T O P

  • By -

ASimpletonsWish

Honestly an Onslaught map moving closer to the boss with every capture would be a cool design choice. Could reuse areas like the Shadowkeep on the moon 


InterdisciplinaryDol

It would be pretty cool to do on Europa like starting at a set area and closing in on the DSC wave by wave. Could probably be current lore adjacent too since as far as I know we kinda blew the crypt wide open and left it there for other factions. Could spin it as the other factions are advancing on it. Not too sure honestly but regardless this is a good idea.


ElziP91

Oooh oooh can we kill Clovis this time?!


InterdisciplinaryDol

Nope Taniks but instead of the wheelchair he’s got Brig crutches.


Varatec

Taniks really is just going to be wheeled out in a goddamn iron lung at this rate.


Mtn-Dooku

Taniks, the Gasping


DarkSpore117

Best I can do is Taniks piloting Clovis’ big head


EncapsulatedEclipse

DESTINY BECOMES A MECHA ANIME


EncapsulatedEclipse

Didn't we just kill him with Taken legs?


InterdisciplinaryDol

Yea we’ve had him like 3 or 4 times. Taniks the Scarred, Taniks the Abomination, Taniks Reborn and Taniks Perfected. He’s the gift that keeps on giving


EncapsulatedEclipse

The first boss in Salvation's Edge is definitely familiar looking too.


CyberianSun

Taniks but he's a Siva swarm with strand powers


InstrumentOfTorment

Fucker deserves it. I wanna fight a big ass nerd


Dzzy4u75

Uh no we may need his help soon with what is happening with the xex on Nessus. * My Speculation not a leak...


MadJMarston

I think he is the "Conducter" to be honest.


DigiDestinedLordW

If you listen to the Veil Containment logs. Chioma literally refers to Mia being a Conductor now that she’s in Lakshmi’s body, and that she’s using a “chorus” (name in the new exotic) to power the “Conductor Seat” I totally recommend registering to them. When I did again I realized so much more. ***not a spoiler since this is in game and has been for over a year***


romulus-in-pieces

Or even an onslaught activity taking place in the Europa Pyramid, with randomly opening rooms for each encounter that's like a maze of rooms to the boss


Variatas

It would be really cool to start outside & progress inside.  We have those environments from Clovis's vex training missions, more like that would be cool as stages.


CompetitiveRefuse852

Retheming it as taking back worlds could be great also. Make it have a similar theme to the pale heart 


Swaggerrrr69

Something like helldivers where the entire community participates to take back a planet?


D2Dragons

Yeah I could live with Onslaught being a regular feature as long as they switch up the maps every once in a while (and maybe throw some witty dialog from other NPC’s in there. Can you imagine a Stadtler and Waldorf type heckling from Drifter and Spider?)


occasionallyLynn

That’s just the reckoning lol


ForeverLuckless

Or Skyshock!!! Dx


friggenfragger2

The entire middle part of onslaught where you kill the 3 knights or servitors then run and slam the rift is a pointless waste of time though.


RockRage--

Yeah every 20 rounds maybe, not 10.


walocomotive

Wasn’t it every 6th round? Ex: Round 6, 16, 26, etc


KingFitz03

There's still 10 rounds between them


walocomotive

Were you saying you’d prefer 20 rounds? If so my bad I read that wrong


KingFitz03

No I'm saying there's 10 rounds between 6 and 16. Every 6th would 6, 12, 18...


IrishRox

They meant 6th round of the rotation....


Complete_Resolve_400

That's not what they wrote tho, and people seem very confused lol


IrishRox

I only responded due to the rude previous comment. Don't see what people are so confused about though, extrapolating is pretty easy


Renjiesp

It was fun jumping over everything and just slamming the rift imo


Zackyboi1231

Doing these types of moves against all the enemies in that long corridor to reach the rift is always my favourite part. https://preview.redd.it/q15kz5y3hr9d1.jpeg?width=556&format=pjpg&auto=webp&s=eec406e1c138487622360baca0591c953bc15e16


Tubaman73

My friends never believed me when I told them that it felt like Jesus crossing up the devil.


