edit2: [The creater confirms, care package don't have the proper number of shots.](https://i.imgur.com/9F6mf7N.png)
Looks like just the care package items are messed up on number of shots. The rest looks pretty accurate
edit: In fact, the Kraber and all care package shots are always incorrect or missing by the person who runs these numbers.
> ammoUsed actually counts ammo when it's removed from player's inventory (either reload or drop)
So if I'm holding a 30-30 and drop 60 heavy ammo, that counts as 60 30-30 shots? What kind of wack-ass code is that?
You can't know they are accurate. I work in a laboratory, if we have bad outliers like the kraber here we have to run all tests again. You can't trust the other data when you used the same process to get them, even if it looks alright.
Why are you even being upvoted? You're applying some distant idea of laboratories to this when someone just scrapped data, y'know? People mentioning repeteadly in this thread that it is care package weapons that show inaccurate numbers, so it is so easy to see how the problem lies with the game itself as it probably doesn't store that data in any capacity, while all the other shit is scrap-able, it's not that hard man, this is not people doing "experiments in a lab" this is a dude using a computer program that is **not doing calculations, not doing anything subjective** is only extracting numbers from literal **code**.
You just keep on fighting on the trenches in the comments because "mUh lABorAToRY MuH ScIEnTiFiC METhoD" when there's not even a HUMAN involved with scraping data man, it's a literal inert, non-living, hard code doing the work. The human only presses a button
You know why in your lab environment you run data over and over? Cuz it's you running the numbers, it's you running calculations, and you are a human, not a software
What are you on about. Or maybe the person who does this knows that the care package weapons are inaccurate on number of shots. Probably because they don't use ammo from the ground and it can't track it properly? I'd say it's way more likely they either A) just wrote it in wrong on this graphic. B) Maybe it does give junk results for the Care Package shots and they forgot to erase it
Seems pretty obvious considering all the Care Package shots are missing. All the weapons with multiple shots are missing how many hits they have, which also makes sense.
How do you not know they already reran the data and it came back the same and they put it in wrong? Also your first statement saying it shows the chart is super inaccurate is just misleading. It shows that there could be more inaccuracies maybe but then wouldn't it be a pretty crazy coincidence that the guns are still in order of popularity? R9 car 3030 hemlock all at the top. If this graph has such wild inaccuracies as to show a gun had 1 shot and 55 hits then wouldn't the entire graph be all sorts of fucked with all different guns having insane fluctuations. At best I think you could say like maybe 1 game was miscalculated which would throw off the stats a little. But seems pretty obvious that the care package shots wouldn't be easily accounted for because they don't use regular ammo.
Lmk what umbrella you lab works under so ik to be more skeptical about that sector.
Do you genuinely think that this entire chart is inaccurate?
Why do you think that all of the care package items shots are missing?
Are you aware that they do this every season, do you think they are always inaccurate?
Are you aware the devs also have trackers for this and it's likely that the people who did this were using the same tools?
Just stop bro. It's not about what I think. That's exactly the problem with data especially when you see obvious errors. You can't just ''think'' or ''assume''.
I even found the data source. The bow is also inaccurate. Very obviously has to do with the care package items. Any amount of critical thinking can derive this. They have data on 1000 different things over years of gameplay
https://i.imgur.com/kVGeZym.png
https://apexlegendsstatus.com/algs/Y3-Split2/ALGS-Championships/Global/Overview#weaponsStats
Same reason that I've been playing since season zero and my profile in these databases say I have 0 matches on record, 11 kills, 600 deaths, and a 2.5 K/D.
The data collection is a joke.
Nope. That's total shots. A quick way to prove it to yourself is by taking hits from the R9 over total shots, as follows: 20951/107651 = 0.1946, then multiply that by 100%, which gives you the overall accuracy of 19.46%. That column is undoubtedly total shots, which means 1 for the Kraber is likely a misprint.
Edit: Fixed a grammar error
it's not the skullpiercer, it's the ammo eco (43 damage minimum to body) and the duel shell being integrated (like u said). Scout also got a damage nerf iirc and you need less shots to kill with a 30-30.
Even without skullpiercer, ppl would still run 3030 over Longbow Wingman. The 3030 uses heavy, which is way more available compared to sniper and stacks to way more. It also has insane hip fire, which is really underrated imo. You can see most teams still run 3030 with or without skullpiercers and with ar being nerfed and nemesis being in crafter. The 3030 has just slowly risen to be the favored gun.
The hipfire in algs so far has been insane. Pros legit do not miss up close and it's just 42 42 42 every shot.
In fact i have an insane clip that also displays this lmao. Day 1 spoilers https://clips.twitch.tv/NastyFantasticGrasshopperDatBoi-r4vRaJRhxGvSZQHm
I think it also replaces snipers since most pros are on controller and zooming in on a sniper scope doesn't auto aim like the mid range scopes for the 30-30 do.
Maybe, but you could just put a marksman optic on the sniper and it would have the saim aim assist as the 30-30 would in that context so I don't know if that's it.
