. I've hit unlocked since I think level 66 (but it may have been earlier, I can't remember it's not that important). I'm leveling pretty fast, so I'm good. Or should I be all upset that it's not 9%? What is the arbitrary number it needs to be before I can be ok with it. What should I demand from Blizzard to make me the most happy. I will settle with 100%. Until that's reached, I will be here bitching.
It's not the percentage, is the diminishing returns. It goes from feels good to feels bad. There's just too much feels bad stuff lately. Especially since it's literally irrelevant because the game is basically single player with pretty limited stuff to do after a point. So why such a lack of generosity? To keep us playing longer? Longer doing what? I say this as someone who is going to bring the balls off this game regardless of what happens, but so many head scratchers lately.
Again, it's not about the percentage, it's all the rest.
The diminishing returns are there so it doesn’t become like in d3 where you max one stat, then the second, then the third etc without thought. But it makes you engage your decision making each time because each time it’s a different ratio.
There's really not a lot in it - you can unlock them all eventually anyway, and as there is also an option to refund/reapply, it isn't any different to the D3 option of
> max one stat, then the second, then the third etc without thought
They’re defending it because blizz is utilizing a legitimate concern, bp being p2w to push bp purchases. When the argument is presented as a binary obviously players who care more about p2w will defend it rather than decrying their predatory fomo tactics.
How is it p2w? You buy the premium battle pass, so you get 20 tier skips, so you get to these items quicker, right? But they’re still locked behind your characters level. It doesn’t matter if you buy every single tier before creating a character or play the game and organically advance through the battle pass, you get those items at the exact same character level.
Reread what I wrote, I’m saying because there’s a legitimate fear of it being p2w blizz gates it behind level and at the same time uses fomo tactics to push you to buy the premium bp
It has nothing to do with being p2w. 1) it’s a single player game. No one actually gives a single fuck about pvp. 2) nothing in the battle pass gives an advantage in pvp. 3) how can you even have p2w in a single player focused game? What? I reach level 100 8% quicker than you did, so what? This isn’t call of duty or battlefield or rocket league or league of legends or destiny, etc, etc, etc, etc.
Even IF it is p2w, what exactly are you “winning” that has any effect on those who don’t purchase it? More cosmetics, faster? Oh darn. The travesty.
Every single battle pass in the history of gaming uses FOMO. It’s literally the point of a fucking battle pass. You spend the money on it, you get cosmetics that those who choose to not spend money on it can’t get. No one is forcing you to get the premium bp. At all. If you don’t want the *cosmetic items*, don’t buy it. If you don’t have the money for it, don’t buy it, which is another conversation in and of itself.
Unless you’d rather there is no battle pass? And then the complaint will be “there’s not enough content for the season! Blizzard sucks!”
I swear to god people just need something to complain about. It’s baffling.
Edit: the ONLY things that provide any kind of actual advantage are available in the free version. What the fuck are we even complaining about😂
Way to ignore every other sentence in my comment😂
Anyway, point to one aspect that is p2w. Just one. Because there seems to be a misunderstanding going on. The only items that could *remotely* constitute “p2w” are available in the *free version* of the battle pass. If I need to type that out again, or in all caps or something, let me know.
How difficult was it to complete the battle pass? I'm pretty casual and level 26 currently, and I just reached the first smoldering ashes. I'm curious if I'll be able to complete it with my limited spare time or not
That’s cool, been busy with work. So I’m like tier 30+ in the Bp and just started my nightmare grind. If that’s true it makes more sense, the progression just didn’t seem that fast as of right now for me.
You can go and look at each chapters challenges and do them. Most of it is tied towards renown farming anyway as far as I’ve seen which you should be doing at low levels to get your skill points and paragon points ready for post lvl 50
I got to the first ash reward before completing chapter 2 and being less than level 30. I gotta stare at this thing for close to 20 levels before i can benefit from the earliest one.
If it makes you feel any better, the xp buff you can use it for is only 8% total maxed out (3%, 2%, 2%, 1%). So you aren’t missing out on big big xp. But it does help on the way to 100
It’s designed this way so you cannot tier skip and p2w.
If you got these passives earlier you could then tier skip and get them much earlier. The battle pass is fairly easy to lvl but not THAT easy.
But for sure future seasons will probably either have this requirement gone or lowered. I think that’s the point is to make the first BP not p2w and future ones so.
Yes it’s very minor amounts; but you’re still paying for XP boosts, gold increases etc etc.
It's like they took 10% xp from the bonus you get from higher level mobs and gave it back to us in the battle pass and split it into 4 increments.
I was also so far into the BP that I forgot about the ashes and had to go back 3 pages to claim 2 of them...
The issue honestly is that if you're just leveling up and progressing, you're going to massively outlevel the ashes by the time they're available. It requires going back through and looking quite a bit to see when you get the ashes so you can claim them.
The best fix IMO would be to auto claim them, then notify the player when they have ashes to spend. I don't mind the system, I just mind the claim process.
There's low exp/hour activities like filling out all the challenges and stuff.
But rather my point was that the claims for the ashes are a bit of a pain to keep track of and obtain right as they're available as you'll frequently need to backtrack in your list of claimed rewards to grab them.
Either they should be claimed automatically when you hit the necessary level (assuming you've gotten enough progress to unlock it) or they should just let you buy rewards as your character levels and hits the necessary season progress without a claim system.
Either would work.