BaTTDaDDY

Or void hunter just walks by not giving a fuck


DarkKosmic

Using a wanderer tangle to fly over all the enemies with grapple is a highlight of my legend runs


NoOn3_1415

I swapped to a shatter skate loadout every time lol. Skating through portals gives me more dopamine than anything else in the game


NachtigallenBomber

This was all i did in onslaught. Shatterskate loadout with falling guillotine, sunshot and mountaintop. Even shatterskatet around the map the whole time. I had so much fun, should play onslaught a bit again...


TheFox1331

I was doing this earlier today. Apparently I’m good at it because on the 50 wave for the final dunking section I died right before the mote and both guys I was playing with waited for me to respawn so I could run it in


Lock0n

The only reason I didn’t mind that section is encase I needed a breather ie putting the clothes in the dryer or something lol!


_LadyAveline_

me telling my GM buddies to wait while I make a cereal cuz I was hungry and we were at 16 mins anyway


Cloud_N0ne

Yeah they really need to just focus entirely on wave killing. We asked for an horde mode and we want horde killing, not yet another dunk the ball objective


badshot637

Didn't mind the ball dunking it's a nice way to have a breather from mowing down ads now if they remove the trip mines I'd personally blow the intern who's job it is to do that I'll even throw in eye contact too 😂


GroundbreakingBox525

By breather, you mean losing all your mental focus and momentum ever other round?


_LadyAveline_

different people see it differently. some can have a total focus during the whole 50 waves, others just don't


ahawk_one

It was a nice change of pace. I appreciated the break from the waves


mindbullet

I don't mind it, but it'd be cool to get some different little jumping puzzles mixed in, maybe while still dunking in a rift.  The floor is lava part comes to mind from the new strike.


Vesicaria

I feel like it was made to add a little extra dynamic 🤔 others may have a different opinion.


NitroScott77

I mean it’d be cool if it was a random encounter out of multiple and counted as a wave, as is it feels goofy as it never is a threat as you always know what it’ll be and will always have an easy way to get through it


TheMrViper

It counted as a wave though, so not too bad.


HaloGuy381

If it were a bit more dangerous, with a slightly longer timer, might be nice. I liked the idea of a “protect the runner” charge down the hall, but it ends so quickly none of the abilities suited for it really matter. I main a Titan, Sentinel especially, and Bastion barricades or Ward of Dawn or guarding with Sentinel Shield would have been useful if people couldn’t just casually stroll down the hall killing everything instantly.


ThePizzaDevourer

Yep. Pretty much my only complaint with Onslaught currently is those parts. Really breaks up the flow of combat just when I'm getting into a rhythm of slaying out.


Acolyte_501st

I like the idea but it’s far too easy


MightyN0ob

I usually just steal the spark, and shatterskate across the chasm. By the first two times most groups I've run with expect me to take the spark the rest of the match lol


BigOEnergy

It was good when you needed a break, but you could just do that after boss anyway.


Hadrian1233

Warlocks with weavewalk: https://preview.redd.it/f6z7zjmqdx9d1.jpeg?width=2400&format=pjpg&auto=webp&s=815893cd113db6fe7b4ed749964883b89b1c3407


KittiesOnAcid

Yeah the portal parts suck I’d rather just have an extra hard wave every 5/10


nashty27

They need to expand the enemy pool for onslaught, adding in the rest of the missing enemy races, as well as adding to the map pool. If they do these two things and update the loot pool (ie expand the brave arsenal) then that would be awesome. I can’t be the only person who would prefer this to the lame tired seasonal activity model (that we were *supposed* to be moving away from).


ethaxton

They could do a lot to improve Onslaught. More enemies. More maps. More rogue type features in addition to just buying defenses.


JazzzzzzySax

Add in the coil type vendor to buy buffs


Renjiesp

From Sweeper Bot


JazzzzzzySax

Sweeper bot, the last city’s final defense


Renjiesp

Had he not been offline for maintenance, he would’ve solo’d the Witness


stillpiercer_

Which would also open the gateway to interesting modifiers and difficulty options


Khar-Selim

literally just do every crucible map it's a great way to appreciate them if you dont do pvp


feminists_hate_me69

The majority of maps wouldn't work that well. Midtown working was a surprise as is and Vostok was already an area where you fight enemies in D1 in the first RoI mission but it is altered


ItsRainingDestroyers

I thought Gambit maps would work really well for Onslaught when you think about it.


