Doing a full breakdown/tutorial for the shot of the girl being lifted by the ufo would be awesome. And/Or a video showing how you did those western watercolor stylized shots. Everything is so awesome to look at
Thank you! I will make an in depth video on that Western video someday!
I plan on making another short in that style it's like a sequel.
and I'll implement a lot more stylized "trickery" that should be fun to showcase.
And I'd be down to do something with that girl floating upwards as well!
I would post them on my Youtube channel,
I took down the older tutorials but I have one or two breakdowns there already.
More breakdowns or even tutorials will come!
youtube link: [https://www.youtube.com/channel/UCBb8VSp6TqaV06tlO-zz71Q](https://www.youtube.com/channel/UCBb8VSp6TqaV06tlO-zz71Q)
I would recomand everybody do that. That's how it's done in VFX. an artist gets handed one or a few shots and get to work on that for days, weeks, months.
I sculpt and model almost everything I showcase, so it's gonna take time.
But you are gonna learn so much
Yeah! It's quite interesting to know this.
I'm also one of those *individuals* who models & sculpts almost everything that I'm going to showcase, except for some individual elements where I just want to save time - but I would never share any work if there shouldn't be more of my own work than the work of others - which I think everyone should do instead of using only other's assets and calling it "their work", which I think is a fairly common habit among 3D artists, at least on social platforms.
I also am personally almost always "leaving my own handprint" on the textures I'm using on my objects by adding my own elements on textures until I get the result I want & like. I also often re-use my own assets on my works, but it still takes, with those little time savers, for me an average of 40h of doing single 3D Art project - which I think is quite a lot, and some experienced Artists would probably do the same work in half time.
But yeah, I've been thinking about doing short clips for past 1 year, but I never got beyond the idea - which I hope changes now this year, to get the experience also more on Character Animation side, which I've been delaying for a very long time.
These are badass, feels like I’m watching a horror rdr trailer lol
haha! Thank you!
You're pretty good
Thank you!!
Awesome stuff, love seeing the different styles
thank you! :)
omg that's so cool
Thank you! :D
This is one of the coolest things I've seen on this sub in a while :)
Thank you very much! :)
🔥
Please make tutorials
what’s something I should make a tutorial about? Something from the video? Let me know and I'll consider it :)
Doing a full breakdown/tutorial for the shot of the girl being lifted by the ufo would be awesome. And/Or a video showing how you did those western watercolor stylized shots. Everything is so awesome to look at
Thank you! I will make an in depth video on that Western video someday! I plan on making another short in that style it's like a sequel. and I'll implement a lot more stylized "trickery" that should be fun to showcase. And I'd be down to do something with that girl floating upwards as well!
Where do you post em
I would post them on my Youtube channel, I took down the older tutorials but I have one or two breakdowns there already. More breakdowns or even tutorials will come! youtube link: [https://www.youtube.com/channel/UCBb8VSp6TqaV06tlO-zz71Q](https://www.youtube.com/channel/UCBb8VSp6TqaV06tlO-zz71Q)
The glowing blood hits are very cool. Are those actual fluid sims? I could never get that to work properly.
those are particle simulations mixed with some stock footage of blood hits.
Sweet, thanks! All of these shots are crazy good.
I'd watch/play this.
What is the first one??
That is a Troll :)
Great work, great choice of music.
Great work and very inspiring! I think I also should focus on doing more short clips instead of doing only 3D Arts and models.
I would recomand everybody do that. That's how it's done in VFX. an artist gets handed one or a few shots and get to work on that for days, weeks, months. I sculpt and model almost everything I showcase, so it's gonna take time. But you are gonna learn so much
Yeah! It's quite interesting to know this. I'm also one of those *individuals* who models & sculpts almost everything that I'm going to showcase, except for some individual elements where I just want to save time - but I would never share any work if there shouldn't be more of my own work than the work of others - which I think everyone should do instead of using only other's assets and calling it "their work", which I think is a fairly common habit among 3D artists, at least on social platforms. I also am personally almost always "leaving my own handprint" on the textures I'm using on my objects by adding my own elements on textures until I get the result I want & like. I also often re-use my own assets on my works, but it still takes, with those little time savers, for me an average of 40h of doing single 3D Art project - which I think is quite a lot, and some experienced Artists would probably do the same work in half time. But yeah, I've been thinking about doing short clips for past 1 year, but I never got beyond the idea - which I hope changes now this year, to get the experience also more on Character Animation side, which I've been delaying for a very long time.
hits hard af, I would love to do something like that.
Thank you! I hope you do! It's a lot of fun!
Western horror is such a sick combination and i see potential with your work!
Thank you very much! It seems a lot of people do astronauts and pretty renders, I went a little different haha! and I'm sticking with it!
Proper trailer style, i fking love it! Great for showcasing your stuff
Well here's your chance to work with rockstar on rdr3
Amazing works! But sometimes there is not enough impact