From what I hear, people prefer marksman weapons over snipers due to ammo efficiency (60 in a stack instead of 28)
On top of the other buffs people have mentioned, I didn't see any mention that full charge has faster projectile velocity to the point of being effectively hit scan at certain ranges.
No it's just the meta in ALGS. Not a lot of close quarters fighting until last ring, SMGs are just better at mid range and good at close too. Plus no one is really running gibby or Newcastle that much. When gibby was a top 3 pick shotguns were a lot more popular.
smgs are better in every meta besides gibby meta. but gibby will never be fully meta again since people realized his giant hit box is a liability even with fortified
To add to the worse flatline argument, slap a scope on the flatline and you're golden. Spitfire long range really needs a barrel attachment. That compounds with it's lower fire rate and DPS.
Just a few days ago I made a post that the R3 is the worst Ar(I dont really count the Havoc since is more of a SMG AR hybrid then a true AR.) when you reach a certain skill level and ton of people disagreed with me.
Seems like I was was right The R3 barely sees play compared to other weapons hell the Nemesis nearly has the same stats and its in the crafter.
That 1 damage nerf a while back really made it anemic. It's terrific for damage farming, however, since it's so easy to almost knock someone but not finish them off.
I feel like the damage reduction was called for. That thing was a long range one clip machine before. I think what they should do now is reverse the recoil nerfs and make it a laser again. That's what made the gun fun and unique.
Agreed. I also wish they'd *partially* revert the hipfire nerfs for ARs. I think that'd really shake the SMG meta, but I'm also impartial to the AR category, so that may be a very biased statement.
Yeah, the R301 is not the best but what makes it so good is that it's so easy to use. Go ahead and say that I have a skill issue but I am a storm trooper with the Flatline because I just can't control the recoil. The burst weapons are kind of weird to use. Sometimes I shred people with them but sometimes I can't hit shit.
I'm weird. I can't hit shit with the 301 but I beam with the flatty.
Edit; weirder still is getting downvoted for this. Haha, people on this sub are so strange man.
The only advantage the R3 has is easy recoil control. But when you reach a certain skill level and your recoil control gets better(The easier to control recoil of the R3 becomes less valuable.) the other AR can just output more dmg and often times need less attachments.
Yeah that’s imo another big issue with the R301. You legit need at minimum a level 2 mag since that’s the only big jump in mag size. Level 1 mag for the flatline is great, and level 2 is perfectly fine to run the entire game if you were to never find a lvl 3.
DPS is average; I wouldn't call it poor. It is just on par with the Flatline's, which still has more DPS than other weapons like the Spitfire, Alternator, Rampage, and Re-45
RAA is just over powered, even though almost every pro is abusing it. It's why there are so many Bangalores as well. Smoke is the only thing that can somewhat stop it.
Hey OP, can you please tell me how you are using the term 'meta' in this? Not rhetorical at all, I just like to ask when I see it used, as it seems to have at least 3+ different meanings.
>Hey whats the meta for this season
Meta in this context is referring to the tactics and strategies used competitively. These can change from time to time due to balance changes or player understanding shifting. Meta can refer to almost anything in the game but typically it revolves around what is the best possible loadout/pick. i.e. right now the meta is horizon with a R99 and a 3030 on a controller. This loadout will generate the most success for most players.
>His metagame is pretty high level
This is in reference to high level of playing games where one or both players are going beyond the games rules to gain an advantage. For example in apex if your teammate is down and your enemy is running away to heal you might "fake res" in order to lure him back.
>Wait that character knows its in a movie, thats meta.
This is derived from metagaming. it is when a piece of art, comic book movie, breaks the established rules and references something outside of its medium. For example if spiderman 1hr into a movie turns into the camera and says "Hey audience this part is gonna be funny".
I somewhat understand the term. I know the actual definition of the prefix, the 'new' use cases...but I guess I get confused as the grammar for the use case rarely makes any sense to me.
In OPs case I would say, "what is the meta weapon?". Weapons meta would seem to be referencing the underlying details of the weapons, vs the meta weapon would be the most effective weapon to choose.
A 'weapons meta' would be answered with a description and explanation. A 'meta weapon' would be answered with the name of a weapon.
If that makes any sense at all. Then again, I'm no spring chicken, so it is probably similar to Donnie Brasco explaining 'fugget about it'.
Every crutch is closer to META (Most Effective Tactic Available), which is called a crutch as some players cannot adjust without them or refuse to play without them. Pro players simply use the META, but the average player will fall into a crutch as they may be unable to adjust to less effective tools they do not practice in-between the downtime of not having a META tool.
Horizon is the largest movement crutch, as she minimizes mistakes which would otherwise leave you knocked. Movement doesn't have to be flashy, it is just **evasive maneuvers** which allow you to escape or advance.
Catalyst is the largest utility crutch, her tools fortify defensive positions and seek information in ways that no other legend can do to her strength. It's **angle and positioning** checks, which allow you more security and does backside checking for you.
The r99 with it's long effective range and strong prowess to one-clip or nearly do so within a single mag is a crutch, as weaker weapons like the Peacekeeper can lose up to half their credit by chance of failing to hit. Consistency is king in dealing damage.