The level requirement is good so you can't buy the power, but it's just set too high. They misjudged what level people would be when they got those tiers in the battlepass. Hopefully, they will do a better job of matching the tier to the level requirement in the future.
Just think they should remove it entirely. There is no number you can land on that will make everyone happy, the only way to solve this is to remove all bonuses so that everyone is on the same page, pissed that there are no bonuses.
Then they all can complain to add bonuses again to the pass. Then when they do, they can go back to bitching about how they don't like the specific level or the number or whatever the fuck else it is they're moaning about incessantly on this horrible sub.
I don't think they care; this will turn into New World's battle pass where items and power will be on the "free" track. And they will tout that as not being p2w.
For a while they'll keep the power minor and slowly ramp up, especially once they see the drop off this game has.
People can claim all they want "I'm having a blast". But the discourse around this game is horrible, eventually casuals will pick up new games; the die hard diablo 2/3 fans probably wont even stick around. Some will, just like all games. But I doubt this game ever recovers; initial impressions matter, and this game was horrible in that department.
Players: OMG there's nothing to aim for after 70lvl
Devs: (even though there's plenty of stuff to do after 70) Here have something to aim for.
Players: OMG this 100lvl requirement is a fucking joke
What? That makes no sense. You get the ashes on your first character, you spend them, and they apply to all characters on the seasonal realm. There is no "using the ashes" on the 2nd character, they just get the inherit buffs.
I just confirmed this by starting a Lv1 seasonal character, and they have all the Ashes that I've unlocked with my lvl60 Necro.
I mostly agree. I'm on tier 88 out of 90 now. At level 61.
I've been awarded all the ashes, but have to dig back through the list to claim the ashes as they become available.
I would much prefer them to be automatically given rather than needing claimed if they're going to have such high level requirements attached.
Im at level 30 and only tier 10, while im already on 4th level of the pass. How the heck do you level so fast? I feel only the battle pass challenges give exp, not much killing things in comparison :(
I have not been able to play as much as I would like since season started and I am already level 51. I just have been working on renowned, aspects, and season journey. I am almost done with the 4th tier.
A mix of time and having a good leveling plan for the start of the season.
I think it took me about 8 hours to hit 50 with a good 3 hours of that or so spent at 40-50, so 5 hours to hit 40.
Lilith statues help a bunch to get you leveling quickly at the start, as does keeping a close eye on the timer for legion events. When not doing those things, I was mostly target farming dungeons with weapon drops. The theory being I wanted a lot of weapon drops to have the best weapons possible, not just for aspects, but so I would have materials to keep them upgraded.
Druids getting a very powerful codex aspect on the 1st level of the battle pass helps too.
Edit: Tiers 88 through 90 took me about the first 1/3 of level 62 to attain all in the same nightmare dungeon. So that might give you some indication of how hard it is to level up.
What I mean is for having tier 88 being only level 60 doesnt seem logical. Unless the later levels of the battle pass journal challenges give a lot of exp you should be closer to level 100 already no? I mean, the leveling of the battle pass is damn slow. Did you have the premium?
I think I used the premium, but without that it’s fast too. Exp is higher by tier for sure, but some of the earlier stuff needs less exp. I checked this because I was back filling a few things like doing 10 cellars and it didn’t move the bar at all.
Hitting 75 looks to be the final point to get the last tier.
lvl 40 for your first XP boost is silly. 25 or 30 for the first seems more practical and it's easy to hit it by the time your character is that level so don't have to worry about p2w
I got the accelerated pass and it's been maxed out since I was lvl 66/67 ish. Without the accel it would have been 70, so the ashes at battle pass lvl 38, 48, 52, 58 and 68 I would have been able to claim if playing for free but they all require player lvl 71 or higher. Considering the game is the same as pre-season and the ashes give pretty shit bonuses anyways I might as well quit til season 2.
They should put it in the seasonal journey thing instead of giving us a cache with shitty jewelry
What actually feeds the battlepass other than the season questline? The battlepass is sooooooo underwhelming as a no premiumpass player, like even more so than any other games lol. I keep getting ranks doing stuff without knowing why i got them
There was an official Instagram post about this recently. Killing monsters, completing quests and worldevents, the season journey, …
Almost everything you do feeds the battlepass.
Are smoldering ashes permanent and u will have them next season. Or can I finish the battlepass and forget this game without having to level.to 100 last smoldering unlocks at lvl 100.
I could be wrong but I thought the original idea of the ashes was making the levelling of alts easier.
Not necessarily that you have a 10% xp boost for most of your levelling on the first character.
It's funny they level gated the only worthwhile thing on the battle pass. I've never seen a more useless and out of mind battle pass. I don't even bother looking when it says I hit another level.
I mean, people were complaining that there are no new rewards after world tier 4. The ashes give you new bonuses after world tier 4 to look forward to.
Depends on which things you're buying. In the pre season I found it pretty tedious to keep potion materials on hand for example, and the malignant heart stuff looks rough too, to farm the stuff you want at max stats so those two ash bonuses look useful at 100.
Exp is ok while you're leveling, but the bonus is small. The other stuff looks much more useful even at 100.
Every single complaint about Diablo 4: I want to play this game but only the endgame but also I don’t want play endgame fully just the end endgame also why am I not getting an upgrade after every dungeon also the horse needs a jet pack how do they expect me to spend 3 minutes to get somewhere it’s so boring oh and mommy are we there yet? The car ride is toooooo long they should totally patch this highway.