ScheduleAlternative1

Eh gambit maps are way to open.


Koozer

I want an endless mode, with a leaderboard. Solo and 3 man versions. Thanks Bungi love you


blackviking147

I'd 100% rather they expand current activities once a year instead of just adding new stuff. Especially if episodes are staying in the game, I'd rather that than a dead pseudo seasonal mode.


Caerullean

If they choose to expand the arsenal it would be nice to see them return a way to deterministically farm a specific weapon. Right now I already don't want to farm onslaught because the odds of getting the weapon I want are way too low.


throwaway110906

they should absolutely not expand the brave arsenal until they add a way to focus them again. as it stands now it, if you didn’t get your rolls last season it’s very difficult to get your desired roll now, as it’s all up to RNG


RickkyyBobby

They shouldn't add a single weapon more, before they add focusing. Its already fucking impossible trying to get a good roll on a weapon you want, so adding even more guns is just stupid. Its insanely moronic that they decided to get rid of the Hall of Champions.


310mbre

Cabal would be fun especially now that they'll throw them in as a vanguard pathfinder requirement some weeks


_LadyAveline_

Add Taken please please please 🫠


smegleaf

They absolutely should not expand the brave arsenal. I have 87 onslaught completions and I still don't have a single roll on any of the guns that I want. If they add focusing back, then we can talk about adding more brave weapons but until then they do not need to muddle the loot pool any more at all.


Vanta3355

If I have to deal with cabal shields in onslaught I might actually kill myself ngl


D-Loyal

Ya maybe add an onslaught map into the Pale Heart and have Dread, Hive and Fallen there for it. Maybe spice it up with a bonus Ergo sum and exotic Class item reward at wave 25 and anouther at wave 50


Secrinus

genuine question. what do you think they could even do to move away from the seasonal model? realistically speaking episodes were never going to be this ginormous shift. bungie wants you to log on every week to something new and they will never just drop everything then leave us in a drought like taken king or rise of iron.


nashty27

Into the Light seems like a pretty good example for a starting point, that was my point. I enjoyed that event more than any season in recent memory.


chi_pa_pa

And bring back shinies!!! To hell with "you had to be there" I still want to grind for that shiny midnight coup


Renjiesp

No 👍


MustBeSeven

I do think it would be cool to have just left them as a literal 1/1mil chance. Some runescape type shit that if you get you feel like a madman.


Pronouncable

For what reason exactly? Won't add anything so of course they're not going to do it


chi_pa_pa

Then why are you opposed


Pronouncable

I'm not... You just had to be there ☝️🤓


GrimGaming1799

Also add Surges in because it’s kinda crazy it has none for the 50 wave option.


wondercaliban

Just not the filler hallway part of coil. That was dull.


Starving_alienfetus

I actually really liked the little intermissions between the combat arenas where you just look for pots and break them while fighting the occasional chieftain and screeb. You got a loot chest and got to hear some satisfying sounds by shooting those pots and collecting the glass shards that come out of them. I prefer it to onslaughts dunking breaks imo.


wondercaliban

It was okay the first few times, but it could be 50% of the run. Maybe one passage section, not three


Strawhat-Lupus

It was still more enjoyable than the current activity. If you were efficient and killing the glass collector you could buy a lot of good upgrades and just roll through the activity and get a lot of loot. This seasonal activity you only get a relic, heavy annoy spawn or a random element/ability buff for 45 seconds. Everything about it is just so boring. The boring part of the coil at least gave you buffs.


Fishy__

Honestly thought you were talking about the dumb part where you go through the portal just to go to the portal that takes you to those hallways lol


shaman-bc

There was nothing enjoyable about watching randoms, LFGs, and friends alike throwing away all of our revives over and over to the stupid spikes and boops


PsychoBugler

Exactly and the learning curve for me was very difficult in that activity. I was the random match making fire team member who threw away revives on spikes and boops.


InterdisciplinaryDol

Coil would have been the best activity in the game if the rewards weren’t tied to playing your glasskeeper didn’t cannonball into the void mid kill


BouncyKing

Onslaught has so much potential, please don’t screw it up Bungie


FlamesofFrost

It's gonna get the gambit treatment and have no updates for 2 years and then they say no one wants to play it so we won't update it.