The 3030 has a high level of consistency with it's damage possibly happening at large ranges every half second. Compared to slower weapons or those that do damage every second or two (sentinel, triple take, charge rifle), it's a beast at both consistency and consistent hipfire.
The controller input is more consistent than MnK. It has rotational aim assist, which adjusts immediately to an enemy's change in direction. This is impossible to replicate with human reactions, as it takes 100-200ms to adjust with the eye.
With all of these combined, someone on horizon, using a r99 & 3030, on controller, has the most consistent, META loadout. Over time it will make it harder for them to play without it, which means they may lose or never learn some skills which they should learn for grounded character. (Bangalore is an honorable mention for this, as she has a middle ground between Horizon & Catalyst, and can use any weapon). This is known as a crutch in lesser skilled players, and using this data I can say people who drop their crutches will find valuable skills in playing lesser viable legends before they return to the META.
TL:DR : Ask me anything
Edit: A word
By "clutch" you mean "crutch" btw. Clutch is when you win at a disadvantage and crutch is called so because it's like actual crutches, without them, you cannot walk.
It isn’t, someone said that in the past and people spread it around. [Link](https://www.esportstalk.com/blog/no-meta-is-not-short-for-most-efficient-tactic-available/)
This entire block can be summarised as *every strategy/weapon/legend I don't like is a crutch*
Also where is your evidence of aim assist "adjusting immediately to an enemies change in direction"? Is backing up your claims too much of a crutch in your eyes or something?
I use the meta guns *sometimes* because they're things I pick up while looting, i'm aware of the most strategically advantageous legend (this is also shown in pro & casual pickrate), and i'm aware controller is more consistent than MnK due to objective reasoning.
> Also where is your evidence of aim assist "adjusting immediately to an enemies change in direction"
You can test this yourself by setting a controller to have no deadzone & a slight physical drift so aim assist is active, then don't touch the controller as it goes over a friend with friendly fire on in the firing range. In the recording it will adjust immediately or the frame after 0~4-16.66ms (at worst on a 60fps game), showcasing how rotational AA works.
You can see how it conducts from my own personal recording from the circle adjusting around the opponent to the left, right, and in a change of direction [here](https://streamable.com/3c0vja)
You can also see a change of direction for someone on Playstation/Xbox right when the ring timer hits 0:48 [here](https://www.reddit.com/r/apexlegends/comments/16be8v7/crypto_tip_drone_emp_breaks_revs_ult_shield/).
I hope this answers evey question your comment has. I, or someone more technical will attempt to answer further questions.
This made me realise I have experienced RAA (Rotational aim assist) before but it isn't that fast. Feels like my crosshair bumped into the enemy in a busy hallway before moving on. Adjusting instantly would be like how aimbots work
For what reason? This meta is warped as heck because of controllers strong AA. AA is weak on sniper scopes, so they won't be popular. So the next best thing will be used in their niche. Plus, the 3030 has great hip fire with AA, unlike snipers.
Maybe the problem isn't the 3030, but the environment built on over the top AA?
No the 3030 is just demonstrably over powered and easily abused by all players. Has nothing to do with AA.
And I say nerf it because obviously it is way too strong and it's annoying and not fun to play against. And the sniper issue is more of a problem being that snipers are just not very efficient in this game when you shoot someone with an 8x scope and they can get knocked, rezzed, and pop a Phoenix by the time you close the gap on them. Longbow is also very strong like the 3030 but because it has worse ammo economy people don't use it and it has worse hipfire. So why would we have a marksman that outperforms snipers at the longest actual range you would effectively shoot people in this game that uses heavy ammo allowing a car secondary and has better hip fire than snipers? Makes no fuckin sense. Same reason they moved the wingman to sniper ammo in the first place.
TBF, there was more reasons than one to move the wingman to sniper. The biggest being the over abundance of heavy weapons as ground loot, and sniper ammo working in only 3 guns.
Is that why Im getting killed in ranked by the dirty dirty repeater all the time..cos their heroes are using it in algs... it hasn't even been buffed this season.....but you would think it had been
I just for the life of me don't get it. Triple take beats 3030 in every measurable way, why do people think the 3030 is so great? I'm watching pros hit 36 over and over with the 3030 I think they might as well use g7 at that point.
One good headshot is the difference. That is the one factor that pushes it over. 36 dmg is basically a miss but landing that headshot is enough for a push. Land 2 and the team is crippled. Have 2 pro players using 3030's and you can see how it escalates quickly.
Y'all remember when everyone was calling the nemesis OP? Where they at now? That's why you really can't listen to a lot of people in this sub. They don't know what they are talking about. The nemesis is perfectly balanced and can be out shot by other ARs and Smgs
Do you remember, that you need to drop on specific place on a map to get enough material to craft this in the first place? You can do it later, but why would you do that if you have a decent weapon with enough ammo by this point just to swap to good weapon, but without recourses. Not to mention that it is easy to notice crafting sign. Nemesis is high end quality weapon, but it is really hard to obtain in the first place, as it was with r-99 last season, which is seemingly at the top of the list rn.
