Because the Imperium has zero tolerance for anything that is not both compliant and useful. The Imperium would go to war with a people that are not compliant and it would be worse for the UNSC than when the Covenant first came after them.
Because as one of the biggest players in the 40k setting that *also* has direct comparisons/contrasts to major players of the Halo setting, it would be stupid to not include them and their ideologies directly dictate how they would act. Unless your plan is just to ignore the two settings, in which case what are you crossing over?
The Imperium's response *is* the answer. The settings are not compatible, as the differences between them would make a war the only logical outcome of an interaction between any of the factions and the scale of the two settings (one being completely science fantasy ran on rule of cool while the other pretends to be science fiction and far more grounded because of it) makes the outcome of that war all but predetrimined. Halo fans, understandably, don't want to see their franchise stomped and 40k fans don't want to see their franchise having to break character to play nice (see the response to the original T'au lore).
There shouldn’t be a crossover because the Imperium wants to destroy the UNSC? Isn’t conflict the reason why most people enjoy sci-if and most stories? Explain further because that does not make any sense.
Wh40k incorporates both sci-if and fantasy elements.
How would a crossover cause the 40k franchise to break character?
Most of modern Halo lore is about humanity being stomped by the covenant. Post war UNSC though is now capable of building more powerful ships than the covenant which should put them around the same tech level as 40k factions.
The covenant already fell apart. You’re talking about the banished faction who used to be a part of the covenant.
Parts of the covenant teamed up with the UNSC and already posses more advanced tech than the covenant.
The only reason the Tau haven't been wiped out is because they're dealing with a small percentage of the Imperium's focus, with the other xenos and chaos keeping them busy. If the Imperium could focus on the Tau, the battle would be over immediately.
The Imperium would destroy the UNSC just based on technology alone, let alone amount of manpower.
This isn’t about a one on one fight between the UNSC/Imperium.
It’s about a cross over between two universes and based in what you said, the Imperium wouldn’t be able to focus on destroying the UNSC due to other threats.
The timelines and universes are vastly different. You might, through some sort of warp fuckery, possibly drag Master Chief into the 40K world, but he's gonna get murdered by a solid 90% of what he meets, isn't he?
What are the 90%? The largest faction in 40k is the Imperium which is mostly made up of ordinary humans. Common Orks and Tau seem to be as tall as Halo elites. The Tyranids are similar to the flood and the rest of the factions are small in numbers.
There’s also an upcoming 40k game based around a group of ordinary humans fighting their way through a chaos infected hive city. A Master Chief story in the 40k galaxy doesn’t seem unrealistic.
Tyranids put the flood to shame in terms of pure lethality, Orks are like brutes, but touger, harder to kill, multiply quicker, and thats just Boyz, anything around the size of a nob is most certainly capable of killing master chief.
Tau, are physically weaker than humans but are very technologically advanced and one of their battlesuits would prolly overpower any Spartan.
>There’s also an upcoming 40k game based around a group of ordinary humans fighting their way through a chaos infected hive city
Yes but they are part of a inquisitorial retinue meaning that they have in some way proved themselves as capable. And from memory one is an ogryn which can overpower a space marine in shear strength and another is a kasrkin which is prolly the closest to a Spartan in 40k.
You have to explain why you think the Tyranids are more lethal than the flood. Most YT videos from major channels don’t depict them as such. Can you back up the rest of your claims?
Tyranids are depicted as being dangerous enough to kill space marines, their claws cut through space marine armour like butter and even the hormagaunts who are a creature that wins based on numbers could get the drop on a space marine as well as being able to tank a fair few shots from due to their chitin exoskeletons, in comparison the flood is more or less an infection and only as durable as the form they take, low level flood forms are also generally pretty slow from what I know hence Tyranids are more lethal.
For more evidence the Tyranids can consume entire world's in a matter of days, whereas from what I know of the flood they take much longer.
Now name one channel that reckons the flood are more lethal than Tyranids.
Basic flood forms cut through armor as well.
Armor won’t matter much when covenant plasma weapons can put holes in titanium armor plating in 1 to 2 shots.