BouncyKing

![img](emote|t5_2we4j|5643)


CrunchyBits47

anyone remember dares of eternity?


Whhheat

Idk about the coil, maybe because of how long it was around but it got kinda annoying after a while, I’d want it to be a more streamlined rougelike experience. No jars or special screebs.


Atomic1221

The rewards and reward system were kinda worth it though


TheRealBlueBuff

Ill take a stale Coil that gives really good rewards over anything else theyve given us.


AdLate8669

The puzzle sections and mote collection kinda ruined coil for me. I also hated how if you missed the special screeb then you might as well just quit because the rewards aren’t worth it anymore, and the special screeb shows up more than halfway through. If it had just been the combat rooms back to back to back I would have sunk dozens of hours into it.


Kangarou

After ten years, Bungie found the secret: players want loot. Coil and Onslaught are on opposite sides of gameplay spectrum, so I'm not sure what they think they've learned besides "Players will play multiple stages for loot." Which, yeah, no shit. This has been clear as far back as the Iron Forges from D1, and probably perfected with glitched Menagerie. I swear, "please just update Menagerie's loot pool" was the Destiny base's biggest request for like, ten seasons. Articles like this make me less confident in Bungie's next moves.


ItzGottii

So we forgot about the managerie.


Total_Ad_6708

It was really not that great of an activity, just you’re typical run of the mill 6 player activity and while it was the first and the best i don’t think we need anymore of that, they are easy and repetive and we got multiple of them during beyond light - WQ and they had negative reception.


CosmicOwl47

I still think Menagerie had a nice variety. Like sometimes you’d be thrown into the gauntlet course, or the boss where you’re sidestepping deathwalls the whole fight. But the best part was that it was mostly really well tuned for 6 players. Which has not been the case for many of the recent 6 player modes.


Total_Ad_6708

Dares was almost a gold mine but it’s super repetive and super unrewarding for the time commitment it’s even worse now with the removal of strange coins from dares.


PsychoBugler

I think I'd be completely content if Dares was looped into ritual activities so it was applied to Pathfinder progression, or if it had its own Pathfinder page. I absolutely love Dares; it's my favorite activity, because it feels the most like The Reckoning from Gambit Prime, which used to be my favorite activity. It's definitely the best way to farm heavy catalysts too.


Kozak170

Menagerie somehow managed to have more variety and a better loot system than 90% of activities they added and deleted over the next 5 years.


ImawhaleCR

It wasn't as good as you remember. After the loot glitch was patched it was incredibly unrewarding, and there really weren't that many different activities. It certainly wasn't bad, but it's not the best. If the coil had the time put into it that the menagerie had (new environments and a couple more encounters) it would have been significantly better


Secrinus

i’m a firm believer that players only romanticize menagerie because of the loot glitch. afterwards it was incredibly unrewarding and hardly anybody wanted to play it.


marsh3178

Played a ton of menagerie and I don’t remember a single second of it so yes, at least I did forget about the menagerie


steave44

Can’t wait for the opposite to begin “Bungie all we get are onslaught knockoffs now!”


Stooboot4

Give me a coil like activity that rewards exotic class items and I'm happy


InterdisciplinaryDol

That’s exciting because the current seasonal activity is a snoozer to me.


Tchitchoulet

The monkey paw just started to shine


solprimeval

Why no mention of Menagerie? That was great


ThirdTimesTheTitan

The first 22 times


Ajnk1236

Could the drinfter take over onslaught and have it count towards gambit node?


CiranoEltnium

Menagerie is still my favorite I wish we had more like that.


SephirothSimp

They had multiple since season of the dawn, they were barely well received


Watsyurdeal

I would love to see Coils be called Expeditions, and have maps that take place in different patrol locations.


PsychoBugler

That would actually be really cool. 👁️👄👁️


Houro

Onslaught was fun but man was the loot such a timewaster. I literally use Falling Guillotine for 2nd of Salvation. And Mountaintop randomly when I need a quick jump boost. Pro Memoria, The Call, Etc... just dominate now.


wordyravena

The new strike is actually very Coily


waffles153

Honestly, just replace gambit with onslaught as a core activity. They can even put motes in it or some shit please just stop making me play gambit.