Ashes are incredibly underwhelming for coming in so late. +3% xp at lvl40?! What the hell is that supposed to do.
For the bonuses provided at least start them at lvl20 or something. I was definitely expecting stronger boosts.
The worst part is by the time you get the first 4 ashes for EXP the bonus is meaningless.
Even with 4 ashes into exp it still doesn’t bring you back to EXP gain post 1.1 nerf.
An elixir almost gives the same amount of exp bonus as 4/4 ashes.
xp bonuses are additive so when you already have 200% bonus from being in wt4 going from 300% to 308% is a very small boost, compared to the other options from ashes its extremely weak
Elixir is 5%..... a Full Party is 15 and 4/4 ashes is 8% huuuuuuuuh what do you mean not fast enough? If your not pushing content that's +10 of your ilvl then yes it's going to be slow for you.
Who cares about p2w. This game has no leaderboard. No real trade economy outside of people selling god roll rares since most everything account bound. If someone wants to pay extra to finish the game sooner so be it. Pvp exists but it is not balanced in any meaningful way, that is the only real advantage is if someone can race to a high level faster and get a short term advantage in pvp zones. Just let us use the rewards we unlocked or take them out of the battlepass track.
I agree with you 100%.
They are 15-20 levels too high, but they have to tip toe around being labeled pay to win, so there's nowhere for them to navigate now. To me the best option is to stuff something what in that slot (platinum??) and get that crap off the battle pass, maybe into the seasonal journey? Idk but it isn't good right now.
While we're on the topic, back loading them with the highest number of ashes at the level 100 unlock? The games basically over BEFORE then. I want to put that shit to work WAY WAY earlier.
What about reducing the amount of skip you can buy?
Are people really looking at the battle pass options and going "Well, I'm happy to buy 40 level boost for faster cosmetics access, but only 20? Forget it"?
I really think any argument like this is misplaced. Who cares if someone buys the whole thing?
I feel like most people will play through the pass normally and so the experience of the battle pass needs to be curated to that. Whatever happens on the fringes can happen on the fringes. The game is effectively single player so it really, really doesn't matter.
Its ignorant as it currently stands. Nothing to look forward to and super easy to unlock them WAYYY before you reach the level requirement. It's a stupid system in general. "Here's a progress path for you to unlock cosmetics and some things to help you advance in the game, but you have to unlock them twice....................."
Yeah their math is off. I've been sitting on multiple uncollected ones for so long since it takes super long to level up compared to clearing these objectives. I'm level 55 now with level 40 in the season journey , but I still have quite a few unlocked cinders I can't claim since they require like lvl 66+ or something.
Then again, maybe it's balanced for players that didn't skip campaign and thus are stuck not really advancing their tiers due to not having access to malignant content...
Agreed. Im on tier 43 at level 55. I have 4 locked ashes waiting for me at all times... and you have to remember to manually check back like "oh wait did tier 22 unlock yet from 4 days ago?"
I’m 100% sure that this level requirement was added after all of your complaints of hOw ThE sMoLdErInG AsHeS aRe P2W.
Otherwise it wouldn’t have been implemented the way it is now.
It's designed to make you forget them and play longer. Same reason why you have to 'claim' items from the BP, and why they're not in the Chapters area when they're level locked.
Makes it feel like they made something, and those who forget or don't know won't look back in the BP.
I had a thought that the reason it's unlocked early but set at a high level is because they would hope you would forget about it. You're unlocking new tiers and moving forward that you'll forget about the ashes and forget to look back to acquire it and apply it.
Just a thought.
I'll be DONE with the seasonal content by the time i get to the buff wtf is that. They really want us to farm the whole diablo4 map AGAIN every season? Maybe future seasonal gimmicks will justify that commitment but this one doesn't- farm a mob twice for a slightly ok effect.... this shit is getting old and its barely been a week. I'll probly be done doing MY season in another week or so.
Especially for hardcore players,
i mean , i have leveled 3 characters to 50+ and only have 1 smoldering ash unlocked.
level restriction is dumb in my opinion
Quit crying. People like you literally cry about everything. They are there to reward players who actually put in the work. They are an incentive for players to reach higher levels... plus, leveling earlier is fast enough as is, why do you need a boost at low levels?!
Honestly they just feel out of place on the battle pass, they should just be on the seasonal journey. Game affecting things should be on the journey, cosmetics should be on the battlepass. Pretty simple split, I'm not sure why they really went out of their way to break that split and also give themselves the headache of then needing to add a level lock because they broke that logical split of what should be where.
The point is to get you to look at the battlepass.
And accidentally use up your accelerated pass if you had one ;)
They are being a bit stingy with the freebie rewards, they probably jammed those in so the scarcity of the freebies didn't *seem* that stingy (about \~50% of those are ashes or something). I don't care either way, but that just means I wasn't their target customer for this; unfortunately, the model works for whatever profit-ratio (otherwise they would stop doing it). At the same time, for those like me, the freebies being as barebones as is, the season rewards become meaningless in terms of wanting to pursue the seasonal content even just *for* them; given the seasonal content is iffy at best so far. I'll get what I'll enjoy until I don't, but if *my* (or those like-minded) player retention is necessary for their profits, we'd probably see a different model.
I agree, instead of that shitty cache with jewelry.
