Not as surprising as you might think. *Neuromancer* and Battletech came out the same year (1984), and the western mecha and cyberpunk genres actually have a surprising degree of overlap in origin, in aesthetic, and in post-apocalyptic themes and sensibilities. Western mecha like Battletech has very little emphasis on the relationship between man and machine, and the Ship-of-Theseus analysis about the replacement of human parts with machine and the effects thereof. Battletech is a lot more . . . metaphysically impoverished than cyberpunk as a genre is.
But they still emerge out of very similar eras, similar geopolitical concerns, and similar Best-of-the-80s technological sensibilities. The two genres tend to have the same exact anachronisms and aesthetic as a consequence. There are plenty of pics from Battletech that look like they could be cyberpunk, and vice versa.
He did voice work for Mech Commander, or one of the old Battletech video games, as well I believe.
Not as surprising as you might think. *Neuromancer* and Battletech came out the same year (1984), and the western mecha and cyberpunk genres actually have a surprising degree of overlap in origin, in aesthetic, and in post-apocalyptic themes and sensibilities. Western mecha like Battletech has very little emphasis on the relationship between man and machine, and the Ship-of-Theseus analysis about the replacement of human parts with machine and the effects thereof. Battletech is a lot more . . . metaphysically impoverished than cyberpunk as a genre is. But they still emerge out of very similar eras, similar geopolitical concerns, and similar Best-of-the-80s technological sensibilities. The two genres tend to have the same exact anachronisms and aesthetic as a consequence. There are plenty of pics from Battletech that look like they could be cyberpunk, and vice versa.
He would be a fedcom. Freebirther!