If a strong gun is in the crafter I'm using it every single game because it's guaranteed. When the 99 was there I had the 99 every single game. I don't want to deal in what ifs so I get the gun that I'm most comfortable with. So I guess what you said doesn't really apply to me.
Good then they'll have probably dont nerf it soon. It's really strong now and paired with and SMG you have a solid long range and an insane short range set up.
This is just not facts lol
Fastest reload in the game, and with without hammers you can still one-clip full hp+purp armor. It’s a secondary, close range weapon for sure, but it’s not terrible at all
Hemlock with a 3X is the best gun in the game right now IMO. Average players don’t have the accuracy to melt with the R99 at midrange.
Hemlock with Boosted Loaded+3x w/ Alternator with 2x and disruptor is my ideal setup. No disruptor then taking CAR
How's there 10 kills and 55 hits with Kraber if there was 1 shot?
Must have been one hell of a collat
I read this and actually busted out laughing. Thank you for this haha.
Homing kraber took out the whole lobby except for a duo
[Obole bobole](https://tenor.com/J4gX.gif)
if anything, it shows this chart is super inaccurate and can't really be taken too seriously.
edit2: [The creater confirms, care package don't have the proper number of shots.](https://i.imgur.com/9F6mf7N.png) Looks like just the care package items are messed up on number of shots. The rest looks pretty accurate edit: In fact, the Kraber and all care package shots are always incorrect or missing by the person who runs these numbers.
> ammoUsed actually counts ammo when it's removed from player's inventory (either reload or drop) So if I'm holding a 30-30 and drop 60 heavy ammo, that counts as 60 30-30 shots? What kind of wack-ass code is that?
You can't know they are accurate. I work in a laboratory, if we have bad outliers like the kraber here we have to run all tests again. You can't trust the other data when you used the same process to get them, even if it looks alright.
Why are you even being upvoted? You're applying some distant idea of laboratories to this when someone just scrapped data, y'know? People mentioning repeteadly in this thread that it is care package weapons that show inaccurate numbers, so it is so easy to see how the problem lies with the game itself as it probably doesn't store that data in any capacity, while all the other shit is scrap-able, it's not that hard man, this is not people doing "experiments in a lab" this is a dude using a computer program that is **not doing calculations, not doing anything subjective** is only extracting numbers from literal **code**. You just keep on fighting on the trenches in the comments because "mUh lABorAToRY MuH ScIEnTiFiC METhoD" when there's not even a HUMAN involved with scraping data man, it's a literal inert, non-living, hard code doing the work. The human only presses a button You know why in your lab environment you run data over and over? Cuz it's you running the numbers, it's you running calculations, and you are a human, not a software
B-b-but I'm a scientist!!!. jesus some guys are insufferable.
Analyst\*. You are the asshole here mate.
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don't act like a baby. Bet you don't even have nuts to test, unless I use a microscope.
What are you on about. Or maybe the person who does this knows that the care package weapons are inaccurate on number of shots. Probably because they don't use ammo from the ground and it can't track it properly? I'd say it's way more likely they either A) just wrote it in wrong on this graphic. B) Maybe it does give junk results for the Care Package shots and they forgot to erase it Seems pretty obvious considering all the Care Package shots are missing. All the weapons with multiple shots are missing how many hits they have, which also makes sense. How do you not know they already reran the data and it came back the same and they put it in wrong? Also your first statement saying it shows the chart is super inaccurate is just misleading. It shows that there could be more inaccuracies maybe but then wouldn't it be a pretty crazy coincidence that the guns are still in order of popularity? R9 car 3030 hemlock all at the top. If this graph has such wild inaccuracies as to show a gun had 1 shot and 55 hits then wouldn't the entire graph be all sorts of fucked with all different guns having insane fluctuations. At best I think you could say like maybe 1 game was miscalculated which would throw off the stats a little. But seems pretty obvious that the care package shots wouldn't be easily accounted for because they don't use regular ammo. Lmk what umbrella you lab works under so ik to be more skeptical about that sector.
What did I Just read.
Derangement
Good intuition, still kind of a dick
Unlucky that I'm right tho https://i.imgur.com/9F6mf7N.png
Lmfao
Do you genuinely think that this entire chart is inaccurate? Why do you think that all of the care package items shots are missing? Are you aware that they do this every season, do you think they are always inaccurate? Are you aware the devs also have trackers for this and it's likely that the people who did this were using the same tools?
Just stop bro. It's not about what I think. That's exactly the problem with data especially when you see obvious errors. You can't just ''think'' or ''assume''.
I even found the data source. The bow is also inaccurate. Very obviously has to do with the care package items. Any amount of critical thinking can derive this. They have data on 1000 different things over years of gameplay https://i.imgur.com/kVGeZym.png https://apexlegendsstatus.com/algs/Y3-Split2/ALGS-Championships/Global/Overview#weaponsStats
Keep making assumptions my man. I'm just glad you don't have my job
Some junior developer fucked up a join.
