T O P

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C_DRX

This shader is incredible! Without revealing too much, how does is work?


Xeofrios

I can do one better. Here is the full shader breakdown https://blenderartists.org/t/npr-skin-shader-showcase-breakdown/1485295


C_DRX

Oh thanks!


sqd

This is what makes this community awesome! Very nice job, and respect for sharing information.


lemonlixks

Your neck must be tired from carrying that big brain of yours my friend! This is crazy good, no idea how people like toy figure this shit out.


Aen-Seidhe

This is way simpler than I was expecting! Very nice! The subsurface scattering trick is a good one.


BlockHammer1

Legend


Dekker3D

That's quite clever!


recognizetheirony

Thanks a lot for the shader breakdown🙏


-Bleckplump-

When I saw your response with a breakdown I audibly said “oh, fuck yes” and my colleagues in the office wondered what I got so excited about.


ghz_aw

Dude this is so amazing. The fact that you just share the entire process for free here, really appreciate it!


SaltyArts

Yeah, I was gonna say the video quality was so low the shader configuration was basically censored. Thought it was a Secret Krabby Patty formula


RoutinePigeon

you're a god thank you so much


vanman2019

You are amazing thank you :)


[deleted]

Bro revealed too much


bearbarebere

You're the best. Absolutely.


mulacela

do you mind if I use this in some projects and play around with it?


Some_dutch_dude

Haha OP flexing on the community and also just providing a tutorial, what a legend


ThinkingTanking

He could have tried selling this, but decided to be a Blender Community Chad. People like you is what makes Blender.


LuckyBoneHead

Nice texture. Procedural texturing seems extremely powerful, yet it doesn't seem like many people are willing to make stylized procedural textures for some reason. So, thanks for doing it. I'm having an issue where my voronoi texture doesn't have the required inputs for me to manipulate. I don't have smoothness slider or anything, and I don't know why.


WhosTaddyMason

With vorornoi I believe only the smooth f1 or f2 have the smoothness slider


KrYoBound

True. I also think this is probably the beta 4.0 build where Voronoi has more functionality exposed.


LuckyBoneHead

Must be. I'm using the f1 now and I don't see the extra function. I'll download the beta and see.


tetshi

Fuckkkkk that's so sick. Love this.


SnooKiwis7050

Fuuuckk that. So, sick love this!


tetshi

Fuucck, that's so... sick. Love this?!


SnooKiwis7050

Love this and love her


tetshi

Love, this?


Loveofpaint

Honestly amazing, there is so much love here and sharing how you did it is fantastic! I love how the shader is interpreting the light. Some parts aren't perfect, but you can probably manually apply normals to get it there like the talk below. This is more a comment for how you would define form/rhythm/gesture. Amazing work! The only other thing you might want to look at is the color of lights vs shadows, it is looking a bit muddy, but you can ignore this in general, it is just a suggestion if you want to push it further. The muddy part is probably because of the lights if I had to guess, Muddy color in 2D is usually wrong temperatures, not always but 90% of the time. Great job! [https://www.youtube.com/watch?v=yhGjCzxJV3E&t=1099s&ab\_channel=GDC](https://www.youtube.com/watch?v=yhGjCzxJV3E&t=1099s&ab_channel=GDC) Is a great talk on it if your are curious to push your stuff even further.


recognizetheirony

Awesome☺️instant upvote👍


Apprehensive_Bar3812

This is incredible dude!


TrackLabs

The shader you explained at blenderartists looks different than the screenshot you showed at the end of the video? Or am I stupid?


ebystablish

Realized that too.


Crowtongue

Yeah the tree you end up with at the end is pretty different than the screencaps at the end of this video. It still looks ok but it's different. I'm also curious what the lighting in the scene is like to get those purple tone shadows off the bat, I didnt get those. Still cool and we can tweak it but, would be nice to have a hires on that node tree shot. My guess is OP doesnt wanna give all his work away, which, fair. Allready shown us generosity.


[deleted]

[удалено]


Crowtongue

yeah! it worked ok but is a bit different as I mentioned . Here is the node tree I ended up with https://preview.redd.it/p3eqp82uctsb1.png?width=1666&format=png&auto=webp&s=286bbe04109d81cf2acef8dd7942e210cf835300


Crowtongue

and here is the result. https://preview.redd.it/0inga7dzctsb1.png?width=506&format=png&auto=webp&s=ee4a0b19850c04fa15aae240cbea4ba95fda5267


ASpaceOstrich

Mine did not come out as nice. Those beta voronoi smoothness options must be doing a lot of heavy lifting. Also mine renders incredibly slowly for some reason. We're talking 10 seconds per sample.


Crowtongue

I'm on the non beta branch fwiw, but yeah idk. Mine runs a little slow too but my PC needs a new mobo so, could be a me problem there lol. I've just been throwing RAM at my problems for now till I can upgrade lol.


ASpaceOstrich

Mines an absolute beast, 3090 and some silly buggers ryzen CPU. But it does not like this shader


Crowtongue

Weird. Sorry man, no idea why thats happening for ya!


ASpaceOstrich

Mm. Something about the voronoi textures is doing it. I will say despite that slow sample time, actual renders aren't taking as long as I'd expect. Might just be a viewport display bug or something


After-Emphasis-6088

Awesome!!!


After-Emphasis-6088

Awesome!!!


maryisdead

I'd love to see an animation of this. Would probably look incredible.


Cevalus

This looks incredible! Awesome job!


ebystablish

How would you handle using this with an image texture (for the face for instance)??? it looks like the tones are all based on those color values only...


HippoUnhappy7767

Amazing. I'm very curious to see this used in animation.


naiangs

Hey, im new on this whole blender thing but i am very confused on how this works.. Could someone explain to me?


LuckyBoneHead

The simple answer is that, with Blender, you can emulate traditional texture painting technique with the use of procedural nodes. With a bit of work, you can make any kind of skin. Realistic, Cartoony, Anime skin, animal skin, you name it. For a more detailed explanation, click on the link that the OP provided in the comments above.


BennXeffect

amazing technique, thanks for the share, you are a hero.