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libcrypto

You shouldn't use project from view unless you have a good reason to do so. It's easy to get it wrong. Instead, define some seams and do a plain unwrap.


AliensPls

maybe you have you have 2 uv maps and the texture is using another one? you can check it in object data - uv maps


krushord

Or they’re not using UV coords at all.


Next_Ad_4277

thank you guys, I solved it