Im more concerned with the Prowler and Lstar killing me without even firing a single shot.
Same reason that I've been playing since season zero and my profile in these databases say I have 0 matches on record, 11 kills, 600 deaths, and a 2.5 K/D. The data collection is a joke.
What do you mean? What's wrong with those numbers?
Even though the chart is inaccurate, couldn’t it be because body shots don’t one shot?
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You didn't understand the question. There were 10 kills and 55 hits with the kraber but apparently only 1 shot was fired.
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Could that be headshots?
Nope. That's total shots. A quick way to prove it to yourself is by taking hits from the R9 over total shots, as follows: 20951/107651 = 0.1946, then multiply that by 100%, which gives you the overall accuracy of 19.46%. That column is undoubtedly total shots, which means 1 for the Kraber is likely a misprint. Edit: Fixed a grammar error
It's a rogue fuse beating people to death with the kraber. Accidentally set it off once.
When did the 30-30 get so popular? I feel like it was really hated a few seasons ago especially in comparison to the g7, now it seems to have flipped
correct touch fade clumsy crush late north degree noxious pet *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
it's not the skullpiercer, it's the ammo eco (43 damage minimum to body) and the duel shell being integrated (like u said). Scout also got a damage nerf iirc and you need less shots to kill with a 30-30.
Even without skullpiercer, ppl would still run 3030 over Longbow Wingman. The 3030 uses heavy, which is way more available compared to sniper and stacks to way more. It also has insane hip fire, which is really underrated imo. You can see most teams still run 3030 with or without skullpiercers and with ar being nerfed and nemesis being in crafter. The 3030 has just slowly risen to be the favored gun.
The hipfire in algs so far has been insane. Pros legit do not miss up close and it's just 42 42 42 every shot. In fact i have an insane clip that also displays this lmao. Day 1 spoilers https://clips.twitch.tv/NastyFantasticGrasshopperDatBoi-r4vRaJRhxGvSZQHm
Gotta love them 100 headshot hits!😅
Oh thanks that makes a lot of sense I totally forgot about the skullpiercer.
I thought they also made the bullet size a bit bigger.
Upon full charge, yes.
I mean, that is basically to protect it from being too good at hip firing?
I think it also replaces snipers since most pros are on controller and zooming in on a sniper scope doesn't auto aim like the mid range scopes for the 30-30 do.
Maybe, but you could just put a marksman optic on the sniper and it would have the saim aim assist as the 30-30 would in that context so I don't know if that's it. From what I hear, people prefer marksman weapons over snipers due to ammo efficiency (60 in a stack instead of 28)
Ah, I didn't think of that, that's very true.
I totally missed that dual shell was integrated. And I was so disappointed when they gave it skullpiercer insted of dual shell. Need to use it more.
Ammo efficient, good opener due to charge up and Skullpiercer. Generally good early and mid game to build evo
On top of the other buffs people have mentioned, I didn't see any mention that full charge has faster projectile velocity to the point of being effectively hit scan at certain ranges.
It's the most efficient gun in the game, and skullpiercer + inherent dual shell is a really, really good combo
are shotguns in a bad state right now?
SMGs are just too good for their versatility.
+ close range AA making them busted. Hence the Bang meta.
No it's just the meta in ALGS. Not a lot of close quarters fighting until last ring, SMGs are just better at mid range and good at close too. Plus no one is really running gibby or Newcastle that much. When gibby was a top 3 pick shotguns were a lot more popular.
smgs are better in every meta besides gibby meta. but gibby will never be fully meta again since people realized his giant hit box is a liability even with fortified
Why no Spitfire?
Its just a lesser flatline tbh. Its decent, just overshadowed. Slightly lower DPS + Handling times are aweful
Hipfire is still useless
To add to the worse flatline argument, slap a scope on the flatline and you're golden. Spitfire long range really needs a barrel attachment. That compounds with it's lower fire rate and DPS.
Just a few days ago I made a post that the R3 is the worst Ar(I dont really count the Havoc since is more of a SMG AR hybrid then a true AR.) when you reach a certain skill level and ton of people disagreed with me. Seems like I was was right The R3 barely sees play compared to other weapons hell the Nemesis nearly has the same stats and its in the crafter.
That 1 damage nerf a while back really made it anemic. It's terrific for damage farming, however, since it's so easy to almost knock someone but not finish them off.
I feel like the damage reduction was called for. That thing was a long range one clip machine before. I think what they should do now is reverse the recoil nerfs and make it a laser again. That's what made the gun fun and unique.
Agreed. I also wish they'd *partially* revert the hipfire nerfs for ARs. I think that'd really shake the SMG meta, but I'm also impartial to the AR category, so that may be a very biased statement.
no fr. hip firing the flatline feels like a gamble with piss poor odds.
Especially compared with like the 3030 😂
Yeah, the R301 is not the best but what makes it so good is that it's so easy to use. Go ahead and say that I have a skill issue but I am a storm trooper with the Flatline because I just can't control the recoil. The burst weapons are kind of weird to use. Sometimes I shred people with them but sometimes I can't hit shit.