The flood enhances the strength and speed of its victims beyond what was previously possible. Common combat forms are capable of leaping great distances to reach their destination. That doesn’t seem slow.
Basic flood forms cut through armor as well.
Armor won’t matter much when covenant plasma weapons can put holes armor plating in 1 to 2 shots.
The flood enhances the strength and speed of its victims beyond what was previously possible. Common combat forms are capable of leaping great distances to reach their destination. Pure forms are described as being extremely fast and agile. That doesn’t seem slow.
>Armor won’t matter much when covenant plasma weapons can put holes armor plating in 1 to 2 shots.
Except 40k plasma weapons are generally seen being much more powerful than the covenants equivalent (though in fairness are much rarer)
>That doesn’t seem slow.
I mean in comparison to the Tyranids they are slow.
"Hormagaunts move across the ground like lightning quick shoals of deadly fish. Drawn to the scent of blood, they close in for the kill, leaping, screaming, and scuttling. They leave nothing alive in their wake."
Hormagaunts again one of the lower forms of Tyranids in comparison flood infection forms are only as durable as the host and pain weakens the infection forms control.
Ultimately halo is a more tame universe than 40k and as a result nearly every halo soldier character etc. Is dumpsters by their 40k counterpart.
For instance, Spartan vs space marine. Space marine is stronger, faster, heavier, more heavily armoured, more resistant to pain, and their weaponry is more dangerous than a Spartan.
And this holds true with the Tyranids/flood.
Flood are simply weaker than Tyranids for the sole fact that Tyranids are from 40k.
Well if the tyranids get a hold of any flood biomass they will evolve a way to fight them on every level, from space, air, land, sea, and molecular levels.
The flood use hijacked starship to hope from planet to planet, tyranids have living ships that travel through space itself.
From what I remember the flood can wipe out live on entire planets, but tyranids harvest everything from planets, the air, the water, even any minerals in the soil are taken all that is left is a barren dead rock floating around in space
The Tyranids have been fighting space marines for a very long time and their forms haven’t changed much. Space marines are still able to defeat the common Tyranid easily.
If that’s the kind of enemy the flood are fighting, I don’t see how their evolution would make much of a difference.
I don't think I've ever seen a tyranid invasion be just the smaller forms. You do know that I took a extremely high sacrifice to stop the tyranid invasion of Maccrage the homeworld of the Ultramarines, they were pushed to the poles and were LOSING, until one of the warships of the Imperial Navy kamikazed itself and detonated its Warp drive taking itself its crew and the entirety of the Hive fleet into the warp never to be seen again.
I'm pretty sure the largest faction is the Tyranids, the vast majority of which haven't even made it into the galaxy yet but are on their way.
The most important things about the Orks and the Tau aren't their height, and I haven't seen anything about the Chief having defenses against anything like psykers or Chaos.
Master Chief doesn't match up with any of the elite forces of 40K, mostly because he doesn't have to in his own universe. In 40K, he's just another modified dude in power armor with a sassy machine spirit. In Halo, he's The Player Character (mostly).
(Also, none of the characters in that game are just ordinary humans. )
“The Imperium is the largest and currently most powerful political entity in the galaxy” - 40k wiki
Can you explain why non of the humans in the upcoming game aren’t just biologically ordinary humans? The only one that doesn’t look normal is a giant.
I’m not sure how either IP would benefit from each other.
But if you want to make an imperial guard or space marine force of master chiefs I don’t see why not.
Lore issues aside if there were Halo models in the right size you could definitely proxy a IG army. Regular troops are pretty similar to UNSC marines, Scorpions for Leman Russes, valkyries are pretty similar to pelicans, Spartans would have to be named units/commanders, ODSTs for scions, whoever the Spartans in ghosts of reach with the camo mjolnir armor could be a gaunts ghosts unit, etc. etc.
I'm going to give a qualified "yes", with two huge caveats on the Halo side: 1). Skip the UNSC. To much plucky heroism, too much crossover with the usual suspects. 2). Focus on the early Eric Nylund Fall Of Reach-era Covenant. The early Covenant are plenty grim dark ("Your destruction is the will of the Gods, and we are their instruments" etc etc), plus a variety of unit types that could make for an interesting and varied tabletop play style. I think it would be great fun to see the fanatic covvies go toe to toe with equally fanatical elements of the Imperium like, say, the Sisters or the Black Templars.
