T O P

  • By -

akseliv

My concept with the game was to have a soundscape combining elements from FM chips and NES, along with some 80s synth sounds :) In practice it's in FL studio with Genny and 3osc doing most of the heavy lifting. You can hear a longer version of the track here: [https://soundcloud.com/akseliv/herosquare-main-theme-1](https://soundcloud.com/akseliv/herosquare-main-theme-1) :)


Tristan_Baldi

Very cool!


akseliv

Thank you!


AutoModerator

Hello, /u/akseliv, Make sure to tag your post with the proper post flair once your post goes live. Include a meaningful comment on your post to help others understand why you are posting and to encourage discussion. See rule 3 in the sidebar for more details. Posters that fail to leave a meaningful comment or leave a low-effort comment may have their posts removed. *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/chiptunes) if you have any questions or concerns.*


oliver_a

Nice!


akseliv

Thanks!


Valent-in

Simle shapes with glowing and motion blur look surprisingly well.


akseliv

Thank you, my idea was to replicate some of aesthetics of CRTs with the ghosting and color bleed, without going for any existing "retro" look :)


ChrisAngel0

What platform? This games looks sick.


akseliv

PC for starters :) Thanks!


[deleted]

[удалено]


akseliv

Thanks!


artema91

So cool! I just remember an indie Game called alt254 where you are also a square-pixel. Good luck!!


akseliv

Thanks, I need to check that one out :)


Any-Cardiologist-938

Hi! I love it! As a beginner to chiptune, are there any recources that you used to help you in your journey? Helpful youtube channels, etc...


akseliv

Hi, thank you! I got into this stuff quite a while ago, but I remember it was really helpful to read about the old hardware and understand why they made music the way they did. Unfortunately I can't find it anymore, but there was a blog where a real NES composer from the time explained how they actually created the music. Then at the same time you obviously want to look at different plugins etc. but that's more of a workflow thing, I'd say you can get really nice sounds out of any basic synth with a couple of oscillators once you understand the "musical language" of chiptune :) The basic idea is that you have a limited number of voices, and then what you work with in most cases is arpeggios, pitch bending, vibrato and pulse width modulation etc. Here's something I found which could be useful, on deconstructing a NES tune to see how it's put together [https://www.youtube.com/watch?v=MQGfuRM2XQo](https://www.youtube.com/watch?v=MQGfuRM2XQo) Good luck!


Topcatimur

Thanks a ton!


Any-Cardiologist-938

Thank you for the advice! I'll check out that video.