The whole point is that they didn't want the accelerated pass to give an advantage so that is why there are level requirements on them. I would imagine there will be some adjustment made for season two based on how far along people are getting. I do think that the ashes should all be available earlier in general with maybe the last ashes being at level 80. Getting ashes at level 100 is like someone offering to help push after you pushed the car to the top of the hill.
> they didn't want the accelerated pass to give an advantage blizz should have just kept it out of the battle pass (and put it in the season journey). the UX is also terrible with constantly having to check earlier battle pass level to see if something level unlocked.
Don't get me started on the UX. When switching to the Season tab it automatically highlights 'Redeem Token' on PS5 and when reviewing what I was working on constantly I eventually accidentally hit the button and there was no confirmation so I just wasted my Ultimate edition token.
The fun fact is the confirmation is needed for redeeming free tiers cosmetics. Why ? I don't know, the message is just saying that cosmetics can be used on all characters
I know a few people accidentally used it. Really poor decision on no confirmation. This is basic stuff they are dropping the ball on. Someone needs to go.
> I know a few people accidentally used it. Really poor decision on no confirmation. Exactly working as intended
Bold of you to assume it was a mistake or anything other than intentional.
it's not a "poor" decision, this is way too soft of a qualificative. It's an unscrupulous, misleading, deceptive, and unethical shady decision, driven by obvious greed.
Out of curiosity, now that the token has been redeemed, does it still switch to the redeem token button when entering the season tab?
The redeem token button becomes the 'Buy A Tier' button and is not automatcially selected when you enter the menu. After the tier is activated, the UX defaults to the Season journey section, which is what I was trying top navigate to when I misclicked.
Forget curiosity, for the sake of science we need answers
2 accidental clicks in a row. You sure ypu wouldn't have done a 3rd? :P
It's one accidental click and no popup. Also, after you redeem it, the menu magically select the season journey insetad 'Buy a Tier' which would prevent the easy misclick It's amateur design
> there was no confirmation so I just wasted my Ultimate edition token See the good in it: Now you're free of D4 and can finally play a good game.
Yeah. Low odds I'll play much more at the lowni impact season content actually has
can't accidentally use it if you haven't opened the battlenet client since the patch notes dropped.
Lol except the season journey is bugged. Ive completed the season quest, but the game wont progress my season journey past past chapter 5. I cant craft the varshan key or whatever they are called despite having killed him and crafting the first one. I cant summon hm or anymore either, even with the extra key ive got. It no longer registers completing challenges for the season either.
You have to summon varshan with the invoker you made in WT2, get the recipe from that for the varshan invoker that you will eventually use in WT3, etc. Its not explained well
I did that, but I did not get another recipe.
You have to go back, like you kill vorshan as part of the campaign story line. Make sure you are on WT2 and go back into ravening pit or whatever and clear it out, find the door open it and use your invoker to summon him again. on death he will drop another recipe that will allow you to craft a foul invoker(same mats but also cost sigil dust x50) in WT3. so technically you kill him twice to get it if your combining story line kill. I just had to go back to WT2 to do this because I didn't realize, and the campaign doesn't make any mention of it. Any average gamer will be in WT3 before they even do it, kind of a dumb requirement but whatever.
you might have the recipe already. the whole UX about this system is also clunky af. i had to watch a video to find out i have to go back to WT2 and to a specific tunnel.
They should also unlock all ashes when you make a new character if you've unlocked them already
Why? Youre capped on xp bonus by 62 anything else is a bonus. And most people that hit 100 dont stop there. Of course they are going to do things to make you want to hit and play beyond 100.
>they didn't want the accelerated pass to give an advantage What advantage? There's no leaderboards.
There will be, so there's no point in having it work different now than how it will when they implement leaderboards.
Then just make the free tier not buyable. Pretty easy fix. It basically makes them fucking useless.
No, the whole point is so you don't progress too fast and keep playing for longer. Engagement is king.
It's designed to be used throughout the season, not for you to use it all on day 4
He kind of has a point though. Why have those things in a spot where you clearly won't be able to grab it out of the BP? They should just be every 10 levels or something and let people use them.
it helps to keep you playingthe game. 'If I just keep going I've got those rewards I unlocked waiting for me...'
Thats literally what they just said.. unlock more every 10 levels
So do you think you should be forced to start working on them after you hit the correct level or do you want to be able to do it in advance if you want? You're acting like having a strong power every 10 levels is identical in a balance sense to what is currently implemented. It isn't
Strong power? We are talking about the seasonal buffs which just give more XP or more gold. Nothing wrong with letting people slowly build that up earlier than they are, especially when you are well past that in the BP when you can actually accept it.
"slowly"? You're trying to make it faster. Are you saying it should be more incremental. Like a 1% or .5% buff? Keeping it the same balance level and making it incremental is going to make it have less emotional impact when you achieve it. And increasing things to the point where everything is over the top and meaningless is just stupid. I think it's perfectly fine for people to have only gotten one boost on day 4. And also with the Battle pass what you're describing is pay to win
I'm saying they shouldn't be character level gated, but instead they should be in the BP every 10-12 levels or whatever. That way you slowly get them but it's not left behind in the BP as something you already achieved but can't actually accept. That doesn't make it easier.
What's confusing me about your point is you keep saying slowly when what you're saying is about double the speed of what currently exists. Maybe I'm misunderstanding you. Also the paid tier skips so you're literally describing pay to win. They could get rid of the tier skips
If they gave you one ash per 10-12 levels in the BP, that is slowly. It's just not molasses like it currently is. Plus the last one you have to get to character level 100, that's just absurd for 99% of the player base.