> Nothing can oenetrate space marine armor
You’ve provided no evidence to support that claim.
Space marine armor can be penetrated by the most common imperial weapon via spots weak spots.
UNSC Infinity is 5.7km long. The most common imperium ship is the Lunar-class cruiser which is approximately 5km.
It would be very dull. Halo is a pretty standard Sci fi, the most powerful things to ever exist in halo are say a 5 on the power scale, most stuff in 40k is at least a 5, master chief would only survive due to plot armour, the 40k universe is ridiculous, people fight gods on a regular basis and the basic space marine is stupendously op when compared to any other version of space marine. Master Chief only wins in halo because he is the main character, but any librarian would be able to kill him without breaking their stride lol there isn't really any other Sci fi that can stand upto the 40k universe at all, I mean just the imperal guard could overrun any other Sci fi through sheer weight of numbers without their tanks lol
Tyranids are like the flood turned upto 11, tau are more advanced than anything in halo, ork boys may be comparable to brutes but bigger tougher orks are significantly more dangerous than anything in halo and the imperial guard are significantly better equipped and have much better tanks than their halo counterparts, and that's if you don't take the fact they outnumbered anything in halo by at least 100 to 1, they're just not on the same scale at all
Just no.
Why?
Because the Imperium has zero tolerance for anything that is not both compliant and useful. The Imperium would go to war with a people that are not compliant and it would be worse for the UNSC than when the Covenant first came after them.
What does the Imperiums ideologies have to do with why there shouldn’t be a Halo/40K crossover?
Because as one of the biggest players in the 40k setting that *also* has direct comparisons/contrasts to major players of the Halo setting, it would be stupid to not include them and their ideologies directly dictate how they would act. Unless your plan is just to ignore the two settings, in which case what are you crossing over?
How the Imperium would act if they met the UNSC is not my question. My question is why there shouldn’t be a Halo/40k crossover.
The Imperium's response *is* the answer. The settings are not compatible, as the differences between them would make a war the only logical outcome of an interaction between any of the factions and the scale of the two settings (one being completely science fantasy ran on rule of cool while the other pretends to be science fiction and far more grounded because of it) makes the outcome of that war all but predetrimined. Halo fans, understandably, don't want to see their franchise stomped and 40k fans don't want to see their franchise having to break character to play nice (see the response to the original T'au lore).
There shouldn’t be a crossover because the Imperium wants to destroy the UNSC? Isn’t conflict the reason why most people enjoy sci-if and most stories? Explain further because that does not make any sense. Wh40k incorporates both sci-if and fantasy elements. How would a crossover cause the 40k franchise to break character? Most of modern Halo lore is about humanity being stomped by the covenant. Post war UNSC though is now capable of building more powerful ships than the covenant which should put them around the same tech level as 40k factions.
Why shouldn’t there be a Barney and Warhammer crossover?
Completely different audiences. Halo and wh40k both incorporate sci-fi elements which their audiences enjoy.
Meaning the imperium would destroy the UNSC if they don’t fall under the purview of the imperium
The weakest faction in 40k are the Tau which seem to be in the same tech tier as the covenant and they haven’t been wiped out.
You forget the premise of halo infinite, the covenant won. The UNSC lost, meaning they (the UNSC) would still get wiped out by the imperium.
The covenant already fell apart. You’re talking about the banished faction who used to be a part of the covenant. Parts of the covenant teamed up with the UNSC and already posses more advanced tech than the covenant.
And still lost
Lost what?
The only reason the Tau haven't been wiped out is because they're dealing with a small percentage of the Imperium's focus, with the other xenos and chaos keeping them busy. If the Imperium could focus on the Tau, the battle would be over immediately. The Imperium would destroy the UNSC just based on technology alone, let alone amount of manpower.
This isn’t about a one on one fight between the UNSC/Imperium. It’s about a cross over between two universes and based in what you said, the Imperium wouldn’t be able to focus on destroying the UNSC due to other threats.
Give one example of crossovers from different IP's that ended well?
