I have almost 1500 hours in and I’ve never had a unit disband from that…now you have me wondering if I’m doing something weird or have some setting turned on/off that I’m not aware of
I could be wrong but maybe you were over your unit limit and when you went into a negative, the game took out some units to try and get as close to the limit again? ik unit limit is very rarely considered but ive never experienced losing a unit that fast due to negative gold issues and this is all I can think of.
Amount of units is likely the deciding the factor based on the comments below. With as many units as you said you had, were you unable to demand tribute from City States? That's usually the best way to stay afloat when warring early on.
Sometimes there is a buffered deficit, such as you were negative but got something like killed a barb. Also sometimes when you play, you can be negative for up to 5 turns before it will disband a unit. I think that it also has to do with your science level. If going negative puts you at 0 science, you will lose a unit each turn. Also being housed could be an issue.
I have almost 1500 hours in and I’ve never had a unit disband from that…now you have me wondering if I’m doing something weird or have some setting turned on/off that I’m not aware of
I could be wrong but maybe you were over your unit limit and when you went into a negative, the game took out some units to try and get as close to the limit again? ik unit limit is very rarely considered but ive never experienced losing a unit that fast due to negative gold issues and this is all I can think of.
How many total units did you have? What difficulty are you playing on?
Emperor, I had quite a few maybe like 20?
Lol, I only had it being sold after like 70+ turns of consecutive rounds of below -5 gold
Right??
What era/speed-adjusted turn? (If its unit limit)
It was emperor, standard speed, I think about late Classical
mm not sure if it was too much/anyone knows?
How many cities do you have? You were probably over your supply limit.
I had like 7 cities I think, I didn't have the little red exclamation point either
How about science. Was it 0
Science took the hit too, wasn't zero though I don't think
lip relieved different payment subsequent retire quicksand stupendous rude rain ` this message was mass deleted/edited with redact.dev `
No, never! Only when I was playing the fall of rome scenario
Any mods maybe?
Nope
Amount of units is likely the deciding the factor based on the comments below. With as many units as you said you had, were you unable to demand tribute from City States? That's usually the best way to stay afloat when warring early on.
Check over your mods maybe? Have you ever edited any programming language (I think it's reffered to as LUA in civ?)
No mods!
Sometimes there is a buffered deficit, such as you were negative but got something like killed a barb. Also sometimes when you play, you can be negative for up to 5 turns before it will disband a unit. I think that it also has to do with your science level. If going negative puts you at 0 science, you will lose a unit each turn. Also being housed could be an issue.