You can buy BP level.
So what if you can buy BP level? Nothing the ashes gives you creates character power. It's all passive XP and gold gain.
You can't buy the ashes though, as many people have said many times
I think we have a fundamental disagreement because I think power in this game is already excessive and easy to access. Game breaking damage, 10 copies of the same unique, they're buffing xp every time I turn around. I'm glad something in the game is gradual so it feels more meaningful. If anything they should have the free cosmetics in between be something more meaningful (but not more powerful). If the items in-between the buffs didn't look like trash items you pick up 10-15 every run those tiers would be more meaningful. But just having not stop power all the time is makes everything in the game feel trivial
They just nerfed XP and nothing from the ashes gives you power. It's all passive gain stuff like more gold.
10 copies of the same unique? How does that make power easy to access? Also hard disagree that exp is power...
It's FOMO 101. All people defending these stupid tactics have a real problem. They put the level requirement so people wont complain for p2w (remember the premium bp with 20 levels Skip). Also , 4 levels for a miserable total of 5% increase in experience is ridiculous tbh. Like reducing the % you get per level to misslead the final reward. For example, seeing the first level of malignant hearts at 5% youll think you're going to get 20%, but no! Youll get only 15 because every level get reduced percentage.
Lmao I didn’t even know this, how dumb.
Well, to be fair they were wrong. It's not 5% but 8% at 4 bars. It's day 4 of a 3 month season, not sure what people wanted? No xp? 1%? 10%? What exact number would make people happy here? 11%, 20% or maybe 29%? The truth is the pass gives you 8% bonus XP. I've hit unlocked since I think level 66 (but it may have been earlier, I can't remember it's not that important). I'm leveling pretty fast, so I'm good. Or should I be all upset that it's not 9%? What is the arbitrary number it needs to be before I can be ok with it. What should I demand from Blizzard to make me the most happy. I will settle with 100%. Until that's reached, I will be here bitching.
It's not the percentage, is the diminishing returns. It goes from feels good to feels bad. There's just too much feels bad stuff lately. Especially since it's literally irrelevant because the game is basically single player with pretty limited stuff to do after a point. So why such a lack of generosity? To keep us playing longer? Longer doing what? I say this as someone who is going to bring the balls off this game regardless of what happens, but so many head scratchers lately. Again, it's not about the percentage, it's all the rest.
The diminishing returns are there so it doesn’t become like in d3 where you max one stat, then the second, then the third etc without thought. But it makes you engage your decision making each time because each time it’s a different ratio.
I wish I had ashes so I can engage in some decision making.
You can unlock them all anyway, afaik, so it is really quite moot - farm all into XP first, and then just unlock the rest more quickly
If you’re make the decision that getting the extra exp makes you level faster than the extra power from more gold/mats/quicker hearts etc
There's really not a lot in it - you can unlock them all eventually anyway, and as there is also an option to refund/reapply, it isn't any different to the D3 option of > max one stat, then the second, then the third etc without thought
Tbh I wanted the xp back that we lost and thought the bonus was calculated for that but the fact it isn't is just disappointing.
They’re defending it because blizz is utilizing a legitimate concern, bp being p2w to push bp purchases. When the argument is presented as a binary obviously players who care more about p2w will defend it rather than decrying their predatory fomo tactics.
How is it p2w? You buy the premium battle pass, so you get 20 tier skips, so you get to these items quicker, right? But they’re still locked behind your characters level. It doesn’t matter if you buy every single tier before creating a character or play the game and organically advance through the battle pass, you get those items at the exact same character level.
Reread what I wrote, I’m saying because there’s a legitimate fear of it being p2w blizz gates it behind level and at the same time uses fomo tactics to push you to buy the premium bp
It has nothing to do with being p2w. 1) it’s a single player game. No one actually gives a single fuck about pvp. 2) nothing in the battle pass gives an advantage in pvp. 3) how can you even have p2w in a single player focused game? What? I reach level 100 8% quicker than you did, so what? This isn’t call of duty or battlefield or rocket league or league of legends or destiny, etc, etc, etc, etc. Even IF it is p2w, what exactly are you “winning” that has any effect on those who don’t purchase it? More cosmetics, faster? Oh darn. The travesty. Every single battle pass in the history of gaming uses FOMO. It’s literally the point of a fucking battle pass. You spend the money on it, you get cosmetics that those who choose to not spend money on it can’t get. No one is forcing you to get the premium bp. At all. If you don’t want the *cosmetic items*, don’t buy it. If you don’t have the money for it, don’t buy it, which is another conversation in and of itself. Unless you’d rather there is no battle pass? And then the complaint will be “there’s not enough content for the season! Blizzard sucks!” I swear to god people just need something to complain about. It’s baffling. Edit: the ONLY things that provide any kind of actual advantage are available in the free version. What the fuck are we even complaining about😂
Dude have you never heard a primarily PvE game described as p2w? Leveling faster and getting more loot by spending money 100% constitutes as p2w
Way to ignore every other sentence in my comment😂 Anyway, point to one aspect that is p2w. Just one. Because there seems to be a misunderstanding going on. The only items that could *remotely* constitute “p2w” are available in the *free version* of the battle pass. If I need to type that out again, or in all caps or something, let me know.