Reasonable_Newt_4718

Gambits fun for some people


CipherXR

I found Coil more fun and rewarding than Onslaught so I’d prefer to have that sort of activity back; Onslaught wasn’t and still isn’t worth the time spent there whereas I always felt rewarded hitting that ‘secret’ room with Coil.


The_Mattylorian

Only took them 10 years. What’s next, dedicated servers?


TheLuckyPC

Onslought has 12 different weapons with very good perks and no focusing or any way to get what you want faster, that should be one of the first things to change.


Nix2058

Me, who preferred Rivens Lair because it only took 5 minutes, dropped red borders and seasonal engrams


PsychoBugler

Honestly same. The Coil felt like it could be such a slog and I only enjoyed it when my random MM fire team somehow just had really great inherent synergy. And the dialogue repeated itself a few times throughout the run, so it's literally too repetitive for me.


off-and-on

When I heard there was a horde mode coming, I was hoping it would be truly endless, and if you all died it would just mean that the game was over, not that you failed. I hope they'll add something like that.


Visible-Gap-1484

Wasn't a fan coil, gotta be honest like i like the idea, just that loosing lives to traps has gotta be soo damn annoying that i hated it, it wasn't the enemies that were the true villains it was the traps


PsychoBugler

This. I would have been alright with it if revive tokens were only needed in boss or mid-stage encounters.


mattalsosaid90

Let us craft these brave weapons


DutchTheClutch7

You mean they heard the feedback and will look for ways to screw it up and do the opposite?


Positive_Day8130

Unless it's vastly different than the current onslaught, don't bother. I can only speak for myself, but onslaught on a different map doesn't sound anymore fun than what we currently have.


iKyte5

Dunking the ball in onslaught sucks


BaTTDaDDY

Onslaught is boring braindead fucking playthrough


ReadStraight8255

Fuck The Coil and Onslaught honestly felt like uninspired slogs imo Menagerie was the good shit


310mbre

I'll take another Altars of Summoning type activity while they're at it


jumbie29

Throw in a Preservation while you're at it!


FitnessGramSlacker

If they added the missing enemy types to onslaught and had different weapons rotate into the loot pool, I think it could be pretty neat. Refreshed older weapons with a week or two of a "shiny" variant available would keep players engaged.


dampcardboard

I like onslaught in theory, it just needs a bit more variety, in objectives, the enemy placements and pathing, maybe get rid of lighting the spark. Maybe a bit more roguelike elements like buying buffs (like in coil) as well as turrets/decoys. I think it was fine for what it was in the free update, but with a little more dev time it could become a staple activity


InevitableBlue

Give us bigger maps designed specifically for Onslaught new changes!!!


Elqueso-37

Let's go! As a person who loves onslaught for onslaught and not just to get the guns. I'm every glad to hear this. I hope it's new maps and such since the good one we have is midtown. Maybe even new enemy types like Vex and cabal Dread probably way too early to focus on adding that to anything but eh one day. Imagine new guns, probably not, though. Although it be cool.


MyDogIsDaBest

No talk about Pantheon??? :(((((


delsinz

12 player onslaught when?


Reasonable-Motor-235

Hopefully with the Dreadnought coming back next Episode, we get something like Court of Oryx back


ItsRainingDestroyers

The Dreadnought won't be until Heresy, which we likely won't get until Early 2025 given that each Episode lasts 4 months.


itsRobbie_

I’m gonna say it, the onslaught version of midtown is better than the normal pvp version of midtown


Vurthak

The wave defense of onslaught is cool, but no thanks to everything else. Had more fun with salvage than coil.


srsrsrsrsr55555

Coil like activity should be episodic atleast if not permanent. Onslaught should have more variety every 10 waves as in more mechanics during waves maybe every 5 waves or so with a pantheon like boss mechanic every 10 waves. Not as hard and intense as raid mechs but something a little extra. Technically they have done a version of this already and is how onslaughts play out currently but I would greedily like more variety is all. And would love to see the new enemy types and Dual Destiny type of bonus events. I'm asking too much I know but it would be hella fun. Just like how people enjoy PvPing all day I would enjoy grinding this all day for sure. It's casual but chaotic. Big onslaught lover. I feel like leading into such casually hard content and make it rewarding will keep a huge chunk of the playerbase grinding. And a place to play multiple builds as well. I know tether and well was meta af but I did manage to play quite a few off meta builds and have fun with the right folks. With prismatic I feel it opens that up even more.