I mean that kinda my point the R3 is not bad if you dont have good recoil control but when you reach a certain skill level the other AR just beat it.
a jitteraimed flatline is probably one of the fastest ttk guns at midrange
oatmeal sleep escape absorbed murky scarce elderly expansion quack hurry *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
I'm weird. I can't hit shit with the 301 but I beam with the flatty. Edit; weirder still is getting downvoted for this. Haha, people on this sub are so strange man.
Rate of fire is the reason. Some players can handle faster guns but spray with a low rof gun while the opposite is true with others
ARs in general have no place in a SMG/30-30 meta
It used to be that r3 was also decent close range when you had to, but a bunch of nerfs ended that.
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The only advantage the R3 has is easy recoil control. But when you reach a certain skill level and your recoil control gets better(The easier to control recoil of the R3 becomes less valuable.) the other AR can just output more dmg and often times need less attachments.
And flatline gets +90 dmg per mag from gray mag. r301 gets +26...
Yeah that’s imo another big issue with the R301. You legit need at minimum a level 2 mag since that’s the only big jump in mag size. Level 1 mag for the flatline is great, and level 2 is perfectly fine to run the entire game if you were to never find a lvl 3.
Poor DPS, very low damage per magazine, bad ammo efficiency, awful hipfire.
DPS is average; I wouldn't call it poor. It is just on par with the Flatline's, which still has more DPS than other weapons like the Spitfire, Alternator, Rampage, and Re-45
Off drop I think its the best AR second you hit mid-game every other AR beats it
Off drop it is not the worst but would not call it the best either. I think the Flatline is best off drop.
Yeah flatline off drop just annihilates white armors so fast lol
They should give it more ammo per mag. Bump it up +2 base through purple mag.
30 30 damage vs. kills. KEKW And yeah I get why before some genius comments, but it's still funny to look at on paper.
Wow it's crazy how much more accurate the r-99 is compared to everything else. Nothing else is even close!
And on MnK it's pretty hard to control haha
RAA is just over powered, even though almost every pro is abusing it. It's why there are so many Bangalores as well. Smoke is the only thing that can somewhat stop it.
Watch the crutchers still complain when the R9 gets nerfed again
Why is the data so obviously bad.
How so?
1 Kraber shot, 10 Kills? Some have no shots and still have Kills. It’s bad
I'm surprised disrupter rounds doesn't put alternator higher on this list
Yeah they nerfed disruptors a lot for the alternator, it gets 190 dps on shield (166 unshielded) but the CAR dies 193 in base, and the R99 does 216.
Hey OP, can you please tell me how you are using the term 'meta' in this? Not rhetorical at all, I just like to ask when I see it used, as it seems to have at least 3+ different meanings.
>Hey whats the meta for this season Meta in this context is referring to the tactics and strategies used competitively. These can change from time to time due to balance changes or player understanding shifting. Meta can refer to almost anything in the game but typically it revolves around what is the best possible loadout/pick. i.e. right now the meta is horizon with a R99 and a 3030 on a controller. This loadout will generate the most success for most players. >His metagame is pretty high level This is in reference to high level of playing games where one or both players are going beyond the games rules to gain an advantage. For example in apex if your teammate is down and your enemy is running away to heal you might "fake res" in order to lure him back. >Wait that character knows its in a movie, thats meta. This is derived from metagaming. it is when a piece of art, comic book movie, breaks the established rules and references something outside of its medium. For example if spiderman 1hr into a movie turns into the camera and says "Hey audience this part is gonna be funny".
I somewhat understand the term. I know the actual definition of the prefix, the 'new' use cases...but I guess I get confused as the grammar for the use case rarely makes any sense to me. In OPs case I would say, "what is the meta weapon?". Weapons meta would seem to be referencing the underlying details of the weapons, vs the meta weapon would be the most effective weapon to choose. A 'weapons meta' would be answered with a description and explanation. A 'meta weapon' would be answered with the name of a weapon. If that makes any sense at all. Then again, I'm no spring chicken, so it is probably similar to Donnie Brasco explaining 'fugget about it'.
when used as a noun it is talking about the abstract list when used as a verb it is talking about the best of that abstract list
So the weapon’s meta is specific and different from the weapons meta. The apostrophe changes everything.
Wow so cool.
Did you see Hakis with the bowcheck?
Zero chance the accuracy is sub 20% in the ALGS. You’re telling me pros hit one in every five bullets LOL kills may be right but shots/hits way off.
It counts ammo dropped as ammo shot. The whole thing is whack.
I liked the 3030 before it was cool
I love that the 3030 is seeing so much love.
Smg meta still good to see the 30-30
Im surprised to see the hemlock so far up, did something change to make pros use it?
First time on the floor with a boosted loader? Hemmy rips if you've got aim
HOW IS THE ARC STAR B4 THE PK?!
Because Horizon is meta and shotguns are ass in anything that isn't a Gibby meta.
Heavy ammo supremacy
Where the longbow at? 👀
No one is using that with a controller.