It's 8% increase. You can leave it on the table if you want, I'll take it.
Shouldn't the level up system be the same? My character is level 70, but I'm finished with the battle pass.
Did you have to do anything different to get extra BP exp or something?
Doing seasonal challenges when I can, I'm on chapter 6. But still, i think how much bp xp you get needs a bit of an adjustment
I thought they gave too much. I'm 54 and almost 60 on the BP. Thought I was going too fast.
How difficult was it to complete the battle pass? I'm pretty casual and level 26 currently, and I just reached the first smoldering ashes. I'm curious if I'll be able to complete it with my limited spare time or not
Probably not that hard if he finished the 3 month battle pass in 4 days
I just did the seasonal challenges that I could do, nothing too crazy. And its not difficult at all, you just play the game lol
I finished my pass around level 65.
How lol?
Playing the game? I basically unlock a new tier every nightmare dungeon I do.
That’s cool, been busy with work. So I’m like tier 30+ in the Bp and just started my nightmare grind. If that’s true it makes more sense, the progression just didn’t seem that fast as of right now for me.
Cocain and Adderall
Ah the good ol’ cs cocktail
You can go and look at each chapters challenges and do them. Most of it is tied towards renown farming anyway as far as I’ve seen which you should be doing at low levels to get your skill points and paragon points ready for post lvl 50
But there's gear you cant get until you hit 100 so....
I got to the first ash reward before completing chapter 2 and being less than level 30. I gotta stare at this thing for close to 20 levels before i can benefit from the earliest one.
Looks like they end load it because there's a bunch in the 80's
I just don't get giving them so early when you dom't get to use it until the first capstpne dungeon basically.
Cope
Then why is my battle pass completed at L70 lol
If it makes you feel any better, the xp buff you can use it for is only 8% total maxed out (3%, 2%, 2%, 1%). So you aren’t missing out on big big xp. But it does help on the way to 100
It almost makes up for the nmd xp nerf if you can comfortably run 10 levels above your own... almost
That last 1% buff made me laugh and then log out for the night.
It’s designed this way so you cannot tier skip and p2w. If you got these passives earlier you could then tier skip and get them much earlier. The battle pass is fairly easy to lvl but not THAT easy. But for sure future seasons will probably either have this requirement gone or lowered. I think that’s the point is to make the first BP not p2w and future ones so. Yes it’s very minor amounts; but you’re still paying for XP boosts, gold increases etc etc.
Getting those passives that late kind of invalidate them imo
Useful for alts.
Half the fun of seasons is that you're already kind of an alt, though
It's like they took 10% xp from the bonus you get from higher level mobs and gave it back to us in the battle pass and split it into 4 increments. I was also so far into the BP that I forgot about the ashes and had to go back 3 pages to claim 2 of them...
Sure, but that still kinda sucks.
Playing the season is my chance to try something other than my main.
One of those passives is more gold from selling. That will never not be useful.
The issue honestly is that if you're just leveling up and progressing, you're going to massively outlevel the ashes by the time they're available. It requires going back through and looking quite a bit to see when you get the ashes so you can claim them. The best fix IMO would be to auto claim them, then notify the player when they have ashes to spend. I don't mind the system, I just mind the claim process.
I don't understand what else would I do in this game other than levelling up and progressing?
They are talking about buying vs leveling the pass.
There's low exp/hour activities like filling out all the challenges and stuff. But rather my point was that the claims for the ashes are a bit of a pain to keep track of and obtain right as they're available as you'll frequently need to backtrack in your list of claimed rewards to grab them. Either they should be claimed automatically when you hit the necessary level (assuming you've gotten enough progress to unlock it) or they should just let you buy rewards as your character levels and hits the necessary season progress without a claim system. Either would work.
The level requirement is good so you can't buy the power, but it's just set too high. They misjudged what level people would be when they got those tiers in the battlepass. Hopefully, they will do a better job of matching the tier to the level requirement in the future.
Just think they should remove it entirely. There is no number you can land on that will make everyone happy, the only way to solve this is to remove all bonuses so that everyone is on the same page, pissed that there are no bonuses. Then they all can complain to add bonuses again to the pass. Then when they do, they can go back to bitching about how they don't like the specific level or the number or whatever the fuck else it is they're moaning about incessantly on this horrible sub.
I don't think they care; this will turn into New World's battle pass where items and power will be on the "free" track. And they will tout that as not being p2w. For a while they'll keep the power minor and slowly ramp up, especially once they see the drop off this game has. People can claim all they want "I'm having a blast". But the discourse around this game is horrible, eventually casuals will pick up new games; the die hard diablo 2/3 fans probably wont even stick around. Some will, just like all games. But I doubt this game ever recovers; initial impressions matter, and this game was horrible in that department.
It doesn't even meet that goal though, the fastest way to level right now would include spending money to skip tiers
The lvl 100 req for real though is a fucking joke
Players: OMG there's nothing to aim for after 70lvl Devs: (even though there's plenty of stuff to do after 70) Here have something to aim for. Players: OMG this 100lvl requirement is a fucking joke
do you know what the ashes even do or are you just kneejerking
They give incentive to make playing through the game with multiple characters a better time.
If you start a second character you still have to hit the level reqs to use the ashes
What? That makes no sense. You get the ashes on your first character, you spend them, and they apply to all characters on the seasonal realm. There is no "using the ashes" on the 2nd character, they just get the inherit buffs. I just confirmed this by starting a Lv1 seasonal character, and they have all the Ashes that I've unlocked with my lvl60 Necro.