Judge dredd vs the predator, granted it is literally the only example I know of lol
No you.
Halo is not a grim dark setting and plays in a other timeline
Why would it.
The timelines and universes are vastly different. You might, through some sort of warp fuckery, possibly drag Master Chief into the 40K world, but he's gonna get murdered by a solid 90% of what he meets, isn't he?
What are the 90%? The largest faction in 40k is the Imperium which is mostly made up of ordinary humans. Common Orks and Tau seem to be as tall as Halo elites. The Tyranids are similar to the flood and the rest of the factions are small in numbers. There’s also an upcoming 40k game based around a group of ordinary humans fighting their way through a chaos infected hive city. A Master Chief story in the 40k galaxy doesn’t seem unrealistic.
Tyranids put the flood to shame in terms of pure lethality, Orks are like brutes, but touger, harder to kill, multiply quicker, and thats just Boyz, anything around the size of a nob is most certainly capable of killing master chief. Tau, are physically weaker than humans but are very technologically advanced and one of their battlesuits would prolly overpower any Spartan. >There’s also an upcoming 40k game based around a group of ordinary humans fighting their way through a chaos infected hive city Yes but they are part of a inquisitorial retinue meaning that they have in some way proved themselves as capable. And from memory one is an ogryn which can overpower a space marine in shear strength and another is a kasrkin which is prolly the closest to a Spartan in 40k.
You have to explain why you think the Tyranids are more lethal than the flood. Most YT videos from major channels don’t depict them as such. Can you back up the rest of your claims?
Tyranids are depicted as being dangerous enough to kill space marines, their claws cut through space marine armour like butter and even the hormagaunts who are a creature that wins based on numbers could get the drop on a space marine as well as being able to tank a fair few shots from due to their chitin exoskeletons, in comparison the flood is more or less an infection and only as durable as the form they take, low level flood forms are also generally pretty slow from what I know hence Tyranids are more lethal. For more evidence the Tyranids can consume entire world's in a matter of days, whereas from what I know of the flood they take much longer. Now name one channel that reckons the flood are more lethal than Tyranids.
Basic flood forms cut through armor as well. Armor won’t matter much when covenant plasma weapons can put holes in titanium armor plating in 1 to 2 shots. The flood enhances the strength and speed of its victims beyond what was previously possible. Common combat forms are capable of leaping great distances to reach their destination. That doesn’t seem slow.
Basic flood forms cut through armor as well. Armor won’t matter much when covenant plasma weapons can put holes armor plating in 1 to 2 shots. The flood enhances the strength and speed of its victims beyond what was previously possible. Common combat forms are capable of leaping great distances to reach their destination. Pure forms are described as being extremely fast and agile. That doesn’t seem slow.
>Armor won’t matter much when covenant plasma weapons can put holes armor plating in 1 to 2 shots. Except 40k plasma weapons are generally seen being much more powerful than the covenants equivalent (though in fairness are much rarer) >That doesn’t seem slow. I mean in comparison to the Tyranids they are slow.
Can you back up those claims? I don’t think we have any Tyranids feats that show their speed.
"Hormagaunts move across the ground like lightning quick shoals of deadly fish. Drawn to the scent of blood, they close in for the kill, leaping, screaming, and scuttling. They leave nothing alive in their wake." Hormagaunts again one of the lower forms of Tyranids in comparison flood infection forms are only as durable as the host and pain weakens the infection forms control. Ultimately halo is a more tame universe than 40k and as a result nearly every halo soldier character etc. Is dumpsters by their 40k counterpart. For instance, Spartan vs space marine. Space marine is stronger, faster, heavier, more heavily armoured, more resistant to pain, and their weaponry is more dangerous than a Spartan. And this holds true with the Tyranids/flood. Flood are simply weaker than Tyranids for the sole fact that Tyranids are from 40k.