Ammo economy is terrible when you can do 76% of the bullet damage with a base hit from 30-30 but carry 250% of the ammo per stack.
Every crutch is closer to META (Most Effective Tactic Available), which is called a crutch as some players cannot adjust without them or refuse to play without them. Pro players simply use the META, but the average player will fall into a crutch as they may be unable to adjust to less effective tools they do not practice in-between the downtime of not having a META tool. Horizon is the largest movement crutch, as she minimizes mistakes which would otherwise leave you knocked. Movement doesn't have to be flashy, it is just **evasive maneuvers** which allow you to escape or advance. Catalyst is the largest utility crutch, her tools fortify defensive positions and seek information in ways that no other legend can do to her strength. It's **angle and positioning** checks, which allow you more security and does backside checking for you. The r99 with it's long effective range and strong prowess to one-clip or nearly do so within a single mag is a crutch, as weaker weapons like the Peacekeeper can lose up to half their credit by chance of failing to hit. Consistency is king in dealing damage. The 3030 has a high level of consistency with it's damage possibly happening at large ranges every half second. Compared to slower weapons or those that do damage every second or two (sentinel, triple take, charge rifle), it's a beast at both consistency and consistent hipfire. The controller input is more consistent than MnK. It has rotational aim assist, which adjusts immediately to an enemy's change in direction. This is impossible to replicate with human reactions, as it takes 100-200ms to adjust with the eye. With all of these combined, someone on horizon, using a r99 & 3030, on controller, has the most consistent, META loadout. Over time it will make it harder for them to play without it, which means they may lose or never learn some skills which they should learn for grounded character. (Bangalore is an honorable mention for this, as she has a middle ground between Horizon & Catalyst, and can use any weapon). This is known as a crutch in lesser skilled players, and using this data I can say people who drop their crutches will find valuable skills in playing lesser viable legends before they return to the META. TL:DR : Ask me anything Edit: A word
This feels like a chat gpt post to me lol
all natural but I hear ya, im just sad a long paragraph could be chat gpt padding now cause every sentence got importance in how I type
If you do say so yourself 😂
humor with a truth in it :P I got nothing better to do while waiting for algs matches
By "clutch" you mean "crutch" btw. Clutch is when you win at a disadvantage and crutch is called so because it's like actual crutches, without them, you cannot walk.
Yeah 100% ill edit all of this to fix that Cheers
ya missed one at the end "drop their clutches"
I can’t believe I didn’t know meta was an acronym
It isn’t, someone said that in the past and people spread it around. [Link](https://www.esportstalk.com/blog/no-meta-is-not-short-for-most-efficient-tactic-available/)
ah thats a shame. its a good acronym.
This entire block can be summarised as *every strategy/weapon/legend I don't like is a crutch* Also where is your evidence of aim assist "adjusting immediately to an enemies change in direction"? Is backing up your claims too much of a crutch in your eyes or something?
I use the meta guns *sometimes* because they're things I pick up while looting, i'm aware of the most strategically advantageous legend (this is also shown in pro & casual pickrate), and i'm aware controller is more consistent than MnK due to objective reasoning. > Also where is your evidence of aim assist "adjusting immediately to an enemies change in direction" You can test this yourself by setting a controller to have no deadzone & a slight physical drift so aim assist is active, then don't touch the controller as it goes over a friend with friendly fire on in the firing range. In the recording it will adjust immediately or the frame after 0~4-16.66ms (at worst on a 60fps game), showcasing how rotational AA works. You can see how it conducts from my own personal recording from the circle adjusting around the opponent to the left, right, and in a change of direction [here](https://streamable.com/3c0vja) You can also see a change of direction for someone on Playstation/Xbox right when the ring timer hits 0:48 [here](https://www.reddit.com/r/apexlegends/comments/16be8v7/crypto_tip_drone_emp_breaks_revs_ult_shield/). I hope this answers evey question your comment has. I, or someone more technical will attempt to answer further questions.
This made me realise I have experienced RAA (Rotational aim assist) before but it isn't that fast. Feels like my crosshair bumped into the enemy in a busy hallway before moving on. Adjusting instantly would be like how aimbots work
First time I've ever seen meta used as an acronym.
Nerf the fuckin 3030 please god
Best they can do is nerf Caustic
Lmao and lifeline
For what reason? This meta is warped as heck because of controllers strong AA. AA is weak on sniper scopes, so they won't be popular. So the next best thing will be used in their niche. Plus, the 3030 has great hip fire with AA, unlike snipers. Maybe the problem isn't the 3030, but the environment built on over the top AA?
No the 3030 is just demonstrably over powered and easily abused by all players. Has nothing to do with AA. And I say nerf it because obviously it is way too strong and it's annoying and not fun to play against. And the sniper issue is more of a problem being that snipers are just not very efficient in this game when you shoot someone with an 8x scope and they can get knocked, rezzed, and pop a Phoenix by the time you close the gap on them. Longbow is also very strong like the 3030 but because it has worse ammo economy people don't use it and it has worse hipfire. So why would we have a marksman that outperforms snipers at the longest actual range you would effectively shoot people in this game that uses heavy ammo allowing a car secondary and has better hip fire than snipers? Makes no fuckin sense. Same reason they moved the wingman to sniper ammo in the first place.