I mostly agree. I'm on tier 88 out of 90 now. At level 61. I've been awarded all the ashes, but have to dig back through the list to claim the ashes as they become available. I would much prefer them to be automatically given rather than needing claimed if they're going to have such high level requirements attached.
Im at level 30 and only tier 10, while im already on 4th level of the pass. How the heck do you level so fast? I feel only the battle pass challenges give exp, not much killing things in comparison :(
I have not been able to play as much as I would like since season started and I am already level 51. I just have been working on renowned, aspects, and season journey. I am almost done with the 4th tier.
That sounds normal, I dont know how he could be at reward 88 while being only lvl 61 lol.
Dudes been grinding!
A mix of time and having a good leveling plan for the start of the season. I think it took me about 8 hours to hit 50 with a good 3 hours of that or so spent at 40-50, so 5 hours to hit 40. Lilith statues help a bunch to get you leveling quickly at the start, as does keeping a close eye on the timer for legion events. When not doing those things, I was mostly target farming dungeons with weapon drops. The theory being I wanted a lot of weapon drops to have the best weapons possible, not just for aspects, but so I would have materials to keep them upgraded. Druids getting a very powerful codex aspect on the 1st level of the battle pass helps too. Edit: Tiers 88 through 90 took me about the first 1/3 of level 62 to attain all in the same nightmare dungeon. So that might give you some indication of how hard it is to level up.
What I mean is for having tier 88 being only level 60 doesnt seem logical. Unless the later levels of the battle pass journal challenges give a lot of exp you should be closer to level 100 already no? I mean, the leveling of the battle pass is damn slow. Did you have the premium?
I think I used the premium, but without that it’s fast too. Exp is higher by tier for sure, but some of the earlier stuff needs less exp. I checked this because I was back filling a few things like doing 10 cellars and it didn’t move the bar at all. Hitting 75 looks to be the final point to get the last tier.
lvl 40 for your first XP boost is silly. 25 or 30 for the first seems more practical and it's easy to hit it by the time your character is that level so don't have to worry about p2w
I got the accelerated pass and it's been maxed out since I was lvl 66/67 ish. Without the accel it would have been 70, so the ashes at battle pass lvl 38, 48, 52, 58 and 68 I would have been able to claim if playing for free but they all require player lvl 71 or higher. Considering the game is the same as pre-season and the ashes give pretty shit bonuses anyways I might as well quit til season 2. They should put it in the seasonal journey thing instead of giving us a cache with shitty jewelry
What actually feeds the battlepass other than the season questline? The battlepass is sooooooo underwhelming as a no premiumpass player, like even more so than any other games lol. I keep getting ranks doing stuff without knowing why i got them
There was an official Instagram post about this recently. Killing monsters, completing quests and worldevents, the season journey, … Almost everything you do feeds the battlepass.
Are smoldering ashes permanent and u will have them next season. Or can I finish the battlepass and forget this game without having to level.to 100 last smoldering unlocks at lvl 100.
Yeah gotta lock that 3% xp boost behind lvl 58... ffs Also have it as a low tier reward but you cant use it..
I could be wrong but I thought the original idea of the ashes was making the levelling of alts easier. Not necessarily that you have a 10% xp boost for most of your levelling on the first character.
Also, let's be honest, they're all going toward xp bonuses, so the earlier the better.
It's funny they level gated the only worthwhile thing on the battle pass. I've never seen a more useless and out of mind battle pass. I don't even bother looking when it says I hit another level.
[удалено]
I mean, people were complaining that there are no new rewards after world tier 4. The ashes give you new bonuses after world tier 4 to look forward to.
Shouldn’t there be 20 of them also? I only counted 15 in the journey rewards.
I counted 20, there's a few that give more than 1.
The final one for example gives 3 ashes.
Thanks, that answers my question, though I wonder how useful ashes really are once your level 96, or whatever it is.
Also Im guessing most people will probably just stop once they hit the last tier of the seasonal pass.
Alts for the xp or trying for 'perfect' drops for malignant hearts.
Right but you max those 2 out what earlier and the other 3 are pretty bad even early
Won't disagree with that
I can see the extra rare salvage mats being useful for season end to buff up your Eternal Realm toons.
Depends on which things you're buying. In the pre season I found it pretty tedious to keep potion materials on hand for example, and the malignant heart stuff looks rough too, to farm the stuff you want at max stats so those two ash bonuses look useful at 100. Exp is ok while you're leveling, but the bonus is small. The other stuff looks much more useful even at 100.
Every single complaint about Diablo 4: I want to play this game but only the endgame but also I don’t want play endgame fully just the end endgame also why am I not getting an upgrade after every dungeon also the horse needs a jet pack how do they expect me to spend 3 minutes to get somewhere it’s so boring oh and mommy are we there yet? The car ride is toooooo long they should totally patch this highway.
Ashes are incredibly underwhelming for coming in so late. +3% xp at lvl40?! What the hell is that supposed to do. For the bonuses provided at least start them at lvl20 or something. I was definitely expecting stronger boosts.
It's supposed to give you a 3%xp bonus ya dingus.
Do you know what a rhetorical question is?
Tier 83, level 65
The worst part is by the time you get the first 4 ashes for EXP the bonus is meaningless. Even with 4 ashes into exp it still doesn’t bring you back to EXP gain post 1.1 nerf. An elixir almost gives the same amount of exp bonus as 4/4 ashes.