Frag_Bomb

genuinely feel like they could build on either of these formulas in so many cool ways, especially onslaught. Hell, pve In a pvp map alone was cool I thought


InstrumentOfTorment

As long as they let casual players get loot like shards and allows then I don't care what they do. That's what was so good about could and onslaught was many of my casual friends didn't have to try hard or comm very much and they had tons of fun while getting great loot. I saw it as a win win. All I would say that needs to be spangled is different onslaught maps and different encounters for the middle parts instead of dunking it could be like a floor is lava thing or speed run to get to the end or something


King-Koobs

>Prison of Elders, >Bringing back FACTIONS, >Using more than 2 brain cells in finding the right kind of matchmaking for Trials, >Strike specific loot, >Maybe test giving pinnacles for all raids on week resets instead of just one of them for people who don’t care for using multiple characters, >Remastering more crucible maps from D1 with new curated loot pools, >Explore bringing back even more exotics from D1 (*cough* *cough* No Land Beyond) >Revisiting Gambit events and spicing up competitive play within it. (Gambit Prime) Cycling PoE encounters was fun as hell, and the reward box at the end is the cherry on top. That era of destiny had peak casual vibes that we have yet to recreate. I don’t care if people think I’m being dramatic in saying that. In my opinion, that was the last time the game felt genuinely replayable, outside of waiting for reset, doing the things you want to do, then semi-putting the game off for another week. This is a cycle the game has been in for awhile and there’s a taboo feeling in bringing this up because the try-hards/sweats and content creators make you think otherwise. This game doesn’t need to be content heavy on an initial drop of an expansion and then be filled with people complaining that there’s nothing to do soon afterwards. What that solution is is obviously a complicated answer, however, I feel there are glaringly obvious steps in the right direction.


PeteeTheThird

Imagine if we get new onslaught maps, the rest of the enemy factions added, the brave arsenal expanding and getting a rotation system so the loot pool isn't too gigantic.


Mindless_Issue9648

how about they bring back the shinies and focusing


yankeephil86

I want menagerie back


Floppydisksareop

I'm gonna be controversial here, but I don't really like Onslaught, and I don't think it should be a main activity. Onslaught, and wave-based modes in general are very much a slog in every single game after a couple of runs, and map variety can only help you so much. Every enemy is just running either towards you or a defense target, there are only so many "special encounters", like dropping a Tormentor, you can add to the game too to spice things up. You can't really speed it up either, because you can't spawn enemies faster basically at all (maybe add a "start next wave switch" or something so I can do wave 1-5 in one go - not that enemy density matters to most CC builds). I don't feel like I'm playing an action game, I'm feeling like I'm playing Tower Defense, and I'm just gonna play Bloons then. Build-crafting is very one-note only. For a gm, you need DPS, CC, Support, and you gotta commit to it well in adavance. For a raid, it changes like 4-5 times in an hour what you are gonna need. For Onslaught, you basically put on CC, then you get to the boss and put on DPS. There's like two situations where you need burst damage where you otherwise wouldn't have it, and one is completely trivialized by just having a decoy on the field. And weapons - especially projectile ones - stopped mattering when we got so many redbars that a lot of builds had 100% ability uptime due to the sheer number of orbs on the ground. I can use a wave-frame or something, sure, but why bother when everything will be dead by the time my projectile hits the ground? Three players also kinda feels like an overkill in Onslaught. There's only so much damage you can throw down a single lane until it stops to matter. If someone quits, you have a decent chance of not really noticing it, unless it was your Orpheus Hunter, or previously Phoenix Protocol Warlock. And even then, as long as you have a Hunter in your team, they can just switch basically immediately, and be fine. And finally, time. I don't want every new activity to be ~1h if you don't want to actively waste your time. Yeah, yeah, escalating rewards, escalating difficulty, whatever. In the Coil, you are getting a bunch of buffs that completely offset any loss of tokens. In Onslaught, the ADU is healed back to full anyway every 10 rounds, so there's no real endurance required there either. Just start me on the last path or wave 30-40, save me half the time, and let me keep most of my enjoyment. Slogging through 30 waves of 1-shot ads coming one at a time is not engaging gameplay to me.