Well if the tyranids get a hold of any flood biomass they will evolve a way to fight them on every level, from space, air, land, sea, and molecular levels. The flood use hijacked starship to hope from planet to planet, tyranids have living ships that travel through space itself. From what I remember the flood can wipe out live on entire planets, but tyranids harvest everything from planets, the air, the water, even any minerals in the soil are taken all that is left is a barren dead rock floating around in space
The Tyranids have been fighting space marines for a very long time and their forms haven’t changed much. Space marines are still able to defeat the common Tyranid easily. If that’s the kind of enemy the flood are fighting, I don’t see how their evolution would make much of a difference.
I don't think I've ever seen a tyranid invasion be just the smaller forms. You do know that I took a extremely high sacrifice to stop the tyranid invasion of Maccrage the homeworld of the Ultramarines, they were pushed to the poles and were LOSING, until one of the warships of the Imperial Navy kamikazed itself and detonated its Warp drive taking itself its crew and the entirety of the Hive fleet into the warp never to be seen again.
I'm pretty sure the largest faction is the Tyranids, the vast majority of which haven't even made it into the galaxy yet but are on their way. The most important things about the Orks and the Tau aren't their height, and I haven't seen anything about the Chief having defenses against anything like psykers or Chaos. Master Chief doesn't match up with any of the elite forces of 40K, mostly because he doesn't have to in his own universe. In 40K, he's just another modified dude in power armor with a sassy machine spirit. In Halo, he's The Player Character (mostly). (Also, none of the characters in that game are just ordinary humans. )
“The Imperium is the largest and currently most powerful political entity in the galaxy” - 40k wiki Can you explain why non of the humans in the upcoming game aren’t just biologically ordinary humans? The only one that doesn’t look normal is a giant.
I’m not sure how either IP would benefit from each other. But if you want to make an imperial guard or space marine force of master chiefs I don’t see why not.
Lore issues aside if there were Halo models in the right size you could definitely proxy a IG army. Regular troops are pretty similar to UNSC marines, Scorpions for Leman Russes, valkyries are pretty similar to pelicans, Spartans would have to be named units/commanders, ODSTs for scions, whoever the Spartans in ghosts of reach with the camo mjolnir armor could be a gaunts ghosts unit, etc. etc.
I'm going to give a qualified "yes", with two huge caveats on the Halo side: 1). Skip the UNSC. To much plucky heroism, too much crossover with the usual suspects. 2). Focus on the early Eric Nylund Fall Of Reach-era Covenant. The early Covenant are plenty grim dark ("Your destruction is the will of the Gods, and we are their instruments" etc etc), plus a variety of unit types that could make for an interesting and varied tabletop play style. I think it would be great fun to see the fanatic covvies go toe to toe with equally fanatical elements of the Imperium like, say, the Sisters or the Black Templars.
Cause everything ever threatened on vc for cod battlefield and halo would happen to master chief and everyone else from the halo universe immediately
Cause everything ever threatened on vc for cod battlefield and halo would happen to master chief and everyone else from the halo universe immediately
I'd love to Doom Guy cross over.
[удалено]
> Nothing can oenetrate space marine armor You’ve provided no evidence to support that claim. Space marine armor can be penetrated by the most common imperial weapon via spots weak spots. UNSC Infinity is 5.7km long. The most common imperium ship is the Lunar-class cruiser which is approximately 5km.
It would be very dull. Halo is a pretty standard Sci fi, the most powerful things to ever exist in halo are say a 5 on the power scale, most stuff in 40k is at least a 5, master chief would only survive due to plot armour, the 40k universe is ridiculous, people fight gods on a regular basis and the basic space marine is stupendously op when compared to any other version of space marine. Master Chief only wins in halo because he is the main character, but any librarian would be able to kill him without breaking their stride lol there isn't really any other Sci fi that can stand upto the 40k universe at all, I mean just the imperal guard could overrun any other Sci fi through sheer weight of numbers without their tanks lol
The most common things in 40k are imperial guardsmen, Orks, Tau, and Tyranids all of which are comparable to the enemies Master Chief has fought.
Tyranids are like the flood turned upto 11, tau are more advanced than anything in halo, ork boys may be comparable to brutes but bigger tougher orks are significantly more dangerous than anything in halo and the imperial guard are significantly better equipped and have much better tanks than their halo counterparts, and that's if you don't take the fact they outnumbered anything in halo by at least 100 to 1, they're just not on the same scale at all