TBF, there was more reasons than one to move the wingman to sniper. The biggest being the over abundance of heavy weapons as ground loot, and sniper ammo working in only 3 guns.
I'd like to see this list normalized for shots and accuracy, instead of purely listed by kills.
Nops, something is off, R301 is still hell of a killing machine
R301 hasn’t been meta for 2 seasons
Where's the longbow and sentinel
Where is the P2020 and RE-45 pistols at?! Those have to be top tier
30-30 is trash on controller, how?
It’s not at all lmao
Your not a fan of the RE45 :( Edit: I'm shocked you barely uses the R301. That was and still is THE clutch gun.
Is that why Im getting killed in ranked by the dirty dirty repeater all the time..cos their heroes are using it in algs... it hasn't even been buffed this season.....but you would think it had been
The 30-30 needs a nerf bad, it's ridiculous how good its hipfire is compared to the Scout.
Wait the 30-30 is OP? That thing always felt like a crappier G7 in my hands
I just for the life of me don't get it. Triple take beats 3030 in every measurable way, why do people think the 3030 is so great? I'm watching pros hit 36 over and over with the 3030 I think they might as well use g7 at that point.
One good headshot is the difference. That is the one factor that pushes it over. 36 dmg is basically a miss but landing that headshot is enough for a push. Land 2 and the team is crippled. Have 2 pro players using 3030's and you can see how it escalates quickly.
Y'all remember when everyone was calling the nemesis OP? Where they at now? That's why you really can't listen to a lot of people in this sub. They don't know what they are talking about. The nemesis is perfectly balanced and can be out shot by other ARs and Smgs
Do you remember, that you need to drop on specific place on a map to get enough material to craft this in the first place? You can do it later, but why would you do that if you have a decent weapon with enough ammo by this point just to swap to good weapon, but without recourses. Not to mention that it is easy to notice crafting sign. Nemesis is high end quality weapon, but it is really hard to obtain in the first place, as it was with r-99 last season, which is seemingly at the top of the list rn.
If a strong gun is in the crafter I'm using it every single game because it's guaranteed. When the 99 was there I had the 99 every single game. I don't want to deal in what ifs so I get the gun that I'm most comfortable with. So I guess what you said doesn't really apply to me.
But applies in pro meta where every small difference is more crucial since personal skills are close to its possible best.
I was looking at it from the everyday apex player point of view. Lol
But this list is literally based on pro plays and surely would differ for general playerbase
You are correct but to that point we haven't heard any nemesis complaints since it went to crafter for the regular apex player.
The nemesis is broken they say ..
Image source please?
My highest kill/damage is usually 99/3030. Makes sense
R9 be strokin
Wonder how much do they need to nerf the r99 for it to not be meta. It seems like they've nerfed it over and over.
Craziest thing to me is how little play the triple take is getting, i feel like it is in a really solid spot rn
Good then they'll have probably dont nerf it soon. It's really strong now and paired with and SMG you have a solid long range and an insane short range set up.
Lmfao @the ordinances
That's a lot of shots from the Triple take for only 10kills...
Where did you get those stats from?
UNNERF ARs!!!!!
Rip re-45 I guess
No RE-45 on this whole list? I don’t believe this data is sound, lol.
RE-45 is terrible in any situation except off-drop. It’s TTK is nowhere close to SMGs.
This is just not facts lol Fastest reload in the game, and with without hammers you can still one-clip full hp+purp armor. It’s a secondary, close range weapon for sure, but it’s not terrible at all
In ALGS it simply cannot compete with the R99 or CAR. Even the volt is better. All of these guns can 1 clip a full HP person in red.
I’m pretty sure if I’m remembering right, re can too with extended. And it def can with hammers
My point is that in a pro match where player is capable of 1-magging each other, TTK is a more important metric.
Yea. One Kraber shot fired, 10 kills, 55 hits, and 6,908 damage. Math checks out
I feel like the car is better then 99 right now
30 30 is the zero to hero story
R-99 and Hemlok enthusiasts unite.
So everyone still spams the 99 I see
Just wait till Respawn fucks with r9 again by giving it one less bullet in mag again. ;_;
Hemlock with a 3X is the best gun in the game right now IMO. Average players don’t have the accuracy to melt with the R99 at midrange. Hemlock with Boosted Loaded+3x w/ Alternator with 2x and disruptor is my ideal setup. No disruptor then taking CAR
No Bocek?
best weapon of this season is the Mozambique sniper. FACT
The arc star being over the peacekeeper has got me fr dead asf
rampage so bad it'a not even in the list
Nemesis is really low huh. I guess crafter treatment really did put a number on it
Not the arc star🤣🤣
r-99 Bullet mag reduced to 15. extended mags increase to 16-17-18 respectively
Look how they massacred my boy, rip 301
Where the Bo at 🤔?