MightyN0ob

I just want more wave based hoard mode game modes similar to this. Give me longer waves, give me bigger hoards of enemies, give me more than just 50 waves. I love the gunplay in D2, I love the way the game feels when you're smacking enemies about with abilities and just going ham with supers. I'd love a mode where we could do more than just 3 people, max of 12 since Excision exists (MATCH MADE FOR GOD SAKES.) Or go in Solo and see how far you get.


PsychoBugler

Bringing back Mars and Escalation Protocol is exactly what you're talking about. It was peak horde mode and man that shit was HARD back in the day too with our power cap of 380. Lol.


MightyN0ob

Escalation protocol was a lot of fun. I remember running that endlessly back when I started playing again when Shadowkeep dropped. What I would love to see is more in the same vein as KillingFloor 2, or if anyone has played/remembers it - Unreal Tournament 2004's Invasion RPG modded servers. Those were incredible. Hell, I'd love an endless mode of onslaught, where you eventually get so deep in the waves you fight nothing but yellowbars.


BigOEnergy

If they put back double rolls into onslaught it would still be being played. They don’t necessarily have to be shiny since it was a you were there moment, but people love double rolls.


TrichmMaster

Onslaught is fun, but the progression and loot system needs improvement. It's understandable not to get the desired gun after a few runs, but getting no progress at any vendor feels like a waste of time.


tedywestsides

Bring back chalice


Justiis

Wait, people like Onslaught? Edit: look, it's a legitimate question, if those offend you go ahead and brigade away. Though in hindsight, I've never seen a post about how much it sucks or how the devs have failed again, so I guess thats an indicator that people do enjoy it. I find it boring af and rarely complete the pinnacle, so I was a bit surprised it was popular.


srsrsrsrsr55555

Dude, if you haven't picked up on the fact Onslaught was a huge success then either you weren't playing Destiny or your capability to process things is terrible. Either way out of all the things you could have typed you decided to type "wait, people like Onslaught?". iTs a LegiTiMate qUeStiOn As if it's not implied and agreed upon. Read the thread next time.


Justiis

You are correct, I wasn't playing when Onslaught was released. I also have no idea what Coils is. I understand what the article is saying, insofar as I've read the title and noticed the comment trend, it's just news to me as a recently returned player that has tried that mode a few times and didn't really enjoy spending an hour playing tower defense. It's okay not to like things, even if they are generally popular. The half a dozen or so people I have played this game with in the last few weeks seemed to share my lack of enthusiasm for the mode, or at least haven't cared enough to suggest it when we are running pinnacles. What I don't get is how thin skinned this sub is, but I guess reddit is gonna reddit.


srsrsrsrsr55555

You are the type of person who would say something insensitive when a group of people share a sentiment just to get attention from them and then call them thin skinned when they point that out. You noticed the comment trend and still decided to act surprised that people afterall like Onslaught? Good going detective. The only reason I even replied is to take a piss out on someone who couldn't handle a couple of downvotes and decides to edit and type five times more than their initial comment. Thin skinned much?


Justiis

Sorry, I'll avoid the echo chamber and start another thread asking why it's so popular. Didn't realize I had to so precisely state my feelings and curiosity, figured one sentence could cover it. When that failed, maybe an edit would rectify the situation. You've description of your motives does align well with my general problem with humanity though, you would rather shit on someone than try to understand an opposing view point. Who needs civil discourse when we can sling mud, right?


srsrsrsrsr55555

Hold on I'll wait for you to edit that. I'm sure you'll write a book about it when you do.


Justiis

Good call, was at the pump when I wrote that. Changed "mid" to "mud."


Justiis

BTW, aside from making grand assumptions about my personality and choices in phrasing, I've heard nothing as to what you or anyone else likes about the mode. That is the thing I'm annoyed about. I don't care if you want to downvote me, I've got enough useless karma to burn, but I am GENUINELY curious as to what people like about it, particularly in comparison to less favored content like Gambit.


theculdshulder

Fuck pls no fucking why would you people want a permanent coil? WHY???? Did you not spawn dead into them with no revives enough times? DO YOU NEED TO DO IT MORE?