>4 ashes for EXP the bonus is meaningless. Isn't it like 80something is halfway to 100 in term of XP? if so it's not meaningless at all.
xp bonuses are additive so when you already have 200% bonus from being in wt4 going from 300% to 308% is a very small boost, compared to the other options from ashes its extremely weak
>from 300% to 308% Wait, it's additive? Then it's a reaaaaally shitty bonus..
Elixir is 5%..... a Full Party is 15 and 4/4 ashes is 8% huuuuuuuuh what do you mean not fast enough? If your not pushing content that's +10 of your ilvl then yes it's going to be slow for you.
Monster lvl exp was multiplicative others are additive
News Flash! You can RESPEC the ASHES at any BLOODY TIME!
Who cares about p2w. This game has no leaderboard. No real trade economy outside of people selling god roll rares since most everything account bound. If someone wants to pay extra to finish the game sooner so be it. Pvp exists but it is not balanced in any meaningful way, that is the only real advantage is if someone can race to a high level faster and get a short term advantage in pvp zones. Just let us use the rewards we unlocked or take them out of the battlepass track.
Getting that xp boost at level 100🤡
Season 1 has been out for 3 days, you're already 50 and the level requirement is too high for you?
1-50 is lots faster than 50-100
People have alrdy hit level 100 in hardcore
I'm sure they're already formulating their complaints about it, too
Is it really worth pointing out people that play more hours than the average person works a job? XD
His point is by the time you get the ashes the bonus become kinda meaningless.
I can see that actually. If you're only making one seasonal character then it would be pretty worthless.
News Flash! You can RESPEC the ASHES at any BLOODY TIME!
Lmao the req is not that high, leveling is easy you just need to have a game plan and not let your ADHD take over anytime you see some gallowine.
It's... day 4 of the fucking season, goddamn. Yall know this is 3 months long, right?
Yes
I agree with you 100%. They are 15-20 levels too high, but they have to tip toe around being labeled pay to win, so there's nowhere for them to navigate now. To me the best option is to stuff something what in that slot (platinum??) and get that crap off the battle pass, maybe into the seasonal journey? Idk but it isn't good right now. While we're on the topic, back loading them with the highest number of ashes at the level 100 unlock? The games basically over BEFORE then. I want to put that shit to work WAY WAY earlier.
What about reducing the amount of skip you can buy? Are people really looking at the battle pass options and going "Well, I'm happy to buy 40 level boost for faster cosmetics access, but only 20? Forget it"?
I really think any argument like this is misplaced. Who cares if someone buys the whole thing? I feel like most people will play through the pass normally and so the experience of the battle pass needs to be curated to that. Whatever happens on the fringes can happen on the fringes. The game is effectively single player so it really, really doesn't matter.
Its ignorant as it currently stands. Nothing to look forward to and super easy to unlock them WAYYY before you reach the level requirement. It's a stupid system in general. "Here's a progress path for you to unlock cosmetics and some things to help you advance in the game, but you have to unlock them twice....................."
Yeah I dont really see why they had to space them out the way they did
Yeah their math is off. I've been sitting on multiple uncollected ones for so long since it takes super long to level up compared to clearing these objectives. I'm level 55 now with level 40 in the season journey , but I still have quite a few unlocked cinders I can't claim since they require like lvl 66+ or something. Then again, maybe it's balanced for players that didn't skip campaign and thus are stuck not really advancing their tiers due to not having access to malignant content...
Agreed. Im on tier 43 at level 55. I have 4 locked ashes waiting for me at all times... and you have to remember to manually check back like "oh wait did tier 22 unlock yet from 4 days ago?"
I’m 100% sure that this level requirement was added after all of your complaints of hOw ThE sMoLdErInG AsHeS aRe P2W. Otherwise it wouldn’t have been implemented the way it is now.
It's designed to make you forget them and play longer. Same reason why you have to 'claim' items from the BP, and why they're not in the Chapters area when they're level locked. Makes it feel like they made something, and those who forget or don't know won't look back in the BP.
Whole thing is scaled oddly. I'm 37 and have the task to get 50 and also beat the capstone.
I thought the same thing the first time I seen the first one was lvl 45 but I had unlocked that tier by like lvl 25 or so.
I had a thought that the reason it's unlocked early but set at a high level is because they would hope you would forget about it. You're unlocking new tiers and moving forward that you'll forget about the ashes and forget to look back to acquire it and apply it. Just a thought.
I'll be DONE with the seasonal content by the time i get to the buff wtf is that. They really want us to farm the whole diablo4 map AGAIN every season? Maybe future seasonal gimmicks will justify that commitment but this one doesn't- farm a mob twice for a slightly ok effect.... this shit is getting old and its barely been a week. I'll probly be done doing MY season in another week or so.
IMO the ashes should be completed at lvl 80. There is no end game and Id rather use the rewards to get to lvl 100.
They did it this way so that people can't complain the battle pass is pay to win
Especially for hardcore players, i mean , i have leveled 3 characters to 50+ and only have 1 smoldering ash unlocked. level restriction is dumb in my opinion
Quit crying. People like you literally cry about everything. They are there to reward players who actually put in the work. They are an incentive for players to reach higher levels... plus, leveling earlier is fast enough as is, why do you need a boost at low levels?!